#pragma once #include "../BaseSerialInterface.h" #include "../ArduinoSerialInterface.h" #include "SerialBLEInterface.h" // Wraps BLE + USB serial interfaces: BLE takes priority when connected, // USB is always ready as a fallback. // enable()/disable() control BLE only — USB is always on. // BLE state machine is only pumped when BLE is enabled; USB is not read while BLE is connected. class DualSerialInterface : public BaseSerialInterface { SerialBLEInterface _ble; ArduinoSerialInterface _usb; uint8_t _ble_buf[MAX_FRAME_SIZE]; uint8_t _usb_buf[MAX_FRAME_SIZE]; bool _ble_enabled; bool _ble_was_connected; public: DualSerialInterface() : _ble_enabled(false), _ble_was_connected(false) {} void begin(const char* ble_prefix, char* node_name, uint32_t pin_code, Stream& usb_stream) { _ble.begin(ble_prefix, node_name, pin_code); _usb.begin(usb_stream); _usb.enable(); // USB is always on } void enable() override { _ble.enable(); _ble_enabled = true; } void disable() override { _ble.disable(); _ble_enabled = false; } bool isEnabled() const override { return _ble_enabled; } // Always true — USB is always available as fallback, so the mesh can send. bool isConnected() const override { return true; } // True only when a BLE companion app is paired and connected. bool isBLEConnected() const override { return _ble_enabled && _ble.isConnected(); } bool isWriteBusy() const override { return (_ble_enabled && _ble.isConnected()) ? _ble.isWriteBusy() : _usb.isWriteBusy(); } size_t writeFrame(const uint8_t src[], size_t len) override { return (_ble_enabled && _ble.isConnected()) ? _ble.writeFrame(src, len) : _usb.writeFrame(src, len); } size_t checkRecvFrame(uint8_t dest[]) override { if (_ble_enabled) { size_t ble_len = _ble.checkRecvFrame(_ble_buf); bool ble_now = _ble.isConnected(); if (ble_now) { _ble_was_connected = true; if (ble_len > 0) { memcpy(dest, _ble_buf, ble_len); return ble_len; } return 0; // BLE active — don't read USB to keep its state machine clean } if (_ble_was_connected) { // BLE just disconnected — reset USB state machine so stale partial frames don't block it _ble_was_connected = false; _usb.enable(); return 0; } } size_t usb_len = _usb.checkRecvFrame(_usb_buf); if (usb_len > 0) { memcpy(dest, _usb_buf, usb_len); return usb_len; } return 0; } };