Files
MeshCore-Solo/docs/development
JakubandClaude Opus 5.5 ff6354fd05 docs(l2-roadmap): L1 LVGL spike results -- doesn't fit the nRF52's RAM
The spike (a throwaway ui-oled frontend, not kept) ran in the simulator but
never got past building its screens on the L1: LVGL's pool and stack sit
outside the heap and UiCore needs 27 KB of it in one piece. Flash was fine.
Decision: no LVGL on the nRF52 boards; the v2 look goes into ui-new.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 14:14:33 +02:00
..