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https://github.com/MarekZegare4/MeshCore-Solo.git
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Log in to a room server from the device UI with no phone app: picking a room prompts for its password (blank allowed for open rooms), and a context-menu "Login..." allows re-login. Successful passwords are persisted to a dedicated /room_pw file so a previously-used room logs back in after reboot without retyping; a failed login forgets the (now-stale) saved password so the next attempt prompts again. The room-password file is written via a temp file + atomic rename (new DataStore::commitFile helper), matching the crash-safety of contacts/channels persistence. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
64 lines
2.6 KiB
C++
64 lines
2.6 KiB
C++
#pragma once
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#include <helpers/IdentityStore.h>
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#include <helpers/ContactInfo.h>
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#include <helpers/ChannelDetails.h>
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#include "NodePrefs.h"
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class DataStoreHost {
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public:
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virtual bool onContactLoaded(const ContactInfo& contact) =0;
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virtual bool getContactForSave(uint32_t idx, ContactInfo& contact) =0;
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virtual bool onChannelLoaded(uint8_t channel_idx, const ChannelDetails& ch) =0;
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virtual bool getChannelForSave(uint8_t channel_idx, ChannelDetails& ch) =0;
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};
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class DataStore {
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FILESYSTEM* _fs;
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FILESYSTEM* _fsExtra;
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mesh::RTCClock* _clock;
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IdentityStore identity_store;
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void loadPrefsInt(const char *filename, NodePrefs& prefs, double& node_lat, double& node_lon);
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#if defined(NRF52_PLATFORM) || defined(STM32_PLATFORM)
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void checkAdvBlobFile();
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#endif
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public:
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DataStore(FILESYSTEM& fs, mesh::RTCClock& clock);
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DataStore(FILESYSTEM& fs, FILESYSTEM& fsExtra, mesh::RTCClock& clock);
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void begin();
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bool formatFileSystem();
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FILESYSTEM* getPrimaryFS() const { return _fs; }
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FILESYSTEM* getSecondaryFS() const { return _fsExtra; }
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bool loadMainIdentity(mesh::LocalIdentity &identity);
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bool saveMainIdentity(const mesh::LocalIdentity &identity);
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void loadPrefs(NodePrefs& prefs, double& node_lat, double& node_lon);
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void savePrefs(const NodePrefs& prefs, double node_lat, double node_lon);
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void loadContacts(DataStoreHost* host);
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void saveContacts(DataStoreHost* host, bool (*filter)(const ContactInfo& c) = NULL);
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void loadChannels(DataStoreHost* host);
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void saveChannels(DataStoreHost* host);
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void migrateToSecondaryFS();
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uint8_t getBlobByKey(const uint8_t key[], int key_len, uint8_t dest_buf[]);
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bool putBlobByKey(const uint8_t key[], int key_len, const uint8_t src_buf[], uint8_t len);
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bool deleteBlobByKey(const uint8_t key[], int key_len);
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File openRead(const char* filename);
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File openRead(FILESYSTEM* fs, const char* filename);
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File openWrite(const char* filename);
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// Atomically replace final_path with a fully-written temp file (see
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// openWrite()). Use for small custom records that want the same crash-safety
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// as contacts/channels: write everything to a .tmp, then commit. Returns
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// false if the swap fails (the previous good file is left untouched).
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bool commitFile(const char* tmp_path, const char* final_path);
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bool removeFile(const char* filename);
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bool removeFile(FILESYSTEM* fs, const char* filename);
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uint32_t getStorageUsedKb() const;
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uint32_t getStorageTotalKb() const;
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void saveRTCTime();
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void restoreRTCTime();
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private:
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FILESYSTEM* _getContactsChannelsFS() const { if (_fsExtra) return _fsExtra; return _fs;};
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};
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