mirror of
https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-07-26 14:58:12 +00:00
AdminScreen's LOGIN phase had no timeout, unlike its COMMAND phase
(_cmd_deadline_ms). If a login reply never arrived -- most commonly a
saved password gone stale after the remote node's password changed,
silently dropped instead of nacked -- the screen stayed stuck with only
a manual Cancel to escape.
sendRoomLogin() now returns the same est_timeout sendAdminCommand()
already exposes; AdminScreen uses it to arm a deadline (poll(),
mirroring the COMMAND-phase pattern) that forgets the stale password
and returns to the picker on expiry, same as an explicit login
rejection already does.
Same fix as hotfix/admin-login-timeout (23f43cac), split out of this
branch's other in-progress work.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
472 lines
22 KiB
C++
472 lines
22 KiB
C++
#pragma once
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#include <Arduino.h>
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#include <Mesh.h>
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#include "AbstractUITask.h"
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#include <helpers/ui/DisplayDriver.h>
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// Forward declaration for UITask
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class UITask;
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/*------------ Frame Protocol --------------*/
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#define FIRMWARE_VER_CODE 13
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#ifndef FIRMWARE_BUILD_DATE
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#define FIRMWARE_BUILD_DATE "6 Jun 2026"
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#endif
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// Versioning: vX.Y = upstream base, solo.N = fork revision
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#ifndef FIRMWARE_VERSION
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#define FIRMWARE_VERSION "v1.16-solo.0"
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#endif
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#if defined(NRF52_PLATFORM) || defined(STM32_PLATFORM)
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#include <InternalFileSystem.h>
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#elif defined(RP2040_PLATFORM)
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#include <LittleFS.h>
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#elif defined(ESP32)
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#include <SPIFFS.h>
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#endif
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#include "DataStore.h"
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#include "NodePrefs.h"
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#include <RTClib.h>
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#include <helpers/ArduinoHelpers.h>
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#include <helpers/BaseSerialInterface.h>
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#include <helpers/IdentityStore.h>
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#include <helpers/SimpleMeshTables.h>
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#include <helpers/StaticPoolPacketManager.h>
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#include <target.h>
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/* ---------------------------------- CONFIGURATION ------------------------------------- */
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// LORA_FREQ/BW/SF/CR fallbacks now live in NodePrefs.h (DataStore.cpp needs them too).
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#ifndef LORA_TX_POWER
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#define LORA_TX_POWER 20
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#endif
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#ifndef MAX_LORA_TX_POWER
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#define MAX_LORA_TX_POWER LORA_TX_POWER
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#endif
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#ifndef MAX_CONTACTS
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#define MAX_CONTACTS 100
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#endif
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#ifndef OFFLINE_QUEUE_SIZE
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#define OFFLINE_QUEUE_SIZE 16
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#endif
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#ifndef BLE_NAME_PREFIX
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#define BLE_NAME_PREFIX "MeshCore-"
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#endif
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#include <helpers/BaseChatMesh.h>
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#include <helpers/TransportKeyStore.h>
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/* -------------------------------------------------------------------------------------- */
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#define REQ_TYPE_GET_STATUS 0x01 // same as _GET_STATS
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#define REQ_TYPE_KEEP_ALIVE 0x02
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#define REQ_TYPE_GET_TELEMETRY_DATA 0x03
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struct AdvertPath {
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uint8_t pubkey_prefix[7];
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uint8_t path_len;
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char name[32];
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uint32_t recv_timestamp;
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uint8_t path[MAX_PATH_SIZE];
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};
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struct DiscoverResult {
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char name[32]; // contact name if known, "" if unknown (use type label)
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uint8_t type; // ADV_TYPE_REPEATER / ADV_TYPE_SENSOR / ADV_TYPE_ROOM
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bool is_known; // true = in contacts[], false = new unknown node
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int8_t rssi; // RSSI of the response as received by us (dBm)
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int8_t snr_x4; // SNR of the response as received by us (dB × 4)
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int8_t remote_snr_x4; // SNR at which responder heard our request (dB × 4)
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uint8_t pub_key[PUB_KEY_SIZE];
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uint32_t timestamp;
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};
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#define EXPECTED_ACK_TABLE_SIZE 8
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class MyMesh : public BaseChatMesh, public DataStoreHost {
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public:
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MyMesh(mesh::Radio &radio, mesh::RNG &rng, mesh::RTCClock &rtc, SimpleMeshTables &tables, DataStore& store, AbstractUITask* ui=NULL);
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void begin(bool has_display);
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void startInterface(BaseSerialInterface &serial);
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const char *getNodeName();
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NodePrefs *getNodePrefs();
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uint32_t getBLEPin();
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void loop();
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void handleCmdFrame(size_t len);
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bool advert();
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void sendNodeDiscoverReq();
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void enterCLIRescue();
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int getRecentlyHeard(AdvertPath dest[], int max_num);
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int getDiscoverResults(DiscoverResult dest[], int max_count);
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// On-device contact management — lets Nearby Nodes add a discovered node or
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// delete a contact without the phone app. Mirrors the CMD_ADD/REMOVE paths.
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bool addDiscoveredContact(const uint8_t* pub_key, const char* name, uint8_t type);
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bool deleteContactByKey(const uint8_t* pub_key);
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// Ping/Trace functionality
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#define PING_RESULT_MAX 4
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typedef void (*PingCallback)(uint32_t tag, int16_t snr_out_x4, int16_t snr_back_x4, uint32_t rtt_ms);
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struct PingResult {
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uint32_t tag;
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uint32_t auth_code;
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int16_t snr_out_x4; // SNR out (to first hop) × 4
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int16_t snr_back_x4; // SNR back (from last hop to us) × 4
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uint32_t rtt_ms; // Round-trip time in milliseconds
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bool received;
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unsigned long sent_ms;
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};
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uint32_t sendPing(const uint8_t* dest_pubkey, uint8_t hash_width = 1);
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void setPingCallback(PingCallback cb, void* arg);
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void clearPingResult(uint32_t tag);
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PingResult* getPingResult(uint32_t tag);
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PingCallback getPingCallback() const { return _ping_callback; }
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AbstractUITask* getUITask() const { return _ui; }
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protected:
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float getAirtimeBudgetFactor() const override;
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int getInterferenceThreshold() const override;
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int calcRxDelay(float score, uint32_t air_time) const override;
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uint32_t getRetransmitDelay(const mesh::Packet *packet) override;
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uint32_t getDirectRetransmitDelay(const mesh::Packet *packet) override;
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uint8_t getExtraAckTransmitCount() const override;
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bool filterRecvFloodPacket(mesh::Packet* packet) override;
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bool allowPacketForward(const mesh::Packet* packet) override;
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bool isRepeatLooped(const mesh::Packet* packet) const;
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// Overhear suppression only makes sense while repeating; gated behind its own
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// opt-in pref (Tools > Repeater > Suppress dup).
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bool wantsOverhearSuppress() const override { return _prefs.client_repeat && _prefs.repeat_suppress_dup; }
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void sendFloodScoped(const TransportKey& scope, mesh::Packet* pkt, uint32_t delay_millis);
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void sendFloodScoped(const ContactInfo& recipient, mesh::Packet* pkt, uint32_t delay_millis=0) override;
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void sendFloodScoped(const mesh::GroupChannel& channel, mesh::Packet* pkt, uint32_t delay_millis=0) override;
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void logRxRaw(float snr, float rssi, const uint8_t raw[], int len) override;
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bool isAutoAddEnabled() const override;
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bool shouldAutoAddContactType(uint8_t type) const override;
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bool shouldOverwriteWhenFull() const override;
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uint8_t getAutoAddMaxHops() const override;
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void onContactsFull() override;
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void onContactOverwrite(const uint8_t* pub_key) override;
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bool onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_t in_path_len, uint8_t* out_path, uint8_t out_path_len, uint8_t extra_type, uint8_t* extra, uint8_t extra_len) override;
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void onDiscoveredContact(ContactInfo &contact, bool is_new, uint8_t path_len, const uint8_t* path) override;
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void onDiscoveredAdvert(bool was_flood) override;
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void onContactPathUpdated(const ContactInfo &contact) override;
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ContactInfo* processAck(const uint8_t *data) override;
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void queueMessage(const ContactInfo &from, uint8_t txt_type, mesh::Packet *pkt, uint32_t sender_timestamp,
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const uint8_t *extra, int extra_len, const char *text);
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void onMessageRecv(const ContactInfo &from, mesh::Packet *pkt, uint32_t sender_timestamp,
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const char *text) override;
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void onCommandDataRecv(const ContactInfo &from, mesh::Packet *pkt, uint32_t sender_timestamp,
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const char *text) override;
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void onSignedMessageRecv(const ContactInfo &from, mesh::Packet *pkt, uint32_t sender_timestamp,
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const uint8_t *sender_prefix, const char *text) override;
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void onChannelMessageRecv(const mesh::GroupChannel &channel, mesh::Packet *pkt, uint32_t timestamp,
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const char *text) override;
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void onChannelDataRecv(const mesh::GroupChannel &channel, mesh::Packet *pkt, uint16_t data_type,
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const uint8_t *data, size_t data_len) override;
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uint8_t onContactRequest(const ContactInfo &contact, uint32_t sender_timestamp, const uint8_t *data,
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uint8_t len, uint8_t *reply) override;
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void onContactResponse(const ContactInfo &contact, const uint8_t *data, uint8_t len) override;
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void onControlDataRecv(mesh::Packet *packet) override;
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void onRawDataRecv(mesh::Packet *packet) override;
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void onTraceRecv(mesh::Packet *packet, uint32_t tag, uint32_t auth_code, uint8_t flags,
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const uint8_t *path_snrs, const uint8_t *path_hashes, uint8_t path_len) override;
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uint32_t calcFloodTimeoutMillisFor(uint32_t pkt_airtime_millis) const override;
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uint32_t calcDirectTimeoutMillisFor(uint32_t pkt_airtime_millis, uint8_t path_len) const override;
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void onSendTimeout() override;
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void onAckRecv(mesh::Packet* packet, uint32_t ack_crc) override; // APC: ACK SNR sample
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// APC internals (see MyMesh.cpp): one reverse-link SNR sample, a lost-confirmation
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// ramp-up, and tracking an originated flood so its echo (or absence) can be scored.
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// The heard-echo sampling itself lives in filterRecvFloodPacket() (declared below).
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void apcSampleSnr(float snr);
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void apcOnFailure();
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void apcTrackFloodSend(const mesh::Packet* pkt);
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void trackRelaySend(const mesh::Packet* pkt); // arm the UI relayed-into-mesh tracker
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public:
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// Seq of the most recently tracked channel send — the UI records it on the
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// outgoing history entry so a heard echo (onChannelRelayed) can match it back.
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uint32_t lastChannelRelaySeq() const { return _last_relay_seq; }
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private:
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// DataStoreHost methods
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bool onContactLoaded(const ContactInfo& contact) override { return addContact(contact); }
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bool getContactForSave(uint32_t idx, ContactInfo& contact) override { return getContactByIdx(idx, contact); }
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bool onChannelLoaded(uint8_t channel_idx, const ChannelDetails& ch) override { return setChannel(channel_idx, ch); }
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bool getChannelForSave(uint8_t channel_idx, ChannelDetails& ch) override { return getChannel(channel_idx, ch); }
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void clearPendingReqs() {
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pending_login = pending_status = pending_telemetry = pending_discovery = pending_req = ui_pending_login = 0;
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}
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public:
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// On-device UI login to a room/repeater contact — no phone app required.
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// The room server's ACL grants permission per-identity (self_id), not per
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// command source, so this reuses the same sendLogin() the BLE CMD_SEND_LOGIN
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// path uses; the async result lands in onContactResponse() and is pushed to
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// the UI via AbstractUITask::onRoomLoginResult().
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bool sendRoomLogin(const ContactInfo& contact, const char* password, uint32_t& est_timeout) {
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if (sendLogin(contact, password, est_timeout) == MSG_SEND_FAILED) return false;
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clearPendingReqs();
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memcpy(&ui_pending_login, contact.id.pub_key, 4); // match this in onContactResponse()
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return true;
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}
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// On-device UI logout: drops the local keep-alive tracking (mirrors the app's
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// CMD_LOGOUT) and forgets the saved password, so the next room open prompts
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// for credentials again instead of silently re-using them. No packet is sent
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// to the server -- the room ACL has no session state to tear down, this is
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// purely local "forget this login" bookkeeping.
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void logoutRoom(const uint8_t* pub_key) {
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stopConnection(pub_key);
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forgetRoomPassword(pub_key);
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}
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// On-device-saved room/repeater login passwords, persisted to flash (own
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// small file, independent of /contacts3) so a room that's already been
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// logged into doesn't need its password retyped after reboot.
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bool saveRoomPassword(const uint8_t* pub_key, const char* password);
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bool getRoomPassword(const uint8_t* pub_key, char* out_password, uint8_t max_len);
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void forgetRoomPassword(const uint8_t* pub_key);
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// On-device channel add/edit/delete (Messages > Channels). Shares the exact
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// setChannel + saveChannels + onChannelRemoved-cleanup sequence the
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// CMD_SET_CHANNEL BLE handler already performs, so both paths stay in sync.
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bool setChannelLocal(uint8_t idx, const ChannelDetails& ch);
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// On-device "remote admin" (Tools > Admin): send a CLI command to a node
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// you're logged into with admin permission (see ClientACL::isAdmin()). The
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// reply is a text frame (TXT_TYPE_CLI_DATA) delivered via onCommandDataRecv();
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// this just tracks which contact's reply AdminScreen is currently waiting on.
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bool sendAdminCommand(const ContactInfo& contact, const char* cmd_text, uint32_t& est_timeout) {
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if (sendCommandData(contact, rtc_clock.getCurrentTime(), 0, cmd_text, est_timeout) == MSG_SEND_FAILED)
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return false;
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memcpy(&ui_pending_admin_reply, contact.id.pub_key, 4);
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return true;
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}
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void savePrefs() { _store->savePrefs(_prefs, sensors.node_lat, sensors.node_lon); }
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void saveRTCTime() { _store->saveRTCTime(); }
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DataStore* getDataStore() const { return _store; }
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void applyApc(); // (re)initialise Adaptive Power Control from prefs
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// Adaptive Power Control is suppressed while repeating: a repeater wants full,
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// consistent TX power for relay reach, and its feedback sources (own ACKs /
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// own flood echoes) don't fire on forwarded traffic anyway. applyApc() then
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// pins power to the ceiling.
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bool apcActive() const { return _prefs.tx_apc && !_prefs.client_repeat; }
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// True when the optional repeater radio profile is a valid LoRa config for
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// this radio (freq bounds come from the chip's own validated range).
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bool repeaterProfileValid() const {
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float lo, hi; radio_driver.getFreqBounds(lo, hi);
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return isValidRepeaterProfile(_prefs.repeater_freq, _prefs.repeater_bw, _prefs.repeater_sf, _prefs.repeater_cr, lo, hi);
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}
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// Load the radio with the correct params for the current mode: the repeater
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// profile when relaying with a valid dedicated profile, otherwise the
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// companion's own params. Single source of truth, used at boot and whenever
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// the repeater toggle / network / profile changes.
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void applyRepeaterRadio();
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bool isAckPending(uint32_t expected_ack) const {
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for (int i = 0; i < EXPECTED_ACK_TABLE_SIZE; i++)
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if (expected_ack_table[i].ack == expected_ack) return true;
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return false;
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}
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#if ENV_INCLUDE_GPS == 1
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void applyGpsPrefs() {
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sensors.setSettingValue("gps", _prefs.gps_enabled ? "1" : "0");
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if (_prefs.gps_interval > 0) {
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char interval_str[12]; // Max: 24 hours = 86400 seconds (5 digits + null)
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sprintf(interval_str, "%u", _prefs.gps_interval);
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sensors.setSettingValue("gps_interval", interval_str);
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}
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}
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#endif
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// To check if there is pending work
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bool hasPendingWork() const;
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// Number of auto-replies sent since boot (DM + channel + room). Shown on BotScreen.
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uint16_t botReplyCount() const { return _bot_reply_count; }
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private:
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void tryBotReplyDM(const ContactInfo& from, const char* text, uint8_t hops);
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void tryBotReplyChannel(uint8_t channel_idx, const char* text, uint8_t hops);
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void tryBotReplyRoom(const ContactInfo& from, const uint8_t* sender_prefix, const char* text, uint8_t hops);
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bool tryBotCommand(const ContactInfo& from, const char* text, uint8_t hops); // DM commands
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bool tryBotChannelCommand(uint8_t channel_idx, const char* text, uint8_t hops); // channel commands
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bool tryBotRoomCommand(const ContactInfo& from, const uint8_t* sender_prefix, const char* text, uint8_t hops); // room commands
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bool botCommandReply(const char* cmd, const char* arg, bool actions_allowed, uint8_t hops, uint32_t ts, char* out, int out_len, const char* sender_name); // one command → reply text
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int botScanCommands(const char* body, uint8_t hops, uint32_t ts, char* out, int out_len, const char* sender_name, bool actions_allowed); // scan "!word"s → combined reply, returns count
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bool botTriggerMatches(const char* trigger, const char* body, bool allow_wildcard) const;
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bool botInQuietHours() const; // true when auto-replies should stay silent
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bool botDmAllowed(const uint8_t* pubkey); // per-contact DM throttle: ok to reply?
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void botDmRecord(const uint8_t* pubkey); // remember we just replied to this contact
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// DM allow-list gate (bot_dm_scope): true unless scope is favourites-only
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// and `from` isn't starred. Shared by the DM trigger-reply and command paths.
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bool botDmSenderAllowed(const ContactInfo& from) const;
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// Resolves a room post's signed author prefix to a display name for {name};
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// falls back to a generic label when the poster isn't a known contact.
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void botRoomSenderName(const uint8_t* sender_prefix, char* out, int out_len);
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// Splits a channel message's leading "SenderName: " text convention off its
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// body, for the {name} placeholder and to match triggers/commands against
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// the body only. `*msg_out` points into `text` (no copy); `sender_name`
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// defaults to "someone" if there's no ": " separator.
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void botChannelSenderSplit(const char* text, char* sender_name, int sender_name_len, const char** msg_out);
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void writeOKFrame();
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void writeErrFrame(uint8_t err_code);
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void writeDisabledFrame();
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void writeContactRespFrame(uint8_t code, const ContactInfo &contact);
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void updateContactFromFrame(ContactInfo &contact, uint32_t& last_mod, const uint8_t *frame, int len);
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void addToOfflineQueue(const uint8_t frame[], int len);
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int getFromOfflineQueue(uint8_t frame[]);
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int getBlobByKey(const uint8_t key[], int key_len, uint8_t dest_buf[]) override {
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return _store->getBlobByKey(key, key_len, dest_buf);
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}
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bool putBlobByKey(const uint8_t key[], int key_len, const uint8_t src_buf[], int len) override {
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return _store->putBlobByKey(key, key_len, src_buf, len);
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}
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void checkCLIRescueCmd();
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void checkSerialInterface();
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bool isValidClientRepeatFreq(uint32_t f) const;
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#ifdef ENABLE_SCREENSHOT
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void handleScreenshotRequest();
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void sendScreenshotResponse(DisplayDriver* display, const uint8_t* buffer, uint16_t bufferSize);
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#endif
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// helpers, short-cuts
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void saveChannels() { _store->saveChannels(this); }
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void saveContacts();
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DataStore* _store;
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NodePrefs _prefs;
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uint32_t pending_login;
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uint32_t ui_pending_login; // like pending_login, but triggered by on-device UI instead of BLE/USB app
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char pending_login_pw[16]; // password of the in-flight app/USB login, persisted on success for ADV_TYPE_ROOM (see saveRoomPassword)
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uint32_t ui_pending_admin_reply; // pub_key prefix of the contact AdminScreen's sendAdminCommand() is awaiting a CLI reply from
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uint32_t pending_status;
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uint32_t pending_telemetry, pending_discovery; // pending _TELEMETRY_REQ
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uint32_t pending_req; // pending _BINARY_REQ
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BaseSerialInterface *_serial;
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AbstractUITask* _ui;
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ContactsIterator _iter;
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uint32_t _iter_filter_since;
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||
uint32_t _most_recent_lastmod;
|
||
uint32_t _active_ble_pin;
|
||
bool _iter_started;
|
||
bool _cli_rescue;
|
||
int8_t _apc_cur_dbm; // APC current TX power (≤ tx_power_dbm ceiling) when tx_apc on
|
||
float _apc_margin_ewma; // APC smoothed reverse-link SNR margin above the SF demod floor
|
||
uint8_t _apc_fail_count; // APC consecutive lost-confirmation count (graduated ramp-up)
|
||
uint8_t _apc_flood_hash[MAX_HASH_SIZE]; // hash of the channel/flood send awaiting a repeater echo
|
||
uint16_t _apc_flood_len; // its payload length — cheap pre-filter before hashing
|
||
uint32_t _apc_flood_deadline; // echo-wait deadline for that send
|
||
bool _apc_flood_pending; // a tracked flood send is awaiting its echo
|
||
// UI "relayed into mesh" tracker for channel sends — independent of APC. A small
|
||
// ring so a quick burst of channel sends are each tracked (not just the latest).
|
||
// Hashing on receive only runs while at least one slot is pending, so the hot
|
||
// flood-recv path is untouched otherwise.
|
||
static const int RELAY_RING = 4;
|
||
struct RelaySlot {
|
||
uint8_t hash[MAX_HASH_SIZE];
|
||
uint16_t len;
|
||
uint32_t deadline;
|
||
uint32_t seq;
|
||
bool pending;
|
||
};
|
||
RelaySlot _relay[RELAY_RING];
|
||
int _relay_head; // next ring slot to overwrite
|
||
int _relay_active; // number of slots currently pending (cheap gate)
|
||
uint32_t _relay_seq; // monotonic id counter for tracked sends
|
||
uint32_t _last_relay_seq; // seq of the most recent tracked send (for the UI to record)
|
||
bool send_unscoped; // force un-scoped flood (instead of using send_scope)
|
||
char cli_command[80];
|
||
uint8_t app_target_ver;
|
||
uint8_t *sign_data;
|
||
uint32_t sign_data_len;
|
||
unsigned long dirty_contacts_expiry;
|
||
unsigned long _bot_last_ch_reply_ms;
|
||
unsigned long _bot_last_room_reply_ms;
|
||
unsigned long _next_auto_advert_ms;
|
||
|
||
// Per-contact DM reply throttle: a small ring of the most recent recipients so
|
||
// one chatty contact can't be spammed while a different sender is still served.
|
||
struct BotReplyLog { uint8_t key[4]; unsigned long t_ms; bool used; };
|
||
static const int BOT_DM_LOG_SIZE = 8;
|
||
BotReplyLog _bot_dm_log[BOT_DM_LOG_SIZE];
|
||
uint16_t _bot_reply_count; // total auto-replies sent since boot
|
||
|
||
TransportKey send_scope;
|
||
|
||
uint8_t cmd_frame[MAX_FRAME_SIZE + 1];
|
||
uint8_t out_frame[MAX_FRAME_SIZE + 1];
|
||
CayenneLPP telemetry;
|
||
|
||
struct Frame {
|
||
uint8_t len;
|
||
uint8_t buf[MAX_FRAME_SIZE];
|
||
|
||
bool isChannelMsg() const;
|
||
};
|
||
int offline_queue_len;
|
||
Frame offline_queue[OFFLINE_QUEUE_SIZE];
|
||
|
||
struct AckTableEntry {
|
||
unsigned long msg_sent;
|
||
uint32_t ack;
|
||
ContactInfo* contact;
|
||
};
|
||
AckTableEntry expected_ack_table[EXPECTED_ACK_TABLE_SIZE]; // circular table
|
||
int next_ack_idx;
|
||
|
||
#define ADVERT_PATH_TABLE_SIZE 16
|
||
AdvertPath advert_paths[ADVERT_PATH_TABLE_SIZE]; // circular table
|
||
|
||
#define DISCOVER_RESULTS_MAX 16
|
||
DiscoverResult _discover_results[DISCOVER_RESULTS_MAX];
|
||
int _discover_count;
|
||
uint32_t _pending_node_discover_tag;
|
||
unsigned long _pending_node_discover_until;
|
||
|
||
// Dedup for NODE_DISCOVER_RESP copies heard more than once: the responder's
|
||
// zero-hop direct copy and a re-flooded copy relayed by another repeater
|
||
// carry different packet hashes, so the mesh duplicate filter passes both.
|
||
// Keyed by (tag, responder pubkey prefix) with a short expiry — covers both
|
||
// the standalone on-device scan and responses forwarded to the app (which
|
||
// would otherwise list the same repeater twice).
|
||
#define DISCOVER_SEEN_MAX 16
|
||
struct DiscoverSeen { uint32_t tag; uint8_t pk[6]; unsigned long until; };
|
||
DiscoverSeen _disc_seen[DISCOVER_SEEN_MAX];
|
||
uint8_t _disc_seen_head;
|
||
bool isDupDiscoverResp(uint32_t tag, const uint8_t* pub_key); // records when new
|
||
|
||
// ── Ping/Trace state ──────────────────────────────────────────────────────
|
||
PingResult _ping_results[PING_RESULT_MAX];
|
||
PingCallback _ping_callback;
|
||
void* _ping_callback_arg;
|
||
};
|
||
|
||
extern MyMesh the_mesh;
|