Files
MeshCore-Solo/examples/companion_radio/ui-new/ToolsScreen.h
Jakub 50eb58c276 feat: add Char Test screen and extend Lemon font to Greek/Cyrillic
- Add CharTestScreen showing sample characters from 11 scripts
  (PL, DE, CS, FR, NO, HU, HR, TR, LT, Cyrillic, Greek) as raw
  UTF-8 to verify native font rendering without transliteration
- Add "Char Test" entry to ToolsScreen menu
- Regenerate LemonFont.h from lemon.bdf with full U+0020–U+04FF
  range: 1074 BDF glyphs + 174 placeholders, 4111 bitmap bytes;
  adds Greek (137 glyphs) and Cyrillic (256 glyphs) coverage;
  also fixes space advance (DWIDTH=5, was BBX+1=1)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 23:34:44 +02:00

55 lines
1.8 KiB
C++

#pragma once
// Custom screen — not part of upstream UITask.cpp
// Included by UITask.cpp just before HomeScreen.
class ToolsScreen : public UIScreen {
UITask* _task;
int _sel;
static const int ITEM_COUNT = 5;
static const char* ITEMS[ITEM_COUNT];
public:
ToolsScreen(UITask* task) : _task(task), _sel(0) {}
int render(DisplayDriver& display) override {
display.setTextSize(1);
display.setColor(DisplayDriver::LIGHT);
display.drawTextCentered(display.width() / 2, 0, "TOOLS");
display.fillRect(0, 10, display.width(), 1);
for (int i = 0; i < ITEM_COUNT; i++) {
int y = 12 + i * 12;
bool sel = (i == _sel);
if (sel) {
display.setColor(DisplayDriver::LIGHT);
display.fillRect(0, y - 1, display.width(), 11);
display.setColor(DisplayDriver::DARK);
} else {
display.setColor(DisplayDriver::LIGHT);
}
display.setCursor(0, y);
display.print(sel ? ">" : " ");
display.setCursor(8, y);
display.print(ITEMS[i]);
}
display.setColor(DisplayDriver::LIGHT);
return 500;
}
bool handleInput(char c) override {
if (c == KEY_UP && _sel > 0) { _sel--; return true; }
if (c == KEY_DOWN && _sel < ITEM_COUNT - 1) { _sel++; return true; }
if (c == KEY_CANCEL || c == KEY_CONTEXT_MENU) { _task->gotoHomeScreen(); return true; }
if (c == KEY_ENTER) {
if (_sel == 0) { _task->gotoRingtoneEditor(); return true; }
if (_sel == 1) { _task->gotoBotScreen(); return true; }
if (_sel == 2) { _task->gotoNearbyScreen(); return true; }
if (_sel == 3) { _task->gotoAutoAdvertScreen(); return true; }
if (_sel == 4) { _task->gotoCharTestScreen(); return true; }
}
return false;
}
};
const char* ToolsScreen::ITEMS[5] = { "Ringtone Editor", "Auto-Reply Bot", "Nearby Nodes", "Auto-Advert", "Char Test" };