Files
MeshCore-Solo/examples/companion_radio/ui-new/ToolsScreen.h
Jakub ae783edc47 refactor(ui): rename "Breadcrumb" to "Trail" across the feature
User-facing label change requested for the GPS trail viewer. Carries
through internally for consistency:
- Files: Breadcrumb.h → Trail.h, BreadcrumbScreen.h → TrailScreen.h
- Types: BreadcrumbPoint/Store/Screen → Trail*
- NodePrefs fields: breadcrumb_*_idx → trail_*_idx (same byte layout, no
  sentinel bump needed)
- UITask: _breadcrumb, breadcrumb_screen, gotoBreadcrumbScreen,
  _next_breadcrumb_sample_ms → trail-prefixed equivalents
- Tools menu label "Breadcrumb" → "Trail", screen title "TRAIL"

Status bar indicator stays "G" — semantics ("GPS logging active") match.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 09:10:40 +02:00

53 lines
1.8 KiB
C++

#pragma once
// Custom screen — not part of upstream UITask.cpp
// Included by UITask.cpp just before HomeScreen.
class ToolsScreen : public UIScreen {
UITask* _task;
int _sel;
static const int ITEM_COUNT = 5;
static const char* ITEMS[ITEM_COUNT];
public:
ToolsScreen(UITask* task) : _task(task), _sel(0) {}
int render(DisplayDriver& display) override {
display.setTextSize(1);
display.setColor(DisplayDriver::LIGHT);
display.drawTextCentered(display.width() / 2, 0, "TOOLS");
display.fillRect(0, display.headerH() - 1, display.width(), display.sepH());
int item_h = display.lineStep();
int start_y = display.listStart();
int cw = display.getCharWidth();
for (int i = 0; i < ITEM_COUNT; i++) {
int y = start_y + i * item_h;
bool sel = (i == _sel);
display.drawSelectionRow(0, y - 1, display.width(), item_h, sel);
display.setCursor(0, y);
display.print(sel ? ">" : " ");
display.setCursor(cw + 2, y);
display.print(ITEMS[i]);
}
display.setColor(DisplayDriver::LIGHT);
return 500;
}
bool handleInput(char c) override {
if (c == KEY_UP && _sel > 0) { _sel--; return true; }
if (c == KEY_DOWN && _sel < ITEM_COUNT - 1) { _sel++; return true; }
if (c == KEY_CANCEL || c == KEY_CONTEXT_MENU) { _task->gotoHomeScreen(); return true; }
if (c == KEY_ENTER) {
if (_sel == 0) { _task->gotoRingtoneEditor(); return true; }
if (_sel == 1) { _task->gotoBotScreen(); return true; }
if (_sel == 2) { _task->gotoNearbyScreen(); return true; }
if (_sel == 3) { _task->gotoAutoAdvertScreen(); return true; }
if (_sel == 4) { _task->gotoTrailScreen(); return true; }
}
return false;
}
};
const char* ToolsScreen::ITEMS[5] = { "Ringtone Editor", "Auto-Reply Bot", "Nearby Nodes", "Auto-Advert", "Trail" };