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- Add Lemon font (LemonFont.h, LemonIcons.h) to the standard build alongside the Adafruit built-in font; ~101 KB added to flash - SH1106Display: add _use_lemon flag + setLemonFont(bool) to switch at runtime; print() and getTextWidth() use Lemon path when active; translateUTF8ToBlocks() passes UTF-8 through unchanged (Lemon supports full Unicode U+0020-U+04FF) vs transliterating for the default font - DisplayDriver: add getCharWidth()/getLineHeight() virtuals (defaults 6/8); SH1106Display returns 5/9 for Lemon, 6/8 for default; add setLemonFont() no-op virtual; fix orphaned UTF-8 leading byte in drawTextEllipsized - FullscreenMsgView: replace fixed-char-count word-wrap with pixel-accurate wrap using display.getTextWidth(); use getLineHeight() for spacing so Lemon (9 px) and default (8 px) both render correctly - NodePrefs: add use_lemon_font field (0=default, 1=Lemon) - SettingsScreen: add "Font" item in Display section (Default / Lemon), calls UITask::applyFont() on change - UITask: add applyFont() that calls display->setLemonFont(use_lemon_font); called at startup (begin()) and when the setting changes Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
20 lines
620 B
C
20 lines
620 B
C
// Lemon font icon glyphs (Private Use Area), converted manually from lemon.bdf
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// Add new icons by appending to the bitmap array, lemonIconCPs, and lemonIconGlyphs.
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#pragma once
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#include <Adafruit_GFX.h>
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static const uint8_t lemonIconBitmaps[] PROGMEM = {
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0xEE, 0xBA, 0x2B, 0xA3, 0xB0, // U+E03B mute: 6×6, yoff=0
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};
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static const uint32_t lemonIconCPs[] PROGMEM = {
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0xE03B, // mute
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};
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static const GFXglyph lemonIconGlyphs[] PROGMEM = {
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// off w h adv xo yo
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{ 0, 6, 6, 5, 0, -6 }, // U+E03B mute
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};
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static const uint8_t lemonIconCount = sizeof(lemonIconCPs) / sizeof(lemonIconCPs[0]);
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