Files
MeshCore-Solo/examples/companion_radio/AbstractUITask.h
Jakub 5bfebc6559 feat(bot): Actions commands, multi-trigger, and user GPIO pins
- Auto-Reply Bot gains Actions (!buzz/!gps/!advert) behind a new per-target
  toggle nested under Commands (bot_actions_dm/ch/room); off by default.
- Bot Trigger fields accept comma-separated multiple phrases, matching any
  one fires the reply.
- New user-assignable GPIO feature (Wio Tracker L1): !gpio1..!gpio4 bot
  commands plus a Tools > GPIO screen. Each pin cycles Off/Input/Output;
  GPIO1/GPIO2 (P0.02/P0.29, the nRF52840's AIN0/AIN5) also offer a read-only
  Analog mode via direct SAADC access. GPIO3/GPIO4 (P0.09/P0.10) are the
  chip's NFC1/NFC2 pins, repurposed as plain GPIO via a one-time UICR
  NFCPINS bit-clear in initVariant() (adapted from Adafruit's own
  nfc_to_gpio example) -- confirmed working on real hardware.
- Fix: DM/room reply-prefix ("@[nick] ") stripping happened at the wrong
  layer, hiding the "To:" header on DM replies and leaking the raw prefix
  into room messages' list view; a related mismatch had the history
  scrollbar's sizing pass wrap room messages with the sender name still
  attached, disagreeing with the actual rendered text.

Build-verified: WioTrackerL1_companion_solo_dual and
WioTrackerL1Eink_companion_solo_dual both compile and link clean
(sizeof(NodePrefs) confirmed 2720 via real build, not guessed).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 20:30:03 +02:00

108 lines
5.5 KiB
C++

#pragma once
#include <MeshCore.h>
#include <helpers/ui/DisplayDriver.h>
#include <helpers/ui/UIScreen.h>
#include <helpers/SensorManager.h>
#include <helpers/BaseSerialInterface.h>
#include <Arduino.h>
#ifdef PIN_BUZZER
#include <helpers/ui/buzzer.h>
#endif
#include "NodePrefs.h"
enum class UIEventType {
none,
contactMessage,
channelMessage,
roomMessage,
advertReceivedFlood,
advertReceivedZeroHop,
ack
};
class AbstractUITask {
protected:
mesh::MainBoard* _board;
BaseSerialInterface* _serial;
bool _connected;
AbstractUITask(mesh::MainBoard* board, BaseSerialInterface* serial) : _board(board), _serial(serial) {
_connected = false;
}
public:
void setHasConnection(bool connected) {
bool prev = _connected;
_connected = connected;
if (prev && !connected) onBLEDisconnected();
}
bool hasConnection() const { return _connected; }
virtual void onBLEDisconnected() {}
// An end-to-end ACK (CRC) arrived for one of our sent messages — drives the
// DM delivery-status marker. Default no-op for UIs that don't track it.
virtual void onMsgAck(uint32_t ack_crc) { (void)ack_crc; }
// A repeater rebroadcast of one of our channel sends was heard (seq from
// lastChannelRelaySeq()) — drives the channel "relayed into mesh" marker.
virtual void onChannelRelayed(uint32_t seq) { (void)seq; }
// Result of an on-device-UI-triggered MyMesh::sendRoomLogin() arrived.
// pub_key is the contact's key prefix (>=4 bytes valid); permissions is the
// room/repeater ACL byte (only meaningful when success is true).
virtual void onRoomLoginResult(const uint8_t* pub_key, bool success, uint8_t permissions) { (void)pub_key; (void)success; (void)permissions; }
// Text reply to an on-device-UI-triggered MyMesh::sendAdminCommand() arrived
// (see AdminScreen). pub_key is the contact's key prefix (>=4 bytes valid).
virtual void onAdminReply(const uint8_t* pub_key, const char* text) { (void)pub_key; (void)text; }
// Bot action commands (!gps/!buzz, see MyMesh::botCommandReply) -- device
// state changes triggered remotely, gated by the bot_actions_* prefs.
// Default no-op so UI variants that don't wire these up just ignore them.
virtual void botSetGPS(bool on) { (void)on; }
virtual void botBuzz(int seconds) { (void)seconds; }
// !gpio1..!gpio4 (idx 1-4). botSetGPIO returns false if the pin isn't
// currently configured as an Output (or the board has none) -- lets the
// bot reply distinguish "set" from "ignored". botGetGPIO returns false if
// the pin is Off/unsupported; on true, fills is_output (current direction)
// and value (live level).
virtual bool botSetGPIO(int idx, bool on) { (void)idx; (void)on; return false; }
virtual bool botGetGPIO(int idx, bool& is_output, bool& value) { (void)idx; (void)is_output; (void)value; return false; }
// Analog read for pins that support it (GPIO1/GPIO2 on Wio Tracker L1 --
// the nRF52840's AIN0/AIN5). Returns false if the pin isn't in Analog mode
// or doesn't support it; on true, fills millivolts with the reading.
virtual bool botGetGPIOAnalog(int idx, int& millivolts) { (void)idx; (void)millivolts; return false; }
// True only when a BLE central is actually bonded/connected. On a dual
// (BLE+USB) interface hasConnection() is always true (USB counts), so use
// this for BLE-specific UI like the pairing-PIN prompt.
bool isBLEConnected() const { return _serial->isBLEConnected(); }
// True when a companion app is connected over any transport (BLE bonded or an
// open USB-CDC port). For app-connected behaviour like Auto buzzer mute.
bool isClientConnected() const { return _serial->isClientConnected(); }
uint16_t getBattMilliVolts() const { return _board->getBattMilliVolts(); }
bool isSerialEnabled() const { return _serial->isEnabled(); }
void enableSerial() { _serial->enable(); }
void disableSerial() { _serial->disable(); }
virtual void msgRead(int msgcount) = 0;
virtual void newMsg(uint8_t path_len, const char* from_name, const char* text, int msgcount, uint8_t contact_type = 0, const uint8_t* pub_key = nullptr) = 0;
virtual void notify(UIEventType t = UIEventType::none) = 0;
virtual void addChannelMsg(uint8_t channel_idx, const char* text, uint32_t timestamp = 0) {}
virtual void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp = 0) {}
// A node shared its current position via a [LOC] message. pub_key is the
// sender's key prefix for a verified DM share, or null for a channel share
// (keyed by name, best-effort). Default no-op so UI variants opt in.
virtual void onSharedLocation(const uint8_t* pub_key, const char* name,
int32_t lat_1e6, int32_t lon_1e6,
uint32_t ts, bool verified) {}
// A contact is gone — removed explicitly (companion app / CLI command) or
// silently auto-evicted to make room when the contact table is full. Lets
// UI state that references contacts by pubkey (favourite slots, the
// Locator/Live Share target) drop a reference that would otherwise dangle.
// Default no-op.
virtual void onContactRemoved(const uint8_t* pub_key) {}
// A channel slot was cleared (companion app set it to an empty secret).
// Drop any setting that referenced it by index — otherwise a new channel
// added later at the same slot would silently inherit the old one's bot/
// share target or notification melody. Default no-op.
virtual void onChannelRemoved(uint8_t channel_idx) {}
virtual void loop() = 0;
};