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https://github.com/MarekZegare4/MeshCore-Solo.git
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Replace the text ^/v scroll arrows with a font-scaling indicator drawn in icons.h: a proportional thumb between fixed up/down triangle mini-icon caps. drawScrollIndicator() lives in a ~5px right-edge column and scales via miniIconScale (1x OLED, 2x landscape e-ink). - Mini-icons: ICON_SCROLL_UP/DOWN; miniIconDrawTop (exact placement) and miniIconDrawHalo (shape-hugging 1px DARK halo, clip_top to spare the header separator) so caps stay visible on the LIGHT selection bar without a box. - Thumb is 3*s wide so it centres on the triangle column; caps are static end markers (always drawn) so neither vanishes at the extremes. - scrollIndicatorReserve(): right-edge gutter (0 when the list fits). Content, the selection bar and the message-history bubbles are all narrowed by it so nothing renders under the scrollbar. Portrait e-ink wrap width subtracts the reserve in both the box-height pass and render so wrapped text can't spill. - Drop the redundant ">" selection marker (the highlight bar already shows selection) and shift rows to x=2, reclaiming left-edge space. - Wire the indicator into every scrollable list (Bot, Settings, Nearby, Tools, Trail, QuickMsg lists + DM/channel history) and add one to WaypointsView, which scrolled with no indicator before. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
60 lines
2.2 KiB
C++
60 lines
2.2 KiB
C++
#pragma once
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// Custom screen — not part of upstream UITask.cpp
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// Included by UITask.cpp just before HomeScreen.
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class ToolsScreen : public UIScreen {
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UITask* _task;
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int _sel;
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int _scroll = 0;
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static const int ITEM_COUNT = 6;
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static const char* ITEMS[ITEM_COUNT];
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public:
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ToolsScreen(UITask* task) : _task(task), _sel(0) {}
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int render(DisplayDriver& display) override {
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display.setTextSize(1);
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display.setColor(DisplayDriver::LIGHT);
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display.drawTextCentered(display.width() / 2, 0, "TOOLS");
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display.fillRect(0, display.headerH() - 1, display.width(), display.sepH());
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int item_h = display.lineStep();
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int start_y = display.listStart();
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int vis = display.listVisible(item_h);
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if (vis < 1) vis = 1;
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// Keep the selection in view (short OLED panel can't show all 6 items).
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if (_sel < _scroll) _scroll = _sel;
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if (_sel >= _scroll + vis) _scroll = _sel - vis + 1;
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int reserve = scrollIndicatorReserve(display, ITEM_COUNT, vis);
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for (int i = 0; i < vis && (_scroll + i) < ITEM_COUNT; i++) {
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int idx = _scroll + i;
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int y = start_y + i * item_h;
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bool sel = (idx == _sel);
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display.drawSelectionRow(0, y - 1, display.width() - reserve, item_h, sel);
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display.setCursor(2, y);
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display.print(ITEMS[idx]);
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}
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drawScrollIndicator(display, start_y, vis * item_h, ITEM_COUNT, vis, _scroll);
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return 500;
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}
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bool handleInput(char c) override {
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if (c == KEY_UP && _sel > 0) { _sel--; return true; }
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if (c == KEY_DOWN && _sel < ITEM_COUNT - 1) { _sel++; return true; }
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if (c == KEY_CANCEL || c == KEY_CONTEXT_MENU) { _task->gotoHomeScreen(); return true; }
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if (c == KEY_ENTER) {
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if (_sel == 0) { _task->gotoRingtoneEditor(); return true; }
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if (_sel == 1) { _task->gotoBotScreen(); return true; }
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if (_sel == 2) { _task->gotoNearbyScreen(); return true; }
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if (_sel == 3) { _task->gotoAutoAdvertScreen(); return true; }
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if (_sel == 4) { _task->gotoTrailScreen(); return true; }
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if (_sel == 5) { _task->gotoCompassScreen(); return true; }
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}
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return false;
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}
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};
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const char* ToolsScreen::ITEMS[6] = { "Ringtone Editor", "Auto-Reply Bot", "Nearby Nodes", "Auto-Advert", "Trail", "Compass" };
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