mirror of
https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-07-30 08:48:12 +00:00
Five sites in UITask.cpp + MyMesh.cpp branched on EINK_DISPLAY_MODEL purely for runtime-shape decisions (blink rate, default pref values, refresh intervals). Replace with a constexpr Features namespace: IS_EINK, BLINK_INDICATORS, CLOCK_HIDE_SECONDS_DEFAULT, HOME_REFRESH_MS, LOCKSCREEN_REFRESH_MS. Compiler dead-branch-eliminates so cost is identical to the preprocessor branch, but the code stays reachable to tooling and the policy lives in one file. SettingsScreen and driver headers still need real #ifdef — they condition enum members and class field layouts. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
27 lines
1.2 KiB
C++
27 lines
1.2 KiB
C++
#pragma once
|
|
|
|
// Build-time feature flags derived from board defines.
|
|
// Use these instead of `#ifdef EINK_DISPLAY_MODEL` for runtime-shape decisions
|
|
// (booleans, timings, defaults). Compiler dead-branch-eliminates on the
|
|
// constexpr, so cost is identical to a preprocessor branch but the code
|
|
// remains readable and reachable to tooling. Conditional struct members
|
|
// (enum entries, NodePrefs fields) still need a real `#if defined(...)`.
|
|
|
|
namespace Features {
|
|
|
|
#if defined(EINK_DISPLAY_MODEL)
|
|
static constexpr bool IS_EINK = true;
|
|
static constexpr bool BLINK_INDICATORS = false; // e-ink avoids high-rate redraws
|
|
static constexpr bool CLOCK_HIDE_SECONDS_DEFAULT = true; // pref starting value
|
|
static constexpr unsigned HOME_REFRESH_MS = 30000; // slow display polls less
|
|
static constexpr unsigned LOCKSCREEN_REFRESH_MS = 30000;
|
|
#else
|
|
static constexpr bool IS_EINK = false;
|
|
static constexpr bool BLINK_INDICATORS = true;
|
|
static constexpr bool CLOCK_HIDE_SECONDS_DEFAULT = false;
|
|
static constexpr unsigned HOME_REFRESH_MS = 1000;
|
|
static constexpr unsigned LOCKSCREEN_REFRESH_MS = 1000;
|
|
#endif
|
|
|
|
} // namespace Features
|