mirror of
https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-08-01 17:56:12 +00:00
- Add NearbyScreen: GPS contact list with haversine distance sort, type filter (ALL/Chat/Rpt/Room/Snsr), detail view with ping (RTT via ACK poll), node scan via advert(), context menu - Add DashboardConfigScreen: configure up to 3 data fields on the clock page (Battery, Temp, Humidity, Pressure, GPS, Altitude, Lux, CO2, Contacts); entered via long-press ENTER on clock page - Rework HP_CLOCK layout: full-screen clock (size 2 at y=0), date at y=19, separator at y=28, three data field rows at y=31/41/51; hide node name/battery indicator on clock page - Persist dashboard_fields[3] in NodePrefs and DataStore - Add isAckPending() to MyMesh for NearbyScreen ping detection - Wire NearbyScreen into ToolsScreen and UITask - Reduce NearbyScreen entry buffer from MAX_CONTACTS(100) to 32, saving ~3.3 KB RAM - Switch haversine/bearing math from double to float (sinf/cosf/atan2f), eliminating double libm and saving ~5-10 KB flash Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
53 lines
1.7 KiB
C++
53 lines
1.7 KiB
C++
#pragma once
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// Custom screen — not part of upstream UITask.cpp
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// Included by UITask.cpp just before HomeScreen.
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class ToolsScreen : public UIScreen {
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UITask* _task;
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int _sel;
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static const int ITEM_COUNT = 3;
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static const char* ITEMS[ITEM_COUNT];
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public:
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ToolsScreen(UITask* task) : _task(task), _sel(0) {}
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int render(DisplayDriver& display) override {
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display.setTextSize(1);
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display.setColor(DisplayDriver::LIGHT);
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display.drawTextCentered(display.width() / 2, 0, "TOOLS");
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display.fillRect(0, 10, display.width(), 1);
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for (int i = 0; i < ITEM_COUNT; i++) {
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int y = 12 + i * 12;
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bool sel = (i == _sel);
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if (sel) {
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display.setColor(DisplayDriver::LIGHT);
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display.fillRect(0, y - 1, display.width(), 11);
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display.setColor(DisplayDriver::DARK);
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} else {
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display.setColor(DisplayDriver::LIGHT);
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}
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display.setCursor(0, y);
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display.print(sel ? ">" : " ");
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display.setCursor(8, y);
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display.print(ITEMS[i]);
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}
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display.setColor(DisplayDriver::LIGHT);
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return 500;
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}
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bool handleInput(char c) override {
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if (c == KEY_UP && _sel > 0) { _sel--; return true; }
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if (c == KEY_DOWN && _sel < ITEM_COUNT - 1) { _sel++; return true; }
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if (c == KEY_CANCEL || c == KEY_CONTEXT_MENU) { _task->gotoHomeScreen(); return true; }
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if (c == KEY_ENTER) {
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if (_sel == 0) { _task->gotoRingtoneEditor(); return true; }
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if (_sel == 1) { _task->gotoBotScreen(); return true; }
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if (_sel == 2) { _task->gotoNearbyScreen(); return true; }
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}
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return false;
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}
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};
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const char* ToolsScreen::ITEMS[3] = { "Ringtone Editor", "Auto-Reply Bot", "Nearby Nodes" };
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