Files
MeshCore-Solo/examples
Jakub 94181831dd fix(ui): don't draw the new-message alert over a full-screen keyboard
UITask::newMsg() (fired for every incoming DM/channel message) triggers a
3s "Msg: <sender>" overlay drawn on top of whatever screen is current --
including the shared KeyboardWidget when it's occupying the full screen
for text entry (message compose, room/repeater password, channel name,
device name, admin custom command, ...). A message arriving mid-typing
blanked out the letter grid for the full 3s with no way to see what was
being typed.

KeyboardWidget now tracks whether it was actually rendered this frame
(_visible, set at the top of render(), cleared by the new beginFrame()).
UITask's render loop calls _kb.beginFrame() before curr->render() and
skips the alert overlay when the keyboard turned out to be what got
drawn -- covers every screen that shares _kb, not just message compose.
The alert itself is unaffected (still fires, still expires after 3s) --
it just doesn't draw over the keyboard.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-17 22:04:29 +02:00
..
2026-06-06 21:09:38 +10:00
2026-06-06 21:09:38 +10:00
2026-06-06 21:09:38 +10:00