Files
MeshCore-Solo/examples/companion_radio/ui-new/UITask.h
Jakub 9a71ee14b6 fix(solo): six fixes from the 2026-07-05 UI audit
- locked device: a ringing alarm/timer was invisible — wakeForAlarm() now
  holds the lock wake window for the whole ring, the lock screen draws the
  alert overlay, and a key-dismissed ring falls back to a 5 s glance
- status bar: A / live-share / trail / repeater icons no longer vanish when
  Bluetooth is off (moved outside the isSerialEnabled() gate)
- alert overlay: long text wraps to up to 3 lines inside the box instead of
  overflowing the border (new UITask::renderAlertOverlay, shared with lock)
- MyMesh: force NUL on contact.name copied from an app frame (unterminated
  name could overrun the AdvertPath strcpy)
- clock tools: ring/timer deadline compares now wrap-safe (signed diff),
  matching the trail/loc-share timers
- messages: channel context menu freezes its target channel at open; fav
  toggle no longer retargets the menu when the fav-only filter drops the row

All three solo envs build green (WioTrackerL1 OLED/Eink, GAT562-30S).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-05 16:08:44 +02:00

444 lines
20 KiB
C++

#pragma once
#include <MeshCore.h>
#include <helpers/ui/DisplayDriver.h>
#include <helpers/ui/UIScreen.h>
#include <helpers/SensorManager.h>
#include <helpers/BaseSerialInterface.h>
#include <helpers/ContactInfo.h>
#include <Arduino.h>
#include <helpers/sensors/LPPDataHelpers.h>
#ifndef LED_STATE_ON
#define LED_STATE_ON 1
#endif
#ifdef PIN_BUZZER
#include <helpers/ui/buzzer.h>
#endif
#ifdef PIN_VIBRATION
#include <helpers/ui/GenericVibration.h>
#endif
#include "../AbstractUITask.h"
#include "../NodePrefs.h"
#include "../Trail.h"
#include "../Waypoint.h"
#include "../LiveTrack.h"
#include "KeyboardWidget.h"
class UITask : public AbstractUITask {
DisplayDriver* _display;
SensorManager* _sensors;
#ifdef PIN_BUZZER
genericBuzzer buzzer;
#endif
#ifdef PIN_VIBRATION
GenericVibration vibration;
#endif
unsigned long _next_refresh, _auto_off;
NodePrefs* _node_prefs;
bool _locked;
unsigned long _lock_wake_until; // when to blank screen again after locked wake (5s)
int _lock_seq_count; // Enter presses while Back held (lock/unlock sequence)
unsigned long _lock_seq_ms; // millis() of last lock-sequence press (for timeout)
bool _lock_seq_used; // true = suppress next back_btn CLICK (post-sequence release)
char _alert[80];
char _notif_mel_buf[220]; // persistent RTTTL buffer for custom notification melodies
KeyboardWidget _kb; // shared across all screens — only one active at a time
unsigned long _alert_expiry;
int _msgcount;
int _room_unread;
int _last_notif_ch_idx;
uint8_t _last_notif_dm_prefix[4];
bool _last_notif_dm_valid;
struct DMUnreadEntry { uint8_t prefix[4]; uint8_t count; };
static const int DM_UNREAD_TABLE_SIZE = 16;
DMUnreadEntry _dm_unread_table[DM_UNREAD_TABLE_SIZE];
unsigned long ui_started_at, next_batt_chck;
uint16_t _batt_mv; // EMA-filtered battery voltage
unsigned long next_backlight_btn_check = 0;
#ifdef PIN_STATUS_LED
int led_state = 0;
unsigned long next_led_change = 0;
unsigned long last_led_increment = 0;
#endif
#ifdef PIN_USER_BTN_ANA
unsigned long _analogue_pin_read_millis = millis();
#endif
// Registering a new screen touches 4 sites: (1) the member below, (2) the
// `new XScreen()` in begin(), (3) the gotoXScreen() declaration further down,
// (4) its one-line definition in UITask.cpp. Sites 1/3/4 are compile-checked;
// only a forgotten (2) can slip through — the nullptr initialisers here turn
// that into an inert no-op (see UITask::setCurrScreen) rather than a crash.
UIScreen* splash = nullptr;
UIScreen* home = nullptr;
UIScreen* settings = nullptr;
UIScreen* quick_msg = nullptr;
UIScreen* tools_screen = nullptr;
UIScreen* ringtone_edit = nullptr;
UIScreen* bot_screen = nullptr;
UIScreen* nearby_screen = nullptr;
UIScreen* dashboard_config = nullptr;
UIScreen* auto_advert_screen = nullptr;
UIScreen* live_share_screen = nullptr;
UIScreen* locator_screen = nullptr;
UIScreen* trail_screen = nullptr;
UIScreen* compass_screen = nullptr;
UIScreen* diag_screen = nullptr;
UIScreen* repeater_screen = nullptr;
UIScreen* clock_tools = nullptr;
UIScreen* curr = nullptr;
CayenneLPP _dash_lpp;
TrailStore _trail;
WaypointStore _waypoints;
LiveTrackStore _livetrack;
uint32_t _next_trail_sample_ms = 0;
uint32_t _next_livetrack_expire_ms = 0;
// Live location sharing engine state (auto [LOC] broadcast while moving).
uint32_t _next_loc_share_check_ms = 0;
uint32_t _loc_share_last_ms = 0;
int32_t _loc_share_last_lat = 0, _loc_share_last_lon = 0;
bool _loc_share_has_last = false;
bool _loc_share_was_enabled = false;
// Trail auto-pause engine state. _trail_pause_ref is the last position the
// device was considered "at"; if it doesn't move beyond the trail min-delta
// gate for the configured delay, the trail is auto-paused.
int32_t _trail_pause_ref_lat = 0, _trail_pause_ref_lon = 0;
bool _trail_pause_has_ref = false;
uint32_t _trail_last_move_ms = 0;
// Locator engine state. _locator_known guards the first evaluation after
// arming (initialise inside/outside silently, fire only on later crossings).
uint32_t _next_locator_ms = 0;
bool _locator_inside = false;
bool _locator_known = false;
// Proximity beeper: ticks while inside the radius, faster the nearer the
// target. _locator_beep_check_ms throttles the distance poll; _locator_beep_next_ms
// is when the next tick is due.
uint32_t _locator_beep_check_ms = 0;
uint32_t _locator_beep_next_ms = 0;
bool locatorDistance(float& dist_m, float& radius_m) const;
void evaluateLocator();
void fireLocator(bool arrived);
void locatorProximityBeeper();
// Clock tools engine — owned here (not by ClockToolsScreen) so the one-shot
// alarm and the countdown timer fire every loop regardless of the current
// screen / display state. ClockToolsScreen is pure UI over this state. The
// alarm is scheduled as an ABSOLUTE wall instant, recomputed from the stored
// time-of-day, so it survives RTC re-syncs (mesh/app/GPS/CLI all jump the
// clock) — small corrections still fire on time, a jump over the target still
// fires (late). See evaluateAlarm(). Timer + ring are millis-based.
uint32_t _alarm_next_fire = 0; // unix; 0 = (re)compute lazily once time is valid
uint32_t _alarm_check_ms = 0; // throttle the wall-clock read to ~2 Hz
bool _timer_running = false;
uint32_t _timer_deadline_ms = 0;
bool _ringing = false;
uint32_t _ring_until_ms = 0;
char _ring_label[20] = {0};
uint32_t computeAlarmNextFire(uint32_t now_wall) const;
void evaluateAlarm(); // alarm scheduling + fire detection
void fireClockAlert(const char* label); // wake + alert + melody + start ring
void tickClockTools(); // driven from loop(): ring + timer + alarm
// Course-over-ground ring — a heading source independent of trail recording.
// Filled from the same periodic GPS poll regardless of _trail.isActive().
// Heading = bearing across the window (oldest→newest) once the cumulative
// movement clears COG_MIN_MOVE_M; gross GPS jumps are rejected on insert.
static const int COG_RING = 5;
struct CogFix { int32_t lat, lon; uint32_t ms; };
CogFix _cog[COG_RING];
uint8_t _cog_head = 0, _cog_count = 0;
int _cog_deg = -1; // last good heading, -1 = none yet
uint32_t _next_cog_sample_ms = 0;
void pushCogFix(int32_t lat, int32_t lon);
// Ping state
bool _ping_active = false;
uint32_t _ping_tag = 0;
unsigned long _ping_sent_ms = 0;
int16_t _ping_snr_out_x4 = 0;
int16_t _ping_snr_back_x4 = 0;
uint32_t _ping_rtt_ms = 0;
void userLedHandler();
// Button action handlers
char checkDisplayOn(char c);
char handleLongPress(char c);
char handleDoubleClick(char c);
char handleTripleClick(char c);
// Key FIFO: a burst of taps captured during a blocking refresh (e-ink) is
// drained from the buttons into this queue, then all keys are applied before
// a single redraw — so rapid navigation steps neither get lost nor cost one
// slow refresh each. Also fixes losing a key when two buttons fire in the
// same loop iteration.
static const uint8_t KEY_QUEUE_SIZE = 16;
char _key_queue[KEY_QUEUE_SIZE];
uint8_t _kq_head = 0, _kq_tail = 0;
void enqueueKey(char c);
bool dequeueKey(char& c);
void setCurrScreen(UIScreen* c);
// Centred alert overlay (the showAlert() box). Wraps long text to up to
// three lines inside the box instead of letting it overflow the border.
// Shared by the normal render path and the lock screen (so a ringing
// alarm's label is visible while locked).
void renderAlertOverlay();
public:
UITask(mesh::MainBoard* board, BaseSerialInterface* serial) : AbstractUITask(board, serial), _display(NULL), _sensors(NULL), _node_prefs(NULL), _dash_lpp(200) {
next_batt_chck = _next_refresh = 0;
ui_started_at = 0;
_batt_mv = 0;
_msgcount = _room_unread = 0;
_locked = false;
_lock_wake_until = 0;
_lock_seq_count = 0; _lock_seq_ms = 0; _lock_seq_used = false;
_last_notif_ch_idx = -1;
_last_notif_dm_valid = false;
memset(_last_notif_dm_prefix, 0, sizeof(_last_notif_dm_prefix));
memset(_dm_unread_table, 0, sizeof(_dm_unread_table));
curr = NULL;
}
void begin(DisplayDriver* display, SensorManager* sensors, NodePrefs* node_prefs);
void onBLEDisconnected() override { _next_refresh = 0; }
NodePrefs* getNodePrefs() const { return _node_prefs; }
// Global metric/imperial preference for distance/speed display.
bool useImperial() const { return _node_prefs && _node_prefs->units_imperial; }
uint16_t getBattMilliVolts() const { return _batt_mv > 0 ? _batt_mv : AbstractUITask::getBattMilliVolts(); }
void gotoHomeScreen() { setCurrScreen(home); }
void gotoSettingsScreen();
void gotoQuickMsgScreen();
void openContactDM(const ContactInfo& ci);
void shareToMessage(const char* text); // open Messages pre-loaded to share `text`
void quickShareMyLocation(); // Home Map Hold-Enter: one-shot position share
void pickLocShareTarget(); // open Messages to choose the live-share target
int getRecentDMContacts(uint8_t out[][NodePrefs::FAVOURITE_PREFIX_LEN], int max) const;
void gotoToolsScreen();
void gotoRingtoneEditor(int slot = 0);
void gotoBotScreen();
void gotoNearbyScreen();
void gotoDashboardConfig();
void gotoAutoAdvertScreen();
void gotoLiveShareScreen();
void gotoLocatorScreen();
// Re-arm the locator state machine so the next evaluation initialises
// silently (called by the Locator tool after the target/radius changes,
// so re-entering the zone doesn't fire on a stale inside/outside state).
void resetLocator() { _locator_known = false; }
// The one "active target" the device tracks — shared by the Locator geofence,
// the Nav bearing/ETA view and (future) the map focus, so every entry point
// sets the same thing. kind 0 = waypoint (key ignored), 1 = person (key
// required, 6-byte prefix). setTarget() only *defines* the target (fields +
// re-arm); the caller decides when to persist. Two commit policies, by
// context: a screen with an exit hook (LocatorScreen) batches the save so
// LEFT/RIGHT cycling doesn't thrash flash, while a per-item popup with no
// such hook uses setTargetNow() to save + confirm on the spot.
void setTarget(uint8_t kind, const uint8_t* key, int32_t lat, int32_t lon, const char* name);
void setTargetNow(uint8_t kind, const uint8_t* key, int32_t lat, int32_t lon, const char* name);
// Unset the active target (locator_has_target = 0). Distinct from setTarget()
// because there's no "kind" for nothing — clearing is its own operation.
void clearTarget();
// One-shot: if the active target is exactly this waypoint, clear it and
// persist immediately (setTargetNow()'s save-on-the-spot policy) — called
// from waypoint deletion so the Locator can't keep pointing at a spot
// that no longer exists.
void clearTargetIfWaypoint(int32_t lat_1e6, int32_t lon_1e6);
// A contact was removed (companion app / CLI): drop any UI reference to its
// pubkey that would otherwise dangle — a pinned favourite slot, the Locator
// target if it was this contact, the Live Share target if it was this
// contact (auto-share turns off rather than guessing a new recipient), and
// any per-contact mute/melody override (those tables have only 16 shared
// slots, so an orphan isn't just stale — it can starve other contacts).
void onContactRemoved(const uint8_t* pub_key) override;
// A channel slot was cleared: turn off anything armed against it by index
// (the bot's channel, Live Share's channel target) and drop its per-channel
// melody bit, so a future channel re-added at the same slot starts clean.
void onChannelRemoved(uint8_t channel_idx) override;
// Resolve a person target (6-byte pubkey prefix) to a current position:
// prefers an active [LOC] live share, falls back to their last-advertised
// GPS fix. Returns false when neither is known. Optional live/ts report
// freshness for the picker's age tag. One precedence, used by both the
// Locator engine (locatorDistance) and the target picker.
bool resolvePersonPos(const uint8_t* key, int32_t& lat, int32_t& lon,
bool* live = nullptr, uint32_t* ts = nullptr) const;
// Resolved position of the active target — a waypoint's coords, or a person
// via resolvePersonPos(). Gated only on a target being set, independent of
// whether the Locator alert is enabled, so a destination you set still shows
// on the map. Used by locatorDistance() and the map renderers.
bool activeTargetPos(int32_t& lat, int32_t& lon) const;
void gotoTrailScreen();
void gotoMapScreen(); // opens the Trail screen directly in its Map view
void gotoCompassScreen();
void gotoDiagnosticsScreen();
void gotoRepeaterScreen();
void gotoClockTools(); // Alarm / Timer / Stopwatch (from the home Clock page)
// Wake the display for an alarm/timer ring (force an immediate refresh).
void wakeForAlarm();
// Clear any active alert overlay early (alarm dismiss).
void clearAlert() { _alert_expiry = 0; }
// Clock tools engine API — ClockToolsScreen drives these; the engine itself
// runs in tickClockTools() from loop() so it fires regardless of the screen.
void onAlarmChanged() { _alarm_next_fire = 0; } // re-schedule after an alarm edit
void startTimer(uint32_t duration_ms) { _timer_running = true; _timer_deadline_ms = millis() + duration_ms; }
void stopTimer() { _timer_running = false; }
bool isTimerRunning() const { return _timer_running; }
uint32_t timerRemainingMs() const {
if (!_timer_running) return 0;
uint32_t now = millis();
// Signed-difference compare so a deadline that lands past the millis()
// rollover (~49.7 days) doesn't read as already elapsed.
if ((int32_t)(now - _timer_deadline_ms) >= 0) return 0;
return _timer_deadline_ms - now;
}
bool isRinging() const { return _ringing; }
void dismissRing() { stopMelody(); _ringing = false; clearAlert(); }
TrailStore& trail() { return _trail; }
WaypointStore& waypoints() { return _waypoints; }
LiveTrackStore& liveTrack() { return _livetrack; }
// Shared on-screen keyboard — only one screen drives it at a time.
KeyboardWidget& keyboard() { return _kb; }
void saveWaypoints();
// Add a waypoint, persist, and show the standard "Waypoint saved" / "Waypoints
// full" alert. Returns true on success. The ts-less overload uses current RTC time.
bool addWaypoint(int32_t lat, int32_t lon, uint32_t ts, const char* label);
bool addWaypoint(int32_t lat, int32_t lon, const char* label);
// Current course over ground in degrees (0..359), or false if not enough
// recent movement to derive a stable heading. Independent of trail logging.
bool currentCourse(int& deg_out) const;
// Current GPS position (1e6-scaled degrees), false when there's no usable
// fix. Single source of truth for "where am I", shared by the nav / compass
// / map screens so the LocationProvider lookup isn't duplicated per screen.
bool currentLocation(int32_t& lat, int32_t& lon) const;
void playMelody(const char* melody);
void stopMelody();
bool isMelodyPlaying();
void showAlert(const char* text, int duration_millis);
void addChannelMsg(uint8_t channel_idx, const char* text, uint32_t timestamp = 0) override;
void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp = 0) override;
void onMsgAck(uint32_t ack_crc) override;
void onChannelRelayed(uint32_t seq) override;
void onRoomLoginResult(const uint8_t* pub_key, bool success, uint8_t permissions) override;
int getDMUnreadTotal() const;
int getMsgCount() const { return _msgcount; }
int getChannelUnreadCount() const;
int getRoomUnreadCount() const { return _room_unread; }
void clearRoomUnread() { _room_unread = 0; }
uint8_t getDMUnread(const uint8_t* pub_key) const {
for (int i = 0; i < DM_UNREAD_TABLE_SIZE; i++)
if (_dm_unread_table[i].count > 0 && memcmp(_dm_unread_table[i].prefix, pub_key, 4) == 0)
return _dm_unread_table[i].count;
return 0;
}
void clearDMUnread(const uint8_t* pub_key) {
for (int i = 0; i < DM_UNREAD_TABLE_SIZE; i++)
if (_dm_unread_table[i].count > 0 && memcmp(_dm_unread_table[i].prefix, pub_key, 4) == 0)
{ _dm_unread_table[i].count = 0; return; }
}
void clearAllDMUnread() { memset(_dm_unread_table, 0, sizeof(_dm_unread_table)); }
bool hasDisplay() const { return _display != NULL; }
DisplayDriver* getDisplay() const { return _display; }
// Ping helpers
bool startPing(const uint8_t* pub_key);
bool isPingActive() const { return _ping_active; }
void getPingResult(int16_t& snr_out_x4, int16_t& snr_back_x4, uint32_t& rtt_ms) const {
snr_out_x4 = _ping_snr_out_x4;
snr_back_x4 = _ping_snr_back_x4;
rtt_ms = _ping_rtt_ms;
}
void clearPing();
void handlePingResult(uint32_t tag, int16_t snr_out_x4, int16_t snr_back_x4, uint32_t rtt_ms);
// Favourites dial helpers. Slot index 0..FAVOURITES_COUNT-1.
int findFavouriteSlot(const uint8_t* pub_key) const {
if (!_node_prefs || !pub_key) return -1;
for (int i = 0; i < NodePrefs::FAVOURITES_COUNT; i++) {
if (memcmp(_node_prefs->favourite_contacts[i], pub_key, NodePrefs::FAVOURITE_PREFIX_LEN) == 0) {
// All-zero prefix is "empty" — never matches a real key.
bool any = false;
for (uint8_t b = 0; b < NodePrefs::FAVOURITE_PREFIX_LEN; b++)
if (_node_prefs->favourite_contacts[i][b]) { any = true; break; }
if (any) return i;
}
}
return -1;
}
bool isFavouriteSlotEmpty(int slot) const {
if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT) return true;
for (uint8_t b = 0; b < NodePrefs::FAVOURITE_PREFIX_LEN; b++)
if (_node_prefs->favourite_contacts[slot][b]) return false;
return true;
}
void setFavouriteSlot(int slot, const uint8_t* pub_key) {
if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT || !pub_key) return;
memcpy(_node_prefs->favourite_contacts[slot], pub_key, NodePrefs::FAVOURITE_PREFIX_LEN);
}
void clearFavouriteSlot(int slot) {
if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT) return;
memset(_node_prefs->favourite_contacts[slot], 0, NodePrefs::FAVOURITE_PREFIX_LEN);
}
bool isButtonPressed() const;
bool isBuzzerQuiet() {
#ifdef PIN_BUZZER
return buzzer.isQuiet();
#else
return true;
#endif
}
void toggleBuzzer();
void cycleBuzzerMode(); // ON → OFF → Auto → ON
int getBuzzerMode(); // 0=ON, 1=OFF, 2=Auto
bool getGPSState();
bool hasGPS(); // true if this board exposes a toggleable GPS (distinct from GPS being off)
void toggleGPS();
void applyBrightness();
void setBrightnessLevel(uint8_t level);
uint8_t getBrightnessLevel() const { return _node_prefs ? _node_prefs->display_brightness : 2; }
void setBuzzerVolumeLevel(uint8_t level);
uint8_t getBuzzerVolume() const { return _node_prefs ? _node_prefs->buzzer_volume : 4; }
void applyTxPower();
void applyPowerSave(); // hardware duty-cycle RX on/off from prefs
void applyApc(); // Adaptive Power Control on/off from prefs
void applyRadioParams(); // freq/bw/sf/cr from prefs (radio preset change)
// Save-on-exit helper for the screen `_dirty` pattern: persists NodePrefs once
// only if `dirty`, then clears the flag. Standardises the screens' exit paths
// (some used to leave the flag set, relying on onShow() to reset it) and keeps
// the "did we touch flash?" answer in one place. Returns whether it saved.
bool savePrefsIfDirty(bool& dirty);
void applyFont();
void applyRotation();
void applyFullRefreshInterval();
uint32_t autoOffMillis() const {
if (!_node_prefs || _node_prefs->auto_off_secs == 0) return 0;
return (uint32_t)_node_prefs->auto_off_secs * 1000UL;
}
// from AbstractUITask
void msgRead(int msgcount) override;
void newMsg(uint8_t path_len, const char* from_name, const char* text, int msgcount, uint8_t contact_type = 0, const uint8_t* pub_key = nullptr) override;
void notify(UIEventType t = UIEventType::none) override;
void onSharedLocation(const uint8_t* pub_key, const char* name,
int32_t lat_1e6, int32_t lon_1e6,
uint32_t ts, bool verified) override;
void loop() override;
// Send one [LOC] message to the configured live-share target. Returns false
// if the target can't be resolved (no such channel / contact).
bool sendLocationShare(int32_t lat, int32_t lon);
void shutdown(bool restart = false);
};