Files
MeshCore-Solo/examples/companion_radio/MyMesh.h
Jakub afd7c0ee78 feat(bot): room-server target, tab-carousel UI, per-target independence
Auto-Reply Bot gains a third target (room servers, alongside DM and
channel), new {name}/{hops} reply placeholders, and a DM all/favourites
allow-list. BotScreen is redesigned as a circular tab carousel (Direct /
Channel / Room / Other, same interaction as Nearby Nodes' filter tabs)
instead of one long scrolling list, which also exposed and fixed a
leftover coupling where Channel/Room trigger-replies and their !command
handling secretly depended on the DM tab's Enable/Commands toggles —
each target's Enable and Commands are now fully independent.

- NodePrefs: bot_room_enabled/prefix/trigger/reply, bot_dm_scope,
  bot_commands_ch/bot_commands_room (bot_commands_enabled repurposed as
  DM-only). SCHEMA_SENTINEL 0xC0DE001D -> 0xC0DE001F; sizeof unchanged
  at 2712 (new bytes absorbed existing padding, verified via a
  standalone host compile + offsetof check).
- DataStore: persists all new fields; seeds bot_commands_ch/room from
  the old shared bot_commands_enabled on upgrade so existing
  channel/room command behaviour isn't silently lost.
- MyMeshBot: tryBotReplyRoom/tryBotRoomCommand mirror the channel bot's
  shape but post via sendMessage (room relays to members itself);
  requires an existing login session with that room, same as a manual
  post would. botDmSenderAllowed() gates DM trigger-reply/commands on
  the favourites bit when bot_dm_scope=Fav.
- MsgExpand: {name}/{hops} as optional trailing params (default
  nullptr/-1, no existing caller affected) — deliberately not exposed
  on the general compose keyboard, only on bot Reply fields.
- QuickMsgScreen/UITask: room-target picker (mirrors the channel
  picker), routing through the existing room-login prompt when there's
  no saved password yet.
- BotScreen: tab carousel (LEFT/RIGHT switches tabs, UP/DOWN moves
  rows, Enter is now the only way to change a value); Enable split out
  of Channel/Room's combo row; Quiet Hours gained a stepper sub-mode;
  Commands moved from a shared toggle into each tab.
- docs/tools_screen.md updated for the new tab layout and behaviour.

Not build-verified — no PlatformIO toolchain in this environment.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-10 20:16:59 +02:00

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#pragma once
#include <Arduino.h>
#include <Mesh.h>
#include "AbstractUITask.h"
#include <helpers/ui/DisplayDriver.h>
// Forward declaration for UITask
class UITask;
/*------------ Frame Protocol --------------*/
#define FIRMWARE_VER_CODE 13
#ifndef FIRMWARE_BUILD_DATE
#define FIRMWARE_BUILD_DATE "6 Jun 2026"
#endif
// Versioning: vX.Y = upstream base, solo.N = fork revision
#ifndef FIRMWARE_VERSION
#define FIRMWARE_VERSION "v1.16-solo.0"
#endif
#if defined(NRF52_PLATFORM) || defined(STM32_PLATFORM)
#include <InternalFileSystem.h>
#elif defined(RP2040_PLATFORM)
#include <LittleFS.h>
#elif defined(ESP32)
#include <SPIFFS.h>
#endif
#include "DataStore.h"
#include "NodePrefs.h"
#include <RTClib.h>
#include <helpers/ArduinoHelpers.h>
#include <helpers/BaseSerialInterface.h>
#include <helpers/IdentityStore.h>
#include <helpers/SimpleMeshTables.h>
#include <helpers/StaticPoolPacketManager.h>
#include <target.h>
/* ---------------------------------- CONFIGURATION ------------------------------------- */
// LORA_FREQ/BW/SF/CR fallbacks now live in NodePrefs.h (DataStore.cpp needs them too).
#ifndef LORA_TX_POWER
#define LORA_TX_POWER 20
#endif
#ifndef MAX_LORA_TX_POWER
#define MAX_LORA_TX_POWER LORA_TX_POWER
#endif
#ifndef MAX_CONTACTS
#define MAX_CONTACTS 100
#endif
#ifndef OFFLINE_QUEUE_SIZE
#define OFFLINE_QUEUE_SIZE 16
#endif
#ifndef BLE_NAME_PREFIX
#define BLE_NAME_PREFIX "MeshCore-"
#endif
#include <helpers/BaseChatMesh.h>
#include <helpers/TransportKeyStore.h>
/* -------------------------------------------------------------------------------------- */
#define REQ_TYPE_GET_STATUS 0x01 // same as _GET_STATS
#define REQ_TYPE_KEEP_ALIVE 0x02
#define REQ_TYPE_GET_TELEMETRY_DATA 0x03
struct AdvertPath {
uint8_t pubkey_prefix[7];
uint8_t path_len;
char name[32];
uint32_t recv_timestamp;
uint8_t path[MAX_PATH_SIZE];
};
struct DiscoverResult {
char name[32]; // contact name if known, "" if unknown (use type label)
uint8_t type; // ADV_TYPE_REPEATER / ADV_TYPE_SENSOR / ADV_TYPE_ROOM
bool is_known; // true = in contacts[], false = new unknown node
int8_t rssi; // RSSI of the response as received by us (dBm)
int8_t snr_x4; // SNR of the response as received by us (dB × 4)
int8_t remote_snr_x4; // SNR at which responder heard our request (dB × 4)
uint8_t pub_key[PUB_KEY_SIZE];
uint32_t timestamp;
};
#define EXPECTED_ACK_TABLE_SIZE 8
class MyMesh : public BaseChatMesh, public DataStoreHost {
public:
MyMesh(mesh::Radio &radio, mesh::RNG &rng, mesh::RTCClock &rtc, SimpleMeshTables &tables, DataStore& store, AbstractUITask* ui=NULL);
void begin(bool has_display);
void startInterface(BaseSerialInterface &serial);
const char *getNodeName();
NodePrefs *getNodePrefs();
uint32_t getBLEPin();
void loop();
void handleCmdFrame(size_t len);
bool advert();
void sendNodeDiscoverReq();
void enterCLIRescue();
int getRecentlyHeard(AdvertPath dest[], int max_num);
int getDiscoverResults(DiscoverResult dest[], int max_count);
// On-device contact management — lets Nearby Nodes add a discovered node or
// delete a contact without the phone app. Mirrors the CMD_ADD/REMOVE paths.
bool addDiscoveredContact(const uint8_t* pub_key, const char* name, uint8_t type);
bool deleteContactByKey(const uint8_t* pub_key);
// Ping/Trace functionality
#define PING_RESULT_MAX 4
typedef void (*PingCallback)(uint32_t tag, int16_t snr_out_x4, int16_t snr_back_x4, uint32_t rtt_ms);
struct PingResult {
uint32_t tag;
uint32_t auth_code;
int16_t snr_out_x4; // SNR out (to first hop) × 4
int16_t snr_back_x4; // SNR back (from last hop to us) × 4
uint32_t rtt_ms; // Round-trip time in milliseconds
bool received;
unsigned long sent_ms;
};
uint32_t sendPing(const uint8_t* dest_pubkey, uint8_t hash_width = 1);
void setPingCallback(PingCallback cb, void* arg);
void clearPingResult(uint32_t tag);
PingResult* getPingResult(uint32_t tag);
PingCallback getPingCallback() const { return _ping_callback; }
AbstractUITask* getUITask() const { return _ui; }
protected:
float getAirtimeBudgetFactor() const override;
int getInterferenceThreshold() const override;
int calcRxDelay(float score, uint32_t air_time) const override;
uint32_t getRetransmitDelay(const mesh::Packet *packet) override;
uint32_t getDirectRetransmitDelay(const mesh::Packet *packet) override;
uint8_t getExtraAckTransmitCount() const override;
bool filterRecvFloodPacket(mesh::Packet* packet) override;
bool allowPacketForward(const mesh::Packet* packet) override;
bool isRepeatLooped(const mesh::Packet* packet) const;
// Overhear suppression only makes sense while repeating; gated behind its own
// opt-in pref (Tools > Repeater > Suppress dup).
bool wantsOverhearSuppress() const override { return _prefs.client_repeat && _prefs.repeat_suppress_dup; }
void sendFloodScoped(const TransportKey& scope, mesh::Packet* pkt, uint32_t delay_millis);
void sendFloodScoped(const ContactInfo& recipient, mesh::Packet* pkt, uint32_t delay_millis=0) override;
void sendFloodScoped(const mesh::GroupChannel& channel, mesh::Packet* pkt, uint32_t delay_millis=0) override;
void logRxRaw(float snr, float rssi, const uint8_t raw[], int len) override;
bool isAutoAddEnabled() const override;
bool shouldAutoAddContactType(uint8_t type) const override;
bool shouldOverwriteWhenFull() const override;
uint8_t getAutoAddMaxHops() const override;
void onContactsFull() override;
void onContactOverwrite(const uint8_t* pub_key) override;
bool onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_t in_path_len, uint8_t* out_path, uint8_t out_path_len, uint8_t extra_type, uint8_t* extra, uint8_t extra_len) override;
void onDiscoveredContact(ContactInfo &contact, bool is_new, uint8_t path_len, const uint8_t* path) override;
void onDiscoveredAdvert(bool was_flood) override;
void onContactPathUpdated(const ContactInfo &contact) override;
ContactInfo* processAck(const uint8_t *data) override;
void queueMessage(const ContactInfo &from, uint8_t txt_type, mesh::Packet *pkt, uint32_t sender_timestamp,
const uint8_t *extra, int extra_len, const char *text);
void onMessageRecv(const ContactInfo &from, mesh::Packet *pkt, uint32_t sender_timestamp,
const char *text) override;
void onCommandDataRecv(const ContactInfo &from, mesh::Packet *pkt, uint32_t sender_timestamp,
const char *text) override;
void onSignedMessageRecv(const ContactInfo &from, mesh::Packet *pkt, uint32_t sender_timestamp,
const uint8_t *sender_prefix, const char *text) override;
void onChannelMessageRecv(const mesh::GroupChannel &channel, mesh::Packet *pkt, uint32_t timestamp,
const char *text) override;
void onChannelDataRecv(const mesh::GroupChannel &channel, mesh::Packet *pkt, uint16_t data_type,
const uint8_t *data, size_t data_len) override;
uint8_t onContactRequest(const ContactInfo &contact, uint32_t sender_timestamp, const uint8_t *data,
uint8_t len, uint8_t *reply) override;
void onContactResponse(const ContactInfo &contact, const uint8_t *data, uint8_t len) override;
void onControlDataRecv(mesh::Packet *packet) override;
void onRawDataRecv(mesh::Packet *packet) override;
void onTraceRecv(mesh::Packet *packet, uint32_t tag, uint32_t auth_code, uint8_t flags,
const uint8_t *path_snrs, const uint8_t *path_hashes, uint8_t path_len) override;
uint32_t calcFloodTimeoutMillisFor(uint32_t pkt_airtime_millis) const override;
uint32_t calcDirectTimeoutMillisFor(uint32_t pkt_airtime_millis, uint8_t path_len) const override;
void onSendTimeout() override;
void onAckRecv(mesh::Packet* packet, uint32_t ack_crc) override; // APC: ACK SNR sample
// APC internals (see MyMesh.cpp): one reverse-link SNR sample, a lost-confirmation
// ramp-up, and tracking an originated flood so its echo (or absence) can be scored.
// The heard-echo sampling itself lives in filterRecvFloodPacket() (declared below).
void apcSampleSnr(float snr);
void apcOnFailure();
void apcTrackFloodSend(const mesh::Packet* pkt);
void trackRelaySend(const mesh::Packet* pkt); // arm the UI relayed-into-mesh tracker
public:
// Seq of the most recently tracked channel send — the UI records it on the
// outgoing history entry so a heard echo (onChannelRelayed) can match it back.
uint32_t lastChannelRelaySeq() const { return _last_relay_seq; }
private:
// DataStoreHost methods
bool onContactLoaded(const ContactInfo& contact) override { return addContact(contact); }
bool getContactForSave(uint32_t idx, ContactInfo& contact) override { return getContactByIdx(idx, contact); }
bool onChannelLoaded(uint8_t channel_idx, const ChannelDetails& ch) override { return setChannel(channel_idx, ch); }
bool getChannelForSave(uint8_t channel_idx, ChannelDetails& ch) override { return getChannel(channel_idx, ch); }
void clearPendingReqs() {
pending_login = pending_status = pending_telemetry = pending_discovery = pending_req = ui_pending_login = 0;
}
public:
// On-device UI login to a room/repeater contact — no phone app required.
// The room server's ACL grants permission per-identity (self_id), not per
// command source, so this reuses the same sendLogin() the BLE CMD_SEND_LOGIN
// path uses; the async result lands in onContactResponse() and is pushed to
// the UI via AbstractUITask::onRoomLoginResult().
bool sendRoomLogin(const ContactInfo& contact, const char* password) {
uint32_t est_timeout;
if (sendLogin(contact, password, est_timeout) == MSG_SEND_FAILED) return false;
clearPendingReqs();
memcpy(&ui_pending_login, contact.id.pub_key, 4); // match this in onContactResponse()
return true;
}
// On-device UI logout: drops the local keep-alive tracking (mirrors the app's
// CMD_LOGOUT) and forgets the saved password, so the next room open prompts
// for credentials again instead of silently re-using them. No packet is sent
// to the server -- the room ACL has no session state to tear down, this is
// purely local "forget this login" bookkeeping.
void logoutRoom(const uint8_t* pub_key) {
stopConnection(pub_key);
forgetRoomPassword(pub_key);
}
// On-device-saved room/repeater login passwords, persisted to flash (own
// small file, independent of /contacts3) so a room that's already been
// logged into doesn't need its password retyped after reboot.
bool saveRoomPassword(const uint8_t* pub_key, const char* password);
bool getRoomPassword(const uint8_t* pub_key, char* out_password, uint8_t max_len);
void forgetRoomPassword(const uint8_t* pub_key);
void savePrefs() { _store->savePrefs(_prefs, sensors.node_lat, sensors.node_lon); }
void saveRTCTime() { _store->saveRTCTime(); }
DataStore* getDataStore() const { return _store; }
void applyApc(); // (re)initialise Adaptive Power Control from prefs
// Adaptive Power Control is suppressed while repeating: a repeater wants full,
// consistent TX power for relay reach, and its feedback sources (own ACKs /
// own flood echoes) don't fire on forwarded traffic anyway. applyApc() then
// pins power to the ceiling.
bool apcActive() const { return _prefs.tx_apc && !_prefs.client_repeat; }
// True when the optional repeater radio profile is a valid LoRa config for
// this radio (freq bounds come from the chip's own validated range).
bool repeaterProfileValid() const {
float lo, hi; radio_driver.getFreqBounds(lo, hi);
return isValidRepeaterProfile(_prefs.repeater_freq, _prefs.repeater_bw, _prefs.repeater_sf, _prefs.repeater_cr, lo, hi);
}
// Load the radio with the correct params for the current mode: the repeater
// profile when relaying with a valid dedicated profile, otherwise the
// companion's own params. Single source of truth, used at boot and whenever
// the repeater toggle / network / profile changes.
void applyRepeaterRadio();
bool isAckPending(uint32_t expected_ack) const {
for (int i = 0; i < EXPECTED_ACK_TABLE_SIZE; i++)
if (expected_ack_table[i].ack == expected_ack) return true;
return false;
}
#if ENV_INCLUDE_GPS == 1
void applyGpsPrefs() {
sensors.setSettingValue("gps", _prefs.gps_enabled ? "1" : "0");
if (_prefs.gps_interval > 0) {
char interval_str[12]; // Max: 24 hours = 86400 seconds (5 digits + null)
sprintf(interval_str, "%u", _prefs.gps_interval);
sensors.setSettingValue("gps_interval", interval_str);
}
}
#endif
// To check if there is pending work
bool hasPendingWork() const;
// Number of auto-replies sent since boot (DM + channel). Shown on BotScreen.
uint16_t botReplyCount() const { return _bot_reply_count; }
private:
void tryBotReplyDM(const ContactInfo& from, const char* text, uint8_t hops);
void tryBotReplyChannel(uint8_t channel_idx, const char* text, uint8_t hops);
void tryBotReplyRoom(const ContactInfo& from, const uint8_t* sender_prefix, const char* text, uint8_t hops);
bool tryBotCommand(const ContactInfo& from, const char* text, uint8_t hops); // DM commands
bool tryBotChannelCommand(uint8_t channel_idx, const char* text, uint8_t hops); // channel commands
bool tryBotRoomCommand(const ContactInfo& from, const uint8_t* sender_prefix, const char* text, uint8_t hops); // room commands
bool botCommandReply(const char* cmd, uint8_t hops, uint32_t ts, char* out, int out_len, const char* sender_name); // one command → reply text
int botScanCommands(const char* body, uint8_t hops, uint32_t ts, char* out, int out_len, const char* sender_name); // scan "!word"s → combined reply, returns count
bool botTriggerMatches(const char* trigger, const char* body, bool allow_wildcard) const;
bool botInQuietHours() const; // true when auto-replies should stay silent
bool botDmAllowed(const uint8_t* pubkey); // per-contact DM throttle: ok to reply?
void botDmRecord(const uint8_t* pubkey); // remember we just replied to this contact
// DM allow-list gate (bot_dm_scope): true unless scope is favourites-only
// and `from` isn't starred. Shared by the DM trigger-reply and command paths.
bool botDmSenderAllowed(const ContactInfo& from) const;
// Resolves a room post's signed author prefix to a display name for {name};
// falls back to a generic label when the poster isn't a known contact.
void botRoomSenderName(const uint8_t* sender_prefix, char* out, int out_len);
void writeOKFrame();
void writeErrFrame(uint8_t err_code);
void writeDisabledFrame();
void writeContactRespFrame(uint8_t code, const ContactInfo &contact);
void updateContactFromFrame(ContactInfo &contact, uint32_t& last_mod, const uint8_t *frame, int len);
void addToOfflineQueue(const uint8_t frame[], int len);
int getFromOfflineQueue(uint8_t frame[]);
int getBlobByKey(const uint8_t key[], int key_len, uint8_t dest_buf[]) override {
return _store->getBlobByKey(key, key_len, dest_buf);
}
bool putBlobByKey(const uint8_t key[], int key_len, const uint8_t src_buf[], int len) override {
return _store->putBlobByKey(key, key_len, src_buf, len);
}
void checkCLIRescueCmd();
void checkSerialInterface();
bool isValidClientRepeatFreq(uint32_t f) const;
#ifdef ENABLE_SCREENSHOT
void handleScreenshotRequest();
void sendScreenshotResponse(DisplayDriver* display, const uint8_t* buffer, uint16_t bufferSize);
#endif
// helpers, short-cuts
void saveChannels() { _store->saveChannels(this); }
void saveContacts();
DataStore* _store;
NodePrefs _prefs;
uint32_t pending_login;
uint32_t ui_pending_login; // like pending_login, but triggered by on-device UI instead of BLE/USB app
char pending_login_pw[16]; // password of the in-flight app/USB login, persisted on success for ADV_TYPE_ROOM (see saveRoomPassword)
uint32_t pending_status;
uint32_t pending_telemetry, pending_discovery; // pending _TELEMETRY_REQ
uint32_t pending_req; // pending _BINARY_REQ
BaseSerialInterface *_serial;
AbstractUITask* _ui;
ContactsIterator _iter;
uint32_t _iter_filter_since;
uint32_t _most_recent_lastmod;
uint32_t _active_ble_pin;
bool _iter_started;
bool _cli_rescue;
int8_t _apc_cur_dbm; // APC current TX power (≤ tx_power_dbm ceiling) when tx_apc on
float _apc_margin_ewma; // APC smoothed reverse-link SNR margin above the SF demod floor
uint8_t _apc_fail_count; // APC consecutive lost-confirmation count (graduated ramp-up)
uint8_t _apc_flood_hash[MAX_HASH_SIZE]; // hash of the channel/flood send awaiting a repeater echo
uint16_t _apc_flood_len; // its payload length — cheap pre-filter before hashing
uint32_t _apc_flood_deadline; // echo-wait deadline for that send
bool _apc_flood_pending; // a tracked flood send is awaiting its echo
// UI "relayed into mesh" tracker for channel sends — independent of APC. A small
// ring so a quick burst of channel sends are each tracked (not just the latest).
// Hashing on receive only runs while at least one slot is pending, so the hot
// flood-recv path is untouched otherwise.
static const int RELAY_RING = 4;
struct RelaySlot {
uint8_t hash[MAX_HASH_SIZE];
uint16_t len;
uint32_t deadline;
uint32_t seq;
bool pending;
};
RelaySlot _relay[RELAY_RING];
int _relay_head; // next ring slot to overwrite
int _relay_active; // number of slots currently pending (cheap gate)
uint32_t _relay_seq; // monotonic id counter for tracked sends
uint32_t _last_relay_seq; // seq of the most recent tracked send (for the UI to record)
bool send_unscoped; // force un-scoped flood (instead of using send_scope)
char cli_command[80];
uint8_t app_target_ver;
uint8_t *sign_data;
uint32_t sign_data_len;
unsigned long dirty_contacts_expiry;
unsigned long _bot_last_ch_reply_ms;
unsigned long _bot_last_room_reply_ms;
unsigned long _next_auto_advert_ms;
// Per-contact DM reply throttle: a small ring of the most recent recipients so
// one chatty contact can't be spammed while a different sender is still served.
struct BotReplyLog { uint8_t key[4]; unsigned long t_ms; bool used; };
static const int BOT_DM_LOG_SIZE = 8;
BotReplyLog _bot_dm_log[BOT_DM_LOG_SIZE];
uint16_t _bot_reply_count; // total auto-replies sent since boot
TransportKey send_scope;
uint8_t cmd_frame[MAX_FRAME_SIZE + 1];
uint8_t out_frame[MAX_FRAME_SIZE + 1];
CayenneLPP telemetry;
struct Frame {
uint8_t len;
uint8_t buf[MAX_FRAME_SIZE];
bool isChannelMsg() const;
};
int offline_queue_len;
Frame offline_queue[OFFLINE_QUEUE_SIZE];
struct AckTableEntry {
unsigned long msg_sent;
uint32_t ack;
ContactInfo* contact;
};
AckTableEntry expected_ack_table[EXPECTED_ACK_TABLE_SIZE]; // circular table
int next_ack_idx;
#define ADVERT_PATH_TABLE_SIZE 16
AdvertPath advert_paths[ADVERT_PATH_TABLE_SIZE]; // circular table
#define DISCOVER_RESULTS_MAX 16
DiscoverResult _discover_results[DISCOVER_RESULTS_MAX];
int _discover_count;
uint32_t _pending_node_discover_tag;
unsigned long _pending_node_discover_until;
// Dedup for NODE_DISCOVER_RESP copies heard more than once: the responder's
// zero-hop direct copy and a re-flooded copy relayed by another repeater
// carry different packet hashes, so the mesh duplicate filter passes both.
// Keyed by (tag, responder pubkey prefix) with a short expiry — covers both
// the standalone on-device scan and responses forwarded to the app (which
// would otherwise list the same repeater twice).
#define DISCOVER_SEEN_MAX 16
struct DiscoverSeen { uint32_t tag; uint8_t pk[6]; unsigned long until; };
DiscoverSeen _disc_seen[DISCOVER_SEEN_MAX];
uint8_t _disc_seen_head;
bool isDupDiscoverResp(uint32_t tag, const uint8_t* pub_key); // records when new
// ── Ping/Trace state ──────────────────────────────────────────────────────
PingResult _ping_results[PING_RESULT_MAX];
PingCallback _ping_callback;
void* _ping_callback_arg;
};
extern MyMesh the_mesh;