mirror of
https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-08-01 17:56:12 +00:00
Locator's person target now resolves any known contact's position, not just an active live [LOC] share: locatorDistance() falls back to the contact's last-advertised gps_lat/gps_lon when there's no current live share, so a rarely-updating but stationary node (a repeater, or someone who shared a fix once) still works as a target. LocatorScreen's target picker is widened to match (favourites always offered, plus every other contact with a currently resolvable position), and shows a compact age tag for non-live entries so staleness is visible. Also adds a quick "Set Locator target" action directly from Nearby Nodes' and Waypoints' own popup menus (UITask::setLocatorTarget()), so picking a target doesn't require a detour through Tools > Locator. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
340 lines
14 KiB
C++
340 lines
14 KiB
C++
#pragma once
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#include <MeshCore.h>
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#include <helpers/ui/DisplayDriver.h>
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#include <helpers/ui/UIScreen.h>
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#include <helpers/SensorManager.h>
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#include <helpers/BaseSerialInterface.h>
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#include <helpers/ContactInfo.h>
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#include <Arduino.h>
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#include <helpers/sensors/LPPDataHelpers.h>
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#ifndef LED_STATE_ON
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#define LED_STATE_ON 1
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#endif
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#ifdef PIN_BUZZER
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#include <helpers/ui/buzzer.h>
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#endif
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#ifdef PIN_VIBRATION
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#include <helpers/ui/GenericVibration.h>
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#endif
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#include "../AbstractUITask.h"
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#include "../NodePrefs.h"
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#include "../Trail.h"
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#include "../Waypoint.h"
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#include "../LiveTrack.h"
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#include "KeyboardWidget.h"
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class UITask : public AbstractUITask {
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DisplayDriver* _display;
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SensorManager* _sensors;
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#ifdef PIN_BUZZER
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genericBuzzer buzzer;
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#endif
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#ifdef PIN_VIBRATION
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GenericVibration vibration;
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#endif
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unsigned long _next_refresh, _auto_off;
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NodePrefs* _node_prefs;
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bool _locked;
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unsigned long _lock_wake_until; // when to blank screen again after locked wake (5s)
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int _lock_seq_count; // Enter presses while Back held (lock/unlock sequence)
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unsigned long _lock_seq_ms; // millis() of last lock-sequence press (for timeout)
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bool _lock_seq_used; // true = suppress next back_btn CLICK (post-sequence release)
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char _alert[80];
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char _notif_mel_buf[220]; // persistent RTTTL buffer for custom notification melodies
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KeyboardWidget _kb; // shared across all screens — only one active at a time
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unsigned long _alert_expiry;
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int _msgcount;
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int _room_unread;
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int _last_notif_ch_idx;
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uint8_t _last_notif_dm_prefix[4];
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bool _last_notif_dm_valid;
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struct DMUnreadEntry { uint8_t prefix[4]; uint8_t count; };
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static const int DM_UNREAD_TABLE_SIZE = 16;
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DMUnreadEntry _dm_unread_table[DM_UNREAD_TABLE_SIZE];
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unsigned long ui_started_at, next_batt_chck;
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uint16_t _batt_mv; // EMA-filtered battery voltage
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unsigned long next_backlight_btn_check = 0;
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#ifdef PIN_STATUS_LED
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int led_state = 0;
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unsigned long next_led_change = 0;
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unsigned long last_led_increment = 0;
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#endif
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#ifdef PIN_USER_BTN_ANA
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unsigned long _analogue_pin_read_millis = millis();
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#endif
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UIScreen* splash;
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UIScreen* home;
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UIScreen* settings;
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UIScreen* quick_msg;
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UIScreen* tools_screen;
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UIScreen* ringtone_edit;
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UIScreen* bot_screen;
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UIScreen* nearby_screen;
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UIScreen* dashboard_config;
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UIScreen* auto_advert_screen;
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UIScreen* live_share_screen;
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UIScreen* locator_screen;
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UIScreen* trail_screen;
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UIScreen* compass_screen;
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UIScreen* diag_screen;
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UIScreen* repeater_screen;
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UIScreen* curr;
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CayenneLPP _dash_lpp;
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TrailStore _trail;
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WaypointStore _waypoints;
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LiveTrackStore _livetrack;
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uint32_t _next_trail_sample_ms = 0;
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uint32_t _next_livetrack_expire_ms = 0;
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// Live location sharing engine state (auto [LOC] broadcast while moving).
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uint32_t _next_loc_share_check_ms = 0;
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uint32_t _loc_share_last_ms = 0;
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int32_t _loc_share_last_lat = 0, _loc_share_last_lon = 0;
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bool _loc_share_has_last = false;
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bool _loc_share_was_enabled = false;
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// Trail auto-pause engine state. _trail_pause_ref is the last position the
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// device was considered "at"; if it doesn't move beyond the trail min-delta
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// gate for the configured delay, the trail is auto-paused.
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int32_t _trail_pause_ref_lat = 0, _trail_pause_ref_lon = 0;
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bool _trail_pause_has_ref = false;
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uint32_t _trail_last_move_ms = 0;
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// Locator engine state. _locator_known guards the first evaluation after
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// arming (initialise inside/outside silently, fire only on later crossings).
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uint32_t _next_locator_ms = 0;
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bool _locator_inside = false;
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bool _locator_known = false;
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// Proximity beeper: ticks while inside the radius, faster the nearer the
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// target. _locator_beep_check_ms throttles the distance poll; _locator_beep_next_ms
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// is when the next tick is due.
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uint32_t _locator_beep_check_ms = 0;
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uint32_t _locator_beep_next_ms = 0;
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bool locatorDistance(float& dist_m, float& radius_m) const;
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void evaluateLocator();
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void fireLocator(bool arrived);
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void locatorProximityBeeper();
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// Course-over-ground ring — a heading source independent of trail recording.
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// Filled from the same periodic GPS poll regardless of _trail.isActive().
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// Heading = bearing across the window (oldest→newest) once the cumulative
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// movement clears COG_MIN_MOVE_M; gross GPS jumps are rejected on insert.
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static const int COG_RING = 5;
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struct CogFix { int32_t lat, lon; uint32_t ms; };
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CogFix _cog[COG_RING];
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uint8_t _cog_head = 0, _cog_count = 0;
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int _cog_deg = -1; // last good heading, -1 = none yet
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uint32_t _next_cog_sample_ms = 0;
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void pushCogFix(int32_t lat, int32_t lon);
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// Ping state
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bool _ping_active = false;
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uint32_t _ping_tag = 0;
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unsigned long _ping_sent_ms = 0;
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int16_t _ping_snr_out_x4 = 0;
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int16_t _ping_snr_back_x4 = 0;
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uint32_t _ping_rtt_ms = 0;
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void userLedHandler();
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// Button action handlers
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char checkDisplayOn(char c);
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char handleLongPress(char c);
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char handleDoubleClick(char c);
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char handleTripleClick(char c);
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void setCurrScreen(UIScreen* c);
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public:
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UITask(mesh::MainBoard* board, BaseSerialInterface* serial) : AbstractUITask(board, serial), _display(NULL), _sensors(NULL), _node_prefs(NULL), _dash_lpp(200) {
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next_batt_chck = _next_refresh = 0;
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ui_started_at = 0;
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_batt_mv = 0;
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_msgcount = _room_unread = 0;
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_locked = false;
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_lock_wake_until = 0;
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_lock_seq_count = 0; _lock_seq_ms = 0; _lock_seq_used = false;
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_last_notif_ch_idx = -1;
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_last_notif_dm_valid = false;
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memset(_last_notif_dm_prefix, 0, sizeof(_last_notif_dm_prefix));
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memset(_dm_unread_table, 0, sizeof(_dm_unread_table));
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curr = NULL;
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}
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void begin(DisplayDriver* display, SensorManager* sensors, NodePrefs* node_prefs);
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void onBLEDisconnected() override { _next_refresh = 0; }
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NodePrefs* getNodePrefs() const { return _node_prefs; }
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// Global metric/imperial preference for distance/speed display.
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bool useImperial() const { return _node_prefs && _node_prefs->units_imperial; }
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uint16_t getBattMilliVolts() const { return _batt_mv > 0 ? _batt_mv : AbstractUITask::getBattMilliVolts(); }
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void gotoHomeScreen() { setCurrScreen(home); }
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void gotoSettingsScreen();
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void gotoQuickMsgScreen();
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void openContactDM(const ContactInfo& ci);
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void shareToMessage(const char* text); // open Messages pre-loaded to share `text`
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void quickShareMyLocation(); // Home Map Hold-Enter: one-shot position share
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void pickLocShareTarget(); // open Messages to choose the live-share target
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int getRecentDMContacts(uint8_t out[][NodePrefs::FAVOURITE_PREFIX_LEN], int max) const;
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void gotoToolsScreen();
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void gotoRingtoneEditor(int slot = 0);
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void gotoBotScreen();
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void gotoNearbyScreen();
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void gotoDashboardConfig();
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void gotoAutoAdvertScreen();
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void gotoLiveShareScreen();
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void gotoLocatorScreen();
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// Re-arm the locator state machine so the next evaluation initialises
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// silently (called by the Locator tool after the target/radius changes,
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// so re-entering the zone doesn't fire on a stale inside/outside state).
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void resetLocator() { _locator_known = false; }
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// Quick one-shot "make this my Locator target" — used by Nearby Nodes' and
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// Waypoints' per-item menus so picking a target doesn't require a detour
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// through Tools › Locator. Unlike LocatorScreen's own picker (which batches
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// edits and saves on exit), this saves and re-arms immediately, with an
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// on-screen confirmation, since there's no screen-exit point to hook here.
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// kind 0 = waypoint (key ignored), 1 = person (key required, 6-byte prefix).
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void setLocatorTarget(uint8_t kind, const uint8_t* key, int32_t lat, int32_t lon, const char* name);
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void gotoTrailScreen();
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void gotoMapScreen(); // opens the Trail screen directly in its Map view
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void gotoCompassScreen();
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void gotoDiagnosticsScreen();
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void gotoRepeaterScreen();
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TrailStore& trail() { return _trail; }
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WaypointStore& waypoints() { return _waypoints; }
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LiveTrackStore& liveTrack() { return _livetrack; }
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// Shared on-screen keyboard — only one screen drives it at a time.
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KeyboardWidget& keyboard() { return _kb; }
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void saveWaypoints();
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// Add a waypoint, persist, and show the standard "Waypoint saved" / "Waypoints
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// full" alert. Returns true on success. The ts-less overload uses current RTC time.
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bool addWaypoint(int32_t lat, int32_t lon, uint32_t ts, const char* label);
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bool addWaypoint(int32_t lat, int32_t lon, const char* label);
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// Current course over ground in degrees (0..359), or false if not enough
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// recent movement to derive a stable heading. Independent of trail logging.
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bool currentCourse(int& deg_out) const;
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// Current GPS position (1e6-scaled degrees), false when there's no usable
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// fix. Single source of truth for "where am I", shared by the nav / compass
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// / map screens so the LocationProvider lookup isn't duplicated per screen.
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bool currentLocation(int32_t& lat, int32_t& lon) const;
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void playMelody(const char* melody);
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void stopMelody();
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bool isMelodyPlaying();
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void showAlert(const char* text, int duration_millis);
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void addChannelMsg(uint8_t channel_idx, const char* text) override;
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void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp = 0) override;
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void onMsgAck(uint32_t ack_crc) override;
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void onChannelRelayed(uint32_t seq) override;
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int getDMUnreadTotal() const;
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int getMsgCount() const { return _msgcount; }
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int getChannelUnreadCount() const;
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int getRoomUnreadCount() const { return _room_unread; }
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void clearRoomUnread() { _room_unread = 0; }
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uint8_t getDMUnread(const uint8_t* pub_key) const {
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for (int i = 0; i < DM_UNREAD_TABLE_SIZE; i++)
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if (_dm_unread_table[i].count > 0 && memcmp(_dm_unread_table[i].prefix, pub_key, 4) == 0)
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return _dm_unread_table[i].count;
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return 0;
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}
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void clearDMUnread(const uint8_t* pub_key) {
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for (int i = 0; i < DM_UNREAD_TABLE_SIZE; i++)
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if (_dm_unread_table[i].count > 0 && memcmp(_dm_unread_table[i].prefix, pub_key, 4) == 0)
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{ _dm_unread_table[i].count = 0; return; }
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}
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void clearAllDMUnread() { memset(_dm_unread_table, 0, sizeof(_dm_unread_table)); }
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bool hasDisplay() const { return _display != NULL; }
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DisplayDriver* getDisplay() const { return _display; }
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// Ping helpers
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bool startPing(const uint8_t* pub_key);
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bool isPingActive() const { return _ping_active; }
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void getPingResult(int16_t& snr_out_x4, int16_t& snr_back_x4, uint32_t& rtt_ms) const {
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snr_out_x4 = _ping_snr_out_x4;
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snr_back_x4 = _ping_snr_back_x4;
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rtt_ms = _ping_rtt_ms;
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}
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void clearPing();
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void handlePingResult(uint32_t tag, int16_t snr_out_x4, int16_t snr_back_x4, uint32_t rtt_ms);
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// Favourites dial helpers. Slot index 0..FAVOURITES_COUNT-1.
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int findFavouriteSlot(const uint8_t* pub_key) const {
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if (!_node_prefs || !pub_key) return -1;
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for (int i = 0; i < NodePrefs::FAVOURITES_COUNT; i++) {
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if (memcmp(_node_prefs->favourite_contacts[i], pub_key, NodePrefs::FAVOURITE_PREFIX_LEN) == 0) {
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// All-zero prefix is "empty" — never matches a real key.
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bool any = false;
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for (uint8_t b = 0; b < NodePrefs::FAVOURITE_PREFIX_LEN; b++)
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if (_node_prefs->favourite_contacts[i][b]) { any = true; break; }
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if (any) return i;
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}
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}
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return -1;
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}
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bool isFavouriteSlotEmpty(int slot) const {
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if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT) return true;
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for (uint8_t b = 0; b < NodePrefs::FAVOURITE_PREFIX_LEN; b++)
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if (_node_prefs->favourite_contacts[slot][b]) return false;
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return true;
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}
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void setFavouriteSlot(int slot, const uint8_t* pub_key) {
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if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT || !pub_key) return;
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memcpy(_node_prefs->favourite_contacts[slot], pub_key, NodePrefs::FAVOURITE_PREFIX_LEN);
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}
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void clearFavouriteSlot(int slot) {
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if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT) return;
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memset(_node_prefs->favourite_contacts[slot], 0, NodePrefs::FAVOURITE_PREFIX_LEN);
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}
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bool isButtonPressed() const;
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bool isBuzzerQuiet() {
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#ifdef PIN_BUZZER
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return buzzer.isQuiet();
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#else
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return true;
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#endif
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}
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void toggleBuzzer();
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void cycleBuzzerMode(); // ON → OFF → Auto → ON
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int getBuzzerMode(); // 0=ON, 1=OFF, 2=Auto
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bool getGPSState();
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void toggleGPS();
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void applyBrightness();
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void setBrightnessLevel(uint8_t level);
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uint8_t getBrightnessLevel() const { return _node_prefs ? _node_prefs->display_brightness : 2; }
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void setBuzzerVolumeLevel(uint8_t level);
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uint8_t getBuzzerVolume() const { return _node_prefs ? _node_prefs->buzzer_volume : 4; }
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void applyTxPower();
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void applyPowerSave(); // hardware duty-cycle RX on/off from prefs
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void applyApc(); // Adaptive Power Control on/off from prefs
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void applyRadioParams(); // freq/bw/sf/cr from prefs (radio preset change)
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void applyFont();
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void applyRotation();
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void applyFullRefreshInterval();
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uint32_t autoOffMillis() const {
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if (!_node_prefs || _node_prefs->auto_off_secs == 0) return 0;
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return (uint32_t)_node_prefs->auto_off_secs * 1000UL;
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}
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// from AbstractUITask
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void msgRead(int msgcount) override;
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void newMsg(uint8_t path_len, const char* from_name, const char* text, int msgcount, uint8_t contact_type = 0, const uint8_t* pub_key = nullptr) override;
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void notify(UIEventType t = UIEventType::none) override;
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void onSharedLocation(const uint8_t* pub_key, const char* name,
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int32_t lat_1e6, int32_t lon_1e6,
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uint32_t ts, bool verified) override;
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void loop() override;
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// Send one [LOC] message to the configured live-share target. Returns false
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// if the target can't be resolved (no such channel / contact).
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bool sendLocationShare(int32_t lat, int32_t lon);
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void shutdown(bool restart = false);
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};
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