Files
MeshCore-Solo/examples/companion_radio/ui-new/ToolsScreen.h
T
JakubandClaude Sonnet 4.6 d51d8c0a75 Extract RingtoneEditorScreen, BotScreen, ToolsScreen to separate headers
Move three custom screens out of UITask.cpp into their own .h files
(RingtoneEditorScreen.h, BotScreen.h, ToolsScreen.h) and replace them
with three #include lines. UITask.cpp now only contains screens that
overlap with upstream (SplashScreen, SettingsScreen, QuickMsgScreen,
HomeScreen), making future upstream merges easier — custom screens live
in files that upstream will never touch.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-13 21:09:47 +02:00

52 lines
1.6 KiB
C++

#pragma once
// Custom screen — not part of upstream UITask.cpp
// Included by UITask.cpp just before HomeScreen.
class ToolsScreen : public UIScreen {
UITask* _task;
int _sel;
static const int ITEM_COUNT = 2;
static const char* ITEMS[ITEM_COUNT];
public:
ToolsScreen(UITask* task) : _task(task), _sel(0) {}
int render(DisplayDriver& display) override {
display.setTextSize(1);
display.setColor(DisplayDriver::LIGHT);
display.drawTextCentered(display.width() / 2, 0, "TOOLS");
display.fillRect(0, 10, display.width(), 1);
for (int i = 0; i < ITEM_COUNT; i++) {
int y = 12 + i * 12;
bool sel = (i == _sel);
if (sel) {
display.setColor(DisplayDriver::LIGHT);
display.fillRect(0, y - 1, display.width(), 11);
display.setColor(DisplayDriver::DARK);
} else {
display.setColor(DisplayDriver::LIGHT);
}
display.setCursor(0, y);
display.print(sel ? ">" : " ");
display.setCursor(8, y);
display.print(ITEMS[i]);
}
display.setColor(DisplayDriver::LIGHT);
return 500;
}
bool handleInput(char c) override {
if (c == KEY_UP && _sel > 0) { _sel--; return true; }
if (c == KEY_DOWN && _sel < ITEM_COUNT - 1) { _sel++; return true; }
if (c == KEY_CANCEL || c == KEY_CONTEXT_MENU) { _task->gotoHomeScreen(); return true; }
if (c == KEY_ENTER) {
if (_sel == 0) { _task->gotoRingtoneEditor(); return true; }
if (_sel == 1) { _task->gotoBotScreen(); return true; }
}
return false;
}
};
const char* ToolsScreen::ITEMS[2] = { "Ringtone Editor", "Auto-Reply Bot" };