Files
MeshCore-Solo/examples/companion_radio/ui-new/UITask.h
Jakub fd37b84d71 feat(ui): open DM from filled Favourites tile
Enter on a populated slot of the Favourites grid now jumps straight into
that contact's DM history — resolves the pinned 6-byte pub_key prefix
against the contact list, then routes through new
UITask::openContactDM(ci) which resets QuickMsgScreen and calls
enterDM() to land directly in DM_HIST.

Empty slots still show the "pin from contact options" hint until phase 3
wires the in-grid mini-picker.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 07:52:56 +02:00

211 lines
7.3 KiB
C++

#pragma once
#include <MeshCore.h>
#include <helpers/ui/DisplayDriver.h>
#include <helpers/ui/UIScreen.h>
#include <helpers/SensorManager.h>
#include <helpers/BaseSerialInterface.h>
#include <Arduino.h>
#include <helpers/sensors/LPPDataHelpers.h>
#ifndef LED_STATE_ON
#define LED_STATE_ON 1
#endif
#ifdef PIN_BUZZER
#include <helpers/ui/buzzer.h>
#endif
#ifdef PIN_VIBRATION
#include <helpers/ui/GenericVibration.h>
#endif
#include "../AbstractUITask.h"
#include "../NodePrefs.h"
class UITask : public AbstractUITask {
DisplayDriver* _display;
SensorManager* _sensors;
#ifdef PIN_BUZZER
genericBuzzer buzzer;
#endif
#ifdef PIN_VIBRATION
GenericVibration vibration;
#endif
unsigned long _next_refresh, _auto_off;
NodePrefs* _node_prefs;
bool _locked;
unsigned long _lock_wake_until; // when to blank screen again after locked wake (5s)
int _lock_seq_count; // Enter presses while Back held (lock/unlock sequence)
unsigned long _lock_seq_ms; // millis() of last lock-sequence press (for timeout)
bool _lock_seq_used; // true = suppress next back_btn CLICK (post-sequence release)
char _alert[80];
char _notif_mel_buf[220]; // persistent RTTTL buffer for custom notification melodies
unsigned long _alert_expiry;
int _msgcount;
int _room_unread;
int _last_notif_ch_idx;
uint8_t _last_notif_dm_prefix[4];
bool _last_notif_dm_valid;
struct DMUnreadEntry { uint8_t prefix[4]; uint8_t count; };
static const int DM_UNREAD_TABLE_SIZE = 16;
DMUnreadEntry _dm_unread_table[DM_UNREAD_TABLE_SIZE];
unsigned long ui_started_at, next_batt_chck;
uint16_t _batt_mv; // EMA-filtered battery voltage
unsigned long next_backlight_btn_check = 0;
#ifdef PIN_STATUS_LED
int led_state = 0;
unsigned long next_led_change = 0;
unsigned long last_led_increment = 0;
#endif
#ifdef PIN_USER_BTN_ANA
unsigned long _analogue_pin_read_millis = millis();
#endif
UIScreen* splash;
UIScreen* home;
UIScreen* settings;
UIScreen* quick_msg;
UIScreen* tools_screen;
UIScreen* ringtone_edit;
UIScreen* bot_screen;
UIScreen* nearby_screen;
UIScreen* dashboard_config;
UIScreen* auto_advert_screen;
UIScreen* curr;
CayenneLPP _dash_lpp;
void userLedHandler();
// Button action handlers
char checkDisplayOn(char c);
char handleLongPress(char c);
char handleDoubleClick(char c);
char handleTripleClick(char c);
void setCurrScreen(UIScreen* c);
public:
UITask(mesh::MainBoard* board, BaseSerialInterface* serial) : AbstractUITask(board, serial), _display(NULL), _sensors(NULL), _node_prefs(NULL), _dash_lpp(200) {
next_batt_chck = _next_refresh = 0;
ui_started_at = 0;
_batt_mv = 0;
_msgcount = _room_unread = 0;
_locked = false;
_lock_wake_until = 0;
_lock_seq_count = 0; _lock_seq_ms = 0; _lock_seq_used = false;
_last_notif_ch_idx = -1;
_last_notif_dm_valid = false;
memset(_last_notif_dm_prefix, 0, sizeof(_last_notif_dm_prefix));
memset(_dm_unread_table, 0, sizeof(_dm_unread_table));
curr = NULL;
}
void begin(DisplayDriver* display, SensorManager* sensors, NodePrefs* node_prefs);
NodePrefs* getNodePrefs() const { return _node_prefs; }
uint16_t getBattMilliVolts() const { return _batt_mv > 0 ? _batt_mv : AbstractUITask::getBattMilliVolts(); }
void gotoHomeScreen() { setCurrScreen(home); }
void gotoSettingsScreen();
void gotoQuickMsgScreen();
void openContactDM(const ContactInfo& ci);
void gotoToolsScreen();
void gotoRingtoneEditor(int slot = 0);
void gotoBotScreen();
void gotoNearbyScreen();
void gotoDashboardConfig();
void gotoAutoAdvertScreen();
void playMelody(const char* melody);
void stopMelody();
bool isMelodyPlaying();
void showAlert(const char* text, int duration_millis);
void addChannelMsg(uint8_t channel_idx, const char* text) override;
void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text) override;
int getDMUnreadTotal() const;
int getMsgCount() const { return _msgcount; }
int getChannelUnreadCount() const;
int getRoomUnreadCount() const { return _room_unread; }
void clearRoomUnread() { _room_unread = 0; }
uint8_t getDMUnread(const uint8_t* pub_key) const {
for (int i = 0; i < DM_UNREAD_TABLE_SIZE; i++)
if (_dm_unread_table[i].count > 0 && memcmp(_dm_unread_table[i].prefix, pub_key, 4) == 0)
return _dm_unread_table[i].count;
return 0;
}
void clearDMUnread(const uint8_t* pub_key) {
for (int i = 0; i < DM_UNREAD_TABLE_SIZE; i++)
if (_dm_unread_table[i].count > 0 && memcmp(_dm_unread_table[i].prefix, pub_key, 4) == 0)
{ _dm_unread_table[i].count = 0; return; }
}
void clearAllDMUnread() { memset(_dm_unread_table, 0, sizeof(_dm_unread_table)); }
bool hasDisplay() const { return _display != NULL; }
DisplayDriver* getDisplay() const { return _display; }
// Favourites dial helpers. Slot index 0..FAVOURITES_COUNT-1.
int findFavouriteSlot(const uint8_t* pub_key) const {
if (!_node_prefs || !pub_key) return -1;
for (int i = 0; i < NodePrefs::FAVOURITES_COUNT; i++) {
if (memcmp(_node_prefs->favourite_contacts[i], pub_key, NodePrefs::FAVOURITE_PREFIX_LEN) == 0) {
// All-zero prefix is "empty" — never matches a real key.
bool any = false;
for (uint8_t b = 0; b < NodePrefs::FAVOURITE_PREFIX_LEN; b++)
if (_node_prefs->favourite_contacts[i][b]) { any = true; break; }
if (any) return i;
}
}
return -1;
}
bool isFavouriteSlotEmpty(int slot) const {
if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT) return true;
for (uint8_t b = 0; b < NodePrefs::FAVOURITE_PREFIX_LEN; b++)
if (_node_prefs->favourite_contacts[slot][b]) return false;
return true;
}
void setFavouriteSlot(int slot, const uint8_t* pub_key) {
if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT || !pub_key) return;
memcpy(_node_prefs->favourite_contacts[slot], pub_key, NodePrefs::FAVOURITE_PREFIX_LEN);
}
void clearFavouriteSlot(int slot) {
if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT) return;
memset(_node_prefs->favourite_contacts[slot], 0, NodePrefs::FAVOURITE_PREFIX_LEN);
}
bool isButtonPressed() const;
bool isBuzzerQuiet() {
#ifdef PIN_BUZZER
return buzzer.isQuiet();
#else
return true;
#endif
}
void toggleBuzzer();
void cycleBuzzerMode(); // ON → OFF → Auto → ON
int getBuzzerMode(); // 0=ON, 1=OFF, 2=Auto
bool getGPSState();
void toggleGPS();
void applyBrightness();
void setBrightnessLevel(uint8_t level);
uint8_t getBrightnessLevel() const { return _node_prefs ? _node_prefs->display_brightness : 2; }
void setBuzzerVolumeLevel(uint8_t level);
uint8_t getBuzzerVolume() const { return _node_prefs ? _node_prefs->buzzer_volume : 4; }
void applyTxPower();
void applyGPSInterval();
void applyFont();
void applyRotation();
void applyFullRefreshInterval();
uint32_t autoOffMillis() const {
if (!_node_prefs || _node_prefs->auto_off_secs == 0) return 0;
return (uint32_t)_node_prefs->auto_off_secs * 1000UL;
}
// from AbstractUITask
void msgRead(int msgcount) override;
void newMsg(uint8_t path_len, const char* from_name, const char* text, int msgcount, uint8_t contact_type = 0, const uint8_t* pub_key = nullptr) override;
void notify(UIEventType t = UIEventType::none) override;
void loop() override;
void shutdown(bool restart = false);
};