Files
MeshCore-Solo/examples/companion_radio/LiveTrack.h
MarekZegare4 57f5346427 refactor: rename Geo Alert feature to Locator
Pure rename, no behavior change: GeoAlertScreen -> LocatorScreen (file +
class), NodePrefs geo_alert_* fields -> locator_*, UITask engine functions
(evaluateGeoAlert/fireGeoAlert/geoAlertDistance/geoProximityBeeper) and state
-> evaluateLocator/fireLocator/locatorDistance/locatorProximityBeeper, Tools
menu entry and screen header text -> "Locator", plus matching docs/README
updates. NodePrefs field renames don't affect on-disk layout (DataStore
serializes by position, not name).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-23 23:37:30 +02:00

120 lines
4.3 KiB
C++

#pragma once
#include <Arduino.h>
#include <stdint.h>
#include <string.h>
// RAM-only table of positions other nodes have shared via [LOC] messages
// (see geo::parseLocShare / LOCATION_MSG_TAG). Lets the device show a live
// bearing/distance to people who broadcast their location on a DM or channel,
// independent of how often they advert.
//
// Keying:
// DM share → keyed by pubkey prefix, verified == true (reliable).
// Channel share → keyed by sender name, verified == false (best-effort:
// channel sender names are unsigned and not unique).
//
// The table never persists (positions go stale fast) and entries expire after
// EXPIRY_SECS without a fresh update. When full, the oldest entry is evicted.
class LiveTrackStore {
public:
static const int CAPACITY = 16; // max simultaneously tracked nodes
static const uint32_t EXPIRY_SECS = 20UL * 60UL; // drop a track 20 min after its last update
static const int NAME_LEN = 16; // display name buffer (incl. NUL)
static const int KEY_LEN = 6; // pubkey prefix bytes (matches favourites)
struct Entry {
uint8_t key[KEY_LEN]; // pubkey prefix (verified DM); all-zero for channel entries
char name[NAME_LEN]; // display name, always set
int32_t lat_1e6, lon_1e6;
uint32_t ts; // RTC epoch seconds of the share
bool verified; // true = DM/pubkey, false = channel/name
bool used;
};
// Insert or refresh a shared position. `key` may be null/ignored when not
// verified. `name` is required (used as the channel key and for display).
void update(const uint8_t* key, const char* name,
int32_t lat_1e6, int32_t lon_1e6, uint32_t ts, bool verified) {
int slot = find(key, name, verified);
if (slot < 0) slot = allocSlot();
Entry& e = _e[slot];
if (verified && key) memcpy(e.key, key, KEY_LEN);
else memset(e.key, 0, KEY_LEN);
if (name) { strncpy(e.name, name, NAME_LEN - 1); e.name[NAME_LEN - 1] = '\0'; }
else { e.name[0] = '\0'; }
e.lat_1e6 = lat_1e6;
e.lon_1e6 = lon_1e6;
e.ts = ts;
e.verified = verified;
e.used = true;
}
// Drop entries not refreshed within EXPIRY_SECS. `now` is RTC epoch seconds.
// Guarded against now < ts (RTC stepped backwards) so a clock fix can't wipe
// the table.
void expire(uint32_t now) {
for (int i = 0; i < CAPACITY; i++) {
if (_e[i].used && now > _e[i].ts && (now - _e[i].ts) > EXPIRY_SECS) {
_e[i].used = false;
}
}
}
void clear() { for (int i = 0; i < CAPACITY; i++) _e[i].used = false; }
// Slot-wise access (caller skips inactive slots via isActive()).
const Entry& slotAt(int i) const { return _e[i]; }
bool isActive(int i, uint32_t now) const {
const Entry& e = _e[i];
if (!e.used) return false;
return !(now > e.ts && (now - e.ts) > EXPIRY_SECS);
}
// Number of currently non-expired entries.
int active(uint32_t now) const {
int n = 0;
for (int i = 0; i < CAPACITY; i++) if (isActive(i, now)) n++;
return n;
}
// Latest active position for a verified (DM/pubkey) share, or null if that
// node hasn't shared recently. Used by the locator engine to follow a
// moving contact.
const Entry* activeByKey(const uint8_t* key, uint32_t now) const {
if (!key) return nullptr;
for (int i = 0; i < CAPACITY; i++) {
if (!isActive(i, now)) continue;
const Entry& e = _e[i];
if (e.verified && memcmp(e.key, key, KEY_LEN) == 0) return &e;
}
return nullptr;
}
private:
Entry _e[CAPACITY] = {};
// Match an existing entry: verified shares by key, channel shares by name.
int find(const uint8_t* key, const char* name, bool verified) const {
for (int i = 0; i < CAPACITY; i++) {
if (!_e[i].used) continue;
if (verified) {
if (_e[i].verified && key && memcmp(_e[i].key, key, KEY_LEN) == 0) return i;
} else {
if (!_e[i].verified && name && strncmp(_e[i].name, name, NAME_LEN - 1) == 0) return i;
}
}
return -1;
}
// First free slot, else evict the oldest (smallest ts).
int allocSlot() {
int oldest = 0;
for (int i = 0; i < CAPACITY; i++) {
if (!_e[i].used) return i;
if (_e[i].ts < _e[oldest].ts) oldest = i;
}
return oldest;
}
};