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feat(route): trace per link, to the node or the last repeater, find where it stops; channel order re-sorts on entry
Core: PathEditor results are links (node k hearing k-1 and back); toNode() off traces only the repeaters (a companion answers only with repeat on); probe() traces to each repeater in turn after no reply; failures carry a reason; an empty list saves "direct". PingEngine takes over a slot left past its timeout. A kept route: the dropped heard path isn't announced to the app nor bumps lastmod; an app update keeps the flag only if it leaves the route. Marker boxes sized for every dot and name (overflow). ui-lvgl Route: one line per node with out / back dB coloured by quality, tap a hop to move / remove, tap the node to include it, Keep in the header, Find where beside a no-reply status. ui-new Path: To node / Find break rows, result alerts, cursor kept on its action. Channels: ui-new re-sorts the list on entering it, cursor on the same channel. Docs: Path and trace, Channel order. Sim hooks: open route, add channel, open messages. Checked in the browser sim (L2 + ui-new peer + repeater); not on hardware. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -19,6 +19,7 @@ for what you can do with it:
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| Save waypoint, Set as target | Its position as a waypoint, or as the [Locator](./navigation.md#locator) target |
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| Fav, Pin to dial | Favourite, or a place on the Favourites page |
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| Telem | What this contact may ask for: None, Status, Stat+loc, Stat+sens, All. Shown when a [Privacy](./settings.md#privacy) setting is **Allowed** |
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| Path / trace | The route to the node: edit it, trace it, save it (below) |
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| Reset path | Forgets the learned route; the next message floods and finds a new one. Shown when there is a route |
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| Share nearby | Sends the contact's last advert to the nodes in direct range, so they can add it |
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| Admin | Remote admin, for a repeater or room (below) |
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@@ -38,6 +39,36 @@ back out, **Enter** opens its details and **Hold Enter** its options.
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> isn't a contact yet and **Delete**. The telemetry permissions are three
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> switches under **Can ask for**.
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## Path and trace
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**Path / trace** in a contact's options shows the repeaters its messages go
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through, in order, and the node at the end. **+ Add repeater** picks one from
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the Nodes list, **Enter** on a hop moves or removes it, and **Left / Right**
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moves it up or down.
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**Trace** sends a trace along the route and back the same way. Each node
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answers with how well it heard the one before it, so every hop shows two
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numbers in dB: the way out and the way back. Only a node that repeats can
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answer: repeaters do, companions only with repeat on. **To node** off traces
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just the repeaters, which still tells you whether the way to the node is good.
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With no reply, **Find break** traces to the first repeater, then the second,
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and so on, and shows where it stops. If every repeater answers, the node
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itself didn't.
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**Save path** makes the list the contact's route; saved empty, messages go
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straight to the node. The route a node sends back usually replaces it again;
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**Keep path** stops that, and keeps the route after failed sends too.
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**Reset path** forgets it, keep included.
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> [!NOTE]
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> **Wio Tracker L2:** **Route** in a node's card. Each repeater and the node
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> take one line, with the link's out / back dB on the right: green when good,
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> amber when fair, red when weak. Tap a repeater to move or remove it, tap
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> the node to trace to it or stop at the last repeater. **Keep** is in the
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> header, **Find where** appears next to a "No reply". The repeaters can also
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> be tapped on the map, in order (**Map**); **Undo** takes the last one out.
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## Your own contact
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**Status › System**, **Enter** shows your contact as a QR code: the phone
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@@ -150,7 +150,7 @@ consumes keys only.
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- Fonts ✅ Noto Sans generated by `ui-lvgl/fonts/generate.sh` (lv_font_conv): European Latin (Latin-1, Extended-A/B), Greek, Cyrillic + supplement, typographic punctuation, currency, LVGL symbols; 12/14/16/20 px, clock 40 px digits only. On-screen keyboard (`ui-lvgl/Keyboard.h`), phone-style: one layout per script (Latin QWERTY / Cyrillic ЙЦУКЕН / Greek) chosen by the same `keyboard_main_alphabet` / `keyboard_alt_alphabet` prefs as `ui-new` (globe key switches), hold a key for its variants; compose limit counted in UTF-8 bytes. Long-press variants and UTF-8 case mapping are shared with `ui-new` in `ui-core/KeyboardData.h`.
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- Simulator ✅: `SIM_UI=lvgl variants/sim/build_wasm.sh` builds the same `ui-lvgl` code for the browser (`SimLcdDisplay` in `variants/sim/SimDisplayDriver.h` blits LVGL's RGB565 flush to a 320×240 canvas; the `SIM_PLATFORM` branch of `ui-lvgl/LvglPort.h` feeds the mouse in as touch). LVGL comes from the L2 env's PlatformIO libdeps; its objects are cached in `web/build/obj_lvgl/`. `web/lvgl.html` runs it next to a `ui-new` peer on a direct link (buttons: advert, peer DM, peer → Public, the board button) and exposes `window.sim` (`tap`, `hold`, `touch`, `peerDM`, `peerChannel`) for headless checks.
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- Map (in progress): offline Web-Mercator raster tiles on the microSD (`/maps/{z}/{x}/{y}.png`, the Meshtastic MUI layout; optional per-column `.pak` from PR #3381's packer), SDMMC 1-bit mount in `LvglPort.h`. `ui-lvgl/map/TileProvider.h` is the swap point: the screen and `map/TileCache.h` (24 decoded RGB565 tiles in PSRAM, LRU) only call `renderTile(z, x, y, rgb565)`, so a vector renderer can replace the PNG provider later. `MapScreen.h`: pan by drag, +/-, re-centre/follow GPS, Nearby nodes with a position as markers (tap = node detail), one tile decoded per loop pass, never during a drag (the view fills in once the finger rests; an idle map decodes the ring around the view ahead, and a not-yet-decoded tile shows a cached coarser one meanwhile). `maps/attribution.txt` is behind a "©" on the map and in Settings > About. Two maps over the same tile view: Nearby's header opens the Nodes map (every node Nearby knows a position for), Home > Map the Navigation map (`NavMap.h`): saved waypoints, live shares, the recorded trail and the Locator target with a dashed line to it and a bar with distance / bearing / own course / ETA (`ui-core/EtaTracker.h`, shared with ui-new's NavView). Hold the map to drop a waypoint, the pin marks the GPS position; the bar opens the target list and the waypoint menu (go, rename, share as `[WAY]` into a conversation, delete). Node detail has Navigate (target followed by key); a person sharing on a channel is followed by sender name (Locator target kind 2). Settings > Navigation carries the `track_shared_loc` / `locator_enabled` switches ui-new has on its Live share / Locator screens. Tiles come from `tools/maps/fetch_tiles.py` (no default server: tile.openstreetmap.org blocks offline use) or on the device: the map's download button fetches the visible area (a few overview levels up to a chosen zoom) over WiFi (`map/TileDownloader.h`; skips tiles on the card, rejects non-PNG and placeholder answers; server from `maps/source.txt`, default OpenTopoMap). The HTTP GET runs on a worker task (`LvglPort.h`, keep-alive TLS); WiFi credentials (Settings > WiFi, with scan) live in NVS, and WiFi is on only during a download. The job (area + zoom range) stays in `maps/.job` until it completes, so a download cut short by power-off, lost WiFi or Stop is offered for Resume (tiles already on the card are skipped). Past the downloaded detail the map magnifies the nearest coarser tile it has (up to 2 levels -- more is just big pixels; zoom pill shows e.g. `z17 (map z15)`); known-missing tiles are remembered without a pixel buffer. Internal RAM is the constraint (Arduino-ESP32 2.0.17 / IDF 4.4: task stacks and, by default, mbedTLS buffers must be internal): with WiFi + Bluedroid up only ~13 KB was left, so the L2 LVGL env sets `MESH_IN_PSRAM` (`the_mesh`, ~120 KB, placement-new into PSRAM in `main.cpp`) and the fetch task points mbedTLS at PSRAM. The download popup shows IP, RSSI, free/largest internal heap and the last TLS/HTTP error. Arduino-ESP32 3.x (IDF 5: PSRAM stacks, NimBLE) is to be evaluated in the polishing phase. In the simulator the same code downloads through emscripten fetch.
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- Route and trace ✅ (built, not yet tested on hardware): `ui-core/PathEditor.h` (`UiCore::route`) holds the repeaters between this node and a contact -- loaded from the contact's stored path, edited (add / move / remove), traced and saved (`MyMesh::setContactPath`). A trace goes out and back (A B dest B A) over `MyMesh::sendTrace`, because the reply only arrives if the last retransmission is heard; `PingEngine::startTrace` keeps the SNR of every hop (`PingResult::snrs_x4`, up to `TRACE_SNR_MAX`). Views: ui-lvgl's Route screen (node detail > Route and trace; `RouteScreen.h`) with a picker by distance and "Map" -- the nodes map where tapping repeaters in order builds the route (numbered badges, a line); ui-new's Path view (`RouteView` in `NearbyScreen.h`, the node's action menu > Path / trace) with Add handing the Nodes list over filtered to repeaters. A saved route can be kept (`CONTACT_FLAG_ROUTE_PINNED`, `ContactInfo::flags` bit 4; "Keep" in both views): `MyMesh::onContactPathRecv` puts the held path back after the base class took a heard one, and `tickDmResends` doesn't drop it before the last resend; Reset path (device or app) clears the flag. The ui-lvgl map's markers are one drawn layer (`mapview::drawMarks`, hit-tested by `hitMark`), not an object each.
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- Route and trace ✅ (tested on the L2 to a direct neighbour): `ui-core/PathEditor.h` (`UiCore::route`) holds the repeaters between this node and a contact -- loaded from the contact's stored path, edited (add / move / remove), traced and saved (`MyMesh::setContactPath`; an empty list saves "direct"). A trace goes out and back over `MyMesh::sendTrace` (A B dest B A, or A B A with `toNode()` off: only a node that retransmits can answer, so a companion target needs repeat on); `PingEngine::startTrace` keeps the SNR of every entry (`PingResult::snrs_x4`, up to `TRACE_SNR_MAX`) and `PathEditor` turns them into links (`linkSnrX4(k)`: node k hearing k-1, and k-1 hearing k). After no reply, `probe()` traces to the 1st, 2nd, ... repeater and stops at the first that doesn't answer (`reached()`). Failures carry a reason (`failure()`: no key, busy, send, nothing to trace); `PingEngine` takes over a slot left past its timeout by a view that went away. Views: ui-lvgl's Route screen (node detail > Route and trace; `RouteScreen.h`) with a picker by distance and "Map" -- the nodes map where tapping repeaters in order builds the route (numbered badges, a line); ui-new's Path view (`RouteView` in `NearbyScreen.h`, the node's action menu > Path / trace) with Add handing the Nodes list over filtered to repeaters. A saved route can be kept (`CONTACT_FLAG_ROUTE_PINNED`, `ContactInfo::flags` bit 4; "Keep" in both views): `MyMesh::onContactPathRecv` puts the held path and its lastmod back after the base class took a heard one, without announcing it to the app (`_path_kept`); `tickDmResends` doesn't drop it before the last resend; an app update that leaves the route as it is keeps the flag, one that changes it ends it; Reset path (device or app) clears it. The ui-lvgl map's markers are one drawn layer (`mapview::drawMarks`, hit-tested by `hitMark`), not an object each.
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- PR #3381's LVGL UI is a reference for platform glue (flush, GT911, PSRAM pool) only; its screens are not adopted.
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## Migration plan
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@@ -124,6 +124,10 @@ correctly whatever the keyboard is set to.
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| Pin to dial | Puts it on the Favourites page |
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| Edit, Delete | Renames it or changes its secret; removes it |
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The order of the list is in Settings › Contacts › **Channel order**: as the
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channels were added (Slots), the one with the newest message first (Newest),
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or by name. Favourites stay on top while **Favourites first** is on.
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**+ Add channel** at the end of the list adds:
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- **Public**: the default public channel, if you deleted it.
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@@ -13,7 +13,7 @@ board supports are shown.
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| **Radio** | TX power, preset, frequency, SF / BW / CR, saved presets, Auto pwr, the scope list, then the advanced options (below) |
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| **System** | Device name, low-battery shutdown, GPS power saving, units, the battery curve, reboot, factory reset |
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| **Keyboard** | ABC or T9 layout, the two scripts, CardKB mode |
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| **Contacts** | Show all or favourites only (DMs, channels, rooms), favourites on top, contact expiry and prune, which heard nodes are added |
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| **Contacts** | Show all or favourites only (DMs, channels, rooms), favourites on top, the order of the channel list, contact expiry and prune, which heard nodes are added |
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| **Privacy** | Whether your adverts carry your position and which position, who may ask for your status, location and sensor readings, the Bluetooth PIN |
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| **Messages** | Automatic resend of direct messages, the ten quick messages |
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@@ -449,6 +449,7 @@ int MyMesh::getRecentlyHeard(AdvertPath dest[], int max_num) {
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}
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void MyMesh::onContactPathUpdated(const ContactInfo &contact) {
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if (_path_kept) return; // a kept route: the path heard isn't taken (onContactPathRecv)
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out_frame[0] = PUSH_CODE_PATH_UPDATED;
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memcpy(&out_frame[1], contact.id.pub_key, PUB_KEY_SIZE);
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_serial->writeFrame(out_frame, 1 + PUB_KEY_SIZE); // NOTE: app may not be connected
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@@ -1055,19 +1056,21 @@ bool MyMesh::onContactPathRecv(ContactInfo& contact, uint8_t* in_path, uint8_t i
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_path_same = contact.out_path_len == out_path_len && path_bytes <= MAX_PATH_SIZE
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&& memcmp(contact.out_path, out_path, path_bytes) == 0;
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// A route kept by hand stays: the base class takes the path and handles the
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// ACK / response riding on it, then the held route goes back (nothing is
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// written for it: _path_same).
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// ACK / response riding on it, then the held route goes back -- with its
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// lastmod, and neither written nor announced to the app (_path_kept).
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const bool pinned = (contact.flags & CONTACT_FLAG_ROUTE_PINNED) != 0 && contact.out_path_len != OUT_PATH_UNKNOWN;
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uint8_t held_len = contact.out_path_len;
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uint32_t held_mod = contact.lastmod;
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uint8_t held[MAX_PATH_SIZE];
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if (pinned) {
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memcpy(held, contact.out_path, sizeof(held));
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_path_same = true;
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_path_same = _path_kept = true;
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}
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bool r = BaseChatMesh::onContactPathRecv(contact, in_path, in_path_len, out_path, out_path_len, extra_type, extra, extra_len);
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_path_same = false;
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_path_same = _path_kept = false;
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if (pinned) {
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contact.out_path_len = held_len;
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contact.lastmod = held_mod;
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memcpy(contact.out_path, held, sizeof(held));
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}
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// A flood DM's ACK comes back folded into the return path, which the base
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@@ -1849,8 +1852,20 @@ void MyMesh::handleCmdFrame(size_t len) {
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uint32_t last_mod = getRTCClock()->getCurrentTime(); // fallback value if not present in cmd_frame
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if (recipient) {
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uint8_t saved_type = recipient->type; // type is authoritative from advert, not app
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// A route kept on the device (CONTACT_FLAG_ROUTE_PINNED) is the device's
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// own: the app's copy of the flags may predate it. Kept while the app
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// leaves the route as it is; a route the app sets ends it.
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const bool kept = (recipient->flags & CONTACT_FLAG_ROUTE_PINNED) != 0;
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uint8_t held_len = recipient->out_path_len;
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uint8_t held[MAX_PATH_SIZE];
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memcpy(held, recipient->out_path, sizeof(held));
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updateContactFromFrame(*recipient, last_mod, cmd_frame, len);
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if (saved_type != ADV_TYPE_NONE) recipient->type = saved_type;
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int held_bytes = held_len == OUT_PATH_UNKNOWN ? 0 : (held_len & 63) * ((held_len >> 6) + 1);
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const bool same_route = recipient->out_path_len == held_len && held_bytes <= MAX_PATH_SIZE &&
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memcmp(recipient->out_path, held, held_bytes) == 0;
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if (kept && same_route) recipient->flags |= CONTACT_FLAG_ROUTE_PINNED;
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else recipient->flags &= ~CONTACT_FLAG_ROUTE_PINNED;
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recipient->lastmod = last_mod;
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dirty_contacts_expiry = futureMillis(LAZY_CONTACTS_WRITE_DELAY);
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writeOKFrame();
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@@ -263,7 +263,7 @@ public:
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// only reaches us if the last hop's retransmission is heard, so a route to
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// a far node goes out and back (A B dest B A). Returns the tag, 0 on failure.
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uint32_t sendTrace(const uint8_t* path, uint8_t hops, uint8_t hash_width, uint32_t* est_timeout = nullptr);
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// Writes a route into a stored contact (hash_size 1..3 bytes, `hops` of them).
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// Writes a route into a stored contact (hash_size 1..3 bytes, `hops` of them; 0: direct).
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// `pin` keeps it (CONTACT_FLAG_ROUTE_PINNED): not replaced by a heard path or a failed send.
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bool setContactPinned(const uint8_t* pub_key, bool pin); // keep / release the stored route
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bool setContactPath(const uint8_t* pub_key, const uint8_t* path, uint8_t hash_size, uint8_t hops, bool pin = false);
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@@ -693,6 +693,7 @@ private:
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unsigned long _last_input_ms = 0;
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unsigned long _last_rtc_save_ms = 0;
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bool _path_same = false; // onContactPathRecv(): the path heard is the one held
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bool _path_kept = false; // onContactPathRecv(): a kept route, the path heard is dropped
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unsigned long _bot_last_ch_reply_ms;
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unsigned long _bot_last_room_reply_ms;
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unsigned long _next_auto_advert_ms;
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@@ -86,11 +86,11 @@ bool MyMesh::setContactPinned(const uint8_t* pub_key, bool pin) {
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}
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// A route typed on the device (ui-core/PathEditor.h): `hops` hashes of
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// `hash_size` bytes into the contact's out_path, the packed length byte as
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// `hash_size` bytes into the contact's out_path (0 hops: direct), the packed length byte as
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// the mesh stores a learned path (top 2 bits: size - 1). lastmod bumped, as
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// for resetContactPath(), so the app's copy follows.
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bool MyMesh::setContactPath(const uint8_t* pub_key, const uint8_t* path, uint8_t hash_size, uint8_t hops, bool pin) {
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if (hash_size < 1 || hash_size > 3 || hops == 0 || hops * hash_size > MAX_PATH_SIZE) return false;
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if (hash_size < 1 || hash_size > 3 || hops > 63 || hops * hash_size > MAX_PATH_SIZE) return false;
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ContactInfo* c = lookupContactByPubKey(pub_key, PUB_KEY_SIZE);
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if (!c) return false;
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memcpy(c->out_path, path, hops * hash_size);
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@@ -682,6 +682,49 @@ extern "C" EMSCRIPTEN_KEEPALIVE int sim_test_open_admin_with_first_repeater() {
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}
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#endif
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#ifdef DISPLAY_CLASS
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// Opens Path / trace (ui-new) or Route (ui-lvgl) for the first contact of
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// `type` (ADV_TYPE_*), as the node menu does. 1 if found, 0 if not yet.
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extern "C" EMSCRIPTEN_KEEPALIVE int sim_test_open_route(int type) {
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if (!g_sim_ready) return 0;
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int n = the_mesh.getNumContacts();
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for (int i = 0; i < n; i++) {
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ContactInfo ci;
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if (the_mesh.getContactByIdx(MAX_ANON_CONTACTS + i, ci) && ci.type == type) {
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ui_task.openRouteFor(ci.id.pub_key);
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return 1;
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}
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}
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return 0;
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}
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#endif
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// A hashtag channel into the first free slot ("#name": the name is the
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// passphrase, as chanctl::addHashtag does). The slot, or -1.
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extern "C" EMSCRIPTEN_KEEPALIVE int sim_test_add_channel(const char* name) {
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if (!g_sim_ready || !name || !name[0]) return -1;
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for (int i = 0; i < MAX_GROUP_CHANNELS; i++) {
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ChannelDetails ch;
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if (the_mesh.getChannel(i, ch) && ch.name[0]) continue;
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memset(&ch, 0, sizeof(ch));
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strncpy(ch.name, name, sizeof(ch.name) - 1);
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uint8_t digest[32];
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mesh::Utils::sha256(digest, sizeof(digest), (const uint8_t*)name, (int)strlen(name));
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memcpy(ch.channel.secret, digest, 16);
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return the_mesh.setChannelLocal((uint8_t)i, ch) ? i : -1;
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}
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return -1;
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}
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#ifdef DISPLAY_CLASS
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// The messages list (ui-lvgl: Messages; ui-new: the Messages screen).
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extern "C" EMSCRIPTEN_KEEPALIVE int sim_test_open_messages() {
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if (!g_sim_ready) return 0;
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ui_task.openMessagesList();
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return 1;
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}
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#endif
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// Submits a login against the first known repeater/room contact via
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// MyMesh::sendRoomLogin() -- the exact same function AdminScreen's own
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// submit button calls (examples/companion_radio/ui-new/AdminScreen.h) --
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@@ -1,18 +1,27 @@
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#pragma once
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// Path editor: the route to one node as a list of repeaters, traced and saved.
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// Shared by both frontends (ui-new's Path screen, ui-lvgl's path editor and its
|
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// "pick on the map" mode); the view only draws `hop()` rows and calls the
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// actions below.
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// Shared by both frontends (ui-new's Path screen, ui-lvgl's Route screen and
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// its "pick on the map" mode); the view only draws rows and calls the actions
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// below.
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//
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// begin(contact) -- loads the contact's stored route (out_path), if any
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// open(contact) -- loads the contact's stored route (out_path), if any
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// addRepeater(key) -- appends a repeater (a contact of type repeater)
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// remove / move -- edit the list
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// trace() -- a TRACE out and back over the list (A B dest B A):
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// a reply needs the last retransmission to be heard,
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// so a far node is traced on its way there and back
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||||
// trace() -- a TRACE out and back over the list
|
||||
// probe() -- after a trace with no reply: traces to the 1st, 2nd,
|
||||
// ... repeater, to find the link where it stops
|
||||
// poll() -- advance a running trace (call every UI pass)
|
||||
// save() -- the list becomes the contact's out_path
|
||||
//
|
||||
// A TRACE is answered only by the node that hears the last retransmission, so
|
||||
// a route is traced there and back (A B dest B A): every node of it has to
|
||||
// retransmit. Repeaters do; the node at the end only when it is a repeater
|
||||
// too, or a companion with repeat on -- toNode() off traces just the
|
||||
// repeaters (A B A), which also tells whether the way to the node is good.
|
||||
//
|
||||
// Results are per link, between node k-1 and node k of the chain (node 0 is
|
||||
// this device): how well k heard k-1 (out) and k-1 heard k (back).
|
||||
//
|
||||
// A hop keeps up to 4 bytes of the repeater's key, so the route can be traced
|
||||
// with 1, 2 or 4 byte hashes and stored with 1, 2 or 3; a hop loaded from a
|
||||
// stored path whose repeater isn't a contact keeps only the bytes it had.
|
||||
@@ -22,9 +31,13 @@
|
||||
class PathEditor {
|
||||
public:
|
||||
static const int MAX_HOPS = 7; // repeaters; out and back is 2n+1 <= TRACE_SNR_MAX entries
|
||||
static const int MAX_NODES = MAX_HOPS + 1;
|
||||
static const int NAME_LEN = 24;
|
||||
|
||||
enum State : uint8_t { IDLE, RUNNING, DONE, TIMEOUT, FAILED };
|
||||
// RUNNING covers a probe's every step (probing()); PROBED: the probe is
|
||||
// over, reached() nodes answered.
|
||||
enum State : uint8_t { IDLE, RUNNING, DONE, TIMEOUT, FAILED, PROBED };
|
||||
enum Fail : uint8_t { FAIL_NONE, FAIL_NO_KEY, FAIL_BUSY, FAIL_SEND, FAIL_EMPTY };
|
||||
|
||||
struct Hop {
|
||||
uint8_t key[4];
|
||||
@@ -38,10 +51,15 @@ public:
|
||||
bool open(const uint8_t* pub_key) {
|
||||
ContactInfo* c = the_mesh.lookupContactByPubKey(pub_key, PUB_KEY_SIZE);
|
||||
if (!c) return false;
|
||||
cancelTrace();
|
||||
memcpy(_target_key, c->id.pub_key, PUB_KEY_SIZE);
|
||||
snprintf(_target_name, sizeof(_target_name), "%s", c->name);
|
||||
_target_repeats = c->type == ADV_TYPE_REPEATER;
|
||||
_to_node = _target_repeats;
|
||||
_n = 0;
|
||||
_state = IDLE;
|
||||
_fail = FAIL_NONE;
|
||||
_links = 0;
|
||||
_stored = c->out_path_len != OUT_PATH_UNKNOWN;
|
||||
_pinned = _stored && (c->flags & CONTACT_FLAG_ROUTE_PINNED) != 0;
|
||||
if (_stored) {
|
||||
@@ -49,19 +67,24 @@ public:
|
||||
uint8_t cnt = c->out_path_len & 63;
|
||||
for (uint8_t i = 0; i < cnt && _n < MAX_HOPS; i++) loadHash(&c->out_path[i * size], size);
|
||||
}
|
||||
_edited = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
const uint8_t* targetKey() const { return _target_key; }
|
||||
const char* targetName() const { return _target_name; }
|
||||
bool hasStoredPath() const { return _stored; }
|
||||
// The list differs from the stored route (or there is none and hops were added).
|
||||
bool edited() const { return _edited; }
|
||||
// A kept route isn't replaced by a path heard from the node or dropped after a
|
||||
// failed send (CONTACT_FLAG_ROUTE_PINNED); written with save(), or at once
|
||||
// when the route is already stored.
|
||||
// when the route is already stored. True when it took effect now.
|
||||
bool pinned() const { return _pinned; }
|
||||
void setPinned(bool on) {
|
||||
bool setPinned(bool on) {
|
||||
_pinned = on;
|
||||
if (_stored) the_mesh.setContactPinned(_target_key, on);
|
||||
if (!_stored) return false;
|
||||
the_mesh.setContactPinned(_target_key, on);
|
||||
return true;
|
||||
}
|
||||
|
||||
// ── the list ────────────────────────────────────────────────────────────────
|
||||
@@ -76,11 +99,12 @@ public:
|
||||
ContactInfo* c = the_mesh.lookupContactByPubKey(pub_key, PUB_KEY_SIZE);
|
||||
if (!c || c->type != ADV_TYPE_REPEATER) return false;
|
||||
if (_n > 0 && _hops[_n - 1].known >= 1 && memcmp(_hops[_n - 1].key, c->id.pub_key, _hops[_n - 1].known) == 0) return false;
|
||||
if (memcmp(c->id.pub_key, _target_key, 4) == 0) return false; // the node itself
|
||||
Hop& h = _hops[_n++];
|
||||
memcpy(h.key, c->id.pub_key, 4);
|
||||
h.known = 4;
|
||||
snprintf(h.name, sizeof(h.name), "%s", c->name);
|
||||
invalidate();
|
||||
changed();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -88,24 +112,25 @@ public:
|
||||
if (i < 0 || i >= _n) return;
|
||||
for (int k = i; k + 1 < _n; k++) _hops[k] = _hops[k + 1];
|
||||
_n--;
|
||||
invalidate();
|
||||
changed();
|
||||
}
|
||||
|
||||
void removeLast() { remove(_n - 1); }
|
||||
|
||||
// Moves hop i one place (dir -1 up, +1 down).
|
||||
void move(int i, int dir) {
|
||||
// Moves hop i one place (dir -1 up, +1 down); false at either end.
|
||||
bool move(int i, int dir) {
|
||||
int j = i + dir;
|
||||
if (i < 0 || i >= _n || j < 0 || j >= _n) return;
|
||||
if (i < 0 || i >= _n || j < 0 || j >= _n) return false;
|
||||
Hop t = _hops[i];
|
||||
_hops[i] = _hops[j];
|
||||
_hops[j] = t;
|
||||
invalidate();
|
||||
changed();
|
||||
return true;
|
||||
}
|
||||
|
||||
void clear() {
|
||||
_n = 0;
|
||||
invalidate();
|
||||
changed();
|
||||
}
|
||||
|
||||
// Is this repeater (by key) already in the list? (map picking marks it)
|
||||
@@ -117,8 +142,20 @@ public:
|
||||
|
||||
// ── trace ───────────────────────────────────────────────────────────────────
|
||||
State state() const { return _state; }
|
||||
Fail failure() const { return _fail; }
|
||||
bool probing() const { return _state == RUNNING && _probe; }
|
||||
uint32_t timeoutMs() const { return _ping ? _ping->timeoutMs() : 3000; }
|
||||
|
||||
// Whether the trace goes on to the node (else it turns at the last repeater).
|
||||
// On by default for a repeater: other nodes retransmit only with repeat on.
|
||||
bool toNode() const { return _to_node || _n == 0; }
|
||||
void setToNode(bool on) {
|
||||
if (_to_node == on) return;
|
||||
_to_node = on;
|
||||
invalidate();
|
||||
}
|
||||
bool targetRepeats() const { return _target_repeats; }
|
||||
|
||||
// The hash width a trace uses: the node's path hash mode, narrowed to what
|
||||
// every hop has bytes for. 0 if a hop has nothing usable.
|
||||
uint8_t traceWidth() const {
|
||||
@@ -129,100 +166,99 @@ public:
|
||||
return known >= 1 ? want : 0;
|
||||
}
|
||||
|
||||
// Path entries of a round trip: the repeaters, the node, the repeaters back.
|
||||
int traceEntries() const { return 2 * _n + 1; }
|
||||
// Nodes of the chain a trace() goes to (not counting this device).
|
||||
int chainNodes() const { return toNode() ? _n + 1 : _n; }
|
||||
|
||||
bool trace() {
|
||||
if (!_ping || _state == RUNNING) return false;
|
||||
uint8_t w = traceWidth();
|
||||
if (w == 0) { _state = FAILED; return false; }
|
||||
uint8_t path[TRACE_SNR_MAX * 4];
|
||||
int e = 0;
|
||||
auto put = [&](const uint8_t* key) { memcpy(&path[e * w], key, w); e++; };
|
||||
for (int i = 0; i < _n; i++) put(_hops[i].key);
|
||||
put(_target_key);
|
||||
for (int i = _n - 1; i >= 0; i--) put(_hops[i].key);
|
||||
if (_ping->startTrace(path, (uint8_t)e, w) != PingEngine::STARTED) { _state = FAILED; return false; }
|
||||
_state = RUNNING;
|
||||
_started_ms = millis();
|
||||
_entries = e;
|
||||
return true;
|
||||
if (_state == RUNNING) return false;
|
||||
_probe = false;
|
||||
_links = 0;
|
||||
if (chainNodes() == 0) return fail(FAIL_EMPTY);
|
||||
return send(chainNodes());
|
||||
}
|
||||
|
||||
// After a trace with no reply: the repeaters one by one (to the 1st, then
|
||||
// to the 2nd, ...), until one doesn't answer. reached() is then how many
|
||||
// nodes of the chain did; all repeaters answering with toNode() on puts the
|
||||
// break at the node itself.
|
||||
bool canProbe() const { return _state == TIMEOUT && _n > 0; }
|
||||
bool probe() {
|
||||
if (_state == RUNNING || _n == 0) return false;
|
||||
_probe = true;
|
||||
_reached = 0;
|
||||
_links = 0;
|
||||
return send(1);
|
||||
}
|
||||
int reached() const { return _reached; }
|
||||
|
||||
// Call every UI pass while a trace may be running.
|
||||
void poll() {
|
||||
if (_state != RUNNING || !_ping) return;
|
||||
if (!_ping->isActive()) { // the reply came (the engine released its slot)
|
||||
_state = _ping->hopCount() > 0 ? DONE : TIMEOUT;
|
||||
if (!_ping->isActive()) { // the reply came (the engine released its slot), or it was dropped
|
||||
if (_ping->hopCount() > 0) {
|
||||
capture();
|
||||
if (!_probe) { _state = DONE; return; }
|
||||
_reached = _sent_nodes;
|
||||
if (_sent_nodes < _n && send(_sent_nodes + 1)) return;
|
||||
_probe = false;
|
||||
_state = PROBED;
|
||||
} else {
|
||||
stepTimedOut();
|
||||
}
|
||||
} else if (millis() - _started_ms > _ping->timeoutMs()) {
|
||||
_ping->clear();
|
||||
_state = TIMEOUT;
|
||||
stepTimedOut();
|
||||
}
|
||||
}
|
||||
|
||||
void cancelTrace() {
|
||||
if (_state == RUNNING && _ping) _ping->clear();
|
||||
if (_state == RUNNING) _state = IDLE;
|
||||
_probe = false;
|
||||
}
|
||||
|
||||
// Result of the last trace: SNR x4 at path entry i (0..traceEntries()-1),
|
||||
// false where it wasn't heard. Entry n is the node, entries after it the
|
||||
// way back; snrBackX4() is us hearing the last retransmission.
|
||||
bool hopSnrX4(int entry, int16_t& snr_x4) const {
|
||||
if (_state != DONE || !_ping || entry < 0 || entry >= _ping->hopCount()) return false;
|
||||
snr_x4 = _ping->hopSnrX4(entry);
|
||||
// ── results ─────────────────────────────────────────────────────────────────
|
||||
// Links with a result: after a trace, chainNodes(); after a probe, reached().
|
||||
int links() const { return _links; }
|
||||
// Link k (1..links()): node k heard node k-1 at `out`, node k-1 heard node k at `back` (SNR x4).
|
||||
bool linkSnrX4(int k, int16_t& out, int16_t& back) const {
|
||||
if (k < 1 || k > _links) return false;
|
||||
out = _out_x4[k - 1];
|
||||
back = _back_x4[k - 1];
|
||||
return true;
|
||||
}
|
||||
bool snrBackX4(int16_t& snr_x4) const {
|
||||
if (_state != DONE || !_ping) return false;
|
||||
int16_t o, b; uint32_t r;
|
||||
_ping->getResult(o, b, r);
|
||||
snr_x4 = b;
|
||||
return true;
|
||||
// Name of node k of the chain (0: this device -> "").
|
||||
const char* nodeName(int k) const {
|
||||
if (k >= 1 && k <= _n) return _hops[k - 1].name;
|
||||
if (k == _n + 1) return _target_name;
|
||||
return "";
|
||||
}
|
||||
uint32_t rttMs() const {
|
||||
int16_t o, b; uint32_t r = 0;
|
||||
if (_ping) _ping->getResult(o, b, r);
|
||||
return r;
|
||||
}
|
||||
|
||||
// The weakest SNR of the way there (repeaters and the node) in x4, for a
|
||||
// one-line verdict; false without a result.
|
||||
bool worstOutX4(int16_t& v) const {
|
||||
bool any = false;
|
||||
for (int i = 0; i <= _n; i++) {
|
||||
int16_t s;
|
||||
if (!hopSnrX4(i, s)) continue;
|
||||
if (!any || s < v) v = s;
|
||||
any = true;
|
||||
uint32_t rttMs() const { return _rtt_ms; }
|
||||
// The weakest SNR of any link either way, x4; false without a result.
|
||||
bool worstX4(int16_t& v) const {
|
||||
for (int k = 0; k < _links; k++) {
|
||||
int16_t m = _out_x4[k] < _back_x4[k] ? _out_x4[k] : _back_x4[k];
|
||||
if (k == 0 || m < v) v = m;
|
||||
}
|
||||
return any;
|
||||
return _links > 0;
|
||||
}
|
||||
|
||||
// ── save ────────────────────────────────────────────────────────────────────
|
||||
// The list as the contact's stored route. False with an empty list (that is
|
||||
// Reset path / flood) or when the hops share no usable width.
|
||||
bool canSave() const { return _n > 0 && saveWidth() > 0; }
|
||||
// The list as the contact's stored route; an empty list stores "direct"
|
||||
// (no repeaters, sent straight to the node). False when the hops share no
|
||||
// usable width.
|
||||
bool canSave() const { return saveWidth() > 0; }
|
||||
bool save() {
|
||||
uint8_t w = saveWidth();
|
||||
if (_n == 0 || w == 0) return false;
|
||||
if (w == 0) return false;
|
||||
uint8_t path[MAX_HOPS * 3];
|
||||
for (int i = 0; i < _n; i++) memcpy(&path[i * w], _hops[i].key, w);
|
||||
if (!the_mesh.setContactPath(_target_key, path, w, (uint8_t)_n, _pinned)) return false;
|
||||
_stored = true;
|
||||
_edited = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Text of path entry i of a round trip for a result row: "A", "A >", etc. is
|
||||
// the view's job; this gives the name of the entry (a repeater, the node,
|
||||
// a repeater on the way back).
|
||||
const char* entryName(int i) const {
|
||||
if (i < _n) return _hops[i].name;
|
||||
if (i == _n) return _target_name;
|
||||
int back = 2 * _n - i; // n+1 -> n-1 ... 2n -> 0
|
||||
return back >= 0 && back < _n ? _hops[back].name : "";
|
||||
}
|
||||
|
||||
private:
|
||||
uint8_t saveWidth() const { // 1..3 bytes of a stored path, the hash mode narrowed to what every hop has
|
||||
uint8_t want = _prefs ? _prefs->path_hash_mode + 1 : 1;
|
||||
@@ -233,9 +269,71 @@ private:
|
||||
return want < known ? want : known;
|
||||
}
|
||||
|
||||
void changed() {
|
||||
_edited = true;
|
||||
invalidate();
|
||||
}
|
||||
|
||||
void invalidate() {
|
||||
if (_state == RUNNING && _ping) _ping->clear();
|
||||
_state = IDLE;
|
||||
_probe = false;
|
||||
_links = 0;
|
||||
}
|
||||
|
||||
bool fail(Fail f) {
|
||||
_fail = f;
|
||||
_state = FAILED;
|
||||
_probe = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
// A trace to node `nodes` of the chain and back: nodes 1..nodes out, then
|
||||
// nodes-1..1. The chain's last node is the target when it reaches past the
|
||||
// repeaters.
|
||||
bool send(int nodes) {
|
||||
if (!_ping) return fail(FAIL_BUSY);
|
||||
uint8_t w = traceWidth();
|
||||
if (w == 0) return fail(FAIL_NO_KEY);
|
||||
uint8_t path[TRACE_SNR_MAX * 4];
|
||||
int e = 0;
|
||||
auto key = [&](int k) -> const uint8_t* { return k <= _n ? _hops[k - 1].key : _target_key; };
|
||||
for (int k = 1; k <= nodes; k++) memcpy(&path[w * e++], key(k), w);
|
||||
for (int k = nodes - 1; k >= 1; k--) memcpy(&path[w * e++], key(k), w);
|
||||
PingEngine::StartResult r = _ping->startTrace(path, (uint8_t)e, w);
|
||||
if (r != PingEngine::STARTED) return fail(r == PingEngine::BUSY ? FAIL_BUSY : FAIL_SEND);
|
||||
_fail = FAIL_NONE;
|
||||
_state = RUNNING;
|
||||
_started_ms = millis();
|
||||
_sent_nodes = nodes;
|
||||
return true;
|
||||
}
|
||||
|
||||
void stepTimedOut() {
|
||||
if (_probe) {
|
||||
_probe = false;
|
||||
_state = PROBED; // _reached nodes answered, the next one didn't
|
||||
} else {
|
||||
_state = TIMEOUT;
|
||||
}
|
||||
}
|
||||
|
||||
// The reply's per-entry SNRs as links. Over M nodes the path has 2M-1
|
||||
// entries: entry k-1 is node k hearing k-1 on the way out; node k-1 hearing
|
||||
// node k on the way back is entry 2M-k (k >= 2), and for k = 1 it is this
|
||||
// device hearing the reply.
|
||||
void capture() {
|
||||
const int M = _sent_nodes;
|
||||
int16_t o, back_us; uint32_t rtt;
|
||||
_ping->getResult(o, back_us, rtt);
|
||||
_rtt_ms = rtt;
|
||||
_links = 0;
|
||||
if (_ping->hopCount() < 2 * M - 1) return;
|
||||
for (int k = 1; k <= M; k++) {
|
||||
_out_x4[k - 1] = _ping->hopSnrX4(k - 1);
|
||||
_back_x4[k - 1] = k == 1 ? back_us : _ping->hopSnrX4(2 * M - k);
|
||||
}
|
||||
_links = M;
|
||||
}
|
||||
|
||||
// A hash of a stored path: the contact it belongs to by key prefix, else the bytes.
|
||||
@@ -264,11 +362,21 @@ private:
|
||||
PingEngine* _ping = nullptr;
|
||||
uint8_t _target_key[PUB_KEY_SIZE];
|
||||
char _target_name[32];
|
||||
bool _target_repeats = false;
|
||||
bool _to_node = false;
|
||||
Hop _hops[MAX_HOPS];
|
||||
int _n = 0;
|
||||
State _state = IDLE;
|
||||
Fail _fail = FAIL_NONE;
|
||||
bool _stored = false;
|
||||
bool _pinned = false;
|
||||
int _entries = 0;
|
||||
bool _edited = false;
|
||||
bool _probe = false;
|
||||
int _reached = 0;
|
||||
int _sent_nodes = 0;
|
||||
uint32_t _started_ms = 0;
|
||||
uint32_t _rtt_ms = 0;
|
||||
int _links = 0;
|
||||
int16_t _out_x4[MAX_NODES];
|
||||
int16_t _back_x4[MAX_NODES];
|
||||
};
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
// which is a plain function pointer -- routed here via a single static instance.
|
||||
//
|
||||
// The view gives up after timeoutMs() (from the airtime, so it scales with
|
||||
// the spreading factor) and calls clear().
|
||||
// the spreading factor) and calls clear(). A view that went away without it
|
||||
// doesn't hold the engine: a start well past the timeout takes the slot over.
|
||||
|
||||
class PingEngine {
|
||||
public:
|
||||
@@ -14,7 +15,7 @@ public:
|
||||
void begin(NodePrefs* prefs) { _prefs = prefs; s_instance = this; }
|
||||
|
||||
StartResult start(const uint8_t* pub_key) {
|
||||
if (_active || !pub_key) return BUSY;
|
||||
if (!pub_key || !takeSlot()) return BUSY;
|
||||
|
||||
_active = true;
|
||||
_tag = 0;
|
||||
@@ -41,7 +42,7 @@ public:
|
||||
// `width` (1, 2 or 4) bytes. The reply carries the SNR at every hop, kept
|
||||
// after the slot is released (hopCount() / hopSnrX4()).
|
||||
StartResult startTrace(const uint8_t* path, uint8_t hops, uint8_t width) {
|
||||
if (_active || !path) return BUSY;
|
||||
if (!path || !takeSlot()) return BUSY;
|
||||
_active = true;
|
||||
_tag = 0;
|
||||
_snr_out_x4 = _snr_back_x4 = 0;
|
||||
@@ -76,6 +77,15 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
// Free, or held by a ping / trace long past its timeout (its view left
|
||||
// without clear()): released and taken.
|
||||
bool takeSlot() {
|
||||
if (_active && millis() - _started_ms < _timeout_ms + 2000) return false;
|
||||
if (_active) clear();
|
||||
_started_ms = millis();
|
||||
return true;
|
||||
}
|
||||
|
||||
void handleResult(uint32_t tag, int16_t snr_out_x4, int16_t snr_back_x4, uint32_t rtt_ms) {
|
||||
if (_active && _tag == tag) {
|
||||
_snr_out_x4 = snr_out_x4;
|
||||
@@ -103,6 +113,7 @@ private:
|
||||
int16_t _snr_back_x4 = 0;
|
||||
uint32_t _rtt_ms = 0;
|
||||
uint32_t _timeout_ms = 3000;
|
||||
uint32_t _started_ms = 0;
|
||||
uint8_t _n_hops = 0;
|
||||
int16_t _hop_snr_x4[TRACE_SNR_MAX];
|
||||
};
|
||||
|
||||
@@ -874,9 +874,9 @@ void UITask::layoutMapMarks(double left, double top, int w, int h) {
|
||||
const int half = MARK_D / 2;
|
||||
const int lh = lv_font_get_line_height(THEME_FONT_SMALL) + 2;
|
||||
struct Box { int16_t x1, y1, x2, y2; };
|
||||
static Box used[MAX_MARKS + 8];
|
||||
static Box used[6 + MAX_MARKS + MARK_LABELS_MAX]; // the map's controls, the dots, the names
|
||||
int nu = 0;
|
||||
const int bottom = _map_nav ? navmap::BAR_H : 0;
|
||||
const int bottom = _map_nav || _route_pick ? navmap::BAR_H : 0; // the nav bar, or the route's
|
||||
const int16_t W = (int16_t)w, H = (int16_t)(h - bottom);
|
||||
used[nu++] = { 0, 0, 50, 144 }; // button columns
|
||||
used[nu++] = { (int16_t)(W - 50), 0, W, 144 };
|
||||
|
||||
@@ -1,17 +1,18 @@
|
||||
#pragma once
|
||||
// Route: the repeaters between this node and one contact, edited, traced and
|
||||
// saved (node detail > Route). The list, the out-and-back trace and the save
|
||||
// are the UI Core's PathEditor (`_core->route`); ui-new's Path screen is a
|
||||
// view over the same. This draws the rows, a picker of repeaters by distance,
|
||||
// and -- from the map -- picking the hops by tapping them (MapScreen.h,
|
||||
// saved (node detail > Route). The list, the out-and-back trace, the search
|
||||
// for where a route stops and the save are the UI Core's PathEditor
|
||||
// (`_core->route`); ui-new's Path screen is a view over the same. This draws
|
||||
// the chain with each link's signal, a picker of repeaters by distance, and
|
||||
// -- from the map -- picking the hops by tapping them (MapScreen.h,
|
||||
// `_route_pick`).
|
||||
//
|
||||
// Single-TU fragment: included by ui-lvgl/UITask.cpp after AdminScreen.h.
|
||||
|
||||
namespace routeview {
|
||||
|
||||
enum : uint8_t { RT_ADD, RT_MAP, RT_TRACE, RT_SAVE, RT_PIN };
|
||||
enum : uint8_t { OP_UP, OP_DOWN, OP_DEL };
|
||||
enum : uint8_t { RT_ADD, RT_MAP, RT_TRACE, RT_SAVE, RT_PIN, RT_PROBE };
|
||||
enum : uint8_t { OP_UP, OP_DOWN, OP_DEL, OP_SEL };
|
||||
|
||||
static const int PICK_MAX = 96;
|
||||
struct Pick { uint16_t idx; float km; }; // raw contact index, distance (<0: no position)
|
||||
@@ -24,8 +25,19 @@ static int cmpPick(const void* a, const void* b) {
|
||||
return x < y ? -1 : x > y ? 1 : 0;
|
||||
}
|
||||
|
||||
// A hop's text from an SNR x4.
|
||||
static void snrText(char* out, size_t n, int16_t snr_x4) { snprintf(out, n, "%.1f", snr_x4 / 4.0f); }
|
||||
// A link's colour from its weaker direction (SNR x4): good, fair, weak.
|
||||
static uint32_t linkColour(int16_t out_x4, int16_t back_x4) {
|
||||
int16_t m = out_x4 < back_x4 ? out_x4 : back_x4;
|
||||
return m >= 0 ? theme::OK : m >= -7 * 4 ? theme::ACCENT : theme::FAIL;
|
||||
}
|
||||
|
||||
// "6.5 / 4.0": how the node heard the one before it, and back (dB).
|
||||
static void linkText(char* out, size_t n, int16_t out_x4, int16_t back_x4) {
|
||||
snprintf(out, n, "%.1f / %.1f", out_x4 / 4.0f, back_x4 / 4.0f);
|
||||
}
|
||||
|
||||
static int s_sel = -1; // the hop showing its move / remove buttons
|
||||
static const int ROW_TARGET = 0xFE; // a row's tap code: the node (trace to it or not)
|
||||
|
||||
} // namespace routeview
|
||||
|
||||
@@ -33,12 +45,15 @@ static void onRouteAct(lv_event_t* e) { s_ui->routeAct((uint8_t)(uintptr_t)l
|
||||
static void onRouteOp(lv_event_t* e) { s_ui->routeOp((int)(uintptr_t)lv_event_get_user_data(e)); }
|
||||
static void onRoutePickRow(lv_event_t* e) { s_ui->routePick((int)vlist::arg(e)); }
|
||||
|
||||
// A small square button on a hop's card: user data = op << 8 | hop index.
|
||||
static lv_obj_t* routeSquare(lv_obj_t* card, const char* sym, int code) {
|
||||
lv_obj_t* b = lv_button_create(card);
|
||||
lv_obj_set_size(b, 30, 30);
|
||||
static void onRouteRow(lv_event_t* e) { s_ui->routeOp(routeview::OP_SEL << 8 | (int)(uintptr_t)lv_event_get_user_data(e)); }
|
||||
static void onRouteKeep(lv_event_t* e) { (void)e; s_ui->routeAct(routeview::RT_PIN); }
|
||||
|
||||
// A small square button on a hop's row: user data = op << 8 | hop index.
|
||||
static lv_obj_t* routeSquare(lv_obj_t* row, const char* sym, int code) {
|
||||
lv_obj_t* b = lv_button_create(row);
|
||||
lv_obj_set_size(b, 30, 26);
|
||||
lv_obj_set_style_pad_all(b, 0, 0);
|
||||
lv_obj_set_style_radius(b, theme::RADIUS, 0);
|
||||
lv_obj_set_style_radius(b, theme::RADIUS_SM, 0);
|
||||
lv_obj_set_style_shadow_width(b, 0, 0);
|
||||
lv_obj_set_style_bg_color(b, lv_color_hex(theme::SURFACE_2), 0);
|
||||
lv_obj_add_event_cb(b, onRouteOp, LV_EVENT_CLICKED, (void*)(uintptr_t)code);
|
||||
@@ -46,34 +61,44 @@ static lv_obj_t* routeSquare(lv_obj_t* card, const char* sym, int code) {
|
||||
return b;
|
||||
}
|
||||
|
||||
// One row of the route: a number, the name and what the trace heard.
|
||||
static lv_obj_t* routeCard(lv_obj_t* list, const char* num, const char* name, const char* sub, uint32_t col) {
|
||||
lv_obj_t* c = lv_obj_create(list);
|
||||
styleSurface(c, theme::SURFACE);
|
||||
lv_obj_remove_flag(c, LV_OBJ_FLAG_SCROLLABLE);
|
||||
lv_obj_set_size(c, LV_PCT(100), 44);
|
||||
lv_obj_set_style_radius(c, theme::RADIUS, 0);
|
||||
lv_obj_set_style_pad_hor(c, 8, 0);
|
||||
lv_obj_set_style_pad_ver(c, 0, 0);
|
||||
lv_obj_set_flex_flow(c, LV_FLEX_FLOW_ROW);
|
||||
lv_obj_set_flex_align(c, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
||||
lv_obj_set_style_pad_column(c, 6, 0);
|
||||
lv_obj_t* n = label(c, num, THEME_FONT_BODY, theme::ACCENT);
|
||||
lv_obj_set_width(n, 18);
|
||||
lv_obj_t* box = lv_obj_create(c);
|
||||
lv_obj_remove_style_all(box);
|
||||
lv_obj_set_height(box, LV_SIZE_CONTENT);
|
||||
lv_obj_set_flex_grow(box, 1);
|
||||
lv_obj_set_flex_flow(box, LV_FLEX_FLOW_COLUMN);
|
||||
lv_obj_t* nm = label(box, name, THEME_FONT_BODY, col);
|
||||
lv_label_set_long_mode(nm, LV_LABEL_LONG_DOT);
|
||||
lv_obj_set_width(nm, LV_PCT(100));
|
||||
if (sub && sub[0]) {
|
||||
lv_obj_t* s = label(box, sub, THEME_FONT_SMALL, theme::TEXT_MUTED);
|
||||
lv_label_set_long_mode(s, LV_LABEL_LONG_DOT);
|
||||
lv_obj_set_width(s, LV_PCT(100));
|
||||
// One node of the chain on one line: a number, the name, and on the right
|
||||
// the link that reaches it (or why there is none). `tap` >= 0: the row is
|
||||
// tappable with that code (a hop's index, or ROW_TARGET).
|
||||
static lv_obj_t* routeRow(lv_obj_t* list, int h, const char* num, const char* name, uint32_t name_col,
|
||||
const char* right, uint32_t right_col, int tap) {
|
||||
lv_obj_t* r = lv_obj_create(list);
|
||||
styleSurface(r, theme::SURFACE);
|
||||
lv_obj_remove_flag(r, LV_OBJ_FLAG_SCROLLABLE);
|
||||
lv_obj_set_size(r, LV_PCT(100), h);
|
||||
lv_obj_set_style_radius(r, theme::RADIUS_SM, 0);
|
||||
lv_obj_set_style_pad_hor(r, 8, 0);
|
||||
lv_obj_set_style_pad_ver(r, 0, 0);
|
||||
lv_obj_set_flex_flow(r, LV_FLEX_FLOW_ROW);
|
||||
lv_obj_set_flex_align(r, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
||||
lv_obj_set_style_pad_column(r, 6, 0);
|
||||
if (tap >= 0) {
|
||||
lv_obj_add_flag(r, LV_OBJ_FLAG_CLICKABLE);
|
||||
lv_obj_set_style_bg_color(r, lv_color_hex(theme::SURFACE_2), LV_STATE_PRESSED);
|
||||
lv_obj_add_event_cb(r, onRouteRow, LV_EVENT_CLICKED, (void*)(uintptr_t)tap);
|
||||
}
|
||||
return c;
|
||||
lv_obj_t* n = label(r, num, THEME_FONT_BODY, theme::ACCENT);
|
||||
lv_obj_set_width(n, 14);
|
||||
lv_obj_t* nm = label(r, name, THEME_FONT_BODY, name_col);
|
||||
lv_label_set_long_mode(nm, LV_LABEL_LONG_DOT);
|
||||
lv_obj_set_width(nm, 1);
|
||||
lv_obj_set_flex_grow(nm, 1);
|
||||
if (right && right[0]) label(r, right, THEME_FONT_SMALL, right_col);
|
||||
return r;
|
||||
}
|
||||
|
||||
// Keep (the header's button, a toggle): restyled, the status line follows.
|
||||
void UITask::routeKeep() {
|
||||
PathEditor& R = _core->route;
|
||||
bool on = !R.pinned();
|
||||
bool now = R.setPinned(on);
|
||||
showToast(!on ? "The route is learned again" : now ? "Route kept" : "Kept once you save it");
|
||||
if (_route_keep_btn) styleSelected(_route_keep_btn, R.pinned());
|
||||
routeRebuild();
|
||||
}
|
||||
|
||||
// Node detail > Route.
|
||||
@@ -84,97 +109,162 @@ void UITask::showRoute(const uint8_t* pub_key) {
|
||||
buildRoute();
|
||||
}
|
||||
|
||||
// Keep in the header, the status line, the chain (rebuilt as the trace
|
||||
// goes), the actions at the foot.
|
||||
void UITask::buildRoute() {
|
||||
PathEditor& R = _core->route;
|
||||
lv_obj_t* body = newScreen("Route", true);
|
||||
_route_status = noteLabel(body, "", THEME_FONT_SMALL, theme::TEXT_MUTED);
|
||||
_route_list = scrollList(body);
|
||||
_route_keep_btn = _header ? headerButton(_header, UI_SYMBOL_TACK " Keep", onRouteKeep, 4, NULL) : nullptr;
|
||||
if (_route_keep_btn) styleSelected(_route_keep_btn, R.pinned());
|
||||
routeview::s_sel = -1;
|
||||
// The status line, with "Find where it stops" beside it after a trace with no reply.
|
||||
lv_obj_t* top = flexBox(body, LV_FLEX_FLOW_ROW);
|
||||
lv_obj_set_width(top, LV_PCT(100));
|
||||
lv_obj_set_flex_align(top, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
||||
lv_obj_set_style_pad_column(top, 6, 0);
|
||||
_route_status = noteLabel(top, "", THEME_FONT_SMALL, theme::TEXT_MUTED);
|
||||
lv_obj_set_width(_route_status, 1);
|
||||
lv_obj_set_flex_grow(_route_status, 1);
|
||||
_route_probe_row = pillButton(top, LV_SYMBOL_GPS " Find where", theme::ACCENT, onRouteAct, routeview::RT_PROBE);
|
||||
styleSelected(_route_probe_row, true);
|
||||
lv_obj_t* scroll = scrollList(body);
|
||||
lv_obj_set_style_pad_row(scroll, 4, 0);
|
||||
_route_list = flexBox(scroll, LV_FLEX_FLOW_COLUMN);
|
||||
lv_obj_set_width(_route_list, LV_PCT(100));
|
||||
lv_obj_set_style_pad_row(_route_list, 4, 0);
|
||||
|
||||
_route_note = noteLabel(scroll, "", THEME_FONT_SMALL, theme::TEXT_MUTED);
|
||||
|
||||
lv_obj_t* bar = buttonBar(body);
|
||||
barButton(bar, LV_SYMBOL_PLUS " Add", onRouteAct, routeview::RT_ADD);
|
||||
barButton(bar, UI_SYMBOL_MAP " Map", onRouteAct, routeview::RT_MAP);
|
||||
_route_trace_btn = barButton(bar, LV_SYMBOL_LOOP " Trace", onRouteAct, routeview::RT_TRACE, true);
|
||||
barButton(bar, LV_SYMBOL_OK " Save", onRouteAct, routeview::RT_SAVE);
|
||||
_route_pin_btn = barButton(bar, UI_SYMBOL_TACK " Keep", onRouteAct, routeview::RT_PIN, _core->route.pinned());
|
||||
_route_shown_state = 255;
|
||||
_route_save_btn = barButton(bar, LV_SYMBOL_SAVE " Save", onRouteAct, routeview::RT_SAVE);
|
||||
routeRebuild();
|
||||
}
|
||||
|
||||
// The rows and the line above them, from the editor's state.
|
||||
// What the chain shows: the state, the links with a result, a probe's step.
|
||||
uint32_t UITask::routeSig() {
|
||||
PathEditor& R = _core->route;
|
||||
return (uint32_t)R.state() | (uint32_t)R.links() << 4 | (uint32_t)R.reached() << 8 | (uint32_t)R.probing() << 12 |
|
||||
(uint32_t)R.edited() << 13 | (uint32_t)R.toNode() << 14 | (uint32_t)R.count() << 16;
|
||||
}
|
||||
|
||||
// The chain, from the editor's state: the repeaters and the node (this
|
||||
// device before them goes without saying), one line each with the link that
|
||||
// reaches it ("out / back" dB, coloured by
|
||||
// its weaker way). A tapped hop shows its move / remove buttons instead; a
|
||||
// tap on the node traces to it or not.
|
||||
void UITask::routeRebuild() {
|
||||
if (!_route_list || !_route_status) return;
|
||||
using namespace routeview;
|
||||
PathEditor& R = _core->route;
|
||||
lv_obj_clean(_route_list);
|
||||
const int n = R.count();
|
||||
const bool done = R.state() == PathEditor::DONE;
|
||||
char sub[48], a[12], b[12];
|
||||
|
||||
int16_t back = 0;
|
||||
sub[0] = '\0';
|
||||
if (done && R.snrBackX4(back)) { routeview::snrText(a, sizeof(a), back); snprintf(sub, sizeof(sub), "" LV_SYMBOL_LEFT " %s dB", a); }
|
||||
routeCard(_route_list, "", "This device", sub, theme::TEXT_MUTED);
|
||||
if (s_sel >= n) s_sel = -1;
|
||||
const bool probed = R.state() == PathEditor::PROBED;
|
||||
const int stop = probed ? R.reached() + 1 : 0; // the node that didn't answer the probe
|
||||
char right[40];
|
||||
uint32_t col;
|
||||
auto link = [&](int k) { // the link to node k, or why there's none
|
||||
int16_t o, b;
|
||||
right[0] = '\0';
|
||||
col = theme::TEXT_MUTED;
|
||||
if (R.linkSnrX4(k, o, b)) { linkText(right, sizeof(right), o, b); col = linkColour(o, b); }
|
||||
else if (k == stop) { snprintf(right, sizeof(right), "no answer"); col = theme::FAIL; }
|
||||
};
|
||||
|
||||
for (int i = 0; i < n; i++) {
|
||||
int16_t out = 0, ret = 0;
|
||||
sub[0] = '\0';
|
||||
if (done && R.hopSnrX4(i, out)) {
|
||||
routeview::snrText(a, sizeof(a), out);
|
||||
if (R.hopSnrX4(2 * n - i, ret)) {
|
||||
routeview::snrText(b, sizeof(b), ret);
|
||||
snprintf(sub, sizeof(sub), "" LV_SYMBOL_RIGHT " %s " LV_SYMBOL_LEFT " %s dB", a, b);
|
||||
} else {
|
||||
snprintf(sub, sizeof(sub), "" LV_SYMBOL_RIGHT " %s dB", a);
|
||||
}
|
||||
} else if (R.hop(i).known < 4) {
|
||||
snprintf(sub, sizeof(sub), "not a known contact");
|
||||
}
|
||||
char num[4];
|
||||
snprintf(num, sizeof(num), "%d", i + 1);
|
||||
lv_obj_t* c = routeCard(_route_list, num, R.hop(i).name, sub, theme::TEXT);
|
||||
if (i > 0) routeSquare(c, LV_SYMBOL_UP, routeview::OP_UP << 8 | i);
|
||||
if (i < n - 1) routeSquare(c, LV_SYMBOL_DOWN, routeview::OP_DOWN << 8 | i);
|
||||
routeSquare(c, LV_SYMBOL_CLOSE, routeview::OP_DEL << 8 | i);
|
||||
link(i + 1);
|
||||
if (!right[0] && R.hop(i).known < 4) snprintf(right, sizeof(right), "hash only");
|
||||
const bool sel = i == s_sel;
|
||||
lv_obj_t* r = routeRow(_route_list, 34, num, R.hop(i).name, theme::TEXT, sel ? NULL : right, col, i);
|
||||
if (sel) {
|
||||
if (i > 0) routeSquare(r, LV_SYMBOL_UP, OP_UP << 8 | i);
|
||||
if (i < n - 1) routeSquare(r, LV_SYMBOL_DOWN, OP_DOWN << 8 | i);
|
||||
routeSquare(r, LV_SYMBOL_CLOSE, OP_DEL << 8 | i);
|
||||
}
|
||||
}
|
||||
if (R.toNode()) {
|
||||
link(n + 1);
|
||||
if (probed && R.reached() == n && !right[0]) { snprintf(right, sizeof(right), "no answer"); col = theme::FAIL; }
|
||||
} else {
|
||||
snprintf(right, sizeof(right), "not traced");
|
||||
col = theme::TEXT_MUTED;
|
||||
}
|
||||
routeRow(_route_list, 34, "", R.targetName()[0] ? R.targetName() : "(unnamed)", theme::ACCENT, right, col,
|
||||
n > 0 ? ROW_TARGET : -1);
|
||||
|
||||
int16_t out = 0;
|
||||
sub[0] = '\0';
|
||||
if (done && R.hopSnrX4(n, out)) { routeview::snrText(a, sizeof(a), out); snprintf(sub, sizeof(sub), "" LV_SYMBOL_RIGHT " %s dB", a); }
|
||||
routeCard(_route_list, "", R.targetName()[0] ? R.targetName() : "(unnamed)", sub, theme::ACCENT);
|
||||
|
||||
const char* note = "";
|
||||
if (n == 0)
|
||||
noteLabel(_route_list, R.hasStoredPath()
|
||||
? "Direct: no repeaters between. Save with repeaters to route through them."
|
||||
: "No route stored, so messages are flooded. Add the repeaters the node should be reached through.",
|
||||
THEME_FONT_SMALL, theme::TEXT_MUTED);
|
||||
|
||||
note = R.hasStoredPath() && !R.edited()
|
||||
? "Direct: sent straight to the node. Add the repeaters to route through them."
|
||||
: "Add the repeaters the node is reached through, in order (Add, or tap them on the Map). "
|
||||
"Saved empty, messages go straight to the node.";
|
||||
else if (R.state() == PathEditor::IDLE && R.links() == 0)
|
||||
note = R.toNode() ? "Tap a hop to move or remove it. The trace goes to the node and back: tap it to stop at the last repeater."
|
||||
: "Tap a hop to move or remove it. The node is left out: only one that repeats can answer. Tap it to include it.";
|
||||
else if (R.links() > 0)
|
||||
note = "Out / back dB: how each one heard the one before it (this device first), and the other way.";
|
||||
setText(_route_note, note);
|
||||
lv_obj_set_flag(_route_note, LV_OBJ_FLAG_HIDDEN, !note[0]);
|
||||
lv_obj_set_flag(_route_probe_row, LV_OBJ_FLAG_HIDDEN, !R.canProbe());
|
||||
routeStatus();
|
||||
}
|
||||
|
||||
void UITask::routeStatus() {
|
||||
PathEditor& R = _core->route;
|
||||
char t[96];
|
||||
const int n = R.count();
|
||||
char t[112];
|
||||
switch (R.state()) {
|
||||
case PathEditor::RUNNING: snprintf(t, sizeof(t), "Tracing %d hops, out and back...", R.traceEntries()); break;
|
||||
case PathEditor::RUNNING:
|
||||
if (R.probing()) snprintf(t, sizeof(t), "Finding where it stops: to %s...", R.nodeName(R.links() + 1));
|
||||
else snprintf(t, sizeof(t), "Tracing %d node%s out and back...", R.chainNodes(), R.chainNodes() == 1 ? "" : "s");
|
||||
break;
|
||||
case PathEditor::DONE: {
|
||||
int16_t worst = 0;
|
||||
if (R.worstOutX4(worst)) snprintf(t, sizeof(t), "Heard back in %lu ms - weakest hop %.1f dB", (unsigned long)R.rttMs(), worst / 4.0f);
|
||||
if (R.worstX4(worst)) snprintf(t, sizeof(t), "Heard back in %lu ms, weakest link %.1f dB", (unsigned long)R.rttMs(), worst / 4.0f);
|
||||
else snprintf(t, sizeof(t), "Heard back in %lu ms", (unsigned long)R.rttMs());
|
||||
break;
|
||||
}
|
||||
case PathEditor::TIMEOUT: snprintf(t, sizeof(t), "No reply: a hop didn't answer, or its answer wasn't heard here"); break;
|
||||
case PathEditor::FAILED: snprintf(t, sizeof(t), "Can't trace: a repeater has no key known (add it from contacts)"); break;
|
||||
case PathEditor::TIMEOUT:
|
||||
if (n > 0) snprintf(t, sizeof(t), "No reply: one of them didn't answer");
|
||||
else snprintf(t, sizeof(t), "No reply. %s answers only if it repeats and hears this device", R.targetName());
|
||||
break;
|
||||
case PathEditor::PROBED:
|
||||
if (R.reached() < n)
|
||||
snprintf(t, sizeof(t), "Stops after %s: %s didn't answer", R.reached() ? R.nodeName(R.reached()) : "this device",
|
||||
R.nodeName(R.reached() + 1));
|
||||
else if (R.toNode())
|
||||
snprintf(t, sizeof(t), "Every repeater answered: %s didn't (it may not repeat)", R.targetName());
|
||||
else
|
||||
snprintf(t, sizeof(t), "Every repeater answered this time");
|
||||
break;
|
||||
case PathEditor::FAILED:
|
||||
switch (R.failure()) {
|
||||
case PathEditor::FAIL_NO_KEY: snprintf(t, sizeof(t), "Can't trace: a repeater has no key known (add it from contacts)"); break;
|
||||
case PathEditor::FAIL_BUSY: snprintf(t, sizeof(t), "A ping is on its way: try again in a moment"); break;
|
||||
case PathEditor::FAIL_EMPTY: snprintf(t, sizeof(t), "Nothing to trace: add a repeater, or trace to the node"); break;
|
||||
default: snprintf(t, sizeof(t), "The trace couldn't be sent"); break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
snprintf(t, sizeof(t), "Route to %s: %d repeater%s%s", R.targetName(), R.count(), R.count() == 1 ? "" : "s",
|
||||
R.pinned() ? " (kept)" : "");
|
||||
if (R.edited()) snprintf(t, sizeof(t), "%d repeater%s, not saved yet", n, n == 1 ? "" : "s");
|
||||
else if (!R.hasStoredPath()) snprintf(t, sizeof(t), "No route stored: messages are flooded");
|
||||
else snprintf(t, sizeof(t), "Stored route: %d repeater%s%s", n, n == 1 ? "" : "s", R.pinned() ? ", kept" : "");
|
||||
}
|
||||
setText(_route_status, t);
|
||||
if (_route_trace_btn) setText(lv_obj_get_child(_route_trace_btn, 0), R.state() == PathEditor::RUNNING ? LV_SYMBOL_CLOSE " Stop" : LV_SYMBOL_LOOP " Trace");
|
||||
_route_shown_state = R.state();
|
||||
if (_route_save_btn) barButtonOn(_route_save_btn, R.edited());
|
||||
_route_shown = routeSig();
|
||||
}
|
||||
|
||||
// From loop() on SCR_ROUTE: a running trace's reply or timeout.
|
||||
// From loop() on SCR_ROUTE: a running trace's reply or timeout, a probe's steps.
|
||||
void UITask::routePoll() {
|
||||
PathEditor& R = _core->route;
|
||||
R.poll();
|
||||
if (R.state() != _route_shown_state) routeRebuild();
|
||||
_core->route.poll();
|
||||
if (routeSig() != _route_shown) routeRebuild();
|
||||
}
|
||||
|
||||
void UITask::routeAct(uint8_t act) {
|
||||
@@ -182,6 +272,7 @@ void UITask::routeAct(uint8_t act) {
|
||||
switch (act) {
|
||||
case routeview::RT_ADD:
|
||||
R.cancelTrace();
|
||||
if (R.full()) { showToast("The route is full"); break; }
|
||||
showRoutePick();
|
||||
break;
|
||||
case routeview::RT_MAP:
|
||||
@@ -191,24 +282,20 @@ void UITask::routeAct(uint8_t act) {
|
||||
routeMapFrame();
|
||||
break;
|
||||
case routeview::RT_TRACE:
|
||||
if (R.state() == PathEditor::RUNNING) { R.cancelTrace(); routeRebuild(); break; }
|
||||
if (R.trace()) {
|
||||
_next_route_ms = millis() + 200;
|
||||
routeRebuild();
|
||||
} else if (R.state() == PathEditor::FAILED) {
|
||||
routeRebuild();
|
||||
} else {
|
||||
showToast("Busy, try again");
|
||||
}
|
||||
if (R.state() == PathEditor::RUNNING) R.cancelTrace();
|
||||
else if (R.trace()) _next_route_ms = millis() + 200;
|
||||
routeRebuild();
|
||||
break;
|
||||
case routeview::RT_PIN: // kept: not replaced by a path heard, nor dropped after a failed send
|
||||
R.setPinned(!R.pinned());
|
||||
barButtonOn(_route_pin_btn, R.pinned());
|
||||
showToast(R.pinned() ? (R.hasStoredPath() ? "Route kept" : "Kept once you save it") : "Route is learned again");
|
||||
case routeview::RT_PROBE:
|
||||
if (R.probe()) _next_route_ms = millis() + 200;
|
||||
routeRebuild();
|
||||
break;
|
||||
case routeview::RT_PIN:
|
||||
routeKeep();
|
||||
break;
|
||||
case routeview::RT_SAVE:
|
||||
if (R.count() == 0) { showToast("Add a repeater first (Reset path floods)"); break; }
|
||||
showToast(R.save() ? "Route saved" : "Can't save this route");
|
||||
if (!R.save()) { showToast("Can't save this route"); break; }
|
||||
showToast(R.count() ? (R.pinned() ? "Route saved and kept" : "Route saved") : "Saved: direct to the node");
|
||||
routeRebuild();
|
||||
break;
|
||||
}
|
||||
@@ -217,9 +304,14 @@ void UITask::routeAct(uint8_t act) {
|
||||
void UITask::routeOp(int code) {
|
||||
PathEditor& R = _core->route;
|
||||
int i = code & 0xFF, op = code >> 8;
|
||||
if (op == routeview::OP_UP) R.move(i, -1);
|
||||
else if (op == routeview::OP_DOWN) R.move(i, +1);
|
||||
else if (op == routeview::OP_DEL) R.remove(i);
|
||||
int& sel = routeview::s_sel;
|
||||
if (op == routeview::OP_SEL) {
|
||||
if (i == routeview::ROW_TARGET) R.setToNode(!R.toNode());
|
||||
else sel = sel == i ? -1 : i;
|
||||
}
|
||||
else if (op == routeview::OP_UP) { if (R.move(i, -1)) sel = i - 1; }
|
||||
else if (op == routeview::OP_DOWN) { if (R.move(i, +1)) sel = i + 1; }
|
||||
else if (op == routeview::OP_DEL) { R.remove(i); sel = -1; }
|
||||
routeRebuild();
|
||||
}
|
||||
|
||||
@@ -272,7 +364,7 @@ void UITask::routePick(int row) {
|
||||
if (!the_mesh.getContactByIdx(routeview::s_pick[row].idx, c)) return;
|
||||
PathEditor& R = _core->route;
|
||||
if (R.full()) { showToast("The route is full"); return; }
|
||||
if (!R.addRepeater(c.id.pub_key)) { showToast("That repeater is already the last hop"); return; }
|
||||
if (!R.addRepeater(c.id.pub_key)) { showToast("Already the last hop, or the node itself"); return; }
|
||||
_screen = SCR_ROUTE;
|
||||
_nav_back = true;
|
||||
buildRoute();
|
||||
@@ -289,7 +381,7 @@ void UITask::routeMapTap(const uint8_t* pub_key, uint8_t type) {
|
||||
int at = R.indexOf(pub_key);
|
||||
if (at >= 0) R.remove(at);
|
||||
else if (R.full()) { showToast("The route is full"); return; }
|
||||
else if (!R.addRepeater(pub_key)) { showToast("That repeater is already the last hop"); return; }
|
||||
else if (!R.addRepeater(pub_key)) { showToast("Already the last hop, or the node itself"); return; }
|
||||
routeMapRefresh();
|
||||
}
|
||||
|
||||
|
||||
@@ -117,9 +117,11 @@ public:
|
||||
void buildRoute();
|
||||
void routeRebuild();
|
||||
void routeStatus();
|
||||
uint32_t routeSig();
|
||||
void routePoll();
|
||||
void routeAct(uint8_t act);
|
||||
void routeOp(int code);
|
||||
void routeKeep();
|
||||
void showRoutePick();
|
||||
void buildRoutePick();
|
||||
void routePick(int row);
|
||||
@@ -362,6 +364,8 @@ public:
|
||||
// Kept for main.cpp's sim hooks (ui-new API).
|
||||
void openContactDM(const ContactInfo& ci) { openDM(ci.id.pub_key); }
|
||||
void openAdminFor(const ContactInfo& ci, bool from_picker) { (void)from_picker; openAdmin(ci.id.pub_key); }
|
||||
void openRouteFor(const uint8_t* pub_key) { showRoute(pub_key); }
|
||||
void openMessagesList() { showChats(); } // sim harness
|
||||
|
||||
private:
|
||||
enum Screen : uint8_t { SCR_HOME, SCR_CHATS, SCR_CONTACTS, SCR_THREAD, SCR_SETTINGS, SCR_NEARBY, SCR_NODE, SCR_MAP, SCR_WIFI, SCR_SETTINGS_NAV, SCR_CLOCK, SCR_RADIO, SCR_CHANNEL_EDIT, SCR_ADMIN, SCR_BOT, SCR_DIAG, SCR_COMPASS, SCR_SCOPES, SCR_REPEATER, SCR_MELODY, SCR_QUICK, SCR_ADMIN_PICK, SCR_OTA, SCR_STORAGE, SCR_GPS, SCR_BATT, SCR_ROUTE, SCR_ROUTE_PICK };
|
||||
@@ -631,8 +635,11 @@ private:
|
||||
lv_obj_t* _route_status = nullptr; // Route screen (RouteScreen.h)
|
||||
lv_obj_t* _route_list = nullptr;
|
||||
lv_obj_t* _route_trace_btn = nullptr;
|
||||
lv_obj_t* _route_pin_btn = nullptr;
|
||||
uint8_t _route_shown_state = 255;
|
||||
lv_obj_t* _route_save_btn = nullptr;
|
||||
lv_obj_t* _route_probe_row = nullptr; // "Find where it stops", after a trace with no reply
|
||||
lv_obj_t* _route_note = nullptr;
|
||||
lv_obj_t* _route_keep_btn = nullptr; // header: Keep (accent while kept)
|
||||
uint32_t _route_shown = 0xFFFFFFFF; // what routeRebuild() drew (routeSig())
|
||||
uint32_t _next_route_ms = 0;
|
||||
bool _route_pick = false; // the nodes map taps repeaters into the route
|
||||
lv_obj_t* _route_bar = nullptr;
|
||||
|
||||
@@ -839,6 +839,16 @@ class MessagesScreen : public UIScreen {
|
||||
_num_channels = chanctl::order(p, _history, _channel_indices, p && p->ch_fav_only);
|
||||
}
|
||||
|
||||
// Into the channel list, sorted afresh (a "Newest" order follows the last
|
||||
// message), the cursor on channel `keep_ch` (a slot) wherever it now is.
|
||||
void enterChannelList(int keep_ch) {
|
||||
buildChannelList();
|
||||
for (int i = 0; i < _num_channels; i++)
|
||||
if (_channel_indices[i] == keep_ch) { _channel_sel = i; break; }
|
||||
if (_channel_sel > _num_channels) _channel_sel = _num_channels; // the Add row at most
|
||||
_phase = CHANNEL_PICK;
|
||||
}
|
||||
|
||||
// Advance one of the contact menu's value rows. dir is +1 for RIGHT and for
|
||||
// Enter (which PopupMenu reports as VALUE_NEXT on a value row), -1 for LEFT.
|
||||
void cycleContactCtxValue(int sel, int dir) {
|
||||
@@ -1953,7 +1963,7 @@ public:
|
||||
}
|
||||
if (c == KEY_ENTER) {
|
||||
if (_mode_sel == 1) {
|
||||
_phase = CHANNEL_PICK;
|
||||
enterChannelList(_channel_sel < _num_channels ? _channel_indices[_channel_sel] : -1);
|
||||
} else {
|
||||
_room_mode = (_mode_sel == 2);
|
||||
if (_room_mode) _task->clearRoomUnread();
|
||||
@@ -2448,7 +2458,7 @@ public:
|
||||
}
|
||||
if (c == KEY_CANCEL) {
|
||||
if (_direct_entry) { _direct_entry = false; _task->gotoHomeScreen(); }
|
||||
else { _phase = CHANNEL_PICK; }
|
||||
else { enterChannelList(_sel_channel_idx); }
|
||||
return true;
|
||||
}
|
||||
// Newest (index 0) now renders at the bottom, oldest at the top (see the
|
||||
|
||||
@@ -7,10 +7,11 @@
|
||||
|
||||
// ── Path (Nodes > a contact > Path) ───────────────────────────────────────────
|
||||
// The repeaters between this node and a contact as a list: edit it, trace it
|
||||
// out and back (the SNR of every hop), save it as the contact's route. The
|
||||
// list, the trace and the save are the UI Core's PathEditor (`core().route`);
|
||||
// ui-lvgl's Route screen is a view over the same. Picking a repeater to add
|
||||
// hands the Nodes list over for a moment (NearbyScreen: `_route_pick`).
|
||||
// out and back (each link's signal both ways), find where a route stops,
|
||||
// save it as the contact's route. The list, the trace and the save are the UI
|
||||
// Core's PathEditor (`core().route`); ui-lvgl's Route screen is a view over
|
||||
// the same. Picking a repeater to add hands the Nodes list over for a moment
|
||||
// (NearbyScreen: `_route_pick`).
|
||||
class RouteView {
|
||||
UITask* _task = nullptr;
|
||||
bool _active = false;
|
||||
@@ -18,11 +19,28 @@ class RouteView {
|
||||
int _sel = 0, _scroll = 0;
|
||||
PopupMenu _menu; // one hop: up / down / remove
|
||||
int _menu_hop = 0;
|
||||
uint8_t _seen_state = PathEditor::IDLE; // a result's alert, once
|
||||
uint8_t _sel_kind = 0xFF; // the action row under the cursor, kept as rows come and go
|
||||
|
||||
enum Row : uint8_t { R_HOP, R_NODE, R_ADD, R_TRACE, R_PROBE, R_TO_NODE, R_SAVE, R_KEEP };
|
||||
|
||||
PathEditor& R() { return _task->core().route; }
|
||||
// Rows: the hops, Add, Trace, Save, Keep.
|
||||
int rows() { return R().count() + 4; }
|
||||
int addRow() { return R().count(); }
|
||||
// The rows: the hops, the node, then the actions (Find break only after a
|
||||
// trace with no reply).
|
||||
int rows(Row* out) {
|
||||
PathEditor& r = R();
|
||||
int k = 0;
|
||||
for (int i = 0; i < r.count(); i++) out[k++] = R_HOP;
|
||||
out[k++] = R_NODE;
|
||||
out[k++] = R_ADD;
|
||||
out[k++] = R_TRACE;
|
||||
if (r.canProbe()) out[k++] = R_PROBE;
|
||||
if (r.count() > 0) out[k++] = R_TO_NODE; // with no repeaters the trace is to the node
|
||||
out[k++] = R_SAVE;
|
||||
out[k++] = R_KEEP;
|
||||
return k;
|
||||
}
|
||||
static const int ROWS_MAX = PathEditor::MAX_HOPS + 7;
|
||||
|
||||
void openHopMenu(int i) {
|
||||
_menu_hop = i;
|
||||
@@ -32,6 +50,42 @@ class RouteView {
|
||||
_menu.addItem("Remove");
|
||||
}
|
||||
|
||||
// A link's signal, the weaker way rounded: "6/4" (out/back dB).
|
||||
static void linkText(char* out, size_t n, int16_t o, int16_t b) {
|
||||
snprintf(out, n, "%d/%d", (int)lroundf(o / 4.0f), (int)lroundf(b / 4.0f));
|
||||
}
|
||||
|
||||
// What a result means, said once when it comes.
|
||||
void announce() {
|
||||
PathEditor& r = R();
|
||||
if (r.state() == _seen_state) return;
|
||||
_seen_state = r.state();
|
||||
char t[48];
|
||||
switch (r.state()) {
|
||||
case PathEditor::DONE: {
|
||||
int16_t w = 0;
|
||||
if (r.worstX4(w)) snprintf(t, sizeof(t), "Weakest %d dB", (int)lroundf(w / 4.0f));
|
||||
else return;
|
||||
break;
|
||||
}
|
||||
case PathEditor::TIMEOUT:
|
||||
snprintf(t, sizeof(t), "%s", r.count() ? "No reply: Find break" : "No reply");
|
||||
break;
|
||||
case PathEditor::PROBED:
|
||||
if (r.reached() < r.count()) snprintf(t, sizeof(t), "Stops at %.14s", r.nodeName(r.reached() + 1));
|
||||
else if (r.toNode()) snprintf(t, sizeof(t), "Node not repeating?");
|
||||
else snprintf(t, sizeof(t), "All answered");
|
||||
break;
|
||||
case PathEditor::FAILED:
|
||||
snprintf(t, sizeof(t), "%s", r.failure() == PathEditor::FAIL_NO_KEY ? "Repeater key unknown"
|
||||
: r.failure() == PathEditor::FAIL_BUSY ? "Busy, try again"
|
||||
: r.failure() == PathEditor::FAIL_EMPTY ? "Nothing to trace" : "Send failed");
|
||||
break;
|
||||
default: return;
|
||||
}
|
||||
_task->showAlert(t, 1500);
|
||||
}
|
||||
|
||||
public:
|
||||
bool active() const { return _active; }
|
||||
bool takePick() { bool p = _pick; _pick = false; return p; }
|
||||
@@ -43,9 +97,16 @@ public:
|
||||
_pick = false;
|
||||
_sel = _scroll = 0;
|
||||
_menu.active = false;
|
||||
_seen_state = PathEditor::IDLE;
|
||||
_sel_kind = 0xFF;
|
||||
return true;
|
||||
}
|
||||
void show() { _active = true; } // back from picking a repeater: the list as it was
|
||||
// Back from picking a repeater: the cursor on Add, for the next one.
|
||||
void show() {
|
||||
_active = true;
|
||||
_sel = R().count() + 1;
|
||||
_sel_kind = R_ADD;
|
||||
}
|
||||
void close() {
|
||||
if (_task) R().cancelTrace();
|
||||
_active = false;
|
||||
@@ -55,31 +116,48 @@ public:
|
||||
int render(DisplayDriver& display) {
|
||||
PathEditor& r = R();
|
||||
r.poll();
|
||||
announce();
|
||||
const int n = r.count();
|
||||
char title[32];
|
||||
switch (r.state()) {
|
||||
case PathEditor::RUNNING: snprintf(title, sizeof(title), "Tracing..."); break;
|
||||
case PathEditor::DONE: snprintf(title, sizeof(title), "Path %lums", (unsigned long)r.rttMs()); break;
|
||||
case PathEditor::TIMEOUT: snprintf(title, sizeof(title), "Path: no reply"); break;
|
||||
case PathEditor::FAILED: snprintf(title, sizeof(title), "Path: no key"); break;
|
||||
default: snprintf(title, sizeof(title), "Path: %s", r.targetName());
|
||||
case PathEditor::RUNNING:
|
||||
if (r.probing()) snprintf(title, sizeof(title), "Probe %d/%d", r.links() + 1, n);
|
||||
else snprintf(title, sizeof(title), "Tracing...");
|
||||
break;
|
||||
case PathEditor::DONE: snprintf(title, sizeof(title), "OK %lums", (unsigned long)r.rttMs()); break;
|
||||
case PathEditor::TIMEOUT: snprintf(title, sizeof(title), "No reply"); break;
|
||||
case PathEditor::PROBED: snprintf(title, sizeof(title), "Reached %d/%d", r.reached(), n); break;
|
||||
case PathEditor::FAILED: snprintf(title, sizeof(title), "Can't trace"); break;
|
||||
default: snprintf(title, sizeof(title), "%s%s", r.edited() ? "*" : "", r.targetName());
|
||||
}
|
||||
drawScreenHeader(display, title, -1, 0, true, false);
|
||||
const bool done = r.state() == PathEditor::DONE;
|
||||
drawList(display, rows(), _sel, _scroll, [&](int idx, int y, bool sel, int reserve) {
|
||||
Row kind[ROWS_MAX];
|
||||
const int nrows = rows(kind);
|
||||
followSelection(kind, nrows);
|
||||
const int stop = r.state() == PathEditor::PROBED ? r.reached() + 1 : 0; // the node that didn't answer
|
||||
drawList(display, nrows, _sel, _scroll, [&](int idx, int y, bool sel, int reserve) {
|
||||
drawRowSelection(display, y, sel, reserve);
|
||||
char left[40], right[16] = "";
|
||||
if (idx < n) {
|
||||
snprintf(left, sizeof(left), "%d %s", idx + 1, r.hop(idx).name);
|
||||
int16_t o, b;
|
||||
if (done && r.hopSnrX4(idx, o) && r.hopSnrX4(2 * n - idx, b)) snprintf(right, sizeof(right), "%d/%d", (int)lroundf(o / 4.0f), (int)lroundf(b / 4.0f));
|
||||
else if (r.hop(idx).known < 4) snprintf(right, sizeof(right), "?");
|
||||
} else {
|
||||
const int a = idx - n; // 0 Add, 1 Trace, 2 Save
|
||||
if (a == 0) snprintf(left, sizeof(left), "+ Add repeater");
|
||||
else if (a == 1) snprintf(left, sizeof(left), "%s", r.state() == PathEditor::RUNNING ? "Stop trace" : "Trace");
|
||||
else if (a == 2) snprintf(left, sizeof(left), "Save path");
|
||||
else snprintf(left, sizeof(left), "Keep path: %s", r.pinned() ? "ON" : "OFF");
|
||||
int16_t o, b;
|
||||
switch (kind[idx]) {
|
||||
case R_HOP:
|
||||
snprintf(left, sizeof(left), "%d %s", idx + 1, r.hop(idx).name);
|
||||
if (r.linkSnrX4(idx + 1, o, b)) linkText(right, sizeof(right), o, b);
|
||||
else if (idx + 1 == stop) snprintf(right, sizeof(right), "x");
|
||||
else if (r.hop(idx).known < 4) snprintf(right, sizeof(right), "?");
|
||||
break;
|
||||
case R_NODE:
|
||||
snprintf(left, sizeof(left), "> %s", r.targetName());
|
||||
if (!r.toNode()) snprintf(right, sizeof(right), "-");
|
||||
else if (r.linkSnrX4(n + 1, o, b)) linkText(right, sizeof(right), o, b);
|
||||
else if (stop == n + 1) snprintf(right, sizeof(right), "x");
|
||||
break;
|
||||
case R_ADD: snprintf(left, sizeof(left), "+ Add repeater"); break;
|
||||
case R_TRACE: snprintf(left, sizeof(left), "%s", r.state() == PathEditor::RUNNING ? "Stop" : "Trace"); break;
|
||||
case R_PROBE: snprintf(left, sizeof(left), "Find break"); break;
|
||||
case R_TO_NODE: snprintf(left, sizeof(left), "To node"); snprintf(right, sizeof(right), "%s", r.toNode() ? "ON" : "OFF"); break;
|
||||
case R_SAVE: snprintf(left, sizeof(left), "%s", n ? "Save path" : "Save direct"); break;
|
||||
case R_KEEP: snprintf(left, sizeof(left), "Keep path"); snprintf(right, sizeof(right), "%s", r.pinned() ? "ON" : "OFF"); break;
|
||||
}
|
||||
const int rw = right[0] ? display.getTextWidth(right) + display.getCharWidth() : 0;
|
||||
display.drawTextEllipsized(2, y, display.width() - reserve - 4 - rw, left, sel);
|
||||
@@ -99,44 +177,73 @@ public:
|
||||
auto res = _menu.handleInput(c);
|
||||
if (res == PopupMenu::SELECTED) {
|
||||
int i = _menu.selectedIndex();
|
||||
if (i == 0) { r.move(_menu_hop, -1); if (_sel > 0) _sel--; }
|
||||
else if (i == 1) { r.move(_menu_hop, +1); if (_sel < r.count() - 1) _sel++; }
|
||||
if (i == 0) { if (r.move(_menu_hop, -1)) _sel = _menu_hop - 1; }
|
||||
else if (i == 1) { if (r.move(_menu_hop, +1)) _sel = _menu_hop + 1; }
|
||||
else r.remove(_menu_hop);
|
||||
if (_sel >= rows()) _sel = rows() - 1;
|
||||
_menu.active = false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
Row kind[ROWS_MAX];
|
||||
const int nrows = rows(kind);
|
||||
if (c == KEY_CANCEL) { close(); return true; }
|
||||
if (c == KEY_UP) { _sel = _sel > 0 ? _sel - 1 : rows() - 1; return true; }
|
||||
if (c == KEY_DOWN) { _sel = _sel < rows() - 1 ? _sel + 1 : 0; return true; }
|
||||
const int n = r.count();
|
||||
if (_sel < n && (keyIsPrev(c) || keyIsNext(c))) { // reorder in place
|
||||
int dir = keyIsNext(c) ? 1 : -1;
|
||||
int to = _sel + dir;
|
||||
if (to >= 0 && to < n) { r.move(_sel, dir); _sel = to; }
|
||||
if (c == KEY_UP) { _sel = _sel > 0 ? _sel - 1 : nrows - 1; _sel_kind = kind[_sel]; return true; }
|
||||
if (c == KEY_DOWN) { _sel = _sel < nrows - 1 ? _sel + 1 : 0; _sel_kind = kind[_sel]; return true; }
|
||||
if (_sel >= nrows) _sel = nrows - 1;
|
||||
const Row k = kind[_sel];
|
||||
if (keyIsPrev(c) || keyIsNext(c)) {
|
||||
const int dir = keyIsNext(c) ? 1 : -1;
|
||||
if (k == R_HOP) { if (r.move(_sel, dir)) _sel += dir; } // reorder in place
|
||||
else if (k == R_TO_NODE) r.setToNode(!r.toNode());
|
||||
else if (k == R_KEEP) toggleKeep();
|
||||
return true;
|
||||
}
|
||||
if (c != KEY_ENTER && c != KEY_CONTEXT_MENU) return true;
|
||||
if (_sel < n) { openHopMenu(_sel); return true; }
|
||||
switch (_sel - n) {
|
||||
case 0:
|
||||
switch (k) {
|
||||
case R_HOP: openHopMenu(_sel); break;
|
||||
case R_NODE: break;
|
||||
case R_ADD:
|
||||
if (r.full()) _task->showAlert("Path is full", 1000);
|
||||
else { r.cancelTrace(); _pick = true; _active = false; }
|
||||
break;
|
||||
case 1:
|
||||
case R_TRACE:
|
||||
if (r.state() == PathEditor::RUNNING) r.cancelTrace();
|
||||
else if (!r.trace() && r.state() != PathEditor::FAILED) _task->showAlert("Busy", 800);
|
||||
else { _seen_state = PathEditor::RUNNING; r.trace(); }
|
||||
break;
|
||||
case 2:
|
||||
if (r.count() == 0) _task->showAlert("Add a repeater", 1000);
|
||||
else _task->showAlert(r.save() ? "Path saved" : "Can't save", 1000);
|
||||
case R_PROBE:
|
||||
_seen_state = PathEditor::RUNNING;
|
||||
r.probe();
|
||||
break;
|
||||
default: // Keep: not replaced by a path heard, nor dropped after a failed send
|
||||
r.setPinned(!r.pinned());
|
||||
case R_TO_NODE: r.setToNode(!r.toNode()); break;
|
||||
case R_SAVE:
|
||||
if (!r.save()) _task->showAlert("Can't save", 1000);
|
||||
else _task->showAlert(r.count() ? "Path saved" : "Saved: direct", 1000);
|
||||
break;
|
||||
case R_KEEP: toggleKeep(); break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
// The cursor stays on the action it was on when a row before it comes or
|
||||
// goes (Find break after a trace with no reply); from Find break, once
|
||||
// it's gone, to Trace.
|
||||
void followSelection(const Row* kind, int nrows) {
|
||||
if (_sel >= nrows) _sel = nrows - 1;
|
||||
if (_sel_kind != 0xFF && _sel_kind > R_NODE && kind[_sel] != _sel_kind) {
|
||||
int at = -1;
|
||||
for (int i = 0; i < nrows && at < 0; i++) if (kind[i] == _sel_kind) at = i;
|
||||
for (int i = 0; i < nrows && at < 0; i++) if (_sel_kind == R_PROBE && kind[i] == R_TRACE) at = i;
|
||||
if (at >= 0) _sel = at;
|
||||
}
|
||||
_sel_kind = kind[_sel];
|
||||
}
|
||||
|
||||
void toggleKeep() {
|
||||
PathEditor& r = R();
|
||||
bool now = r.setPinned(!r.pinned());
|
||||
if (r.pinned() && !now) _task->showAlert("Kept once saved", 1000);
|
||||
}
|
||||
};
|
||||
|
||||
// ── Nearby Nodes ──────────────────────────────────────────────────────────────
|
||||
@@ -1113,6 +1220,16 @@ public:
|
||||
return (mq_delay > 0 && mq_delay < ret) ? mq_delay : ret;
|
||||
}
|
||||
|
||||
// Path / trace for a contact, from outside the list (the sim harness).
|
||||
bool openRoute(const uint8_t* pub_key) {
|
||||
int i = findContact(pub_key);
|
||||
if (i < 0 || !_route.open(_task, pub_key)) return false;
|
||||
_sel = i;
|
||||
_detail = true;
|
||||
memcpy(_route_key, pub_key, PUB_KEY_SIZE);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool handleInput(char c) override {
|
||||
// ── path view: modal; Add hands the Nodes list over for one repeater ──────
|
||||
if (_route.active()) {
|
||||
|
||||
@@ -256,6 +256,10 @@ void UITask::openAdminFor(const ContactInfo& ci, bool from_picker) {
|
||||
setCurrScreen(admin_screen); // runs AdminScreen::onShow()'s reset first
|
||||
((AdminScreen*)admin_screen)->startFor(ci, from_picker);
|
||||
}
|
||||
void UITask::openRouteFor(const uint8_t* pub_key) {
|
||||
setCurrScreen(nearby_screen); // its onShow() reset first
|
||||
((NearbyScreen*)nearby_screen)->openRoute(pub_key);
|
||||
}
|
||||
void UITask::gotoDashboardConfig() { setCurrScreen(dashboard_config); }
|
||||
void UITask::gotoTrailScreen() { setCurrScreen(trail_screen); }
|
||||
void UITask::gotoCompassScreen() { setCurrScreen(compass_screen); }
|
||||
|
||||
@@ -329,6 +329,8 @@ public:
|
||||
void gotoBotScreen();
|
||||
void pickAdminTarget(); // Admin is remote-only: open Nodes to pick a repeater/room
|
||||
void openAdminFor(const ContactInfo& ci, bool from_picker); // canonical Admin entry for a specific target (Nodes' Hold-Enter menu or the picker above)
|
||||
void openRouteFor(const uint8_t* pub_key); // Nodes > a contact > Path / trace (sim harness)
|
||||
void openMessagesList() { gotoMessagesScreen(); } // sim harness
|
||||
void gotoNearbyScreen();
|
||||
void gotoDashboardConfig();
|
||||
void gotoAutoAdvertScreen();
|
||||
|
||||
Reference in New Issue
Block a user