feat(route): trace per link, to the node or the last repeater, find where it stops; channel order re-sorts on entry

Core: PathEditor results are links (node k hearing k-1 and back); toNode()
off traces only the repeaters (a companion answers only with repeat on);
probe() traces to each repeater in turn after no reply; failures carry a
reason; an empty list saves "direct". PingEngine takes over a slot left past
its timeout. A kept route: the dropped heard path isn't announced to the app
nor bumps lastmod; an app update keeps the flag only if it leaves the route.
Marker boxes sized for every dot and name (overflow).

ui-lvgl Route: one line per node with out / back dB coloured by quality, tap
a hop to move / remove, tap the node to include it, Keep in the header, Find
where beside a no-reply status. ui-new Path: To node / Find break rows,
result alerts, cursor kept on its action.

Channels: ui-new re-sorts the list on entering it, cursor on the same channel.
Docs: Path and trace, Channel order. Sim hooks: open route, add channel,
open messages.

Checked in the browser sim (L2 + ui-new peer + repeater); not on hardware.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-10-14 11:20:55 +02:00
co-authored by Claude Opus 5.5
parent 24dd025086
commit 120ddfc830
17 changed files with 701 additions and 256 deletions
+9 -2
View File
@@ -117,9 +117,11 @@ public:
void buildRoute();
void routeRebuild();
void routeStatus();
uint32_t routeSig();
void routePoll();
void routeAct(uint8_t act);
void routeOp(int code);
void routeKeep();
void showRoutePick();
void buildRoutePick();
void routePick(int row);
@@ -362,6 +364,8 @@ public:
// Kept for main.cpp's sim hooks (ui-new API).
void openContactDM(const ContactInfo& ci) { openDM(ci.id.pub_key); }
void openAdminFor(const ContactInfo& ci, bool from_picker) { (void)from_picker; openAdmin(ci.id.pub_key); }
void openRouteFor(const uint8_t* pub_key) { showRoute(pub_key); }
void openMessagesList() { showChats(); } // sim harness
private:
enum Screen : uint8_t { SCR_HOME, SCR_CHATS, SCR_CONTACTS, SCR_THREAD, SCR_SETTINGS, SCR_NEARBY, SCR_NODE, SCR_MAP, SCR_WIFI, SCR_SETTINGS_NAV, SCR_CLOCK, SCR_RADIO, SCR_CHANNEL_EDIT, SCR_ADMIN, SCR_BOT, SCR_DIAG, SCR_COMPASS, SCR_SCOPES, SCR_REPEATER, SCR_MELODY, SCR_QUICK, SCR_ADMIN_PICK, SCR_OTA, SCR_STORAGE, SCR_GPS, SCR_BATT, SCR_ROUTE, SCR_ROUTE_PICK };
@@ -631,8 +635,11 @@ private:
lv_obj_t* _route_status = nullptr; // Route screen (RouteScreen.h)
lv_obj_t* _route_list = nullptr;
lv_obj_t* _route_trace_btn = nullptr;
lv_obj_t* _route_pin_btn = nullptr;
uint8_t _route_shown_state = 255;
lv_obj_t* _route_save_btn = nullptr;
lv_obj_t* _route_probe_row = nullptr; // "Find where it stops", after a trace with no reply
lv_obj_t* _route_note = nullptr;
lv_obj_t* _route_keep_btn = nullptr; // header: Keep (accent while kept)
uint32_t _route_shown = 0xFFFFFFFF; // what routeRebuild() drew (routeSig())
uint32_t _next_route_ms = 0;
bool _route_pick = false; // the nodes map taps repeaters into the route
lv_obj_t* _route_bar = nullptr;