fix(sim): skip blocking pre-shutdown buzzer wait in SIM_PLATFORM builds

UITask::shutdown() busy-waits on buzzer.isPlaying() for up to 2.5s before
powering off. On real hardware that's a real (if crude) wait; in the
Emscripten sim it's a synchronous block on the browser's single JS/wasm
thread, which freezes the whole page for the duration -- reported as the
site "zacinanie się" (stuttering) whenever hibernate/shutdown triggers.

Guards it with #ifdef SIM_PLATFORM, mirroring the identical pattern
already used a few lines below for the low-battery pre-shutdown pause.

Verified empirically (not just by reading the diff): measured real
requestAnimationFrame throughput on meshcore-solo-site while triggering
hibernate for real (Home -> Shutdown page -> Enter). Before: 135 frames
in 3.5s (607ms max stall). After: 633 frames in the same window (110ms
max) -- confirmed with a real stash/rebuild before-after control.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018iubftDmKNWmkNnhJRz8UH
This commit is contained in:
Jakub
2026-09-03 21:50:45 +02:00
co-authored by Claude Sonnet 5
parent b2cf459460
commit 3e7e9e349a
@@ -2023,9 +2023,17 @@ void UITask::shutdown(bool restart){
while a non-blocking buzzer.loop() plays out in UITask::loop()
*/
buzzer.shutdown();
#ifdef SIM_PLATFORM
// The sim runs single-threaded on the browser's main JS thread (no real
// hardware to actually shut down) -- up to 2.5s of a real, synchronous
// busy-wait here blocks that thread and freezes the whole page for the
// duration, same class of issue as the low-battery pre-shutdown pause
// skipped below. Skip the wait entirely in the sim.
#else
uint32_t buzzer_timer = millis(); // fail-safe shutdown
while (buzzer.isPlaying() && (millis() - buzzer_timer) < 2500)
buzzer.loop();
#endif
#endif // PIN_BUZZER