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revert(companion): trail buffer back to 512 points
The 1024-point trail buffer (16 KB in .bss, since ui_task is a global) doubled the static footprint of the GPS trail for little practical gain on a RAM-tight nRF52 build. Revert CAPACITY to 512 (8 KB) and sync the Tools docs. Heap headroom is better spent elsewhere; in-stream simplification already lets 512 vertices cover a long route. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -79,7 +79,7 @@ Because it is the same list, all the same keys apply — **UP/DOWN** to navigate
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Records your route in a RAM ring buffer (up to 1024 points, sampled every 1 s). The track is **simplified as it's recorded** — a long straight stretch is kept as just its two endpoints while curves keep their detail (bounded to within the **Min dist** tolerance of the real path), so the buffer covers a far longer route than a flat point budget would suggest. Tracking runs in the background — a blinking **G** appears in the status bar. The trail survives display auto-off but is lost on reboot unless saved to flash first.
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Records your route in a RAM ring buffer (up to 512 points, sampled every 1 s). The track is **simplified as it's recorded** — a long straight stretch is kept as just its two endpoints while curves keep their detail (bounded to within the **Min dist** tolerance of the real path), so the buffer covers a far longer route than a flat point budget would suggest. Tracking runs in the background — a blinking **G** appears in the status bar. The trail survives display auto-off but is lost on reboot unless saved to flash first.
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> [!TIP]
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> The **Map** view is also reachable directly from the home carousel — the **Map** page shows a live mini-preview (your position, trail, and tracked contacts) with a **north marker** and a bottom-left **scale tick**. The status line below reads `Track:N` (tracked-node count) and, when you have a fix and at least one tracked contact, an **arrow + distance** to the **nearest** one (e.g. `Track:3 →120m`). If a **Locator/Nav target** is set it's drawn as a **flag marker** (see **Locator**). Press **Enter** to open the full Trail Map; **Hold Enter** shares your position (see **Live Share**); **Back** returns home.
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@@ -8,8 +8,13 @@
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#include "GeoUtils.h"
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// RAM-only GPS trail ring buffer.
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// Storage cost: CAPACITY(1024) × sizeof(TrailPoint)(16 B, padded) = 16 KB,
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// always resident (UITask::_trail member). The trail survives auto-off (only
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// Storage cost: CAPACITY(512) × sizeof(TrailPoint)(16 B, padded) = 8 KB,
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// always resident in .bss (UITask::_trail, and ui_task is a global object —
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// see main.cpp). Because the nRF52 heap region starts just above .bss, every
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// byte added here is a byte taken from the heap: at 1024 points (16 KB) free
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// heap fell to ~4 KB and the input/menu path started failing its allocations
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// while the periodic redraw kept running. Keep this conservative. The trail
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// survives auto-off (only
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// the display blanks) but is lost on reboot — user explicitly snapshots to a
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// LittleFS slot before powering down to keep it.
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//
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@@ -29,7 +34,7 @@ static const uint8_t TRAIL_FLAG_SEG_START = 0x01;
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class TrailStore {
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public:
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static const int CAPACITY = 1024;
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static const int CAPACITY = 512;
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// _count is serialised as uint16_t in the save header — fail the build loudly
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// if CAPACITY is ever grown past what that can hold, rather than truncating.
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static_assert(CAPACITY <= 0xFFFF, "TrailStore::CAPACITY must fit in the uint16_t save-header count");
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