Settings - Sound: Add Advert scope

This commit is contained in:
vanous
2026-06-07 10:53:17 +02:00
parent 7703b3ae36
commit 8e1352b24a
12 changed files with 56 additions and 21 deletions

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@@ -40,6 +40,7 @@ Press **Cancel/Back** to save and return to the home screen.
| DM Melody | built-in / Melody 1 / Melody 2 / None | Notification sound for incoming private messages. `None` disables the sound for this event. |
| Channel Melody | built-in / Melody 1 / Melody 2 / None | Notification sound for incoming channel messages. `None` disables the sound for this event. |
| AD sound | built-in / Melody 1 / Melody 2 / None | Sound played whenever an **advert** is received from *any* node — pairs with Auto-Advert as an audible "in range" heartbeat (see Tools Auto-Advert). `None` disables the sound for this event. |
| AD scope | All / Zero-hop | Filters the AD sound so it plays for every advert or only for local zero-hop adverts. |
Melody 1 and Melody 2 are custom sequences editable in **Tools Ringtone Editor**.

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@@ -159,7 +159,7 @@ Saved **waypoints are included** in the export as GPX `<wpt>` elements (with the
Periodically broadcasts a 0-hop advert with your GPS position. Configurable interval: off / 30 s / 1 min / 2 min / 5 min / 10 min / 30 min / 1 h. A blinking **A** appears in the status bar while active.
> [!TIP]
> **Audible connection heartbeat** — the device chirps each time it *receives* an advert from any node (sound chosen in **Settings Sound AD sound**). With Auto-Advert running on both ends (e.g. two people on a hike), each hearing the other's periodic advert becomes a hands-free "in range" beep — no need to look at the screen. It fires for **every** received advert, so in a busy mesh it can get chatty; choose `None` in **Settings Sound AD sound** to silence just this event, or set **Settings Sound Buzzer** to *Off* (or *Auto*, which mutes while a companion app is connected) to silence all buzzer output.
> **Audible connection heartbeat** — the device chirps each time it *receives* an advert from any node (sound chosen in **Settings Sound AD sound**). With Auto-Advert running on both ends (e.g. two people on a hike), each hearing the other's periodic advert becomes a hands-free "in range" beep — no need to look at the screen. It fires for **every** received advert, so in a busy mesh it can get chatty; choose `None` in **Settings Sound AD sound** to silence just this event, or set **Settings Sound Advert scope** to `Zero-hop` to limit it to local adverts only. You can also set **Settings Sound Buzzer** to *Off* (or *Auto*, which mutes while a companion app is connected) to silence all buzzer output.
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