feat: transliterate accented/diacritic characters to ASCII in translateUTF8ToBlocks

Replaces the block-character fallback with proper transliteration for
Polish (ą→a, ć→c, ę→e, ł→l, ń→n, ó→o, ś→s, ź→z, ż→z), German (ä ö ü ß),
and common French/Spanish/Portuguese accents. Unknown codepoints fall back
to '?' instead of █.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-05-16 14:46:53 +02:00
parent 24c8dcad72
commit 8ec2a0ac22

View File

@@ -44,17 +44,64 @@ public:
print(str);
}
// convert UTF-8 characters to displayable block characters for compatibility
static char transliterateCodepoint(uint32_t cp) {
switch (cp) {
// Polish
case 0x0105: return 'a'; case 0x0104: return 'A'; // ą Ą
case 0x0107: return 'c'; case 0x0106: return 'C'; // ć Ć
case 0x0119: return 'e'; case 0x0118: return 'E'; // ę Ę
case 0x0142: return 'l'; case 0x0141: return 'L'; // ł Ł
case 0x0144: return 'n'; case 0x0143: return 'N'; // ń Ń
case 0x00F3: return 'o'; case 0x00D3: return 'O'; // ó Ó
case 0x015B: return 's'; case 0x015A: return 'S'; // ś Ś
case 0x017A: return 'z'; case 0x0179: return 'Z'; // ź Ź
case 0x017C: return 'z'; case 0x017B: return 'Z'; // ż Ż
// German
case 0x00E4: return 'a'; case 0x00C4: return 'A'; // ä Ä
case 0x00F6: return 'o'; case 0x00D6: return 'O'; // ö Ö
case 0x00FC: return 'u'; case 0x00DC: return 'U'; // ü Ü
case 0x00DF: return 's'; // ß
// French/Spanish/Portuguese common accents
case 0x00E0: case 0x00E1: case 0x00E2: case 0x00E3: return 'a';
case 0x00C0: case 0x00C1: case 0x00C2: case 0x00C3: return 'A';
case 0x00E8: case 0x00E9: case 0x00EA: case 0x00EB: return 'e';
case 0x00C8: case 0x00C9: case 0x00CA: case 0x00CB: return 'E';
case 0x00EC: case 0x00ED: case 0x00EE: case 0x00EF: return 'i';
case 0x00CC: case 0x00CD: case 0x00CE: case 0x00CF: return 'I';
case 0x00F2: case 0x00F4: case 0x00F5: return 'o';
case 0x00D2: case 0x00D4: case 0x00D5: return 'O';
case 0x00F9: case 0x00FA: case 0x00FB: return 'u';
case 0x00D9: case 0x00DA: case 0x00DB: return 'U';
case 0x00E7: return 'c'; case 0x00C7: return 'C'; // ç Ç
case 0x00F1: return 'n'; case 0x00D1: return 'N'; // ñ Ñ
case 0x00FD: return 'y'; case 0x00DD: return 'Y'; // ý Ý
default: return '?';
}
}
// convert UTF-8 to ASCII, transliterating accented/diacritic characters
virtual void translateUTF8ToBlocks(char* dest, const char* src, size_t dest_size) {
size_t j = 0;
for (size_t i = 0; src[i] != 0 && j < dest_size - 1; i++) {
unsigned char c = (unsigned char)src[i];
if (c >= 32 && c <= 126) {
dest[j++] = c; // ASCII printable
} else if (c >= 0x80) {
dest[j++] = '\xDB'; // CP437 full block █
while (src[i+1] && (src[i+1] & 0xC0) == 0x80)
i++; // skip UTF-8 continuation bytes
const uint8_t* p = (const uint8_t*)src;
while (*p && j < dest_size - 1) {
uint8_t c = *p++;
if (c < 0x80) {
if (c >= 32) dest[j++] = c;
} else {
uint32_t cp = c;
if ((c & 0xE0) == 0xC0) {
cp = c & 0x1F;
if (*p) cp = (cp << 6) | (*p++ & 0x3F);
} else if ((c & 0xF0) == 0xE0) {
cp = c & 0x0F;
if (*p) cp = (cp << 6) | (*p++ & 0x3F);
if (*p) cp = (cp << 6) | (*p++ & 0x3F);
} else {
while (*p && (*p & 0xC0) == 0x80) p++;
dest[j++] = '?';
continue;
}
dest[j++] = transliterateCodepoint(cp);
}
}
dest[j] = 0;