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feat(map): packet flow - what the radio hears, as lines between nodes
Every packet heard runs from its origin through the repeaters with a
position to this device; a packet sent is a ring. ui-core/PacketFlow.h
resolves them (UiCore::flow, MyMesh logRx/logTx -> Listener). ui-lvgl
draws them on the map's marker layer and repaints only their area while
they move; ui-new draws the last minute on the Nodes map ("Flow" in its
options). Setting: Map options > On the map > Packet flow, CLI map.flow.
Off by default. Sim-checked only.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -256,6 +256,10 @@ void UITask::openAdminFor(const ContactInfo& ci, bool from_picker) {
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setCurrScreen(admin_screen); // runs AdminScreen::onShow()'s reset first
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((AdminScreen*)admin_screen)->startFor(ci, from_picker);
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}
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bool UITask::openNodesMap() {
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setCurrScreen(nearby_screen);
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return ((NearbyScreen*)nearby_screen)->openMap();
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}
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void UITask::openRouteFor(const uint8_t* pub_key) {
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setCurrScreen(nearby_screen); // its onShow() reset first
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((NearbyScreen*)nearby_screen)->openRoute(pub_key);
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