feat(ui): message delivery status (DM ACK + channel relay)

End-to-end delivery indicators on the device UI, drawn next to outgoing
messages and auto-scaled to the font (legible on landscape e-ink).

DM (and room servers, which share the DM path):
- Pending / delivered / failed marker driven by the real end-to-end ACK.
  Pending shows a row of dots — one per send — so auto-resend progress is
  visible before it resolves to ✓ / ✗.
- Auto-resend: new pref dm_resend_count (0-5, default 2), Settings ›
  Messages › Resend. A pending DM whose ACK times out is re-sent (reusing
  the original timestamp) until resends run out, then ✗. Driven from
  UITask::loop so it completes in the background, independent of screen.
- Incoming dedup: a retry reuses the sender timestamp + text but carries a
  fresh packet hash, so addDMMsg drops copies matching prefix+ts+text.

Channels (flood, no recipient ACK):
- ✓ only once a repeater echo confirms the send was relayed into the mesh;
  no echo is normal, not a failure (no pending/fail shown). A small ring
  tracks a burst of sends so each matches its echo. Receive-path hashing is
  gated so the hot flood path is untouched when idle.

Shared:
- Markers shown in both the history list and the fullscreen message view.
- Reusable scalable mini-icon facility in icons.h (bitmap + auto-scale);
  adding a new status icon is a bitmap plus one draw call.

No changes to the upstream mesh library (src/).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
MarekZegare4
2026-06-14 23:33:16 +02:00
parent 8545454f5b
commit bcf8774962
10 changed files with 379 additions and 19 deletions

View File

@@ -41,6 +41,12 @@ public:
}
bool hasConnection() const { return _connected; }
virtual void onBLEDisconnected() {}
// An end-to-end ACK (CRC) arrived for one of our sent messages — drives the
// DM delivery-status marker. Default no-op for UIs that don't track it.
virtual void onMsgAck(uint32_t ack_crc) { (void)ack_crc; }
// A repeater rebroadcast of one of our channel sends was heard (seq from
// lastChannelRelaySeq()) — drives the channel "relayed into mesh" marker.
virtual void onChannelRelayed(uint32_t seq) { (void)seq; }
// True only when a BLE central is actually bonded/connected. On a dual
// (BLE+USB) interface hasConnection() is always true (USB counts), so use
// this for BLE-specific UI like the pairing-PIN prompt.
@@ -56,6 +62,6 @@ public:
virtual void newMsg(uint8_t path_len, const char* from_name, const char* text, int msgcount, uint8_t contact_type = 0, const uint8_t* pub_key = nullptr) = 0;
virtual void notify(UIEventType t = UIEventType::none) = 0;
virtual void addChannelMsg(uint8_t channel_idx, const char* text) {}
virtual void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text) {}
virtual void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp = 0) {}
virtual void loop() = 0;
};

View File

@@ -324,6 +324,7 @@ void DataStore::loadPrefsInt(const char *filename, NodePrefs& _prefs, double& no
rd(&_prefs.advert_sound_scope, sizeof(_prefs.advert_sound_scope));
rd(&_prefs.rx_powersave, sizeof(_prefs.rx_powersave));
rd(&_prefs.tx_apc, sizeof(_prefs.tx_apc));
rd(&_prefs.dm_resend_count, sizeof(_prefs.dm_resend_count));
// These fields were appended over successive schema bumps; an older file
// can leave stray bytes here, so clamp out-of-range values back to defaults.
// Values for notif_melody_ad: 0=built-in, 1=melody1, 2=melody2, 3=none.
@@ -333,6 +334,9 @@ void DataStore::loadPrefsInt(const char *filename, NodePrefs& _prefs, double& no
if (_prefs.advert_sound_scope > 1) _prefs.advert_sound_scope = ADVERT_SOUND_SCOPE_ALL;
if (_prefs.rx_powersave > 1) _prefs.rx_powersave = 0;
if (_prefs.tx_apc > 1) _prefs.tx_apc = 0;
// An old (0xC0DE0009) file leaves the low byte of its sentinel here (0x09),
// which is out of range — fall back to the default of 2 resends.
if (_prefs.dm_resend_count > 5) _prefs.dm_resend_count = 2;
// Schema sentinel: bumped on layout changes. Mismatch means an older file
// (or a different schema); rd() already zero-inits any fields not present,
@@ -456,6 +460,7 @@ void DataStore::savePrefs(const NodePrefs& _prefs, double node_lat, double node_
file.write((uint8_t *)&_prefs.advert_sound_scope, sizeof(_prefs.advert_sound_scope));
file.write((uint8_t *)&_prefs.rx_powersave, sizeof(_prefs.rx_powersave));
file.write((uint8_t *)&_prefs.tx_apc, sizeof(_prefs.tx_apc));
file.write((uint8_t *)&_prefs.dm_resend_count, sizeof(_prefs.dm_resend_count));
// Tail sentinel — must be last. See NodePrefs::SCHEMA_SENTINEL.
uint32_t sentinel = NodePrefs::SCHEMA_SENTINEL;

View File

@@ -481,7 +481,7 @@ void MyMesh::queueMessage(const ContactInfo &from, uint8_t txt_type, mesh::Packe
_ui->newMsg(path_len, from.name, text, offline_queue_len, from.type, from.id.pub_key);
_ui->notify(UIEventType::contactMessage);
if (from.type == ADV_TYPE_CHAT)
_ui->addDMMsg(from.id.pub_key, false, text);
_ui->addDMMsg(from.id.pub_key, false, text, sender_timestamp);
}
#endif
}
@@ -499,6 +499,23 @@ bool MyMesh::filterRecvFloodPacket(mesh::Packet* packet) {
apcSampleSnr(packet->getSNR());
}
}
// UI relayed-into-mesh marker: same heard-echo idea, runs regardless of APC.
// Gated on _relay_active so the hash is only computed while a send is pending.
if (_relay_active > 0) {
uint8_t h[MAX_HASH_SIZE];
bool hashed = false;
for (int i = 0; i < RELAY_RING; i++) {
RelaySlot& s = _relay[i];
if (!s.pending || s.len != packet->payload_len) continue;
if (!hashed) { packet->calculatePacketHash(h); hashed = true; }
if (memcmp(h, s.hash, MAX_HASH_SIZE) == 0) {
s.pending = false;
_relay_active--;
if (_ui) _ui->onChannelRelayed(s.seq);
break;
}
}
}
// REVISIT: try to determine which Region (from transport_codes[1]) that Sender is indicating for replies/responses
// if unknown, fallback to finding Region from transport_codes[0], the 'scope' used by Sender
return false;
@@ -534,6 +551,7 @@ void MyMesh::sendFloodScoped(const ContactInfo& recipient, mesh::Packet* pkt, ui
void MyMesh::sendFloodScoped(const mesh::GroupChannel& channel, mesh::Packet* pkt, uint32_t delay_millis) {
// TODO: have per-channel send_scope
if (_prefs.tx_apc) apcTrackFloodSend(pkt); // listen for a repeater echo to drive APC (channels have no ACK)
trackRelaySend(pkt); // and for the UI "relayed" marker
if (send_unscoped) {
sendFlood(pkt, delay_millis, _prefs.path_hash_mode + 1); // app has explicitly requested un-scoped
} else {
@@ -1152,6 +1170,22 @@ void MyMesh::apcTrackFloodSend(const mesh::Packet* pkt) {
_apc_flood_pending = true;
}
// Arm the UI "relayed into mesh" tracker for a channel send (independent of APC).
// A repeater rebroadcast heard within the window = relayed; no echo = simply not
// shown as relayed (NOT a failure — direct/0-hop neighbours never echo).
void MyMesh::trackRelaySend(const mesh::Packet* pkt) {
RelaySlot& s = _relay[_relay_head];
if (!s.pending) _relay_active++; // overwriting an empty slot adds one pending
pkt->calculatePacketHash(s.hash);
s.len = pkt->payload_len;
s.deadline = futureMillis(APC_FLOOD_ECHO_WINDOW_MS);
_relay_seq = (_relay_seq == 0xFFFFFFFFu) ? 1 : _relay_seq + 1; // never 0 (0 = "no relay")
s.seq = _relay_seq;
s.pending = true;
_last_relay_seq = _relay_seq;
_relay_head = (_relay_head + 1) % RELAY_RING;
}
void MyMesh::onSendTimeout() {
if (_prefs.tx_apc) apcOnFailure();
}
@@ -1160,9 +1194,15 @@ void MyMesh::onAckRecv(mesh::Packet* packet, uint32_t ack_crc) {
// onAckRecv also fires for ACKs we merely route or overhear (see Mesh.cpp), whose
// SNR belongs to an unrelated link — only feed APC for ACKs to our own sends.
// Capture the match before the base handler's processAck() clears the entry.
bool ours = _prefs.tx_apc && isAckPending(ack_crc);
bool mine = isAckPending(ack_crc);
BaseChatMesh::onAckRecv(packet, ack_crc);
if (ours) apcSampleSnr(radio_driver.getLastSNR());
if (mine && _prefs.tx_apc) apcSampleSnr(radio_driver.getLastSNR());
// Drive the DM delivery-status marker. Note isAckPending() only covers
// app/serial-initiated sends (expected_ack_table); a DM composed on the
// device UI registers in BaseChatMesh's own ack table instead, so gating on
// `mine` here would leave every on-device DM stuck at ✗. The UI matches the
// crc against its own pending tag, so an unrelated/overheard ACK is ignored.
if (_ui) _ui->onMsgAck(ack_crc);
}
MyMesh::MyMesh(mesh::Radio &radio, mesh::RNG &rng, mesh::RTCClock &rtc, SimpleMeshTables &tables, DataStore& store, AbstractUITask* ui)
@@ -1170,6 +1210,11 @@ MyMesh::MyMesh(mesh::Radio &radio, mesh::RNG &rng, mesh::RTCClock &rtc, SimpleMe
_serial(NULL), telemetry(MAX_PACKET_PAYLOAD - 4), _store(&store), _ui(ui) {
_iter_started = false;
_cli_rescue = false;
for (int i = 0; i < RELAY_RING; i++) _relay[i].pending = false;
_relay_head = 0;
_relay_active = 0;
_relay_seq = 0;
_last_relay_seq = 0;
offline_queue_len = 0;
app_target_ver = 0;
_bot_last_dm_reply_ms = 0;
@@ -1218,6 +1263,7 @@ MyMesh::MyMesh(mesh::Radio &radio, mesh::RNG &rng, mesh::RTCClock &rtc, SimpleMe
_prefs.bot_reply_dm[0] = '\0';
_prefs.bot_reply_ch[0] = '\0';
_prefs.dm_show_all = 1; // show all contacts by default
_prefs.dm_resend_count = 2; // auto-resend on-device DMs twice by default
memset(_prefs.dm_notif, 0, sizeof(_prefs.dm_notif));
_prefs.auto_off_secs = 15; // 15 seconds auto-off by default
_prefs.clock_hide_seconds = Features::CLOCK_HIDE_SECONDS_DEFAULT ? 1 : 0;
@@ -2650,6 +2696,16 @@ void MyMesh::loop() {
_apc_flood_pending = false;
if (_prefs.tx_apc) apcOnFailure();
}
// UI relay windows expired with no echo — just drop them (no echo is not a
// failure for channels; the marker simply stays "sent").
if (_relay_active > 0) {
for (int i = 0; i < RELAY_RING; i++) {
if (_relay[i].pending && millisHasNowPassed(_relay[i].deadline)) {
_relay[i].pending = false;
_relay_active--;
}
}
}
if (_cli_rescue) {
checkCLIRescueCmd();

View File

@@ -201,6 +201,12 @@ protected:
void apcSampleSnr(float snr);
void apcOnFailure();
void apcTrackFloodSend(const mesh::Packet* pkt);
void trackRelaySend(const mesh::Packet* pkt); // arm the UI relayed-into-mesh tracker
public:
// Seq of the most recently tracked channel send — the UI records it on the
// outgoing history entry so a heard echo (onChannelRelayed) can match it back.
uint32_t lastChannelRelaySeq() const { return _last_relay_seq; }
private:
// DataStoreHost methods
bool onContactLoaded(const ContactInfo& contact) override { return addContact(contact); }
@@ -291,6 +297,23 @@ private:
uint16_t _apc_flood_len; // its payload length — cheap pre-filter before hashing
uint32_t _apc_flood_deadline; // echo-wait deadline for that send
bool _apc_flood_pending; // a tracked flood send is awaiting its echo
// UI "relayed into mesh" tracker for channel sends — independent of APC. A small
// ring so a quick burst of channel sends are each tracked (not just the latest).
// Hashing on receive only runs while at least one slot is pending, so the hot
// flood-recv path is untouched otherwise.
static const int RELAY_RING = 4;
struct RelaySlot {
uint8_t hash[MAX_HASH_SIZE];
uint16_t len;
uint32_t deadline;
uint32_t seq;
bool pending;
};
RelaySlot _relay[RELAY_RING];
int _relay_head; // next ring slot to overwrite
int _relay_active; // number of slots currently pending (cheap gate)
uint32_t _relay_seq; // monotonic id counter for tracked sends
uint32_t _last_relay_seq; // seq of the most recent tracked send (for the UI to record)
bool send_unscoped; // force un-scoped flood (instead of using send_scope)
char cli_command[80];
uint8_t app_target_ver;

View File

@@ -131,11 +131,16 @@ struct NodePrefs { // persisted to file
// below the ceiling, so disabling restores the user's configured power.
uint8_t tx_apc;
// Auto-resend for on-device DMs: number of extra send attempts (0..5) made when
// no end-to-end ACK arrives before the deadline, before the delivery marker
// shows ✗. 0 = no auto-resend (single attempt). Default 2.
uint8_t dm_resend_count;
// Tail sentinel written at the end of /new_prefs. Bump the low byte when
// adding/removing/reordering fields in DataStore::savePrefs/loadPrefsInt so
// older saves are detected on load and skipped (zero-init defaults kept).
// High 24 bits identify the file format; low byte is the schema revision.
static const uint32_t SCHEMA_SENTINEL = 0xC0DE0009;
static const uint32_t SCHEMA_SENTINEL = 0xC0DE000A;
// Bit-index for each home page. Used by page_order (entries store bit+1) and
// by home_pages_mask. Single source of truth — both HomeScreen::pageBit/bitToPage

View File

@@ -3,6 +3,7 @@
// Included by UITask.cpp after SettingsScreen.h is defined.
#include "NavView.h" // navigate to a location shared inside a message
#include "icons.h" // scalable mini-icons (delivery markers)
class QuickMsgScreen : public UIScreen {
UITask* _task;
@@ -28,6 +29,12 @@ class QuickMsgScreen : public UIScreen {
int _sel_channel_idx;
bool _sending_to_channel;
// Carries the just-sent DM's ACK tag + deadline + send timestamp from
// sendText() to afterSend().
uint32_t _last_ack_tag = 0;
uint32_t _last_ack_deadline_ms = 0;
uint32_t _last_send_ts = 0;
// MSG_PICK (shared)
int _msg_sel, _msg_scroll;
int _active_msgs[QUICK_MSGS_MAX];
@@ -85,12 +92,37 @@ class QuickMsgScreen : public UIScreen {
// UTF-8 bytes) get their tail clipped.
static const int MSG_TEXT_BUF = MAX_TEXT_LEN + 1;
struct ChHistEntry { uint8_t ch_idx; char text[MSG_TEXT_BUF]; uint32_t timestamp; };
// Outgoing-message delivery state. DM: a real end-to-end ACK (✓ delivered to
// the recipient). Channel: only a "relayed into mesh" echo from a repeater (no
// recipient ACK exists for floods), so a missing echo is NOT shown as failure.
enum AckState : uint8_t { ACK_NONE = 0, ACK_PENDING, ACK_OK, ACK_FAIL };
struct ChHistEntry {
uint8_t ch_idx;
char text[MSG_TEXT_BUF];
uint32_t timestamp;
uint8_t relay_status; // AckState; only PENDING/OK used (no failure for floods)
uint32_t relay_seq; // MyMesh relay seq to match against onChannelRelayed()
};
ChHistEntry _hist[CH_HIST_MAX];
int _hist_head, _hist_count;
// DM_HIST
struct DmHistEntry { uint8_t prefix[4]; uint8_t outgoing; char text[MSG_TEXT_BUF]; uint32_t timestamp; };
struct DmHistEntry {
uint8_t prefix[4];
uint8_t outgoing;
char text[MSG_TEXT_BUF];
uint32_t timestamp;
uint8_t ack_status; // AckState; meaningful only when outgoing
uint32_t ack_tag; // expected_ack CRC to match against onMsgAck()
uint32_t ack_deadline_ms; // millis() by which a pending ACK must arrive
// Sender-perspective message timestamp: the send timestamp for outgoing
// (reused verbatim on resend so the recipient treats it as a retry), or the
// sender_timestamp for incoming (used to dedup retried copies). 0 = unknown.
uint32_t msg_ts;
uint8_t attempt; // last attempt number sent (outgoing); next resend = attempt+1
uint8_t resends_left; // remaining auto-resends before the marker shows ✗
};
static const int DM_HIST_MAX = 64;
DmHistEntry _dm_hist[DM_HIST_MAX];
int _dm_hist_head, _dm_hist_count;
@@ -252,7 +284,25 @@ class QuickMsgScreen : public UIScreen {
return -1;
}
void storeDMMsg(const uint8_t* pub_key, bool outgoing, const char* text) {
// Delivery marker, drawn with the current ink colour and auto-scaled to the
// font (see icons.h). Pending = a row of dots, one per send (so it grows with
// each auto-resend); delivered = ✓; failed = ✗; ACK_NONE = nothing.
static void drawAckGlyph(DisplayDriver& d, int x, int top_y, AckState s, int sends = 1) {
switch (s) {
case ACK_PENDING: miniIconDotRow(d, x, top_y, sends); break;
case ACK_OK: miniIconDraw(d, x, top_y, ICON_CHECK, 5, 4); break;
case ACK_FAIL: miniIconDraw(d, x, top_y, ICON_CROSS, 4, 4); break;
default: break; // ACK_NONE → nothing
}
}
// ack_tag != 0 marks an outgoing DM as awaiting an end-to-end ACK by
// ack_deadline_ms; 0 means "sent, no confirmation possible" (no path / incoming).
// msg_ts = sender-perspective timestamp (send ts for outgoing / sender_timestamp
// for incoming); resends = remaining auto-resends for an outgoing pending DM.
void storeDMMsg(const uint8_t* pub_key, bool outgoing, const char* text,
uint32_t ack_tag = 0, uint32_t ack_deadline_ms = 0,
uint32_t msg_ts = 0, uint8_t resends = 0) {
int pos;
if (_dm_hist_count < DM_HIST_MAX) {
pos = (_dm_hist_head + _dm_hist_count) % DM_HIST_MAX;
@@ -266,6 +316,23 @@ class QuickMsgScreen : public UIScreen {
_dm_hist[pos].timestamp = rtc_clock.getCurrentTime();
strncpy(_dm_hist[pos].text, text, sizeof(DmHistEntry::text) - 1);
_dm_hist[pos].text[sizeof(DmHistEntry::text) - 1] = '\0';
_dm_hist[pos].ack_status = (outgoing && ack_tag) ? ACK_PENDING : ACK_NONE;
_dm_hist[pos].ack_tag = ack_tag;
_dm_hist[pos].ack_deadline_ms = ack_deadline_ms;
_dm_hist[pos].msg_ts = msg_ts;
_dm_hist[pos].attempt = 0;
_dm_hist[pos].resends_left = (outgoing && ack_tag) ? resends : 0;
}
// Effective status for display. A pending ACK only reads as failed once its
// deadline has passed AND no auto-resends remain — while resends_left > 0 the
// entry stays pending (tickDmResends() retries / finalises it). Safety net for
// when the tick hasn't run yet; the tick is the authority that writes ACK_FAIL.
AckState dmEffectiveStatus(const DmHistEntry& e) const {
if (e.ack_status == ACK_PENDING && e.resends_left == 0 &&
(int32_t)(millis() - e.ack_deadline_ms) >= 0)
return ACK_FAIL;
return (AckState)e.ack_status;
}
int dmHistCountForContact(const uint8_t* prefix) const {
@@ -296,7 +363,13 @@ class QuickMsgScreen : public UIScreen {
_phase = CHANNEL_HIST; // set before addChannelMsg so viewing=true, no unread bump
char entry[sizeof(ChHistEntry::text)];
snprintf(entry, sizeof(entry), "Me: %s", msg);
addChannelMsg(_sel_channel_idx, entry);
int pos = addChannelMsg(_sel_channel_idx, entry);
// Arm the "relayed into mesh" marker on this exact entry — MyMesh tracked
// the flood it just originated and reports a heard repeater echo by seq.
if (pos >= 0) {
_hist[pos].relay_status = ACK_PENDING;
_hist[pos].relay_seq = the_mesh.lastChannelRelaySeq();
}
// After inserting sent msg at index 0, the unread index range is stale.
// User is active in this channel — treat as fully read.
_ch_unread[_sel_channel_idx] = 0;
@@ -304,7 +377,10 @@ class QuickMsgScreen : public UIScreen {
_viewing_max_seen = 0;
_task->showAlert("Sent!", 600);
} else if (ok) {
storeDMMsg(_sel_contact.id.pub_key, true, msg);
NodePrefs* np = _task->getNodePrefs();
uint8_t resends = np ? np->dm_resend_count : 0;
storeDMMsg(_sel_contact.id.pub_key, true, msg, _last_ack_tag,
_last_ack_deadline_ms, _last_send_ts, resends);
_dm_hist_sel = 0;
_dm_hist_scroll = 0;
_phase = DM_HIST;
@@ -316,15 +392,27 @@ class QuickMsgScreen : public UIScreen {
}
bool sendText(const char* msg) {
_last_ack_tag = 0;
_last_ack_deadline_ms = 0;
_last_send_ts = 0;
if (_sending_to_channel) {
ChannelDetails ch;
if (!the_mesh.getChannel(_sel_channel_idx, ch)) return false;
return the_mesh.sendGroupMessage(rtc_clock.getCurrentTime(), ch.channel,
the_mesh.getNodeName(), msg, strlen(msg));
} else {
uint32_t send_ts = rtc_clock.getCurrentTime();
uint32_t expected_ack = 0, est_timeout = 0;
return the_mesh.sendMessage(_sel_contact, rtc_clock.getCurrentTime(), 0,
msg, expected_ack, est_timeout) > 0;
bool ok = the_mesh.sendMessage(_sel_contact, send_ts, 0,
msg, expected_ack, est_timeout) > 0;
if (ok && expected_ack) {
_last_send_ts = send_ts;
_last_ack_tag = expected_ack;
// Generous margin over the base estimate so a slow multi-hop ACK isn't
// prematurely shown as failed.
_last_ack_deadline_ms = millis() + est_timeout + 4000;
}
return ok;
}
}
@@ -503,11 +591,13 @@ public:
memset(_ch_unread, 0, sizeof(_ch_unread));
}
void addChannelMsg(uint8_t ch_idx, const char* text) {
// Returns the ring position the message was stored at, or -1 if rejected, so
// the outgoing path can attach a relay seq to that exact entry.
int addChannelMsg(uint8_t ch_idx, const char* text) {
// Guard against bogus channel indices (e.g. findChannelIdx() returned -1
// and was cast to uint8_t → 255). Storing such an entry would burn a ring
// slot for a message that no visible channel can ever surface.
if (ch_idx >= MAX_GROUP_CHANNELS) return;
if (ch_idx >= MAX_GROUP_CHANNELS) return -1;
int pos;
if (_hist_count < CH_HIST_MAX) {
pos = (_hist_head + _hist_count) % CH_HIST_MAX;
@@ -526,13 +616,93 @@ public:
_hist[pos].timestamp = rtc_clock.getCurrentTime();
strncpy(_hist[pos].text, text, sizeof(_hist[pos].text) - 1);
_hist[pos].text[sizeof(_hist[pos].text) - 1] = '\0';
_hist[pos].relay_status = ACK_NONE;
_hist[pos].relay_seq = 0;
bool viewing = (_phase == CHANNEL_HIST && _sel_channel_idx == (int)ch_idx);
if (!viewing && _ch_unread[ch_idx] < 99) _ch_unread[ch_idx]++;
return pos;
}
void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text) {
storeDMMsg(pub_key, outgoing, text);
// Called when a repeater echo of one of our channel sends is heard.
void markChannelRelayed(uint32_t seq) {
if (seq == 0) return;
for (int i = 0; i < _hist_count; i++) {
ChHistEntry& e = _hist[(_hist_head + i) % CH_HIST_MAX];
if (e.relay_status == ACK_PENDING && e.relay_seq == seq) {
e.relay_status = ACK_OK;
return;
}
}
}
void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text,
uint32_t sender_timestamp = 0) {
// Drop retried copies of an incoming DM: a resend reuses the sender's
// timestamp and text but carries a fresh packet hash, so the mesh dup-filter
// lets it through. Match on prefix + sender_timestamp + text to suppress it.
if (!outgoing && sender_timestamp != 0) {
for (int i = 0; i < _dm_hist_count; i++) {
const DmHistEntry& e = _dm_hist[(_dm_hist_head + i) % DM_HIST_MAX];
if (!e.outgoing && e.msg_ts == sender_timestamp &&
memcmp(e.prefix, pub_key, 4) == 0 && strcmp(e.text, text) == 0)
return; // duplicate retry — already in history
}
}
storeDMMsg(pub_key, outgoing, text, 0, 0, outgoing ? 0 : sender_timestamp, 0);
}
// Called when an end-to-end ACK arrives (routed from MyMesh::onAckRecv).
// Marks the matching pending outgoing DM as delivered.
void markDmDelivered(uint32_t ack_crc) {
if (ack_crc == 0) return;
for (int i = 0; i < _dm_hist_count; i++) {
DmHistEntry& e = _dm_hist[(_dm_hist_head + i) % DM_HIST_MAX];
if (e.outgoing && e.ack_status == ACK_PENDING && e.ack_tag == ack_crc) {
e.ack_status = ACK_OK;
return;
}
}
}
// Look up a contact by 4-byte pub_key prefix (as stored in DmHistEntry).
bool contactByPrefix(const uint8_t* prefix, ContactInfo& out) const {
int total = the_mesh.getNumContacts();
for (int i = 0; i < total; i++) {
ContactInfo c;
if (the_mesh.getContactByIdx(i, c) && memcmp(c.id.pub_key, prefix, 4) == 0) {
out = c;
return true;
}
}
return false;
}
// Background tick (called every UI loop, regardless of the active screen) that
// drives auto-resend of on-device DMs. When a pending DM passes its deadline
// with no ACK: resend with the next attempt# (reusing the original timestamp so
// the recipient dedups) while resends remain, else mark it failed (✗).
void tickDmResends() {
uint32_t now = millis();
for (int i = 0; i < _dm_hist_count; i++) {
DmHistEntry& e = _dm_hist[(_dm_hist_head + i) % DM_HIST_MAX];
if (!e.outgoing || e.ack_status != ACK_PENDING) continue;
if ((int32_t)(now - e.ack_deadline_ms) < 0) continue; // still waiting
if (e.resends_left == 0) { e.ack_status = ACK_FAIL; continue; }
ContactInfo c;
if (!contactByPrefix(e.prefix, c)) { e.ack_status = ACK_FAIL; continue; }
uint32_t expected_ack = 0, est_timeout = 0;
uint8_t next_attempt = e.attempt + 1;
if (the_mesh.sendMessage(c, e.msg_ts, next_attempt, e.text,
expected_ack, est_timeout) > 0 && expected_ack) {
e.attempt = next_attempt;
e.ack_tag = expected_ack; // each attempt has a distinct ACK CRC
e.ack_deadline_ms = now + est_timeout + 4000;
e.resends_left--;
} else {
e.ack_status = ACK_FAIL; // couldn't compose/send — give up
}
}
}
int getDMUnreadTotal() const {
@@ -775,6 +945,12 @@ public:
int ret = _dm_fs.render(display, sender, e.text,
_dm_hist_sel < dm_count - 1,
_dm_hist_sel > 0);
if (e.outgoing) { // delivery marker in the (inverted) header bar
display.setColor(DisplayDriver::DARK);
drawAckGlyph(display, 2 + display.getTextWidth(sender) + 3, 1,
dmEffectiveStatus(e), e.attempt + 1);
display.setColor(DisplayDriver::LIGHT);
}
if (_ctx_menu.active) _ctx_menu.render(display);
return ret;
}
@@ -846,6 +1022,10 @@ public:
display.setColor(DisplayDriver::DARK);
}
display.drawTextEllipsized(3, y + 1, display.width() - cw - 2 - age_w, sender);
if (e.outgoing) { // delivery marker after "Me"
int gx = 3 + display.getTextWidth(sender) + 3;
drawAckGlyph(display, gx, y + 1, dmEffectiveStatus(e), e.attempt + 1);
}
if (age[0]) { display.setCursor(display.width() - age_w, y + 1); display.print(age); }
if (!sel) display.setColor(DisplayDriver::LIGHT);
if (portrait_expand) {
@@ -903,6 +1083,12 @@ public:
int ret = _fs.render(display, fsender, fmsg,
_hist_sel < fs_hist_count - 1,
_hist_sel > 0);
// Channels: ✓ only once a repeater echo confirms relay (see list view).
if (strcmp(fsender, "Me") == 0 && _hist[ring_pos].relay_status == ACK_OK) {
display.setColor(DisplayDriver::DARK);
drawAckGlyph(display, 2 + display.getTextWidth(fsender) + 3, 1, ACK_OK);
display.setColor(DisplayDriver::LIGHT);
}
if (_ctx_menu.active) _ctx_menu.render(display);
return ret;
}
@@ -989,6 +1175,13 @@ public:
display.setColor(DisplayDriver::DARK);
}
display.drawTextEllipsized(3, y + 1, display.width() - cw - 2 - age_w, sender);
// Channels have no recipient ACK — only show ✓ once a repeater echo
// confirms the send was relayed into the mesh; otherwise no marker
// (absence is normal, not a failure).
if (strcmp(sender, "Me") == 0 && _hist[ring_pos].relay_status == ACK_OK) {
int gx = 3 + display.getTextWidth(sender) + 3;
drawAckGlyph(display, gx, y + 1, ACK_OK);
}
if (age[0]) { display.setCursor(display.width() - age_w, y + 1); display.print(age); }
if (!sel) display.setColor(DisplayDriver::LIGHT);
if (portrait_expand) {

View File

@@ -65,6 +65,7 @@ class SettingsScreen : public UIScreen {
SECTION_CONTACTS, DM_FILTER, CH_FILTER, ROOM_FILTER,
// Messages section
SECTION_MESSAGES,
DM_RESEND,
MSG_SLOT_0, MSG_SLOT_1, MSG_SLOT_2, MSG_SLOT_3, MSG_SLOT_4,
MSG_SLOT_5, MSG_SLOT_6, MSG_SLOT_7, MSG_SLOT_8, MSG_SLOT_9,
Count
@@ -570,6 +571,12 @@ class SettingsScreen : public UIScreen {
display.print("Rooms");
display.setCursor(display.valCol(), y);
display.print((p && p->room_fav_only) ? "fav" : "all");
} else if (item == DM_RESEND) {
display.print("Resend");
display.setCursor(display.valCol(), y);
uint8_t n = p ? p->dm_resend_count : 0;
if (n == 0) display.print("OFF");
else { char buf[6]; snprintf(buf, sizeof(buf), "%ux", (unsigned)n); display.print(buf); }
} else if (isMsgSlot(item)) {
int slot = msgSlotIndex(item);
char label[5];
@@ -777,6 +784,12 @@ public:
_dirty = true;
return true;
}
if (_selected == DM_RESEND && p) {
int n = p->dm_resend_count;
if (right || enter) n = (n + 1) % 6; // 0..5, wraps
else if (left) n = (n + 5) % 6;
if (left || right || enter) { p->dm_resend_count = (uint8_t)n; _dirty = true; return true; }
}
if (_selected == BATT_DISPLAY && p) {
int idx = p->batt_display_mode < BATT_DISPLAY_COUNT ? p->batt_display_mode : 0;
if (right) idx = (idx + 1) % BATT_DISPLAY_COUNT;

View File

@@ -1372,8 +1372,16 @@ int UITask::getChannelUnreadCount() const {
return ((QuickMsgScreen*)quick_msg)->getTotalChannelUnread();
}
void UITask::addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text) {
((QuickMsgScreen*)quick_msg)->addDMMsg(pub_key, outgoing, text);
void UITask::onMsgAck(uint32_t ack_crc) {
((QuickMsgScreen*)quick_msg)->markDmDelivered(ack_crc);
}
void UITask::onChannelRelayed(uint32_t seq) {
((QuickMsgScreen*)quick_msg)->markChannelRelayed(seq);
}
void UITask::addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp) {
((QuickMsgScreen*)quick_msg)->addDMMsg(pub_key, outgoing, text, sender_timestamp);
}
int UITask::getDMUnreadTotal() const {
@@ -1602,6 +1610,9 @@ static void formatDashVal(uint8_t field, char* val, int val_len, uint16_t batt_m
void UITask::loop() {
char c = 0;
// Background delivery: resend pending on-device DMs whose ACK timed out, and
// finalise the ✗ marker — runs regardless of which screen is active.
((QuickMsgScreen*)quick_msg)->tickDmResends();
#if UI_HAS_JOYSTICK
uint8_t joy_rot = _node_prefs ? _node_prefs->joystick_rotation : JOYSTICK_ROTATION;
int ev = user_btn.check();

View File

@@ -171,7 +171,9 @@ public:
bool isMelodyPlaying();
void showAlert(const char* text, int duration_millis);
void addChannelMsg(uint8_t channel_idx, const char* text) override;
void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text) override;
void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp = 0) override;
void onMsgAck(uint32_t ack_crc) override;
void onChannelRelayed(uint32_t seq) override;
int getDMUnreadTotal() const;
int getMsgCount() const { return _msgcount; }
int getChannelUnreadCount() const;

View File

@@ -1,6 +1,52 @@
#pragma once
#include <stdint.h>
#include <helpers/ui/DisplayDriver.h>
// ── Scalable mini-icons ──────────────────────────────────────────────────────
// Small procedural glyphs (delivery markers, etc.) authored on a 1× pixel grid
// and scaled to the current font, so they stay legible on large-font layouts
// (e.g. landscape e-ink renders text at 2×). Distinct from the XBM page icons
// further down, which are fixed-size full bitmaps drawn via drawXbm().
//
// To add a mini-icon:
// 1. Define a bitmap: H rows top→bottom, one byte per row, bit (1<<col) set =
// filled pixel (width must be ≤ 8).
// 2. Draw it with miniIconDraw(display, x, topY, BITMAP, width, height).
// Scaling is automatic — no per-display handling needed.
// Pixel scale from the font: 1× on an 8px OLED line, 2× on a 16px landscape
// e-ink line, etc. Bitmaps are authored on the 1× grid.
inline int miniIconScale(DisplayDriver& d) {
int s = d.getLineHeight() / 8;
return s < 1 ? 1 : s;
}
// Draw a w×h (w ≤ 8) bitmap with the current ink colour, scaled by the font and
// vertically centred in the text line that starts at top_y.
inline void miniIconDraw(DisplayDriver& d, int x, int top_y,
const uint8_t* rows, int w, int h) {
const int s = miniIconScale(d);
int y = top_y + (d.getLineHeight() - h * s) / 2;
if (y < top_y) y = top_y;
for (int r = 0; r < h; r++)
for (int c = 0; c < w; c++)
if (rows[r] & (1 << c)) d.fillRect(x + c * s, y + r * s, s, s);
}
// Horizontal row of `count` square dots (scaled, vertically centred). Used by
// the "awaiting ACK" marker, where the dot count = number of send attempts.
inline void miniIconDotRow(DisplayDriver& d, int x, int top_y, int count) {
const int s = miniIconScale(d);
const int dot = 2 * s, pitch = 3 * s; // 2px dot + 1px gap, scaled
int y = top_y + (d.getLineHeight() - dot) / 2;
if (y < top_y) y = top_y;
for (int i = 0; i < count; i++) d.fillRect(x + i * pitch, y, dot, dot);
}
// Mini-icon bitmaps (authored on the 1× grid).
static const uint8_t ICON_CHECK[4] = { 0x10, 0x08, 0x05, 0x02 }; // ✓ 5×4
static const uint8_t ICON_CROSS[4] = { 0x09, 0x06, 0x06, 0x09 }; // ✗ 4×4
// 'meshcore', 128x13px
static const uint8_t meshcore_logo [] = {