mirror of
https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-07-26 14:58:12 +00:00
feat(mesh): track actually-forwarded packet count, show in Diagnostics
allowPacketForward() only gates permission; the packet can still be dropped afterward (hasSeen(), path-size limit). Add Mesh::n_forwarded, incremented at the 3 ACTION_RETRANSMIT_DELAYED return sites, so the Diagnostics screen can confirm a repeater is actually relaying traffic rather than just being configured to. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -20,7 +20,7 @@ class DiagnosticsScreen : public UIScreen {
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int _scroll = 0;
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struct Row { const char* label; char value[20]; };
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static const int MAX_ROWS = 12;
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static const int MAX_ROWS = 13;
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Row _rows[MAX_ROWS];
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int _row_count = 0;
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@@ -76,6 +76,9 @@ class DiagnosticsScreen : public UIScreen {
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addRxTxRow("Ack/Path", rte_rx, rte_tx);
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addRxTxRow("Other", oth_rx, oth_tx);
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snprintf(buf, sizeof(buf), "%lu", (unsigned long)the_mesh.getNumForwarded());
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addRow("Forwarded", buf);
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uint32_t heap_free, heap_total;
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DeviceDiag::getHeapStats(heap_free, heap_total);
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if (heap_total > 0) snprintf(buf, sizeof(buf), "%lu/%luKB", (unsigned long)(heap_free / 1024), (unsigned long)(heap_total / 1024));
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@@ -5,6 +5,7 @@ namespace mesh {
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void Mesh::begin() {
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Dispatcher::begin();
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n_forwarded = 0;
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}
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void Mesh::loop() {
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@@ -60,6 +61,7 @@ DispatcherAction Mesh::onRecvPacket(Packet* pkt) {
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pkt->path[pkt->path_len++] = (int8_t) (pkt->getSNR()*4);
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uint32_t d = getDirectRetransmitDelay(pkt);
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n_forwarded++;
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return ACTION_RETRANSMIT_DELAYED(5, d); // schedule with priority 5 (for now), maybe make configurable?
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}
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}
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@@ -100,7 +102,8 @@ DispatcherAction Mesh::onRecvPacket(Packet* pkt) {
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removeSelfFromPath(pkt);
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uint32_t d = getDirectRetransmitDelay(pkt);
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return ACTION_RETRANSMIT_DELAYED(0, d); // Routed traffic is HIGHEST priority
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n_forwarded++;
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return ACTION_RETRANSMIT_DELAYED(0, d); // Routed traffic is HIGHEST priority
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}
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}
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return ACTION_RELEASE; // this node is NOT the next hop (OR this packet has already been forwarded), so discard.
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@@ -336,6 +339,7 @@ DispatcherAction Mesh::routeRecvPacket(Packet* packet) {
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packet->setPathHashCount(n + 1);
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uint32_t d = getRetransmitDelay(packet);
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n_forwarded++;
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// as this propagates outwards, give it lower and lower priority
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return ACTION_RETRANSMIT_DELAYED(packet->getPathHashCount(), d); // give priority to closer sources, than ones further away
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}
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@@ -27,6 +27,7 @@ class Mesh : public Dispatcher {
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RTCClock* _rtc;
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RNG* _rng;
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MeshTables* _tables;
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uint32_t n_forwarded; // packets actually re-transmitted (repeater/transport role)
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void removeSelfFromPath(Packet* packet);
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void routeDirectRecvAcks(Packet* packet, uint32_t delay_millis);
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@@ -178,6 +179,10 @@ public:
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LocalIdentity self_id;
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// packets actually re-transmitted (vs. just permitted by allowPacketForward()) —
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// confirms a repeater/transport role is really forwarding, not just configured to.
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uint32_t getNumForwarded() const { return n_forwarded; }
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RNG* getRNG() const { return _rng; }
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RTCClock* getRTCClock() const { return _rtc; }
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