feat(ui): runtime joystick rotation independent of display rotation

Add NodePrefs::joystick_rotation (0-3 steps CW), persisted in DataStore
alongside display_rotation. rotateJoystickKey() now takes a runtime rot
parameter instead of compile-time JOYSTICK_ROTATION macro. UITask::loop()
reads joystick_rotation from NodePrefs each frame. Settings screen exposes
"Joystick" rotation item on any build with UI_HAS_JOYSTICK. JOYSTICK_ROTATION
macro still works as compile-time default for legacy/non-prefs builds.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-05-23 15:20:40 +02:00
co-authored by Claude Sonnet 4.6
parent 85cfb6f1af
commit fea1be8e81
5 changed files with 70 additions and 6 deletions
+7 -6
View File
@@ -1294,6 +1294,7 @@ static void formatDashVal(uint8_t field, char* val, int val_len, uint16_t batt_m
void UITask::loop() {
char c = 0;
#if UI_HAS_JOYSTICK
uint8_t joy_rot = _node_prefs ? _node_prefs->joystick_rotation : JOYSTICK_ROTATION;
int ev = user_btn.check();
if (ev == BUTTON_EVENT_CLICK) {
if (back_btn.isPressed()) {
@@ -1328,24 +1329,24 @@ void UITask::loop() {
#if UI_HAS_JOYSTICK_UPDOWN
ev = joystick_up.check();
if (ev == BUTTON_EVENT_CLICK) {
c = checkDisplayOn(KEY_UP);
c = checkDisplayOn(rotateJoystickKey(KEY_UP, joy_rot));
}
ev = joystick_down.check();
if (ev == BUTTON_EVENT_CLICK) {
c = checkDisplayOn(KEY_DOWN);
c = checkDisplayOn(rotateJoystickKey(KEY_DOWN, joy_rot));
}
#endif
ev = joystick_left.check();
if (ev == BUTTON_EVENT_CLICK) {
c = checkDisplayOn(KEY_LEFT);
c = checkDisplayOn(rotateJoystickKey(KEY_LEFT, joy_rot));
} else if (ev == BUTTON_EVENT_LONG_PRESS) {
c = handleLongPress(KEY_LEFT);
c = handleLongPress(rotateJoystickKey(KEY_LEFT, joy_rot));
}
ev = joystick_right.check();
if (ev == BUTTON_EVENT_CLICK) {
c = checkDisplayOn(KEY_RIGHT);
c = checkDisplayOn(rotateJoystickKey(KEY_RIGHT, joy_rot));
} else if (ev == BUTTON_EVENT_LONG_PRESS) {
c = handleLongPress(KEY_RIGHT);
c = handleLongPress(rotateJoystickKey(KEY_RIGHT, joy_rot));
}
if (_lock_seq_used && millis() - _lock_seq_ms > 5000) {
_lock_seq_used = false; // safety reset if Back release event was missed