Settings: Name and Radio first, then Bluetooth, WiFi and GPS side by side
(a tap on each row opens its details: the pairing PIN, the networks, the GPS
screen with a new Options tab for power saving and the fixed position), then
Device, Mesh & data (Adverts & privacy now holds Auto-advert) and System.
Time & units, Power as one group. Row symbols get a column of their own, value
labels are as wide as their text, group headings are uppercase everywhere, the
auto-add node types show only with "By type". SOS in three groups, WiFi with
its switch, Map tools with the layers (Packet flow among them) under the trail.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Discover: a reply after its try timed out, was stopped or was overtaken
went on to the normal handling and became the contact's route (and sent
a path back); the last tags sent are kept and a late reply is dropped.
Leaving Route on the L2 stops a discovery as it stops a trace.
- Discover: a route whose reply came back another way offers that way too
(L2 There / Back, L1 a Back row), turned round into a route there, so a
trace checks it; the Discover button no longer sits on its group.
- Screenshots: numbered one past the highest (one pass over the folder,
not a stat per number), so one taken after a delete is still the newest.
- Gallery: the newest 300 kept whatever order the folder lists them in;
BMP rows read in the file's order and several at a time; the thumbnail
buffer sized to the page; the folder read once per visit; a failed
open frees or restores the picture.
- NTP: the slot the router's server goes in emptied before joining, so a
cached address isn't taken for it; "Clock set from the network" judged
against the clock a tick before (SNTP has set the system time already).
- Sim: sim_scroll up stops at the top.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
MyMesh::sendPathDiscovery() shares the request with the app's
CMD_SEND_PATH_DISCOVERY_REQ and hands the reply (the way there and back)
to the UI; PathEditor keeps up to 4 distinct routes with how often each
came. L2: Find the route under Route; L1: Discover row in Path / trace.
Docs: Discover, message routes on the map, Ask status and discovery.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PacketFlow keeps them (each with up to 3 ways it came, contacts by key
prefix) once a frontend asks, in PSRAM; the map frames a replay that's off
screen. Back on the map closes a popup first.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Every e-ink build: the nodes' names beside their dots, placed where they
cover no other name, dot or mark; the trail dotted and the waypoints.
- 4.2" and 4.26": the map on the left 3/5, beside it the selected node
(distance and direction, type, last heard, path, a compass rose) and,
with Flow on, a legend counting each kind over the last minute; the
kinds are told apart by their dashes (gfx::Dash).
- E-ink scale: a framed bar, half filled, ticks at the ends, the distance
over its middle. The OLED map is unchanged.
- The distance shows with the position set in Privacy too.
- Sim: sim_trail() lays a trail and two waypoints.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Every packet heard is drawn, by kind in fixed colours: advert, DM,
channel, request, ack, other, sent. One that can't be placed on the map
is a ring at your own position.
- A legend pill at the top counts each kind over the last minute.
- On a map without node markers, a flow brings its own nodes (a dot and
the name), fading with it.
- Copies of one packet (the same packet hash) share one fade, so a path
goes out as a whole, not segment by segment.
- 32 flows kept on ESP32 (12 on nRF).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Density from less chrome instead of smaller rows (ROW_H stays 44):
- titled screens drop the status bar; the title bar (APPBAR_H) holds back,
the title, the screen's actions and the time/battery on a pill; the status
bar returns for Home, the map, typing, the quick panel and the lock
- one radius (RADIUS) for everything tapped: buttons, tabs, choices, chips
- tabs are all segmented at TAB_H in the body (GPS, Clock converted)
- Nodes: chips row + sort + status line become one toolbar row with
Show / Order choices; Messages' All/Favourites is the same choice
- nav map: the target bar only while there is a target; the pin opens one
"Places" popup; back from a map options page restores the map and Map
tools as left, without a jump
- node detail actions at the top of the scroll; Home tiles fill the page
- rowsFit() leaves growing labels to the flex (a screen title cut to one
letter after Messages' filter changed)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every packet heard runs from its origin through the repeaters with a
position to this device; a packet sent is a ring. ui-core/PacketFlow.h
resolves them (UiCore::flow, MyMesh logRx/logTx -> Listener). ui-lvgl
draws them on the map's marker layer and repaints only their area while
they move; ui-new draws the last minute on the Nodes map ("Flow" in its
options). Setting: Map options > On the map > Packet flow, CLI map.flow.
Off by default. Sim-checked only.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Core: PathEditor results are links (node k hearing k-1 and back); toNode()
off traces only the repeaters (a companion answers only with repeat on);
probe() traces to each repeater in turn after no reply; failures carry a
reason; an empty list saves "direct". PingEngine takes over a slot left past
its timeout. A kept route: the dropped heard path isn't announced to the app
nor bumps lastmod; an app update keeps the flag only if it leaves the route.
Marker boxes sized for every dot and name (overflow).
ui-lvgl Route: one line per node with out / back dB coloured by quality, tap
a hop to move / remove, tap the node to include it, Keep in the header, Find
where beside a no-reply status. ui-new Path: To node / Find break rows,
result alerts, cursor kept on its action.
Channels: ui-new re-sorts the list on entering it, cursor on the same channel.
Docs: Path and trace, Channel order. Sim hooks: open route, add channel,
open messages.
Checked in the browser sim (L2 + ui-new peer + repeater); not on hardware.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Nodes: telemetry permissions per contact, reset path, share nearby
(L1 options menu; L2 node card with "Can ask for" switches)
- Settings > Privacy: fixed position (typed in, from a waypoint, cleared)
and the Bluetooth PIN; Settings > System: factory reset, asked twice
- Companion CLI (CMD_RUN_CLI_COMMAND 66 / RESP_CODE_CLI_REPLY 29, as
upstream; FIRMWARE_VER_CODE 14): upstream's command names plus a key for
every schema setting (get / set / keys)
- Screenshots move to 0x7E; tools/screenshot.py falls back to 66 / 29
- Your contact as a QR code (meshcore://contact/add): Status > System on
ui-new, Settings > About on the L2; Nayuki's qrcodegen made header-only
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Nearby › Map (ui-new): the positioned nodes and you on one view, scaled
to fit, with north, a scale bar and the selected node's name and
distance; Left / Right picks a node, Up / Down zooms on it, Enter opens it.
- Clock tools › Calendar (ui-new): the month with today and the alarm's
days; a tight grid on small screens, Left / Right pages the months.
- L2 Settings: a Message banner switch (on / off) in place of ui-new's
three-way alert setting.
- Simulator: sim_nodes() puts eight positioned contacts around Kraków.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Short pages by feature (getting started, messages, contacts, navigation,
tools, settings, lock, hardware) instead of one page per OLED screen, with
Wio Tracker L2 differences as notes; facts checked against the code
(keyboard scripts vs. hold-for-accents, {batt}/{dist}, L2 limits and
settings layout). Developer guides and build flags under docs/solo/developer.
Old docs/solo_features and its ~50 screenshots removed; a hero banner and
three simulator screenshots added; links updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>