The light theme read as the dark one inverted. Now something selected (a
tab, a segment, a tile, Fav) is a tint of the accent with the accent's text
(SEL_*), the full accent fill stays for the primary action; setting values
read in grey (VALUE); popups, the banner and the toast have a quiet grey edge
(EDGE), the toast is a dark pill; neutral greys the RGB565 panel keeps
neutral; the big clock graphite.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Settings > Display > Theme: Dark / Light (NVS mc_ui/light). The colour
tokens are set once before anything is built, so a change restarts the
device. Text on an accent fill is the new ON_ACCENT (it was BG, white
in the light theme); each accent has a deeper hand-picked light variant
that reads on white and takes white text. The map's empty-tile fill and
grid and the areas' outlines follow the theme too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Density from less chrome instead of smaller rows (ROW_H stays 44):
- titled screens drop the status bar; the title bar (APPBAR_H) holds back,
the title, the screen's actions and the time/battery on a pill; the status
bar returns for Home, the map, typing, the quick panel and the lock
- one radius (RADIUS) for everything tapped: buttons, tabs, choices, chips
- tabs are all segmented at TAB_H in the body (GPS, Clock converted)
- Nodes: chips row + sort + status line become one toolbar row with
Show / Order choices; Messages' All/Favourites is the same choice
- nav map: the target bar only while there is a target; the pin opens one
"Places" popup; back from a map options page restores the map and Map
tools as left, without a jump
- node detail actions at the top of the scroll; Home tiles fill the page
- rowsFit() leaves growing labels to the flex (a screen title cut to one
letter after Messages' filter changed)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A conversation left open under the lock screen or a dark display no longer
counts as read: the counters and the lock screen's tally go up, and on
waking (L2: on unlocking) the conversation reopens on its first unread
under the "New" line, a typed draft kept.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Home and the lock screen draw HH:MM in ui-core/Lettering.h's block digits,
the seconds smaller on the same baseline, leaning smoothly per screen row.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ACCENT_DIM (the accent mixed toward black) came out brown on selected
tabs, chips, segments and own bubbles. They take the accent with dark
text now, as primary actions and the quick panel tiles do:
styleSelected() sets the fill, the pressed shade and every label under
it. Own bubbles: dark text, age and delivery mark (green or red can't be
read on amber); the melody editor's selected note is outlined, the
sounding one filled.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- ui-lvgl: navTextEntry()/TextEntry replace eight copies of popup + field +
keyboard wiring; one byte-capped insert callback instead of two.
- ui-new: drawHeadedBubble()/BubbleMark replace the duplicated DM and channel
bubble drawing in MessagesScreen.
- GpsSky::halt(): stopping the receiver ends an unfinished search but keeps
the first-fix time; keyboard cursor blink restarts after a key.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VeBrxKyHHxWsmttVkUdBrj
New message, Nodes (and its Scan popup), Admin and Messages show their
items through one virtual list: a screenful of rows, handed to the next
item as one scrolls out, the scroll extent from the items' heights. 256
contacts: 522 objects and ~950 ms of filling in (frames up to 96 ms)
before, 19 objects at once now; a scrolled frame 28.5 -> 11.7 ms. Nodes
257 -> 49 objects. A new message rewrites Messages' rows in place
(46 -> 20 ms) instead of building the screen again; it's rebuilt only
when "Read all" comes or goes. A held row keeps what it shows until let
go. Perf tools: -D PERF_LISTS, -D PERF_LIST_MUL.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A group row's text column (and an info row's key) grows into what the
controls on its right leave, and LVGL lays out children before their
parent, so its labels were first measured 1 px wide; LVGL also works out a
new label's height at its old width (0) before the real one. Each height
that changed then took another pass up the screen: 4-6 passes per screen.
rowsFit(), run before a frame's layout (LV_EVENT_REFR_START) and by
layoutNow() in place of every explicit lv_obj_update_layout(), gives each
new row's growing child the width the flex will give it, worked out from
the other children's styles and text, and labelFit() measures wrapping
labels at their real width up front. The grow stays, so a control that
can't be sized ahead only falls back to the old passes.
Layout on the device: Display page 34 -> 24 ms, Bot 33 -> 18, Quick
37 -> 22, Radio 26 -> 18, Diagnostics 20 -> 12. Sim screenshots of 26
screens unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The list fill becomes a small job queue (fill/then/fillStart, fillTick with a
25 ms budget per pass). Settings pages build section by section in
schemaRows, with the trailing extras (melodies, prune, quick messages) queued
after them so the order stays; Radio and Repeater build by group, Admin's
repeater pick like the contact list, Diag's Live tab by section. Rebuilds
that restore the scroll flush the queue first. Screens went from 220-360 ms
to 80-175 ms (build + first frame).
Diag's crash line read the core dump in flash every second (~44 ms each);
it is read once now. The perf run times every page and dismisses the USB
popup, which had covered all earlier measurements.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- CPU at 80 MHz with the screen on after 2 s without touch or animation;
a touch restores the full clock before its frame is drawn
- setText(): periodic refreshes no longer redraw unchanged labels
(status bar, Home, lock, Diag, GPS, compass, clock, map, nav, nearby)
- map markers kept across the 3 s rebuild when unchanged
- app connected: the loop blocks until a BLE frame arrives
(serialFrameArrived / hasPendingFrames) instead of polling every 2 ms
- PSRAM: boot frame sprite and the HTTP response buffer released
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The contributor's feature -- a PIN asked before the screen unlocks, on
boot, and when the magnet cover opens, stored as a salted SHA-256 -- on
top of this branch, with:
- ui-core/ScreenLock.h: set / check / isSet and the tries limit, shared by
L1 and L2. isSet looks at every byte (the PR tested only the first, so one
PIN in 256 silently disabled the lock). 5 misses pause entry for 30 s.
- NodePrefs: the fields at the tail after quiet hours, sentinel 0xC0DE0031,
sizeof 2880; an older file's bytes there are cleared. A sentinel bump no
longer resets display_brightness_pct from a file that already has it.
- DataStore: no AGPL header (the project is MIT), no whitespace churn.
- Keyboard: the number pad is a widget flag (pin_mode) with a prompt in the
preview ("New PIN", "Again", "PIN"), not keyboard_type = 2 written into the
prefs and restored after.
- L1 Settings: "Lock PIN" right after the schema's "Lock screen" row, typed
twice, at least 4 characters, saved at once (a power-off right after
setting it kept no PIN). Home is told about a boot-time lock once it
exists (also fixes booting with the cover closed).
- L2: the screen PIN moves from plain text in NVS to the same hash in
NodePrefs; the old one is migrated on first boot and removed. The pad
unlocks as soon as the hash matches from 4 digits on.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Dead code gone: anim::fadeHide, radioctl::presetCount, the L2 board's
setSdPower / setGrovePower / expanderOK (awRead, gnssReset now private).
- buttonBar() / barButton() replace 7 copies of the popup button row.
- confirmBody(): one red-button confirm for reboot / power off, reset
counters, admin commands, preset and scope delete.
- tapConfirmed(): the 11 "tap again" buttons share one mechanism, 3 s
everywhere, the label restored when left alone.
- noteLabel() for ~30 wrapped notes.
- localTm() in NodePrefs.h and one MONTHS table: lvgl, MsgExpand, the L1
clock and lock screen.
- The sim keeps UI settings in an in-memory nvs::, so one set of load /
save helpers serves both.
- Asleep, the loop wakes every 50 ms (the button / touch poll), not 20.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every toggle / stepper wrote the prefs file straight away (0.1-0.6 s on the
ESP32's SPIFFS), which stuttered the UI and wore the flash. prefsSave() now
only marks them dirty; they're written once when the screen is left, when the
display goes off, or after 60 s at the latest -- the L1's approach. Shutdown
and the pre-restart OTA save still write immediately.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
It was a muted prefix on the date line, easy to miss. clockFace() -- the
digits and a small AM / PM on their baseline -- is shared by Home and both
lock screens (the PIN card showed no AM / PM at all). The date loses the
prefix.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Unread badge on Home tiles sits in the top-right corner, clear of the icon
- Minimap with no GPS fix: the saved position (hollow dot), else where the
map was left, else the default view; a hint when no tiles cover the area
- Screen header 38 px, so the back and header buttons get a margin
- Bluetooth / WiFi connected shown in the accent colour; charging bolt green
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
group() / settingRow / listRow / actionRow / choiceRow / groupNote: one card
per section, hairlines between rows, hints that wrap. Dropdowns replaced by
a centred picker list. Settings regrouped (Device, Connections, Map & data,
System); Display & power split into Display, Power and Time on L2 only
(the shared schema is unchanged), Keyboard and About get their own pages.
Radio and Repeater share one LoRa parameter block.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Power: the UI loop sleeps until something is due (never with packets
queued); screen off puts the CPU at 80 MHz, the GT911 to sleep (unless a
tap wakes the screen) and the LP5814 in standby. GPS off now cuts the
L76K's rail and UART on the L2 (L2GpsProvider). The battery divider is
powered only for a reading (measured: settles at once); readings within
2 s are reused. The SD mount is retried at most every 5 s.
Fixes: WiFi left on after leaving a scan, live tiles' WiFi kept with the
screen off on the map, an ADC read every second for the status bar, touch
polled on every pass while dark, a scan cutting an update's WiFi, relay
count not refreshing in a channel thread, raw @[nick] in room previews.
Labels skip unchanged text (no redraw).
Helpers: scrollList, dimOverlay, settingRow, flexBox, nvs::get/put,
trailFilePath (a second save in the same minute no longer overwrites),
unreadTotal. Dead code removed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The six slots with unread badges on a card of their own (swiped to,
no clock), redrawn when messages arrive; the Favourites tile and screen
are gone, showFavourites() opens the card. The page dots sit at the
bottom on every card.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Unlocking fades the lock screen out while the screen underneath drifts
into place; the slider unlocks on letting go at the end and springs back
when let go earlier
- Channel names no longer get a "# " prefix (thread title, channel popup,
live share targets) -- "#" marks a hashtag channel; favourite contacts in
the live share list are starred instead
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Anim.h: screens emerge from the middle (background cover fades, content
drifts 6 px), Home pages slide, popups and toasts rise and fade in
- Theme.h: accent rules (fill = primary action, dim fill = selected, text =
names/counts/modes), theme layer over the default theme, radius tokens,
accent colour picker (Settings > Display & power > LOOK, NVS mc_ui)
- Splash with the Solo and upstream versions
- Status icons in equal cells, L1-style relay marks, path window with a hop
diagram, tile download popup fits the screen (WiFi only in Settings)
- Perf: uncompressed fonts, two 120-line PSRAM buffers (~48 -> ~33 ms per
transition frame); UI_PERF_TEST harness
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Screen PIN (Settings > Display & power > Security): 4-8 digits in NVS,
keypad on the lock card after every wake and on boot, 5 misses -> 30 s pause
- Live map tiles: missing tiles at the current zoom are fetched over the saved
WiFi, written to the card and drawn; WiFi drops 30 s after leaving the map;
"Live tiles" switch in Map tools
- Firmware update (Settings > System): checks the fork's latest release,
streams the -ota.bin into the spare app slot over TLS verified with the
Arduino 3.x CA bundle, checks image magic/chip id, restarts
- Release workflow publishes *_solo_lvgl envs (merged image + -ota.bin)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- New env Wio_Tracker_L2_companion_solo_lvgl_v3 on pioarduino 55.03.312-1;
the 2.0.17 env stays until the new one passes the hardware checklist
- SerialBLEInterface: NimBLE variant (PIN pairing through encrypted,
authenticated characteristic properties; setAccessPermissions is a no-op)
- buzzer: i2s_std driver on IDF 5 (legacy driver kept for 2.0.17)
- ESPNOWRadio: IDF 5 callback signatures
- ui-lvgl: psramBuf() for trail drawing, tile cache, map marks, list rows,
keyboard maps and message metadata; internal heap back to 2.0.17 level
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>