tools/maps/osm_vector.py turns Overpass JSON into VT2 tiles (data zooms
10/12/14, per-feature bbox, simplified); VectorTileProvider draws them
into 256 px tiles (scanline polygons, thick lines with round joins) with
a small PSRAM cache of data files. Behind Map tools > Vector map (test),
raster where there is no vector data.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Download an area: a frame with four corner handles on the map (kept in
world coordinates, the map pans / zooms under it); a bar gives its size,
zoom range, tile count and size, the trails switch and Get; areas on the
card are outlined
- Map tools > Map areas: the downloaded areas (map/AreaStore.h,
/sdcard/maps/areas.txt) -- show (framed, outlined), rename, fill gaps,
refresh (force re-download), trails on / off, delete (in steps, keeping
tiles another area covers)
- TileDownloader: force and per-job trails options
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A square grid drawn under the tiles (map, Nodes map, Home minimap), its step
a round distance for the zoom in metric or imperial units, with a scale bar
one step long; gives position and scale where no tile is loaded. The
missing-tiles hint moves up, off own position.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Waymarked Trails' transparent hiking layer, kept in /sdcard/maps-trails and
blended over the base tile at render time (Map tools > Hiking trails, NVS).
An area download fetches each tile's trails after its base tile, so
re-running an area on the card adds just the trails; with live tiles on, a
shown tile missing its trails has them fetched. Tiles without a trail are
stored as 0-byte files (no cluster on FAT).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Home pages: favourites, the clock (tap for Clock) with three telemetry
fields picked by holding one (shared dashboard_fields), a minimap that
frames you, live shares and the target (tap for the Navigation map), and
the apps in 3x2 pages. The side button now returns to the clock page with
a cross-fade instead of going back. Home moves to HomeScreen.h.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Power: the UI loop sleeps until something is due (never with packets
queued); screen off puts the CPU at 80 MHz, the GT911 to sleep (unless a
tap wakes the screen) and the LP5814 in standby. GPS off now cuts the
L76K's rail and UART on the L2 (L2GpsProvider). The battery divider is
powered only for a reading (measured: settles at once); readings within
2 s are reused. The SD mount is retried at most every 5 s.
Fixes: WiFi left on after leaving a scan, live tiles' WiFi kept with the
screen off on the map, an ADC read every second for the status bar, touch
polled on every pass while dark, a scan cutting an update's WiFi, relay
count not refreshing in a channel thread, raw @[nick] in room previews.
Labels skip unchanged text (no redraw).
Helpers: scrollList, dimOverlay, settingRow, flexBox, nvs::get/put,
trailFilePath (a second save in the same minute no longer overwrites),
unreadTotal. Dead code removed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Mentions: "@[nick]" in message text becomes "@nick" in the accent colour
(a span group); a mention of us is underlined and its bubble outlined.
Chat previews and the message popup's quote show "@nick" as well.
Emoji: every single-codepoint Twemoji and every flag, 16 px RGB565A8 in
flash, as the fallback font of each text size (fonts/ui_emoji.c, data
generated by fonts/emoji.py). Joiners, selectors and skin tones take no
space; a regional-indicator pair is swapped for the flag's private
codepoint before text reaches a label. Twemoji credit in Settings > About.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Shown while WiFi is switched on (Settings > WiFi), bright when connected
(live tiles, map download, update), dim otherwise. The switch is read
from NVS once and cached. The status icon signature buffer grew so
changes to the last icons aren't missed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The six slots with unread badges on a card of their own (swiped to,
no clock), redrawn when messages arrive; the Favourites tile and screen
are gone, showFavourites() opens the card. The page dots sit at the
bottom on every card.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Settings > Display & power > WAKE > Tap to wake (NVS, on by default):
off, only the top WAKE button turns the screen on. The side USER button
doesn't wake the screen any more (a press in a pocket); held, it still
mutes / unmutes with the screen off. Roadmap: buttons corrected (WAKE is
the top one), USER to open the main menu page later.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
"solo", our version, upstream's and the build date (as digits) are drawn
in the wordmark's letters, the missing ones (l, v, d, digits, '.', '-')
made to match; a line with any other character falls back to Noto.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A progress bar and one line of counts while downloading (the zoom row
hides, it can't change then), failures on one line, the source as
"opentopomap.org", only the WiFi network's name (set up in Settings >
WiFi). The debug line (IP, RSSI, heap) is gone. Roadmap: mentions
highlight added, four items ticked.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Tiles fetched while browsing online go to /sdcard/maps-live with an
index of arrival order; past the limit (Settings > Storage, 16 MB-1 GB,
default 64 MB) the oldest are deleted a few per loop. Storage shows
their count and size and can delete them all. Downloaded maps are never
touched. Roadmap: live tiles done, second batch of user items added.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- The AW35615 USB-C controller (FUSB302-style registers, ID 0x91) only
reports VBUSOK with its measure block on; POWER resets to bandgap only,
so isExternalPowered() was always false. Board init turns it on
- Status bar shows a charge bolt on the cable, Diagnostics > Live has a
Power row, the GPS screen notes that charging disturbs GPS, and the
low-battery warning is skipped on USB as intended
- Roadmap: USB detection closed; GPS indoors still worse than the L1
even on battery, left open for later
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Home > GPS and Settings > System > GPS details: satellites on a sky plot
(filled = used in the fix, colour = C/N0), a bar per satellite with its
dB-Hz, fix state with time to first fix, DOPs, position, altitude, speed,
UTC and per-constellation counts; a Turn on button while GPS is off
- helpers/sensors/GpsSky.h parses GSV / GSA / GGA / RMC from any talker,
fed from MicroNMEALocationProvider behind -D GPS_SKYVIEW (L2 and the
sim only; L1 unchanged); the sim feeds it made-up NMEA
- Roadmap: GPS indoors diagnosed with it - on the USB cable the L76K
tracks satellites but never decodes navigation data; on battery it
gets UTC within seconds and a fix
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Message history archived per conversation on the SD card (HIST_ARCHIVE):
restored on boot, Older/Newer paging in threads, kept count selectable
- Settings > System > Storage: card and flash usage, breakdown by maps,
messages, trails and other, kept-per-chat setting, delete history;
reads the mounted volume and warns when the FAT partition is much
smaller than the card
- Saved trails on the card: every Save is a new file, Load opens a list
with load (framed on the map), GPX export and delete
- Diagnostics: GPS data rows, last start reason, last crash summary
- Messages restored before the clock is set show their date instead of 0s
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Unlocking fades the lock screen out while the screen underneath drifts
into place; the slider unlocks on letting go at the end and springs back
when let go earlier
- Channel names no longer get a "# " prefix (thread title, channel popup,
live share targets) -- "#" marks a hashtag channel; favourite contacts in
the live share list are starred instead
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Anim.h: screens emerge from the middle (background cover fades, content
drifts 6 px), Home pages slide, popups and toasts rise and fade in
- Theme.h: accent rules (fill = primary action, dim fill = selected, text =
names/counts/modes), theme layer over the default theme, radius tokens,
accent colour picker (Settings > Display & power > LOOK, NVS mc_ui)
- Splash with the Solo and upstream versions
- Status icons in equal cells, L1-style relay marks, path window with a hop
diagram, tile download popup fits the screen (WiFi only in Settings)
- Perf: uncompressed fonts, two 120-line PSRAM buffers (~48 -> ~33 ms per
transition frame); UI_PERF_TEST harness
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Screen PIN (Settings > Display & power > Security): 4-8 digits in NVS,
keypad on the lock card after every wake and on boot, 5 misses -> 30 s pause
- Live map tiles: missing tiles at the current zoom are fetched over the saved
WiFi, written to the card and drawn; WiFi drops 30 s after leaving the map;
"Live tiles" switch in Map tools
- Firmware update (Settings > System): checks the fork's latest release,
streams the -ota.bin into the spare app slot over TLS verified with the
Arduino 3.x CA bundle, checks image magic/chip id, restarts
- Release workflow publishes *_solo_lvgl envs (merged image + -ota.bin)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Map tools hold trail, live share and arrival alert, with their options
(schema page "Map options") behind one button; back returns to the map
- Nearby gets an advert button: send now (nearby / everyone) + auto-advert
- Home page 3: Repeater, Admin (list of repeaters and room servers),
Diagnostics
- Settings: display, sound, radio (Bluetooth, WiFi), system, keyboard,
contacts & messages; units moved to Display & power
- Status bar: Bluetooth, GPS, alarm, mute, then auto-advert, trail, live
share, repeater, arrival alert in the accent colour
- Fonts: key and route glyphs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- genericBuzzer I2S path (BUZZER_I2S): an audio task synthesises the notes
with eased edges and keeps the DMA queue fed with silence between sounds;
ES8311 setup; amp powered through the board only around sounds
- ui-core/SoundControl.h (mode, volume, built-in sounds, melody model),
SoundNotifier moved to the Core, chanctl::melody, schema Sound page
- L2: notifications, alarm / timer ring, locator sounds, Settings > Sound,
melody editor with the playing note lit, per-chat sound, mute icon
- noteIndex() on every buzzer backend; scrolling popups past screen height
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
BotConfig (tabs, rows, the NodePrefs field behind each, reply placeholders)
moves into ui-core; ui-new's Tools > Bot renders it. L2: Home > Bot with
switches, list pickers, text popups with placeholder buttons, quiet hours.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
AdminSession (login with saved password, CLI round trips, timeouts, field
table, typed values) moves into ui-core; UiCore offers login answers and
CLI replies to it first. ui-new's Tools > Admin becomes a view over it.
L2: node detail > Admin with tabs and per-field popups.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ChannelControl (add Public/Hashtag/Private, rename, delete, notif/fav/scope)
and Favourites slots move into ui-core; ui-new uses them. Contact / channel
pref cleanup moves from ui-new's UITask into UiCore so it runs on every
frontend (L2 had none). L2: channel options popup (hold a row or the gear
in a channel) and the Add / Edit channel form.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The map's download button fetches the visible area (overview levels up to
a chosen zoom) into /sdcard/maps from OpenTopoMap or maps/source.txt,
skipping tiles already on the card and rejecting placeholder answers.
Settings > WiFi stores the network in NVS (with scan); WiFi is on only
while a download runs. HTTP runs on a worker task on core 0; the popup
shows link, internal heap and the last TLS/HTTP error.
Internal RAM was the blocker (~13 KB free with WiFi + Bluedroid): the L2
LVGL env now allocates the_mesh in PSRAM (MESH_IN_PSRAM, static RAM
210 -> 87 KB) and mbedTLS allocates from PSRAM. Confirmed on hardware.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Map screen (Home > Map): Web-Mercator tiles from /maps/{z}/{x}/{y}.png on
the card (Meshtastic MUI layout; per-column TPK1 .pak also read), drag to
pan, +/- zoom, re-centre/follow GPS, Nearby nodes with a position as
markers opening node detail. Tiles decode one per loop pass into a
12-slot RGB565 cache in PSRAM. map/TileProvider.h is the swap point for a
later vector renderer: the screen only calls renderTile(). The tile set's
credit line comes from maps/attribution.txt.
L2 mounts the card over SDMMC 1-bit (CLK 2, CMD 3, D0 1). LVGL's lodepng
is enabled; note its LVGL patch returns an lv_draw_buf_t*, not pixels.
LVGL pool 2 MB for PNG decoding. Fonts gain map / users icons.
tools/maps/fetch_tiles.py prepares a card for an area (presets for
Poland), requires an explicit tile URL (tile.openstreetmap.org blocks
offline use) and stops on placeholder images. The LVGL sim preloads
web/maps into the L2's /sdcard and puts its GPS on Kraków.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ui-core/NearbyModel.h builds the Nearby list (contacts + live [LOC] shares
+ heard adverts, or discover-scan results) with type filter and sort,
moved verbatim out of ui-new's NearbyScreen, which now inherits it.
ui-lvgl: Home is three tiles (Messages, Nearby, Settings). Nearby lists
known nodes with filter chips and a Dist/Recent toggle; tapping a row opens
node detail (distance/bearing, position, last heard, ID) with Message,
Ping, favourite, Add and two-tap Delete. Scan is a popup over the list
with its own model: nodes in range now, not the known set. Fonts gain the
FontAwesome star for favourites. The LVGL sim page adds an optional
repeater so Scan has something to find.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Simulator: SIM_UI=lvgl variants/sim/build_wasm.sh builds ui-lvgl for the
browser. SimLcdDisplay blits LVGL's RGB565 flush to a 320x240 canvas and
LvglPort.h's sim branch feeds the mouse in as touch; LVGL comes from the
L2 env's libdeps, its objects cached in web/build/obj_lvgl/. web/lvgl.html
runs it beside a ui-new peer on a direct link, with a window.sim API for
headless checks. New hooks: sim_lcd_touch, sim_lcd_button,
sim_test_send_channel_msg.
Compose: the theme's padding left less than one line in the field, so it
scrolled vertically and text jumped; pad it to fit exactly one line. The
cursor is drawn only while FOCUSED, now set while the keyboard is up.
With the keyboard up the screen header hides so the conversation keeps a
message in view; the accent popup stays inside the keyboard, clear of the
field; channel bubbles put the age next to the sender (one line shorter);
the thread scrollbar shows only while scrolling.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fonts: Noto Sans generated with lv_font_conv (ui-lvgl/fonts/generate.sh,
OFL) replaces ASCII-only Montserrat: European Latin (Latin-1, Extended-A/B),
Greek, Cyrillic + supplement, typographic punctuation, currency, LVGL
symbols + globe; 12/14/16/20 px, clock 40 px digits only (RLE, so
LV_USE_FONT_COMPRESSED is on).
Keyboard (ui-lvgl/Keyboard.h): one layout per script (Latin QWERTY,
Cyrillic, Greek) picked by the same keyboard_main/alt_alphabet prefs as
ui-new, globe key to switch, hold a key for its variants in a popup above
it, one-shot shift, symbols page; compose limit counted in UTF-8 bytes.
First Settings screen (Keyboard: Main / Additional).
Long-press variants and UTF-8 case mapping move to ui-core/KeyboardData.h
and are shared with ui-new, whose Hold-Enter accents gain Romanian,
Turkish, Hungarian, Baltic and Icelandic letters (and ș/ț, Ukrainian /
Serbian letters now capitalise).
Verified on L2 hardware.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New examples/companion_radio/ui-lvgl/ over the shared UI Core (env
Wio_Tracker_L2_companion_solo_lvgl, LVGL 9.2.2, pool in PSRAM):
status bar, home (clock, unread), conversation list (channels + recent
DMs with unread badges), contact picker, conversation view with bubbles,
delivery / relay markers and on-screen keyboard, toasts for Core events,
display auto-off with wake on touch / button. Board glue (LovyanGFX
flush + GT911 touch) isolated in LvglPort.h; design tokens in Theme.h.
UiCore gains the first frontend actions, sendDirectText() and
sendChannelText(), and drives DM auto-resend + unread reconcile from its
own loop (removed from ui-new's loop). MessageHistory exposes newest-first
DM ring iteration and a public contactByPrefix().
Verified on L2 hardware: navigation, send/receive, sleep/wake.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ui-new hands MyMesh the UI Core (UITaskBase::meshListener()). The Core
applies the display filter, labels room posts, files history, keeps DM /
channel / room unread and the queue count, and reports incoming messages
and adverts as MessageArrived / AdvertHeard events. UITask now derives
UITaskBase + UiCoreHost: it answers "is this conversation on screen" and
keeps the selection after an insert, forwards not-yet-extracted parts
(room login / admin, bot device actions, removal cleanup, shutdown), and
turns events into alert / wake / sound, drained at the start and end of
its loop(). Mesh callbacks no longer touch the display or buzzer.
AbstractUITask is split into UITaskBase (lifecycle, link state, helpers)
and the Listener glue ui-orig / ui-tiny keep using unchanged. Screenshot
handler reaches ui_task directly instead of casting the Listener.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
TrailStore, background sampling, auto-pause and the pre-shutdown
auto-save move from UITask to ui-core/TrailEngine.h. TrailScreen still
drives the store directly. The 512-point store now lives on the heap
with the rest of UiCore (static RAM -8 KB on Wio L1, same total).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Active target (set/clear/resolve person position), geofence crossing
state machine and proximity beeper move from UITask to
ui-core/LocatorEngine.h, emitting LocatorCrossed / LocatorBeep events.
UiEvent gains a flag and a 24-byte text. tickCore() now runs at the end
of UITask::loop(), where the moved engines used to run, so a fresh GPS
wake re-seeds the locator before it evaluates.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Auto-[LOC] session (duration, movement/heartbeat gate, scoped send) and
the peers' LiveTrackStore + expiry move from UITask to
ui-core/LiveShareEngine.h. "Live share ended" becomes a
UiEventType::LiveShareEnded event; UITask keeps thin wrappers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
COG ring sampling (every ~1 s from UiCore::loop), outlier rejection and
currentCourse/currentLocation move from UITask to
ui-core/CourseEngine.h. UITask keeps one-line wrappers; screens unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Single in-flight ping + last result move from UITask to
ui-core/PingEngine.h; MyMesh's ping callback routes to the engine
instead of casting the Listener back to UITask. UITask keeps thin
wrappers (and the "not supported" alert), NearbyScreen is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Alarm / countdown / ring logic moves from UITask to ui-core/ClockEngine.h
unchanged. New ui-core/UiEvents.h: fixed-size Core -> frontend event
queue; UITask::tickCore() runs UiCore::loop() and reacts to ClockAlert /
ClockRingEnded (wake, alert overlay, melody). ClockToolsScreen API unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New examples/companion_radio/ui-core/ (header-only for now, reached from
ui-new/UITask.cpp by relative include, so no platformio.ini changes):
UiCore facade, MessageHistory (moved verbatim), DmUnreadTable (extracted
from UITask). UITask heap-allocates the Core in begin(); MessagesScreen
binds to core().history. Behaviour unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Ports upstream's "Abstract UI overhaul" (PR #3431 + follow-ups) with
identical names/signatures. MyMesh talks to the UI only through
MyMesh::Listener (setListener()); a second block holds Solo extensions
(own-send mirroring, relay echoes, room login/admin replies, [LOC] shares,
contact/channel removal, bot device actions, requestShutdown), all no-op
by default.
AbstractUITask becomes the Listener and carries the glue MyMesh used to
run for the UI (display filter, room-post labels, notifications,
connection polling). BLE PIN randomisation moves to main.cpp as upstream.
Also fixes ui-orig's stale advertReceived event on buzzer boards.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>