Port the Wio Tracker L1 solo firmware (full on-device UI, dual BLE/USB
companion transport) to Heltec V3 and V4 OLED boards. Neither board has
a joystick or CardKB on-board, so each new env wires up both as optional
peripherals with default pins from what the board leaves free, gated
behind the existing UI_HAS_JOYSTICK/ENV_PIN_SDA+SCL flags.
DUAL_SERIAL was nRF52-only; added an ESP32 helpers/esp32/DualSerialInterface.h
counterpart so the flag isn't silently ignored on these boards. On V4's
native USB CDC, isClientConnected() also honours (bool)Serial (real DTR),
same as the nRF52 version; V3 has no native CDC so it stays BLE-only there.
Screen (SDA 17/SCL 18) and CardKB (SDA 3/SCL 4) confirmed working on real
V4 hardware.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The misc-fixed font (full Latin/Greek/Cyrillic) had only ever reached
SH1106Display and the e-ink driver. GAT562 30S -- like 24 other variants
-- uses SSD1306Display, which stayed on the built-in 5x7 font, so every
keyboard alphabet beyond ASCII and every accented contact name was
transliterated (Łódź -> Lodz) or drawn as a filled block.
Extract the renderer into MiscFixedRenderer.h rather than copying it:
Adafruit_SH110X and Adafruit_SSD1306 both derive from Adafruit_GFX and
glyph drawing is pure pixel plotting, so one implementation serves both
drivers (-79 lines from SH1106Display.cpp, same flash usage as before).
The header is .cpp-only by contract -- the font tables are static const,
so including it from a driver header would land a copy in every
translation unit.
On SSD1306 the path is opt-in behind OLED_MISC_FIXED_FONT, set only in
the two GAT562 30S solo envs: the font costs ~14 KB of flash and the
other 24 variants' repeater/companion builds have no keyboard to type
those alphabets on. Without the flag that driver is unchanged, verified
by building GAT562_30S_Mesh_Kit_repeater.
Drive-by consistency fix from the extraction: a newline in print() now
advances the cursor by yAdvance * text_size instead of a single yAdvance,
which was half a row short at setTextSize(2). The e-ink driver always
scaled it. No effect at size 1, which is everywhere the UI prints '\n'.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The screen faded as the device was used: text went grey a few updates
after it was drawn, while whatever had just changed stayed crisp. Only a
full refresh brought it back, and the next few updates ate it again.
A partial update is differential -- the controller drives only the pixels
that differ between its "current" (0x24) and "previous" (0x26) RAM and
leaves the rest to hold their own charge, which this panel doesn't do
well. Priming the previous-image RAM with the inverse of the incoming
frame makes every pixel a difference, so all of them get driven to their
target, in both directions.
The inverse matters: priming with flat white makes only white->black a
difference, so ink is re-driven but never erased and every screen ever
shown accumulates as a ghost. Confirmed on hardware, both ways round.
Costs one extra full-screen RAM write (a few ms of SPI). The refresh
itself is unchanged -- the waveform clocks the whole panel regardless of
how many pixels it drives -- so nothing got slower. Clearing ghosts is
still the periodic full refresh's job (Settings > Full rfsh), which can
now stay off.
The helper needs GxEPD2_BW's private _buffer/_page_height, so it goes in
the patched copy of the header, which every e-ink build now includes
unconditionally rather than only screenshot-enabled ones. All e-ink
variants pin GxEPD2 1.6.2, the version that copy tracks.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A message containing a line break drew two words on top of each other in
the fullscreen reader. wrapLines() treated '\n' as an ordinary character:
it measured it via getCodepointWidth() -- which reports a full 6px cell
for it, since 0x0A sits below the font's first glyph -- and copied it into
the wrapped line. Both display drivers' print() then acts on '\n' by
resetting the cursor to x=0 and stepping down one row, so the tail of that
line was drawn straight over the following one.
wrapLines() now ends the line at '\n'/'\r' (CRLF counts as one break) and
consumes the byte rather than emitting it, preserving blank lines the
sender typed while still skipping degenerate empty wrap segments so the
loop can't stall. This covers the fullscreen view and the history list's
portrait bubbles, which share the function.
drawTextEllipsized() folds newlines into spaces for the same reason: it
draws one line clipped to max_width, and the compact one-line message
previews in the landscape list feed it raw message bodies. A space keeps
the words apart and measures the same, so the ellipsis maths is unchanged;
for names and labels it's a no-op.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The text preview was the last part of the keyboard still working in bytes
rather than codepoints. cpl is how many characters physically fit on a
line, so dividing byte offsets by it counted every 2-byte Cyrillic/Greek/
accented character as two: lines held half the text they had room for, and
a break could land inside a codepoint. Both display drivers are
permanently single-font, so translateUTF8ToBlocks() passes UTF-8 straight
through -- the truncated sequence reached print() and drew as garbage on
both sides of the break. Line boundaries now walk the buffer with the same
kbUtf8*() helpers insertion/backspace/T9 already use, and the per-line
buffers are sized for a full line of 2-byte characters.
Caps-lock also gets an underline on the shift key: it sets caps too, so
the highlight alone made a one-shot Shift and a held lock indistinguishable
despite capitalising one letter vs. every following one.
Drops UITask::applyFont() -- setSingleFont() is a no-op on both drivers
since they were pinned to misc-fixed, so it did nothing, and use_lemon_font
has had no Settings row for a while. The pref itself stays: it's part of
the on-disk layout. Retires the matching stale rationale on scriptHint().
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Compact mode (Settings > Keyboard's "Ext. KB" row) is meant to guarantee
operation with no joystick at all, but it was still half-tied to the
on-screen grid it hides:
- arrows now move the text cursor directly instead of a grid selection
nobody can see, and Tab opens the placeholder picker directly instead of
the row/col-dependent Hold-Enter dispatch
- plain Enter submits the field (there's no grid cell to have deliberately
landed on), same as Fn+Enter
- Fn+letter's accent popup no longer gates on the grid's script/T9
settings -- CardKB always types plain Latin regardless of them, so the
gate only made the gesture silently stop working
- the whole status line is gone: nothing it showed (script, T9-vs-ABC,
caps) is actionable from an external keyboard. The freed height goes to
message-preview lines, floored at the smallest grid's footprint so
cursor mode's own hint block still fits
- the accent popup gets a fixed slot instead of anchoring on a `row` that
is never deliberately navigated to in this mode
Also fixes a text-corrupting invariant break: moveCursorDirect() and
openPlaceholders() move the cursor without finalizing a pending T9
multi-tap cycle, so a later tap on the same cell within the timeout
overwrote an unrelated character. Every other cursor-moving path already
cleared it.
Fn+Tab is dropped as a separate shortcut -- plain Tab already covered
every case it did. Fn+Enter no longer reads as a dead key in cursor mode.
Direct typing moves into insertTyped(), one translation point documenting
what a future relabelled-keycap layout (Cyrillic/Greek) would need.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- DM/room unread badges could claim messages the ring no longer held
(same class as the channel fix in 6470afaf, not covered by it):
getDMUnread()/getDMUnreadTotal() now clamp to dmHistCountForContact(),
and a new reconcileDMUnread() (called once per loop()) frees any
_dm_unread_table slot whose ring occupancy has dropped to 0, so a
17th sender isn't starved by stale entries. onContactRemoved() now
also clears _dm_unread_table -- the one per-contact table it was
missing.
- Shift didn't capitalise ł/ń/ź/ż (+ĺ/ľ/ň/ž): the Latin Extended-A
case-pairing rule assumed a single parity for the whole block, but it
flips around the unpaired codepoints ĸ/ʼn/Ÿ. Fixed with four
sub-ranges, verified exhaustively over U+0100-U+017F.
- Triple-click could still toggle the buzzer while locked on
PIN_USER_BTN/PIN_USER_BTN_ANA boards (joystick path already guarded
this).
- millis() wraparound: 4 absolute comparisons in UITask.cpp (battery
poll, auto-off, lock-wake, backlight) converted to the existing
(int32_t)(millis()-deadline)>=0 idiom; MyMeshBot.h's DM-throttle
eviction now picks the oldest slot by elapsed time instead of raw
t_ms, which picked the wrong slot right after a rollover.
- Long-press bypassed checkDisplayOn() on all 5 call sites -- neither
woke the display nor extended auto-off, and could deliver
KEY_CONTEXT_MENU to the invisible screen. Moved the gate inside
handleLongPress() itself instead of patching each site.
- CardKB's backspace/printable-insert branches didn't reset t9_cell,
so typing right after a T9 cycle tap could get silently overwritten
by a same-cell re-tap within the T9 timeout.
- buildContactList()'s counts[MAX_CONTACTS] was a 1400 B int array on
the 4 KB loop() stack; values are bounded by DM_HIST_MAX (32), so
now uint8_t.
- ACK table treated ack==0 as a wildcard: isAckPending(0) matched any
free slot, and processAck() with an all-zero ACK matched the first
free slot and returned its stale contact pointer. Both now skip/reject
ack==0, and the matched slot's contact pointer is cleared alongside
its ack hash.
- ensurePageOrderInit() could write one byte past page_order[13] when
migrating a saved order with all 13 slots full and CLOCK last --
guarded on insert_at < PAGE_ORDER_LEN.
Two findings from the same review were resolved as no-op decisions,
not code changes: !buzz over DM ignoring quiet hours is intentional
(the pull exemption is meant to cover the buzzer), and the offline
queue's full-queue drop-newest behaviour is upstream code, left alone.
Build-verified green on WioTrackerL1_companion_solo_dual (RAM 71.1%,
Flash 66.6%) and WioTrackerL1Eink_companion_solo_dual (RAM 73.0%,
Flash 67.9%).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The per-channel unread counter was independent of the ring's actual
contents, so the two drifted apart:
- Opening a channel whose entries had been evicted left the badge
claiming messages the list could no longer show. The viewing-session
bookkeeping computes the count from an _unread_at_entry snapshot, and
with an empty list _hist_visible is 0, so entering only knocked the
count down by one instead of clearing it (badge "7", empty list, then
"6").
- Eviction from a full ring decremented the counter for any dropped
entry, including already-read ones, undercounting the newer unread
messages the counter actually refers to.
chUnread()/getTotalChannelUnread() now clamp to the channel's ring
occupancy, so the badge can never promise more than the history holds
whatever the raw counter says, and eviction only decrements when the
entry being dropped was itself unread.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Post-review cleanups, no behaviour change:
- botScanCommands() parsed the command name and its two args with three
near-identical read-token loops; extracted a single readToken() lambda.
- Fn+Esc lock branch turned the display on twice (the unlock arm repeated
what the branch head already did); dropped the redundant call.
- setGpioMode()'s comment said "Cycle" (cycling lives in GpioScreen); now
describes what it actually does — set a specific mode + persist.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Bot Actions (!buzz/!gps/!advert/!gpio1-4) ran their side effect
immediately during botScanCommands(), before quiet-hours/cooldown/
per-contact throttle were checked -- those gates only suppressed the
reply text, not the actual buzz/GPS toggle/advert/pin write. botCommandReply()
now only records what was requested; applyPendingBotActions() runs the
deferred effects once a wrapper's throttle checks pass and the ack sent,
mirroring the existing _locfix_requested pattern. resetPendingBotActions()
clears everything on every throttled/aborted path.
- CardKB's Fn+<letter> accent-popup shortcut bypassed the locked-input gate
(it called into KeyboardWidget directly instead of through the
enqueueKey()/dequeue path every other key uses, so it wasn't discarded
while _locked). Now checks _locked itself.
- Since a locked device now correctly ignores CardKB entirely, Fn+Esc
(single press) is added as CardKB's own lock/unlock gesture -- otherwise
a CardKB-only setup had no way to unlock. Esc rather than the adjacent
Fn+Backspace, to avoid an accidental press.
- botScanCommands() now parses up to two arguments per command instead of
one. Used by "!gps fix [seconds]" to override the default 90s timeout
(clamped 15-300s) for a poor sky view where 90s isn't always enough to
reach isLocFixReady()'s HDOP/satellite bar.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Satellite count alone is a poor proxy for fix quality -- few satellites
in good geometry can beat many in poor geometry. LocationProvider now
exposes getHDOP() (default -1 = unsupported); MicroNMEA implements it.
isLocFixReady() prefers HDOP <= 2.0 when available, falling back to the
old >=8 satellite threshold for providers that don't report it (e.g.
RAK12500/u-blox).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Same fix as hotfix/admin-login-timeout (96b44460). AdminScreen's only
guard was "_phase == LOGIN" (true for any node sat at the login
screen), not that the reply actually named _target. Now also checks
pub_key against _target.id.pub_key.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
AdminScreen::onRoomLoginResult()'s only guard was "_phase == LOGIN" --
true for *any* node currently sat at the login screen, not specifically
_target. Combined with UITask::onRoomLoginResult()'s current-screen
dispatch (not requester-based), a slow reply for an earlier login
attempt (this screen's own previous target, or even MessagesScreen's)
arriving while the user has since opened Admin on a different,
password-less node -- still parked at the blank LOGIN keyboard, so
_phase == LOGIN here too -- was accepted as that new node's own login
result, flipping _admin_ok/_phase to COMMAND without ever actually
authenticating with it.
Root-caused by cancelUiPendingLogin() (previous commit): that fix
covers the "gave up, then it resolved late" path, but not "a reply for
a genuinely different pubkey arrives while merely _phase == LOGIN".
Checking pub_key against _target.id.pub_key closes that regardless of
which path let the reply through.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Same fix as hotfix/admin-login-timeout (5a5ebe9f). UITask::onRoomLoginResult()
dispatches by whichever screen is currently shown, not by who sent the
request, so a reply arriving after AdminScreen gave up (Cancel or the
timeout fix) could land on MessagesScreen instead and persist its own
unrelated _login_pw as the "confirmed" password for that pubkey.
MyMesh::cancelUiPendingLogin(pub_key) stops tracking the request on
give-up so a late reply matches nothing instead.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
UITask::onRoomLoginResult() dispatches a login reply to whichever
screen is *currently* shown (curr == admin_screen ? AdminScreen :
MessagesScreen), not to whoever actually sent the request. Neither
giving up path (manual Cancel, or the timeout added in 23f43cac) told
MyMesh to stop tracking the request, so a reply that still arrived
after the user had navigated away landed on whatever screen they'd
moved to instead -- most likely MessagesScreen, which then persisted
its own unrelated _login_pw as the "confirmed" password for that
pubkey, silently corrupting the saved password even on a genuine
success.
Adds MyMesh::cancelUiPendingLogin(pub_key), pubkey-guarded so it's a
no-op if a newer request has since overwritten ui_pending_login, called
from both of AdminScreen's give-up paths. A late reply now simply
matches nothing and is dropped.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Same fix as hotfix/admin-login-timeout (05609019). Tools > Admin >
System > "Admin password" changes the remote's admin credential but
never updated this device's saved copy, so the next login retried the
password just replaced -- likely the actual trigger behind the
"stuck on Logging in..." report. Parses CommonCLI's "password now: <v>"
success echo and saves that as the new on-device password.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Tools > Admin > System > "Admin password" (set-only, sends "password
<new>") changes the remote node's own admin credential, but nothing
updated this device's saved copy of it -- so the very next login
attempt to that node retried the password just replaced, landing
straight in the "stuck on Logging in..." case fixed in the previous
commit. Likely the actual trigger behind that report.
CommonCLI::handleCommand() always echoes a successful password change
back as "password now: <value>" (truncation and all), so parsing that
reply gives the exact value now required to log back in, rather than
trusting what we sent (which the remote may have truncated further).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Turns GPS on (if it wasn't already), waits for a stabilised fix
(isValid() + >=8 satellites, then averages 10s of readings), sends the
position, and restores GPS to whatever state it was in before -- up to
a 90s timeout, after which it reports a partial fix (if it got any
samples) or plain failure.
Replies in two parts since a fix takes seconds-to-minutes, unlike every
other bot command here: an immediate "acquiring fix..." ack (through
the existing synchronous command path), then the actual position as a
separate follow-up message once ready, delivered to whichever
destination (DM/room/channel) the request came from. Only one fix can
be in flight at a time -- a second request while one is pending gets an
immediate "already pending" instead of silently replacing it.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
AdminScreen's LOGIN phase had no timeout, unlike its COMMAND phase
(_cmd_deadline_ms). If a login reply never arrived -- most commonly a
saved password gone stale after the remote node's password changed,
silently dropped instead of nacked -- the screen stayed stuck with only
a manual Cancel to escape.
sendRoomLogin() now returns the same est_timeout sendAdminCommand()
already exposes; AdminScreen uses it to arm a deadline (poll(),
mirroring the COMMAND-phase pattern) that forgets the stale password
and returns to the picker on expiry, same as an explicit login
rejection already does.
Same fix as hotfix/admin-login-timeout (23f43cac), split out of this
branch's other in-progress work.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
AdminScreen's LOGIN phase had no timeout, unlike its COMMAND phase
(_cmd_deadline_ms). If a login reply never arrived -- most commonly a
saved password gone stale after the remote node's password changed,
silently dropped instead of nacked -- the screen stayed stuck with only
a manual Cancel to escape.
sendRoomLogin() now returns the same est_timeout sendAdminCommand()
already exposes; AdminScreen uses it to arm a deadline (poll(),
mirroring the COMMAND-phase pattern) that forgets the stale password
and returns to the picker on expiry, same as an explicit login
rejection already does.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Add Settings > Keyboard "Ext. KB" row (boards with a CardKB-capable I2C
bus only): switching it to Compact hides the letter grid and special-row
icons in favour of a one-line status (script/page, caps) plus a Fn-shortcut
reminder, since an external-keyboard typist never looks at the on-screen
grid. Accent/placeholder popups still render as before. Off by default.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
CardKB is level-triggered (repeats the held byte every poll) and its Enter
key collided with the on-screen keyboard grid's own commit action, causing
duplicate characters and accidental message sends. Debounce polling and use
the CardKB v1.1 Fn modifier (confirmed working on real hardware) instead of
tracking navigation state: plain Enter now behaves like the physical centre
button, Fn+Enter submits, Fn+Tab opens the Hold-Enter equivalent, and
Fn+<letter> opens that letter's accent popup directly.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Auto-detected at boot on Wire1/Grove (addr 0x5F) -- no setting to flip, and a
no-op on boards without that bus or with nothing attached. This UI's key
codes (KEY_LEFT/UP/DOWN/RIGHT/ENTER/CANCEL) already match CardKB's own byte
protocol, so most input needs zero translation and flows through the same
key queue as physical buttons.
Two bytes get remapped in UITask::pollCardKB():
- Enter, only when the on-screen keyboard's plain grid state is active (no
placeholder/accent popup, not in cursor-mode), becomes a new KEY_KB_ENTER
sentinel meaning "submit the field" -- reusing plain KEY_ENTER there would
insert a stray character, since a CardKB typist's row/col never reflect an
intentional grid selection. Everywhere else Enter is untouched, so
selecting a placeholder or committing an accent still works normally.
- Tab (otherwise unused) becomes KEY_CONTEXT_MENU, standing in for the
"Hold-Enter" long-press gesture CardKB has no way to produce -- without it,
~30 context menus across the UI (message reply/navigate, Bot/Admin/
Repeater, ...) would be unreachable from the keyboard alone.
KeyboardWidget gains a direct-typing path: printable ASCII inserts straight
at the cursor bypassing the grid, Backspace deletes, KEY_KB_ENTER submits.
Build-verified: WioTrackerL1_companion_solo_dual and
WioTrackerL1Eink_companion_solo_dual both compile and link clean; also
smoke-tested Heltec_mesh_solar_companion_radio_ble (no ENV_PIN_SDA/SCL) to
confirm zero regression on boards without the feature.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The bot outgrew "auto-reply" once it gained Actions (!buzz/!gps/!advert/
!gpio1-4) that control device hardware remotely, not just answer messages.
Renames the Tools screen entry and all doc cross-references; already-shipped
release notes (v1.23) are left as-is to match what actually shipped under
that name.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Auto-Reply Bot gains Actions (!buzz/!gps/!advert) behind a new per-target
toggle nested under Commands (bot_actions_dm/ch/room); off by default.
- Bot Trigger fields accept comma-separated multiple phrases, matching any
one fires the reply.
- New user-assignable GPIO feature (Wio Tracker L1): !gpio1..!gpio4 bot
commands plus a Tools > GPIO screen. Each pin cycles Off/Input/Output;
GPIO1/GPIO2 (P0.02/P0.29, the nRF52840's AIN0/AIN5) also offer a read-only
Analog mode via direct SAADC access. GPIO3/GPIO4 (P0.09/P0.10) are the
chip's NFC1/NFC2 pins, repurposed as plain GPIO via a one-time UICR
NFCPINS bit-clear in initVariant() (adapted from Adafruit's own
nfc_to_gpio example) -- confirmed working on real hardware.
- Fix: DM/room reply-prefix ("@[nick] ") stripping happened at the wrong
layer, hiding the "To:" header on DM replies and leaking the raw prefix
into room messages' list view; a related mismatch had the history
scrollbar's sizing pass wrap room messages with the sender name still
attached, disagreeing with the actual rendered text.
Build-verified: WioTrackerL1_companion_solo_dual and
WioTrackerL1Eink_companion_solo_dual both compile and link clean
(sizeof(NodePrefs) confirmed 2720 via real build, not guessed).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
"+ Add channel" jumped straight into a generic Name+Secret form, so the
"hashtag channel" convention documented in docs/companion_protocol.md
(secret = first 16 bytes of sha256("#topic")) was only reachable by
already knowing to type a literal "#topic" into the passphrase field --
nothing in the UI surfaced it. The phone app instead shows an explicit
channel-type picker; this adds the same on-device.
"+ Add channel" now asks Public / Hashtag / Private first:
- Public commits immediately with the well-known default channel's name
and secret (8b3387e9c5cdea6ac9e5edbaa115cd72, confirmed to match
MyMesh.cpp's PUBLIC_GROUP_PSK and the docs' published key) -- useful
to restore it if deleted.
- Hashtag shows a single Topic field; Save synthesizes name="#topic" and
derives the secret via the existing SHA-256 passphrase path -- same
underlying mechanism Private already had, just discoverable without
knowing the "#" convention.
- Private is today's manual Name+Secret form, unchanged.
Editing an existing channel skips the picker (no ambiguity to resolve
there). Extracted hexToSecret() out of deriveSecret()'s hex-mode branch
so Public's fixed key parses through the same code instead of a second
hand-rolled loop. No other file needed changes -- openAdd()/openEdit()/
active()/render()/handleInput() keep their existing signatures.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
UITask::newMsg() (fired for every incoming DM/channel message) triggers a
3s "Msg: <sender>" overlay drawn on top of whatever screen is current --
including the shared KeyboardWidget when it's occupying the full screen
for text entry (message compose, room/repeater password, channel name,
device name, admin custom command, ...). A message arriving mid-typing
blanked out the letter grid for the full 3s with no way to see what was
being typed.
KeyboardWidget now tracks whether it was actually rendered this frame
(_visible, set at the top of render(), cleared by the new beginFrame()).
UITask's render loop calls _kb.beginFrame() before curr->render() and
skips the alert overlay when the keyboard turned out to be what got
drawn -- covers every screen that shares _kb, not just message compose.
The alert itself is unaffected (still fires, still expires after 3s) --
it just doesn't draw over the keyboard.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Renamed the vestigial Lemon/default font-switch naming (setLemonFont/
isLemonFont/drawLemonChar/lemonXAdvance/_use_lemon -> setSingleFont/
isSingleFont/drawGlyph/glyphXAdvance/_single_font) across DisplayDriver.h
and both concrete drivers -- both have been permanently single-font for
several commits, so the old names invited a future reader to think a
real switch still existed. Pure identifier rename, no logic changed.
Also extracted the byte-identical "SenderName: " prefix-splitting in
MyMeshBot.h's tryBotReplyChannel()/tryBotChannelCommand() into a shared
botChannelSenderSplit(), mirroring the existing botRoomSenderName().
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
drawLemonChar()'s "y" is the top of the current text row on SH1106 (real
glyphs render at y + 7 + yo + row), unlike GxEPDDisplay's version, where
y IS the baseline. The undefined-glyph fallback box copied GxEPD's
y - 7*sz formula verbatim during the font-unification pass, sending it
7px above the row's top edge -- into the previous line's space. Drawing
it at plain y (already baseline minus the font's 7px ascent) lands it in
the same relative position GxEPD's version occupies, within its own row.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Page 0 was hardcoded to Latin -- Cyrillic/Greek could only ever be the
second, cycled-to page. Settings > Keyboard's Alphabet row splits into
Main (which script the keyboard opens on by default) and Additional
(the second one reached via #@/abc), so a Cyrillic/Greek typist can make
their own script the default instead of always landing on Latin first.
Setting Additional equal to Main collapses back to a 2-page cycle (that
script + Symbols), same rule the old Latin-hardcoded design already used
implicitly.
KeyboardWidget.h: cellStr()/t9GroupStr() now dispatch through
scriptCellStr()/scriptT9GroupStr(), treating Latin as an ordinary peer of
Cyrillic/Greek instead of a special case; scriptHint() replaces
altAlphabetHint() so the #@/abc key's "next page" hint is correct
regardless of which script that lands on; the accent popup's gating
checks the current page's actual script instead of assuming page 0 is
always Latin. Removed the now-dead pageIsAltAlphabet().
NodePrefs gains keyboard_main_alphabet (schema sentinel 0xC0DE001F ->
0xC0DE0020, same append-at-tail/clamp-on-load pattern as every prior
schema growth this file uses). Verified via a real build that the new
field lands in existing tail padding -- sizeof(NodePrefs) is unchanged
at 2712.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replaces the 8 separate Latin-diacritic alt-alphabet pages (Polish, Czech,
Slovak, German, French, Spanish, Portuguese, Nordic) with one popup: Hold
Enter on a Latin letter that has accented variants (a c d e i l n o r s
t u y z) opens a floating horizontal strip of that letter's accents,
anchored over its own row so the grid stays visible underneath (LEFT/
RIGHT picks, Enter inserts via a new shared insertGlyph() helper, Cancel
dismisses). Holding a letter with no variants is a no-op. Cyrillic/Greek
remain full alt-alphabet pages; NodePrefs::keyboard_alt_alphabet shrinks
from 11 to 3 values accordingly -- an old saved Polish..Nordic value just
clamps to Latin via DataStore.cpp's existing range check, no migration
code needed.
Freeing Hold-Enter on letter cells required moving cursor-mode's own
trigger: UP from the top letter row now enters it instead of wrapping to
the special row. To keep that wrap reachable, cursor mode's UP/DOWN
(Home/End) continue the wrap once already at that boundary -- UP again
lands on the special row, DOWN again back on the letter grid -- reusing
the same proportional column mapping the old direct wrap used.
Diagnostics' font-coverage sample swaps its 8 per-language lines for one
line sampling the new accent table. Docs (message_screen, settings_screen,
solo_ui_framework) and release-notes updated to match.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Long field labels ("Flood advert interval (h)", "Frequency (MHz)") were
ellipsized to nearly the full row width with no reserve for the value
column, so a label could run under/through the value or digit editor on
the row currently being edited. Only rows showing an inline value now
reserve room before valCol(); other rows keep the full width as before.
Separately, the Frequency digit editor (4 int + 3 dec digits, needed for
Admin's wider 150-2500 MHz range vs Repeater's 3-digit range) drew all 8
digits flush to the screen edge, landing the thousandths digit exactly
under a visible scrollbar's reserve column. Shifted left by that reserve,
matching the plain-value branch's existing scrollbar-aware positioning.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Tools > Admin: split the Radio tab's single "f,bw,sf,cr" comma-string
field (free-text keyboard) into 4 independent, type-appropriate rows --
Frequency (same digit-cursor DigitEditor Settings/Repeater use locally),
Bandwidth/Spreading factor/Coding rate (discrete-set LEFT/RIGHT stepping),
plus TX power and the 3 Routing numeric fields as number steppers and
Repeat as an ON/OFF toggle. Edits happen locally (zero mesh traffic per
keystroke); only Enter sends one combined `set`, Cancel sends nothing.
Full pre-release audit of all 16 commits since v1.22 (5 parallel focus
areas: display/font, keyboard/messages, Nodes/Admin, Bot/channels,
UITask+NodePrefs schema) turned up and fixed:
- Admin: fetched FK_NUMBER values weren't clamped to the field's range,
so a value already out-of-range could get stuck unreachable; fixed
commit-time float format noise (%.6f -> %.3f); Cancel/failed-login
always returned to the Nodes picker even when Admin was opened
directly from a node's Hold-Enter action -- now returns to wherever
it was actually opened from (AdminScreen::_from_picker).
- Keyboard: one-shot Shift was consumed after the *first* T9 multi-tap,
so cycling to the 2nd/3rd candidate always came out lowercase --
fixed by caching the cycle's caps state (t9_caps).
- Messages: history is numbered newest-first, so a message arriving
while scrolled up to an older one silently relabeled the view onto a
different message -- selection now shifts with the insert.
- Channels: onChannelRemoved() didn't clear ch_notif_override/
ch_notif_muted/ch_fav_bitmask despite its own contract comment
requiring it (now far more reachable via the on-device Delete);
an all-zero hex secret silently self-deleted the channel it was
just saved into (collides with the empty-slot sentinel) -- rejected.
- Room login: isRoomLoggedIn() indexed the login-tracking ring
directly instead of via its head offset, silently wrong once the
ring wraps (8+ rooms/session) -- the new on-device Logout depends
on this being right.
- Font/display: removed the now fully-inert Settings > Display > Font
toggle and the dead LemonFont.h (retired by the earlier misc-fixed
font unification, zero remaining includes); fixed a copy-pasted
"5x7" comment (font is 6x9), two meaningless dead ternaries, and an
OLED/e-ink inconsistency in the undefined-glyph fallback box offset.
- AdminField's `kind`/bounds fields no longer rely on default member
initializers inside aggregate-init: this toolchain's actual nRF52
build (unlike env:native) has no explicit -std= override, so it
predates C++14's aggregate-with-default-member-initializer rule.
Given an explicit constructor instead -- portable regardless of
standard, all existing field-table literals unchanged.
Docs updated to match: tools_screen.md (Diagnostics as a 3-tab
carousel, was documented as one flat screen), message_screen.md
(chat bubbles, newest-at-bottom, cursor mode, secret validation),
settings_screen.md (dropped the dead Font row), solo_ui_framework.md
(header menu_hint signatures, icon priority-drop, KeyboardWidget's
T9/alphabets/cursor-mode). release-notes.md gains the v1.23 section
covering all of the above plus the other 15 commits since v1.22.
Build-verified on WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- MessagesScreen: shrink message boxes to fit content and anchor them
right (outgoing) / left (incoming), like typical messengers; move
the [+ send] compose button to the right edge to match; fix its
frame margins (no descenders in the label made the symmetric padding
look uneven) and reclaim the freed 2px for the message list.
- KeyboardWidget: add Hold-Enter cursor-positioning mode (LEFT/RIGHT
move, UP/DOWN jump to start/end, Enter/Cancel exit) with a visual
"CURSOR MODE" indicator, so edits and inserts can target any point
in the typed text instead of always the end.
Message history (DM + channel) now stacks bubbles upward from the compose
row instead of the header, so the newest message sits at the bottom like
a typical messenger, with older messages progressively above. UP/DOWN and
the scrollbar direction are swapped to match; the newest bubble now keeps
the same breathing-room gap against the compose row as it does against
another bubble, instead of touching it.
Keyboard: Shift is one-shot by default (capitalises just the next
letter, then reverts), with Hold-Enter on Shift toggling a persistent
caps-lock for the old sticky behavior. Hold-Enter on Backspace clears
the whole field in one action.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- GxEPDDisplay now uses the same single misc-fixed 6x9 font as the OLED
driver (Lemon retired there too), with baseline math updated for the
new ascent.
- Clock Tools' Alarm screen: Repeat and Armed now respond to LEFT/RIGHT
like every other multi-value/toggle field in Settings, not Enter-only;
Hour/Minute merged into one Time row edited with a hand-rolled HH:MM
digit cursor (like the Timer's), replacing the two-row DigitEditor
popups; Repeat's "Off" label now matches the codebase-wide ON/OFF
casing.
- Top status bar: battery icon now shares the same box height as the
other status icons (Bluetooth/mute/etc.) instead of standing 2px
taller, and its charge nub is properly vertically centred instead of
drifting off-centre at non-multiple-of-4 box heights.
- Small settings-gear icon glyph tweak; wio-tracker-l1 screenshot build
variant now enables DUAL_SERIAL.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replace the Lemon/default font-switch with a single misc-fixed 6x9 font
(full Latin/Greek/Cyrillic coverage), generated via a new tools/bdf2gfx.py
BDF-to-GFX converter. Removes the keyboard's per-render font-switch
workarounds now that one font fits its cell cleanly.
DiagnosticsScreen becomes a circular tab carousel (Live / System / Font),
adding a firmware+device+radio info tab and a per-alphabet rendering test
card covering every keyboard language.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
A device administering itself via the Admin tool read as awkward, so the
local mode is gone and its options relocated to Settings.
- AdminScreen is remote-only: drop the CHOOSER phase, _local_mode, the
LocalField/LocalKind model and activateLocalField/commitLocalField.
Phases collapse to LOGIN/COMMAND/REPLY, entered only via startFor().
- Tools > Admin opens straight to the Nodes picker (ACT_ADMIN ->
pickAdminTarget()). Backing out of a command screen returns to that
picker; the picker's Cancel returns to Tools. gotoAdminScreen() removed.
- Settings > System gains Name (keyboard-edited node_name) and Reboot
(action row, placed last so it isn't the default cursor). Radio + TX
power were already in Settings; Send advert is the home ADVERT page.
Docs: tools_screen.md Admin section rewritten remote-only; settings_screen.md
System table gains Name + Reboot.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Tools > Admin now opens on a This-device / Remote-node chooser. "This
device" is a login-free 2-tab carousel (System: Name/Radio/TX power/
Lat/Lon, Actions: Send advert/Reboot) mapped onto NodePrefs/sensors and
reusing Settings' own apply chains -- no CommonCLI port. "Remote node..."
opens Tools > Nodes in a pick-mode (borrow-another-screen's-list idiom),
and Nodes gains an "Admin" Hold-Enter action; both converge on the single
canonical UITask::openAdminFor() -> AdminScreen::startFor().
Also:
- KeyboardWidget: opt-in PlaceholderRefreshFn hook for contextual {}-key
CLI command-name completion (word-replacing); default behaviour and all
other keyboard uses unchanged.
- TabBar: ellipsize() re-measures the real "text..." candidate per step
(+ width clamp) so dots can't spill into a neighbour/reserved icon.
- ChannelsView: form rows truncate instead of wrapping.
- Reboot moved off the default-selected Actions row (fires with no confirm).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Messages:
- Add/edit/delete channels on-device (new ChannelsView, owned by the renamed
MessagesScreen — was QuickMsgScreen, whose name no longer matched its scope).
Channel secret entry supports a typed passphrase (SHA-256'd, same primitive
the library already uses for the routing hash) or a raw 32-hex-char key.
- MyMesh::setChannelLocal() factors out the setChannel/saveChannels/
onChannelRemoved sequence previously duplicated across the two
CMD_SET_CHANNEL branches, shared now by the BLE and on-device paths.
Tools > Admin (new):
- Log into a repeater/room server's admin account and send CLI commands,
the on-device equivalent of the app's repeater-admin feature.
- Commands are organised into category tabs (System/Radio/Routing/Actions)
with common get/set fields (name, radio profile, tx power, repeat, advert
intervals, ...) plus a free-text "Custom command..." fallback for anything
else. A field row fetches the current value, opens it pre-filled for
editing, and sends the change — falling back to a blank editor if the
fetch fails or times out.
- The admin password persists and self-heals exactly like room logins in
Messages: saved on a confirmed admin-level login, forgotten on a failed
one, left alone if merely under-privileged.
- New MyMesh::sendAdminCommand()/AbstractUITask::onAdminReply() plumbing so
a reply reaches the UI without touching the existing BLE/app CLI-terminal
path (queueMessage's should_display gate is untouched).
Shared TabBar.h extracted from NearbyScreen/BotScreen's independently
duplicated tab-carousel rendering (now a third consumer via Admin) — also
fixes neighbouring tabs vanishing outright when they didn't fully fit;
they now truncate with an ellipsis instead.
Keyboard: the combined "Ext.Latin" alphabet split into 8 separate,
linguistically complete per-language keyboards (Polish, Czech, Slovak,
German, French, Spanish, Portuguese, Nordic), and fixed an OLED-only bug
where tall accented glyphs overlapped the keyboard's separator line
(SH1106's Lemon-font ascent constant was 2-3px short for them).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Reordered BotScreen's carousel to Channel / Room / Direct / Other and
made Channel the default opening tab, per feedback that the screen
should start from the first tab shown. Docs updated to match.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Auto-Reply Bot gains a third target (room servers, alongside DM and
channel), new {name}/{hops} reply placeholders, and a DM all/favourites
allow-list. BotScreen is redesigned as a circular tab carousel (Direct /
Channel / Room / Other, same interaction as Nearby Nodes' filter tabs)
instead of one long scrolling list, which also exposed and fixed a
leftover coupling where Channel/Room trigger-replies and their !command
handling secretly depended on the DM tab's Enable/Commands toggles —
each target's Enable and Commands are now fully independent.
- NodePrefs: bot_room_enabled/prefix/trigger/reply, bot_dm_scope,
bot_commands_ch/bot_commands_room (bot_commands_enabled repurposed as
DM-only). SCHEMA_SENTINEL 0xC0DE001D -> 0xC0DE001F; sizeof unchanged
at 2712 (new bytes absorbed existing padding, verified via a
standalone host compile + offsetof check).
- DataStore: persists all new fields; seeds bot_commands_ch/room from
the old shared bot_commands_enabled on upgrade so existing
channel/room command behaviour isn't silently lost.
- MyMeshBot: tryBotReplyRoom/tryBotRoomCommand mirror the channel bot's
shape but post via sendMessage (room relays to members itself);
requires an existing login session with that room, same as a manual
post would. botDmSenderAllowed() gates DM trigger-reply/commands on
the favourites bit when bot_dm_scope=Fav.
- MsgExpand: {name}/{hops} as optional trailing params (default
nullptr/-1, no existing caller affected) — deliberately not exposed
on the general compose keyboard, only on bot Reply fields.
- QuickMsgScreen/UITask: room-target picker (mirrors the channel
picker), routing through the existing room-login prompt when there's
no saved password yet.
- BotScreen: tab carousel (LEFT/RIGHT switches tabs, UP/DOWN moves
rows, Enter is now the only way to change a value); Enable split out
of Channel/Room's combo row; Quiet Hours gained a stepper sub-mode;
Commands moved from a shared toggle into each tab.
- docs/tools_screen.md updated for the new tab layout and behaviour.
Not build-verified — no PlatformIO toolchain in this environment.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Alarm repeat (Clock Tools):
- NodePrefs::alarm_repeat_mask (weekday bitmask, struct tm::tm_wday
convention) — new Repeat row cycles Off/Daily/Weekdays/Weekends.
computeAlarmNextFire() scans the next 7 days for a matching weekday when
set; evaluateAlarm() only clears alarm_on (one-shot) when the mask is
empty, otherwise re-arms. mask==0 is byte-for-byte the original one-shot
behaviour, so existing users see no change.
On-screen keyboard alphabets (Settings > Keyboard > Alphabet):
- KeyboardWidget reworked from single-byte ASCII cells to UTF-8 codepoints
(insertion, backspace and T9 in-place cycling all codepoint-aware now, so a
multi-byte character is never split) — see kbApplyCapsUtf8/kbUtf8Len/
kbUtf8CharAt/kbUtf8LastCharBytes.
- Cyrillic, Greek and an Extended Latin set (Polish/Czech/Slovak/German/
French/Spanish/Nordic diacritics) join the keyboard's existing #@/abc page
cycle (Latin -> alt alphabet -> Symbols -> Latin) — no new key needed.
NodePrefs::keyboard_alt_alphabet picks which one, if any, is active.
- Lemon font is forced on transiently inside KeyboardWidget::render() (saved
and restored every call) whenever the alt-alphabet page is showing or
already-typed text has non-ASCII bytes, so composing is visible even if
Font is set to Default.
- Each script's caps-shift rule is distinct and documented in
kbApplyCapsUtf8: flat -0x20 for ASCII/Cyrillic/Greek (with the ё/ς
exceptions), flat -0x20 for Latin-1 (à-þ), and an adjacent-pair -1 for
Latin Extended-A (verified against every character actually used, not a
blanket rule for that whole Unicode block).
NodePrefs schema: two tail-appended fields this session (alarm_repeat_mask,
keyboard_alt_alphabet), SCHEMA_SENTINEL 0xC0DE001B -> 0xC0DE001D,
sizeof(NodePrefs) 2496 -> 2504 (verified via a standalone host compile).
Docs: Clock Tools' Repeat row, Settings > Keyboard > Alphabet, and the
Rooms keyboard note (no longer ASCII-only once an alphabet is enabled).
Not build-verified — no PlatformIO toolchain available this session. Caps
mappings cross-checked against Python's Unicode case tables; UTF-8 literal
bytes verified at the byte level.
- Context menus (PopupMenu, Nearby/QuickMsg call sites) go back to centring on
screen; the header's discoverable-menu glyph stays, but dropping the popup
out of its corner looked bad on some screens.
- Unread pill badge digit wasn't centred: Adafruit_GFX's classic built-in font
(SH1106/SSD1306) always pads a measured string by one trailing advance
column regardless of the glyph drawn, so centring on the raw width left 1px
more slack on the right than the left. New DisplayDriver::
textWidthTrailingGap() (0 by default) corrects for it on those two backends.
- On-device room Logout: mirrors the app's CMD_LOGOUT (drops keep-alive
tracking, forgets the saved password) so a room can be deliberately signed
out of from the Room options menu, not just re-logged-in.
Not build-verified — no PlatformIO toolchain available this session.
Hold-Enter context menus were invisible. Add a menu affordance to every screen
that has one:
- A small ≡ glyph in the header's top-right, via new DisplayDriver::
drawContextMenuHint() and an optional menu_hint arg on drawCenteredHeader() /
drawInvertedHeader() (reserves the corner so the title never runs under it).
- The glyph highlights (corner cell filled, bars knocked out) while the menu is
open, tying the hint to the popup it spawned — driven by a menu_open flag the
screens pass from their live popup state.
- The context menu now drops out of that corner: PopupMenu gains an opt-in
top-right anchor (begin(..., anchor_top_right)); it right-aligns under the
header instead of centring, so the menu reads as emerging from the ≡. Default
stays centred, so non-context popups (Tools/Settings/etc.) are untouched.
Enabled on Nodes (list/scan/detail) and Messages (mode select, contact/room and
channel pickers, DM and channel history).
Both solo envs build green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
renderBatteryIndicator() drew the secondary icons in a fixed sequence, so a busy
bar (many background modes on) shrank the node-name area to a couple of ellipsised
characters. Rework it into a priority-ordered list laid out right->left with a
reserved minimum name width: once an icon won't fit above the reserve, every
lower-priority icon after it is dropped too.
Priority: BT > GPS fix > alarm > mute > auto-advert > trail > live-share > repeater
(battery stays rightmost). Blinking icons still reserve their slot while off, so
the name width doesn't flicker with the blink. Also -39 lines (eight if-blocks
collapse to one table + loop).
Both solo envs build green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Recent adverts carousel page was a read-only name+age list of recently-heard
nodes — now covered by the Nodes screen (which folds getRecentlyHeard() non-contacts
into its list). Remove it from the UX:
- isPageVisible() hard-hides HomePage::RECENT, so it drops out of the carousel for
everyone (default and custom page orders, existing users included).
- Delete the dead RECENT render block, the nav "Recent adverts" alert and the unused
AdvertPath recent[] member.
- Drop HOME_RECENT from Settings > Home Pages so there's no dead toggle.
HPB_RECENT bit index is left intact, so persisted page_order / home_pages_mask stay
valid (a stored RECENT entry is simply skipped) — no migration, no schema bump.
Both solo envs build green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Turn Nearby Nodes into the single node hub and make its navigation legible.
Node management (no phone app needed):
- MyMesh gains addDiscoveredContact() and deleteContactByKey(); CMD_REMOVE_CONTACT
now reuses deleteContactByKey() (one delete path: contact + blob + room password
+ UI cleanup + lazy write).
- Action menu (Hold Enter) gains Add contact (a new scanned node), Favourite /
Unfavourite (pin to the first free dial slot), and Delete contact (confirm first,
defaults to Cancel). Actions are offered contextually per row.
- A pinned contact shows a star in the list row, next to any live-share diamond.
Absorb passively-heard adverts: refreshStored() folds getRecentlyHeard() nodes that
aren't already listed as name+age rows (All filter only — AdvertPath has no type),
so "recently heard" no longer needs its own page.
Legible filter navigation: the filter (LEFT/RIGHT) is now a visible tab strip — the
active filter is a centred inverted pill, neighbours fan out and wrap around
(circular, first<->last). Only whole tabs are drawn so labels never wrap a line.
Rename Tools > "Nearby Nodes" to "Nodes".
Both solo envs build green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
UI-polish trio from CODE_REVIEW (biggest "feels finished" gain per line):
- Pill unread badges: new DisplayDriver::drawUnreadBadge()/unreadBadgeWidth()
draw a filled capsule with the count knocked out (corners knocked back for a
rounded look; inverts on a selected row). Replaces the bare right-aligned
digits in MODE_SELECT, the contact/channel pickers and favourites tiles.
No <stdio.h> in the header — fmtBadgeCount formats manually, clamps to 99+.
- Unified DM/CH history headers: DM_HIST and CHANNEL_HIST drew their titles by
hand (drawTextCentered + fillRect at lh+1), a different height/separator than
every other screen. Both now route through drawCenteredHeader().
- Trimmed default home carousel: new NodePrefs::HP_DEFAULT (Clock, Tools,
Shutdown, Favourites, Map; Messages + Settings always visible = 7 pages).
applyDefaults() seeds it instead of HP_ALL. Recent/Radio/BT/Advert/GPS/Sensors
are opt-in via Settings > Home Pages. Existing users keep their saved mask —
factory default only; no migration, no schema bump.
Both solo envs build green (OLED RAM 69.9%/Flash 62.8%; e-ink SUCCESS).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A full (non-partial) refresh on every screen change (638eea7b) turned out to be
far too aggressive on real e-ink hardware: every navigation black-flashes,
which is worse than the ghosting it was clearing. Remove the whole mechanism —
DisplayDriver::forceFullRefresh() virtual, GxEPDDisplay's _force_full flag and
override, the endFrame() branch, and the setCurrScreen() call. E-ink is back to
interval-only full refreshes (Settings > Full refresh interval).
The favourites "(gone)"-tile prune that shipped in the same commit is kept.
Builds green: WioTrackerL1Eink_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Logging in to a room server (first-time prompt or a remembered password) used
to leave the user on the room list, needing a second Enter to open the chat.
onRoomLoginResult() now opens the room history on success via a shared
openDmHistory() helper (extracted from the Enter-on-contact path).
The login result is async, so the auto-enter is gated on the user still being
on that room in the picker: phase CONTACT_PICK, room mode, no context menu /
share / pick-target sub-flow active, and the result pubkey matching the
selected contact. Otherwise it stays put (no yanking the user into a screen
they navigated away from).
Resolves the "auto-enter after login" code-review item. Builds green:
WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The shared keyboard seeds {loc}/{time} on begin() for message composition, but
a room/repeater login password is not a message — a placeholder token there is
nonsensical and a footgun (picking one inserts literal "{time}" into the
password). Clear them right after opening the keyboard in both room-login paths
(context-menu Login… and the Enter-on-room prompt), matching the same fix
already applied to preset names and waypoint labels.
Builds green: WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two duplications surfaced by a framework-consistency pass:
- KeyboardWidget applied the a-z shift-uppercase at five draw/commit sites
with an inline `if (caps && ch >= 'a' && ch <= 'z')`. Fold them into one
`kbApplyCaps(ch, caps)` helper.
- The favourites grid drew the empty "+" tile from two branches (the gone-slot
prune and the always-empty slot). Route both through a single `has_contact`
flag so the "+" and the trailing selection-colour reset each live at one site.
No behaviour change. Builds green: WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
T9 keys now read like a phone keypad — each cell is labelled <digit><group>
(e.g. 2abc), with the digit matching what the multi-tap cycle lands on after
the letters. No separator space: the widest group (".,!?'-") plus the digit
already fills a narrow 128px OLED cell at 3 columns.
Also fills in the v1.22 release notes (T9 keyboard, trail auto-save, Clock
Tools in Tools, Map/Shutdown reorderable, battery-read fix, the UI-audit fix
batch, discover-dedup, favourites self-heal, preset-name placeholder, OLED
frame-skip, e-ink full-refresh) and syncs the solo-feature docs: new Keyboard
settings section, Trail Auto-save row, and Clock Tools reachable from Tools.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The favourites render already continues on !found (gone-slot prune), so the
badge block only runs when found is true. The if(found) guard around the
unread-badge lookup was always true — remove it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two UI quick wins from the 2026-07-05 review:
- E-ink: force a full (non-partial) refresh on the first frame of a new
screen. Inter-screen ghosting was the most visible cheap win — the
N-partials interval alone doesn't catch navigation. New
DisplayDriver::forceFullRefresh() (no-op on OLED), set in setCurrScreen()
and consumed by GxEPDDisplay::endFrame().
- Favourites: clear a stale "(gone)" tile at render time so it reverts to an
empty "+" slot. Happens when prefs outlive the contact list (e.g. a wiped
/contacts3); onContactRemoved only catches a live delete. Pruned slots are
persisted once per pass (self-healing — an emptied slot can't re-fire).
Builds green: WioTrackerL1_companion_solo_dual (OLED),
WioTrackerL1Eink_companion_solo_dual (e-ink).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The SH1106 path always pushed the full 1 KB buffer over I2C every endFrame,
even on static screens (clock, home) that don't change between updates. Hash
the GFX buffer (FNV-1a, no external dep — the CRC32 lib is only wired into
e-ink builds) and skip display.display() when it matches the last frame
pushed. _force_redraw forces a flush on the first frame and after
turnOn()/clear() so a post-wake or post-clear frame can't be wrongly skipped.
Mirrors the existing e-ink CRC-skip. Builds green: WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Losing the whole route on a low-battery auto-shutdown was the worst solo-mode
failure. New NodePrefs::trail_autosave_lowbatt toggle (Tools > Trail >
Settings > Auto-save, default OFF): UITask::shutdown() writes the live trail
to /trail when the toggle is on and _trail.count() > 0. The count guard stops
an empty trail from wiping a previously saved one; it overwrites the same
/trail file the manual Trail > Save uses.
Schema bumped 0xC0DE001A -> 0xC0DE001B: append-only tail field with a load
clamp, so pre-0x1B saves default to off. sizeof(NodePrefs) is unchanged (the
byte fits existing padding after keyboard_type), so the tripwire assert stays
2496.
Builds green: WioTrackerL1_companion_solo_dual (RAM 69.9%, Flash 62.8%).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The "(N)" origin readout printed the raw wire path_len. That byte packs the
path hash-size mode in its top 2 bits and the hop count in the low 6, so with
path_hash_mode >= 1 (2-byte hashes) it over-reported — e.g. "(66)" for a
2-hop message. Mask & 63 (getPathHashCount) so it shows the real hop count.
Affects the ui-orig variants only (ui-new/ui-tiny ignore the arg).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A discover response often arrives twice — the zero-hop direct copy and a
re-flooded copy relayed by another repeater carry different packet hashes,
so the mesh duplicate filter passes both. The standalone scan appended the
same node twice and app-driven discover forwarded both copies, so one
repeater showed up as two.
Track (tag, responder pubkey) for a short window in isDupDiscoverResp() and
drop the second copy in both the standalone and app-forward paths.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- locked device: a ringing alarm/timer was invisible — wakeForAlarm() now
holds the lock wake window for the whole ring, the lock screen draws the
alert overlay, and a key-dismissed ring falls back to a 5 s glance
- status bar: A / live-share / trail / repeater icons no longer vanish when
Bluetooth is off (moved outside the isSerialEnabled() gate)
- alert overlay: long text wraps to up to 3 lines inside the box instead of
overflowing the border (new UITask::renderAlertOverlay, shared with lock)
- MyMesh: force NUL on contact.name copied from an app frame (unterminated
name could overrun the AdvertPath strcpy)
- clock tools: ring/timer deadline compares now wrap-safe (signed diff),
matching the trail/loc-share timers
- messages: channel context menu freezes its target channel at open; fav
toggle no longer retargets the menu when the fav-only filter drops the row
All three solo envs build green (WioTrackerL1 OLED/Eink, GAT562-30S).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Surfaces the Alarm/Timer/Stopwatch screen (previously reachable only
from the home Clock page) as a System tool, via the existing
UITask::gotoClockTools() and ICON_ALARM.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The shared on-screen keyboard seeds {loc}/{time} placeholders on begin()
for message composition, but they make no sense in a radio-preset name.
Clear them right after opening the keyboard from the "+ Save current..."
flow in both Settings > Radio and Tools > Repeater; the message-slot
editor still keeps them.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The per-read VBAT_ENABLE gating from 4d46abb2 (energy optimizations)
powered the battery voltage divider HIGH for only 10ms before each ADC
read, then LOW. 10ms is too short for the high-impedance divider node
to settle before the nRF52 SAADC samples it, so readings came out high
and inconsistent (e.g. 4.6-5.0V on a LiPo that maxes ~4.2V).
Hold VBAT_ENABLE HIGH continuously again (as before 4d46abb2) so the
node is always settled at sample time, and drop the toggle + delay(10)
from getBattMilliVolts(). Standby cost is ~2uA on the 2x1M divider,
negligible next to the device's mA-level draw.
The CPU-sleep and LED-off energy optimizations from 4d46abb2 are left
untouched — those are the real savings; only the VBAT gating is reverted.
The on-screen keyboard grid has been a-b-c...z alphabetical order since
it was first introduced, never an actual QWERTY row layout. The
"QWERTY" name only appeared with the T9 option (needed something to
contrast it against) and was inaccurate from the start.
Merges PR #21 (T9 on-screen keyboard option, marczykm) plus a follow-up
fix bumping SCHEMA_SENTINEL to 0xC0DE001A — the PR added a new persisted
field (keyboard_type) without bumping the schema version, which would
have silently misaligned every NodePrefs field after alarm_min for
devices already on the previous schema.
keyboard_type was inserted into the append-only NodePrefs layout without
bumping SCHEMA_SENTINEL, leaving it at 0xC0DE0019 — the same value plain
main already uses without this field. A device already on that schema
would silently misalign every field read after alarm_min once updated
to a build containing this change. Bump to 0xC0DE001A and fix the
migration comment's stale version label (it said 0xC0DE0018, which was
already taken by the MAP home-page migration).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The Repeater screen's preset picker only let you pick an existing
preset, not save the current profile as a new one or remove a saved
one — the only way to manage user presets was from Settings > Radio,
even though the repeater profile is a separate set of freq/sf/bw/cr
values.
Ports Settings' "+ Save current..." / "- Delete preset..." popup flow
onto the repeater profile fields, reusing the same shared on-screen
keyboard (UITask::keyboard()) and the same 4 NodePrefs::user_radio_presets
slots — a preset saved from either screen shows up in both, since it's
the same underlying array.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Settings > Radio gains a repeater toggle, 16 community-suggested radio
presets plus manual Freq/SF/BW/CR tuning (digit-by-digit Freq editor),
4 persisted user preset slots, and the packet pool bumped 16->32 so
queued retransmits stop starving incoming-packet allocation while
relaying.
Four opt-in politeness knobs (skip-advert, max-hops, yield, min-SNR),
all flood-only and off by default, plus overhear suppression that
cancels a queued retransmit if a peer relays the same packet first.
Adaptive Power Control is suppressed while relaying (pins TX power to
the ceiling) and duty-cycle RX is forced off, since a repeater needs
to hear and relay at consistent power.
A dedicated Tools > Repeater screen consolidates the toggle, the
politeness knobs, and live forwarding stats, plus an optional "Custom"
radio profile — a dedicated frequency/SF/BW/CR for relaying, separate
from the companion's own network, band-matched to the companion
frequency by default and used everywhere a radio change can happen
(boot, on-device toggle, app-driven CMD_SET_RADIO_PARAMS, Settings
radio edits) so the device never silently falls back to the wrong
params mid-relay.
Diagnostics gains the actually-forwarded packet count, real heap-free
via mallinfo(), a reset-counters popup, and hardened loop-detect
bounds. Also: a frequency-floor fix and a float-equality preset-match
fix in the repeater profile logic, deduped BW-table/valCol/profile-
seeding helpers shared between Settings and the Repeater screen, and
a build.sh fix tolerating control characters in `pio project config`'s
JSON dump.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Shows packet counts by category (RX/TX), radio noise floor/RSSI/SNR,
packet-pool free count and outbound queue length, uptime, and heap/stack
headroom on a single scrollable screen.
Adds generic per-payload-type RX/TX counters to Dispatcher (mesh layer),
plus pool-free/queue-length getters, and a new DeviceDiag helper for
nRF52 heap (linker-symbol + sbrk) and stack (FreeRTOS high-water-mark)
stats — the only platform needed for the 3 in-scope boards (Wio Tracker
L1 OLED/Eink, GAT562 30S), all nRF52840.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Matches every other list (drawList's row width - reserve): the highlight
shouldn't paint over the indicator's column, just frame it.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Tick marks, the scale baseline and the travel-direction pointer triangle
were hardcoded pixel constants, so they shrank to near-invisible slivers
next to the 2x cardinal labels and numeric readout on landscape e-ink.
Same fix pattern as the trail map / keyboard separator: derive sizes from
miniIconScale()/sepH() instead.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
PopupMenu drew its own unscaled ^/v text markers instead of the
track+thumb indicator the rest of the UI uses, so it didn't show position/
proportion and looked inconsistent on e-ink. drawScrollIndicator(Px) assumed
a full-width list (anchored to d.width()), which doesn't hold for a centred,
narrower popup box — added a right_x-aware overload so it can anchor to the
box's own edge instead.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
PopupMenu is compact and stands alone (no full-screen header to separate
from), so the gap meant for listStart() just wasted vertical space and let
the selection bar's edges miss the box border by a few px.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Trail map dots/diamonds/cross/start markers and the north indicator were
drawn as raw unscaled pixels, so they shrank to near-invisible specks on
landscape e-ink's larger font scale; they now route through the mini-icon
framework (icons.h) like the rest of the UI, and the grid intersection dots
scale with it too. The keyboard's preview/grid separator had the same bug
(hardcoded 1px) and now uses display.sepH().
Also makes UP/DOWN (and the keyboard's LEFT/RIGHT/UP/DOWN) wrap top<->bottom
across every list, menu and form selector, matching the behavior PopupMenu
already had.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Content drawn under the title separator touched the line on every standard
screen, because listStart() == headerH() (the row right after the separator).
Graphical screens worked around it with a hand-rolled hdr+2.
Bake a 2px breathing gap into listStart() so every list gains it at once, and
switch the screens that hand-rolled the offset (Compass, Nav, Nearby detail) to
listStart() so the content top is computed the same way everywhere.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The popup menu used fixed pixel constants (box width, item height, text
positions) sized for the OLED 128x64. On landscape e-ink the font is ~2x, so
rows overlapped, text ran past the box edge, and the box never adapted to its
contents.
Rebuild render() from live font metrics: box width fits the widest title/item
(clamped to the screen, centred), row height and title bar derive from the line
height, items and title are ellipsized so nothing overflows, and the scroll
arrows live in a reserved gutter. The title separator uses the scaled sepH()
with a 2px gap before the first row so content no longer touches the line.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The joystick rotation setting never survived a reboot: loadPrefsInt cleared it
on every load. The post-read override guarded on FEAT_JOYSTICK_ROTATION_SETTING
(and JOYSTICK_ROTATION), but DataStore.cpp included neither Features.h nor the
macro's header, so both were undefined — `#if !FEAT_JOYSTICK_ROTATION_SETTING`
was always true and the stored value was forced back to 0 every time.
Include Features.h so the flag resolves per build, and only force the default
when the setting isn't user-editable (OLED). On e-ink the stored value is now
kept; stale values migrated from another build are still corrected.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The solo build already copies firmware.zip (the adafruit-nrfutil DFU package
used for OTA / BLE-DFU updates) into out/, so it was present in the Actions
artifact but never in the tagged GitHub Release. Give it a friendly name
(solo-<ver>-<device>-ota.zip) and include out/*.zip in the release files.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Portrait e-ink message history had two scrollbar glitches:
- Track length tracked the last visible box's bottom, so a long message at
the bottom that left empty space shrank the whole bar. Pin the track to the
full list area (hist_start_y..cby); only the thumb sizes/moves.
- Thumb size was derived from the per-frame visible-box count, which fluctuates
with variable-height boxes. Drive it off pixel sums with a constant viewport
(view_px = track_h) so the thumb stays stable while scrolling one list.
- Gutter reserve used last frame's _hist_visible, so an incoming message briefly
toggled the gutter and reflowed box widths. Decide it from a whole-list fit
test at the widest layout instead — stable, no flicker.
Unify both fixes in computeHistScroll() (shared by DM + channel views) and
split drawScrollIndicator into a pixel core (drawScrollIndicatorPx) + an
item-count wrapper.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Fixes from a full ui-new audit (OLED + e-ink both build green):
- remove dead DisplayDriver::drawScrollArrows (all lists use drawScrollIndicator)
- SettingsScreen selection bar -> lineStep()-1, matching the drawList screens
- HomeScreen: don't force the 1s blink refresh on the CLOCK page (status icons
are hidden there anyway)
- FullscreenMsgView: clamp KEY_DOWN scroll to a cached _max_scroll instead of
over-incrementing and leaning on the next render to clamp
- DataStore: clamp use_lemon_font (>1 -> 0) on load, like the other enum fields
- move the ~1.5KB wrap scratch (trans/lines) off the render stack into shared
file-scope statics in FullscreenMsgView (single-threaded UI; the fullscreen
view and history list never lay out in the same frame)
Cleanup:
- drop dead members RingtoneEditorScreen::DUR_VALS and HomeScreen::sensors_scroll
- delete redundant manual scroll-clamps in handleInput across the drawList
screens (drawList already reclamps each render); remove the now-unused _visible
from QuickMsgScreen/NearbyScreen/BotScreen and BotScreen::scrollToSel()
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The DM/channel history views size the scroll-column reserve from the previous
frame's visible count. A new message bumps the count so the reserve briefly
appears until the next frame settles it — normally invisible, but the alert
overlay froze the screen (_next_refresh = _alert_expiry) for the alert's whole
duration, leaving the content shifted as if a scrollbar were needed. Keep the
underlying screen refreshing at its own cadence (capped at the alert expiry);
the display CRC skips unchanged frames so e-ink isn't thrashed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- drawList(): scrollable list skeleton (visible window, keep-sel-in-view,
scroll-column reserve, per-row callback, indicator). Migrate Tools, Bot,
Nearby, Waypoints list and the three QuickMsg lists onto it; centralises the
scroll-clamp/reserve/indicator that each had open-coded (and inconsistently).
- drawCenteredHeader(): centred title + separator, replacing the duplicated
two-liner across ~10 screens (incl. QuickMsg, which used width()/2 spacing and
was missed before); unifies the separator at headerH()-sepH().
- keyIsPrev()/keyIsNext() in UIScreen.h for the LEFT||PREV / RIGHT||NEXT idiom;
applied to 6 screens, behaviour-preserving. Cancel/context-menu stay
per-screen (they mean different things on different screens).
- rotLabel() dedups the 0/90/180/270 array in Settings.
- Unify selection-row height to lineStep()-1 (Tools/Bot matched the rest).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Extract drawBoxedIcon()/drawSlotIcon() in icons.h; collapse the four
near-identical mute/BT/advert/trail blocks in renderBatteryIndicator.
- Centre the glyph on the actual indicator box (box_h) instead of the text
line, fixing the 1px vertical offset in Lemon mode.
- Extract blinkOn() for the shared advert/trail blink cadence.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the old ^/v scroll arrows with the proportional scroll indicator
(thumb + triangle caps) used by the list screens. Reserve its right-edge
column and re-wrap the message text to the narrower width so nothing renders
under it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Replace single-letter M/B/A/G top-bar indicators with scalable mini-icons:
ICON_MUTE (speaker+cross), ICON_BLUETOOTH (rune), ICON_ADVERT (broadcast
mast+waves), ICON_TRAIL (map pin). Centred in the cw+2 indicator box;
disconnected BT shows the plain glyph instead of lowercase b.
- fix(settings): right-side values used display.valCol() without the scrollbar
reserve, so after expanding a section they rendered under the indicator.
Route all value cursors through valCol(display) = display.valCol() - _reserve.
- fix(settings): font toggle used ^=1, which on a stale value of 2 (older Hybrid
build) flips 2<->3 — both nonzero, locking applyFont() on Lemon with no way
back. Normalise: use_lemon_font = use_lemon_font ? 0 : 1.
- docs(settings): document Messages > Resend setting.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two independent, default-off toggles under Settings › Radio.
Pwr save: hardware RX duty-cycle (SX126x SetRxDutyCycle via
startReceiveDutyCycleAuto). The chip cycles RX↔sleep and wakes on a preamble —
no MCU state machine; recvRaw reads the packet exactly as in continuous RX.
Falls back to continuous RX on non-SX126x. (Replaces an earlier software-CAD
state machine that fought the hardware: polling a warm-sleeping chip gave a
phantom-busy channel that stalled TX ~4 s and dropped ACKs in the scan gaps.)
Auto pwr: Adaptive Power Control. tx_power_dbm becomes a ceiling; actual TX
power tracks the reverse-link SNR margin (measured above the per-SF demod floor,
EWMA-smoothed, proportional step with a deadband). Feedback comes from direct /
room-server ACKs and, for channels (no ACK), from hearing a repeater rebroadcast
our own flood; a lost confirmation ramps power back up so channel sends can't get
stranded below what the repeaters can hear.
Prefs schema 0xC0DE0009 (rx_powersave, tx_apc). Radio page / name bar show the
live TX power; noise floor reads n/a while duty-cycling.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Restore commented-out EXTERNAL_FLASH_DEVICES/USE_QSPI for reference;
board has no QSPI flash chip — defines were RAK4631 leftovers causing
framework to lock P0.28/P0.30 (joystick UP/LEFT) as QSPI outputs.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Board has no QSPI flash chip — EXTERNAL_FLASH_DEVICES/USE_QSPI were
copied from RAK4631. The framework was initialising the QSPI peripheral
on startup, locking P0.28/P0.30 (joystick UP/LEFT) as outputs. Removing
these defines prevents QSPI init entirely.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
QSPI IO0=P0.30 and IO2=P0.28 are wired to joystick LEFT and UP on this
board. QSPI init configures those pins as OUTPUT, blocking button reads.
Disable QSPIFLASH so the joystick works; firmware falls back to internal
flash storage.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Contacts with lastmod=0 or lastmod>now (RTC not synced after reboot but
contacts have timestamps from a prior session) were sorted to the top
because their raw lastmod > 0. Now both cases are normalised to 0 before
the comparison, so unknown-time entries always appear at the bottom.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- TIME mode: call refresh() every 3 s so newly-heard contacts bubble up
to the correct position; previously the list froze at the order captured
when the filter was selected.
- All filters: right-align the distance/age value within the right column
(width - textWidth - 2 px) instead of pinning it to a fixed left edge,
so short strings like "5s" or "3m" sit flush with the longer ones.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Trail.h gpxWaypoints/gpxPoint: snprintf truncation clamp was `> sizeof`
(writing the NUL terminator into the XML stream); corrected to
`>= sizeof - 1` at all 3 sites (<wpt>, <time>, <trkpt>).
- UITask.cpp battMvToPercent: raise 100% ceiling from 4200 → 4170 mV —
the board never charges to 4200, so the indicator was stuck at ~97%.
- Trail.h header comment: corrected RAM cost from "256×12 B=3 KB" to
actual CAPACITY(512)×16 B=8 KB.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
NearbyScreen:
- Hold Enter on a list row now shows Navigate and Save waypoint directly,
without entering the detail view first
- TIME added as the last filter slot (LEFT/RIGHT cycles Fav→ALL→…→Snsr→TIME);
time-sort shows age in right column and sorts by last-heard descending
- Save waypoint also available from detail view Options menu
UITask:
- Extract addWaypoint() helper (two overloads: with/without explicit timestamp)
consolidating the full()+add()+saveWaypoints()+alert pattern; TrailScreen
and QuickMsgScreen updated to use it
Fixes:
- SoundNotifier.h: correct NodePrefs.h include path (../NodePrefs.h)
- kbAddSensorPlaceholders: dereference _kb pointer in SettingsScreen,
QuickMsgScreen and BotScreen (signature changed to KeyboardWidget&)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>