Trigger is now stored as typed (e.g. "Ping" stays "Ping").
Case-insensitive matching is preserved by lowercasing both
the trigger and incoming message at comparison time.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
UITask.onBLEDisconnected() sets _next_refresh=0 so the BLE icon
updates instantly instead of waiting for the next polling cycle.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Two independent, default-off toggles under Settings › Radio.
Pwr save: hardware RX duty-cycle (SX126x SetRxDutyCycle via
startReceiveDutyCycleAuto). The chip cycles RX↔sleep and wakes on a preamble —
no MCU state machine; recvRaw reads the packet exactly as in continuous RX.
Falls back to continuous RX on non-SX126x. (Replaces an earlier software-CAD
state machine that fought the hardware: polling a warm-sleeping chip gave a
phantom-busy channel that stalled TX ~4 s and dropped ACKs in the scan gaps.)
Auto pwr: Adaptive Power Control. tx_power_dbm becomes a ceiling; actual TX
power tracks the reverse-link SNR margin (measured above the per-SF demod floor,
EWMA-smoothed, proportional step with a deadband). Feedback comes from direct /
room-server ACKs and, for channels (no ACK), from hearing a repeater rebroadcast
our own flood; a lost confirmation ramps power back up so channel sends can't get
stranded below what the repeaters can hear.
Prefs schema 0xC0DE0009 (rx_powersave, tx_apc). Radio page / name bar show the
live TX power; noise floor reads n/a while duty-cycling.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Contacts with lastmod=0 or lastmod>now (RTC not synced after reboot but
contacts have timestamps from a prior session) were sorted to the top
because their raw lastmod > 0. Now both cases are normalised to 0 before
the comparison, so unknown-time entries always appear at the bottom.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- TIME mode: call refresh() every 3 s so newly-heard contacts bubble up
to the correct position; previously the list froze at the order captured
when the filter was selected.
- All filters: right-align the distance/age value within the right column
(width - textWidth - 2 px) instead of pinning it to a fixed left edge,
so short strings like "5s" or "3m" sit flush with the longer ones.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Trail.h gpxWaypoints/gpxPoint: snprintf truncation clamp was `> sizeof`
(writing the NUL terminator into the XML stream); corrected to
`>= sizeof - 1` at all 3 sites (<wpt>, <time>, <trkpt>).
- UITask.cpp battMvToPercent: raise 100% ceiling from 4200 → 4170 mV —
the board never charges to 4200, so the indicator was stuck at ~97%.
- Trail.h header comment: corrected RAM cost from "256×12 B=3 KB" to
actual CAPACITY(512)×16 B=8 KB.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
NearbyScreen:
- Hold Enter on a list row now shows Navigate and Save waypoint directly,
without entering the detail view first
- TIME added as the last filter slot (LEFT/RIGHT cycles Fav→ALL→…→Snsr→TIME);
time-sort shows age in right column and sorts by last-heard descending
- Save waypoint also available from detail view Options menu
UITask:
- Extract addWaypoint() helper (two overloads: with/without explicit timestamp)
consolidating the full()+add()+saveWaypoints()+alert pattern; TrailScreen
and QuickMsgScreen updated to use it
Fixes:
- SoundNotifier.h: correct NodePrefs.h include path (../NodePrefs.h)
- kbAddSensorPlaceholders: dereference _kb pointer in SettingsScreen,
QuickMsgScreen and BotScreen (signature changed to KeyboardWidget&)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Deduplicate the snprintf+showAlert pattern used in three mark-as-read
sites into a single private method.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
MODE_SELECT already showed the count; CONTACT_PICK ("Mark as read") and
CHANNEL_PICK ("Mark all read") were silently clearing unread without
any feedback. Count is read before zeroing so the alert is accurate.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Move all buzzer/melody dispatch (DM, channel, advert) into a new
SoundNotifier class in SoundNotifier.h, isolating fork-specific sound
code so upstream changes to notify() no longer cause merge conflicts.
The shared playSlot() helper also removes the custom_played
duplication that existed across the three cases.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The enum value and its case label were never emitted after PR #16 —
both dispatch sites in MyMesh.cpp now use advertReceivedFlood or
advertReceivedZeroHop exclusively.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Moves KeyboardWidget from a per-screen value member to a single instance
owned by UITask, passed to SettingsScreen, QuickMsgScreen, and BotScreen
as a pointer. Only one screen is ever active at a time, so the shared
state is safe. Saves ~1.5 KB of always-resident heap.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Reverts onDiscoveredContact to the upstream 4-param signature, adding a
separate virtual onDiscoveredAdvert(bool was_flood) with a default no-op
implementation. Only MyMesh overrides the new virtual; simple_secure_chat
and any future implementors need no changes on upstream merges.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
After PR #16 added None (slot=3) to melody options, only notif_melody_ad
had a bounds check. Add matching clamps for dm and ch to prevent stray
bytes from an older prefs file triggering buildMelodyFromPrefs with an
out-of-range slot.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Self-review caught a regression I'd just introduced: feeding hasConnection()
from isClientConnected() (BLE *or* USB) broke the GPX-export collision warning
in TrailScreen, which relies on hasConnection() meaning "BLE app connected"
(BLE → USB dump is safe; otherwise the app may be on USB → warn).
Correct split:
- hasConnection() ← isBLEConnected() — BLE-specific consumers: BT status
indicator, pairing PIN, GPX-export warning.
- isClientConnected() (BLE bonded OR open USB-CDC port) used directly only by
the Auto buzzer mute and message-wake, which should react to either transport.
Builds clean on dual (OLED + e-ink) and pure-BLE.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
USB client presence IS detectable on nRF52 after all: (bool)Serial ==
tud_cdc_n_connected() (DTR — a host has the CDC port open). Add
isClientConnected() = BLE-bonded OR USB-CDC-open; DualSerialInterface
overrides it, base defaults to isConnected() (single-transport unchanged).
Wire it so each consumer gets the right signal:
- hasConnection() ← isClientConnected(): Auto buzzer mute + message-wake now
trigger on BLE or an open USB port (PR #14's intent, done correctly), but
not on charging-only (no host → DTR low).
- BT status indicator + pairing PIN stay on isBLEConnected() (BLE-specific).
Caveat: a plain serial monitor also asserts DTR, so it counts as connected.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
PR #14 (advert sound) changed setHasConnection() from isBLEConnected() to
isConnected() to also mute on USB — but DualSerialInterface::isConnected() is
hardcoded true (USB is always a send fallback) and ArduinoSerialInterface's is
too ("no way of knowing"), so USB-client presence is undetectable. The result
on every dual build: hasConnection() always true, which broke everything that
means "a companion app is connected":
- Auto buzzer mute → permanently muted (Auto behaved like Off)
- BT status indicator → always shown connected
- message-wake → display never woke for new messages
Revert to isBLEConnected() (the only detectable client signal). Mute-on-USB
isn't achievable; Buzzer = Off covers that case manually.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Bluetooth-page PIN prompt was gated on hasConnection(), which is fed by
the serial interface's isConnected(). DualSerialInterface::isConnected()
always returns true (USB always "connected"), so waiting_for_pair was always
false and the PIN was never drawn — on every dual build, i.e. the published
OLED + e-ink firmware. Pure-BLE builds were unaffected (there isConnected()
reflects bond state).
Gate the PIN on actual BLE-bonded state instead: add
AbstractUITask::isBLEConnected() (forwards to BaseSerialInterface::
isBLEConnected(), which DualSerialInterface overrides with the real BLE state
and pure-BLE inherits as its bond-aware isConnected()). The PIN now shows on
the Bluetooth page while BLE is on and not yet bonded.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- geo::parseLatLon now rounds lat/lon in double (matching the Add-by-coords
form) instead of through a float cast that lost ~1 m near 1e8.
- NearbyScreen: preserve the ping menu's selected row across a rebuild
instead of snapping back to "Send" when a result line arrives.
- NearbyScreen: guard the ping-menu input path so a vanished contact
(selectedStoredPubKey == false) closes the popup rather than acting on an
uninitialised pub-key buffer.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When a trail exists but the framed box collapses to one point (e.g. a
single recorded point, or all points coincident, with no GPS fix), the
degenerate branch was drawing waypoint[0] at the centre — but waypoints
aren't folded into the box in trail-priority mode, so a possibly-distant
waypoint appeared at the trail's location. Only centre a waypoint in the
genuine "lone waypoint, no trail" case.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
GPX dumps previously contained only the <trk>. Emit saved waypoints as
<wpt> elements (label → <name>, plus <time> when the RTC was set) before
the track, per GPX 1.1 ordering, in both live and saved-file exports. The
emitter is duck-typed over the waypoint store so Trail.h stays decoupled
from Waypoint.h; labels are XML-escaped. They now import as pins in OsmAnd /
Garmin / GPX Studio alongside the track.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The form's keyboard is the full alphanumeric one, and atof() silently read
a non-numeric entry as 0.0 — so typing letters created a waypoint at
(0, 0). Validate each coordinate with strtod and require the whole field to
be numeric; bad input now reports "Lat/Lon invalid" and saves nothing.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Waypoints list header now reads "WAYPOINTS <n>/<cap>" (e.g. 3/16) so
it's clear at a glance how many waypoints are stored and how much room is
left before the table is full.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add-by-coords sat in the top-level Trail action popup alongside Mark here.
Move it into the Waypoints view as a trailing "+ Add by coords" row, so the
popup stays focused on trail/marking actions and waypoint management lives
in one place. "Waypoints" is now always shown in the action menu (it hosts
the list, backtrack and the add entry), so the first waypoint can be added
by coordinates even with no trail or saved points yet.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The on-screen keyboard has no comma or minus, so a single "lat,lon" entry
was unworkable. Replace it with a WP_ADD form: separate Lat / Lon / Label
rows plus Save. Lat/Lon take a magnitude from the keyboard and a hemisphere
(N/S, E/W) toggled with LEFT/RIGHT, so negative coordinates need no minus
key. Save validates the range, auto-names a blank label, and stores the
point via the normal waypoint path.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New Trail action "Add by coords" creates a waypoint without a GPS fix: the
keyboard takes a "lat,lon" string (decimal degrees), parsed by the shared
geo::parseLatLon; on success it falls through to the normal label keyboard
(blank → auto WP<n>). Useful for a meeting point or a spot read off a map.
Invalid input reports "Bad coordinates".
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
While a trail exists the map now fits the recorded route (plus the live
position) and no longer folds waypoints into the bounding box, so a far-off
waypoint can't zoom the view out and squash the trail. Waypoints that
project outside the framed area are clamped to the nearest edge (marker +
label) instead of being lost off-screen. With no trail, the view still
auto-fits to the waypoints as before.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The label was always drawn up-and-right of the marker (wx+4, wy-3) and was
dropped entirely if it would clip the right edge — so waypoints near the
top/bottom (and left) edges had their label spill off the map or vanish.
Add an edge-aware placement helper: prefer upper-right, flip to the left
when it would clip the right edge, and clamp vertically so edge/corner
waypoints keep a visible label. Used by both the normal and degenerate
single-point map paths.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
After widening the history buffers, the compose side was still the
bottleneck: the keyboard capped input at 139 bytes and the quick-message
expand buffers were 140. Raise KB_MAX_LEN to 160 (MeshCore's MAX_TEXT_LEN)
and size the expand/compose buffers to MSG_TEXT_BUF, so a message can be
typed, expanded, sent, stored and displayed at the full protocol length on
every path.
The custom-message editor now passes an explicit max bound to its 140-byte
store, so the wider keyboard buffer can't overflow it; the bot editor
already passed per-field maxima.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Message history buffers were smaller than the over-the-air maximum, so long
messages lost their tail on display. Channel messages carry the sender
embedded as "Name: body" in the payload (up to MAX_TEXT_LEN = 160 B), but
ChHistEntry::text was only 140 B; DmHistEntry::text was just 80 B — and with
Polish text each accented char is two UTF-8 bytes, so the effective limit was
roughly half the visible characters.
Size both history buffers (and the fullscreen/preview split copies) to
MAX_TEXT_LEN + 1 so a full-length message is stored and shown intact. Sender
split buffers widened to the 32-char name limit.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Previously a shared location was only actionable after opening the message
fullscreen; Hold Enter on a history row only ever offered Reply. Route the
DM and channel list context menus through the same buildFsMenu /
dispatchFsAction path as the fullscreen view, so Navigate / Save waypoint
appear directly on the list row when the selected message carries a
location (Navigate returns to the list on Back).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Waypoints list → Hold Enter → Send hands the point to the Messages screen
as "[WAY]<lat>,<lon> <label>" (same text format geo::parseLatLon already
reads). The user picks a contact or channel, the text lands prefilled in
the keyboard to confirm/edit, then sends — closing the loop with the
Navigate / Save waypoint actions on the receiving end.
- QuickMsgScreen: share-compose mode (startShare/beginShareCompose). Picking
a recipient jumps straight to the prefilled keyboard; cancel returns home;
afterSend clears the mode.
- UITask::shareToMessage hands off from TrailScreen to the Messages screen.
- TrailScreen: "Send" added to the waypoint Rename/Delete popup; builds the
[WAY] payload at the {loc} precision (5 dp).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Locations already travel as plain text ({loc} expands to "lat,lon"), so any
message carrying coordinates can now be acted on. In the fullscreen message
view, the context-menu (Hold Enter) gains Navigate and Save waypoint
entries whenever the message contains a coordinate — alongside Reply.
- geo::parseLatLon: shared scanner for an embedded "lat,lon" (the {loc}
format), with an optional [WAY] tag that supplies a label. Range-checked,
requires a decimal point to avoid matching plain integer pairs. Will also
back the waypoint-share feature later.
- QuickMsgScreen: Navigate opens NavView inline (To/Hdg/distance, honouring
the global Units setting) over the message, back returns to it; Save
waypoint stores the point (label from [WAY], else auto-named). Works in
both DM and channel histories, and on incoming or outgoing messages.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The shrunken ring left only a few-pixel needle in the OLED's short vertical
space. Switch to a linear heading tape: a fixed travel-direction pointer at
centre over a scrolling N..E..S..W scale (30° ticks, N/E/S/W labelled),
with the large degrees+cardinal readout below. The tape is purely linear
(no trig) and uses the available width, so it stays readable on the small
panel. Update the Compass docs to match.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The N/E/S/W letters rode on the ring radius, so they overlapped the circle
as the card rotated. Place the letters on an outer radius and draw the ring
a glyph-height smaller, leaving a clear gap between them. The forward index
now sits in that gap, just outside the ring.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The no-heading hint was centred on the compass circle, overlapping the
ring. Draw it in the bottom readout band instead so the ring stays clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>