Rounds out the browser sim harness with the rest of the physical board's
interactions: a reset button (JS-driven, since board.reboot() is inert
under -sEXIT_RUNTIME=0), GPS input wired into a real LocationProvider via
new SimSensorManager, JS-settable battery/environment telemetry, an
admin/repeater-login test hook (sendRoomLogin against the default
"password"), and full physical-keyboard text entry (printable ASCII
passthrough into the existing KeyboardWidget, Tab->KEY_KB_ENTER submit).
Also fixes three real bugs found while exercising all of this in a real
browser:
- UITask.cpp's native-only stdin poll branch had no __EMSCRIPTEN__
exclusion, so it also compiled into the wasm build and called a real,
blocking window.prompt() on nearly every frame -- the actual cause of
the reported time/controls jumping. Now gated to native only.
- 'n'/'p' were mapped as Next/Prev keyboard shortcuts, colliding with
typing those literal letters. Removed the shortcuts; added explicit
Next/Prev buttons to mesh.html (previously relied solely on them).
- Buttons grabbed native browser keyboard focus on click, so a later
stray Enter/Space could silently re-trigger a previously-clicked button
(e.g. Reset). mousedown now calls preventDefault() on all buttons.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>