/prefs holds a header (magic, format version, size, CRC-32), the node's
position and NodePrefs as it is in memory, in place of /new_prefs' two
hand-kept field lists and 0xC0DE00xx schema bumps. A new field goes at the
end of the struct; moving one bumps PREFS_VERSION. sanitize() keeps every
value in range.
The first boot after an update from before 2.0 imports only the first
block of the old file, laid out the same in upstream MeshCore and Solo
(name, position, radio, BLE PIN, scope), then deletes it; everything else
starts from the defaults. Contacts, channels, scopes, waypoints and trails
are untouched.
Gone: the page-order and GPS-interval migrations, the unused
trail_interval_idx / trail_units_idx / repeat_extra_scopes; fav_sort_off
and msg_wake_screen_off become fav_sort and msg_wake (on by default).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The OLED gets the arrows towards nodes in Nodes and the Path row with its
hop rings in a stored node's detail (its position on one line to make the
room); no compass rose. Trail gets a height-profile view on both. The
Status history, trail profile and calendar come from ui-core. A sim hook
turns on the advert's position for tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The landscape build's 8x13 digits stand 9 px, so its status, page and
check glyphs and the row-heading map markers come in a 7 px set instead
of 5. The battery outline, in the header and on the Status tile, leaves
its corner pixels out.
The page icons go back to a row of their own under the header: beside
them on the header line only three status icons fitted, and the rest
went missing.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Tall screens stack the Sky view and the map over their rows, show more
recent chats, give favourite cards the heard age and distance, and put
the trail map under the trail summary. Wide screens put the page icons
on the header line.
E-ink only (Features::IS_EINK):
- a month calendar under the clock and on the portrait lock screen, with
the alarm's days marked; the lock screen also lists unread messages,
the alarm and the clock fields
- 8-hour charts in Status: battery, noise and SNR, mesh traffic
- an elevation profile under the trail map, with the climb and the top
- a compass rose and the path's hops on a contact's detail, arrows by
the distance in Nodes rows and on favourite cards
- an ordered-dither fade under chart lines
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The L1 e-ink solo build splits in two, one per screen shape, so each
screen can be laid out for a single shape. Settings > Rotation now only
turns the screen upside down, and the joystick turns with it.
Landscape writes in misc-fixed 8x13 at the panel's own resolution
(EINK_LARGE_FONT); portrait keeps the 6x9. All drawing moves into
EinkGfxDisplay, which the panel driver and the simulator share; the
FreeSans fonts and the CRC32 library go.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- ui-core: Diagnostics::systemLines, NearbyModel::typeShort,
rptctl::currentPresetName, RoomSessions::pendingKey, settings::isSwitch,
UiCore::reconcileDMUnread.
- ui-new: the retired Recent page, fmtAlt, the battMvToPercent wrapper,
setFavouriteChannelSlot, AccordionList onHeader/visibleCount, drawBoxedIcon
and seven unused icons; info::row folded into info::valueRow.
- ui-lvgl: onOpenNav, TileDownloader::withTrails; the trail header size is
one constant (TRAIL_HDR) for live and saved trails.
- Home quick panels save prefs only when a value changed.
- Comments brought in line with the code (status bar reserve, settings rows,
page order, SH1106 frame skip, UiCore header).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- The redraw, alert, splash and sensor timers compare millis() wrap-safe
(refreshDue(), alertShowing(); 0 = now / none), so the screen keeps
refreshing past the 49.7-day rollover.
- A failed send leaves the keyboard with its text ("Not sent" in the field
label, as alerts don't show over it) or the quick-message list with
"Send failed", instead of dropping to Home. No "Sent" echo.
- The dashboard's Sats field shows "--" with the GPS off, not a stale count.
- Brightness and volume in Settings stop at both ends instead of wrapping.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Home clock page draws HH:MM in the boot splash's slanted digits, with a
seconds bar, a centred date and the clock fields as columns. The lock screen
keeps the status bar, puts the big clock under it and shows unread messages
in a pill; the unlock hint appears for a few seconds after a key press on the
lit screen (not the waking one). Settings > Display > Lock clock adds a
compact look: a small clock with the date beside it and the clock fields as
rows (NodePrefs lock_compact, schema 0xC0DE0033). 12-hour time sets AM / PM
beside the digits.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Battery curve: NodePrefs batt_curve_mv[11] (voltage at 0..100 %, all
zeros = built-in LiPo curve, sentinel 0xC0DE0032). ui-core/Battery.h
uses it for every percentage. L1: Settings > System > Batt curve list
(Left/Right 10 mV, Reset); L2: Settings > Power > Battery curve chart
with draggable points and a line at the cell's voltage.
- L2: the Nodes map is the full navigation map plus the nodes, Back
returns to Nodes; the favourite button is lit while it is one; pinning
to the Home dial uses a thumbtack (fonts regenerated); minimap dots
follow the accent; arranging tiles shows where they land while dragging;
emoji row in Diagnostics > Font.
- Sim hooks: sim_open nodesmap / accent@N / homeedit / battcurve.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Icon pages become quick panels: two or three rows (Settings, Messages,
Bluetooth, Advert, Tools, Power) inset from the edges, the last one
opening the full screen. Brightness and auto-advert are edited in place
(Enter, Left/Right, Enter/Back saves once).
- Tools panel shows the two tools used last with their live state.
- Map page: preview on the left, GPS / trail / live / target on the right.
- Favourites as soft cards; Status tile with a battery spark line.
- Status bar without boxes or blinking; BT only when connected, GPS
search glyph without a fix.
- Redrawn mini icons (advert waves, cog, wrench, messages); big hovering
icons removed. Tools list is text only.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Home's Radio, GPS and Sensors pages become one Status page: four tiles split
by dotted rules (radio, GPS, battery, nodes), each a headline over a detail.
Enter opens the Status screen, tabs Radio / GPS / Sky / Power / Mesh /
System, which also takes over Tools > Diagnostics and Tools > Satellites
(the sky plot now lives in SkyView.h). GPS on/off moves to Enter on its tab.
New InfoKit.h holds the shared pieces, sized from the font: label/value row
(a long value takes its own line), centred section title, meter, chip, big
number with unit, switch, history line (one sample a minute) and a block
flow that scrolls a tab by whole blocks.
The Status page keeps the old Radio bit and shows when any of the three old
pages did; the save format is unchanged. The L1 degree sign was a cp437
byte the UTF-8 renderer drew as a box; now U+00B0. The perf walk covers
every Home page and Status tab.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
DisplayDriver gains slideBegin()/slideCompose(): the driver keeps the frame
on screen and, in the next one, moves it out while the new rows follow.
SH1106 does it on its 1 KB buffer (+1 KB RAM for the copy), the sim on its
canvas; drivers that can't read their frame back keep cutting over (e-ink).
Home slides the content below the page-icon row in 220 ms with an ease-out
(the whole screen to and from the header-less clock), and the current-page
pill glides between icons.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Splash: the L2 wordmark and lettering, shared through ui-core/Lettering.h,
rise in with loading dots under the version line (static frame on e-ink).
- Home: the header shows the time once the clock is set; icon pages carry
only their title. One 32 px icon family (3 px strokes) bobs 2 px over a
dithered blob shadow that shrinks as it rises; the unread badge rides on
the Messages bubble; Bluetooth off is the icon at half density.
- Soft corners on every selection, the page pill, tabs and popups;
dotted scrollbar track with a rounded thumb; the tab bar lays out whole
tabs and shows edge arrows only in free space.
- DM bubbles drop the sender row and wrap to a second line, with the
delivery mark and age closing it.
- Keyboards name what is typed (channel, contact, Password, Scope...)
and show characters left near the limit; PIN entry has its own preview.
- Loading dots for waits (login, scan, GPS) and signal bars in place of
raw RSSI in Nearby.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
DisplayDriver gets drawSoftRect / fillSoftRect / drawPanel (the unread badge's
corner knockout; a panel also clears a 1 px moat so lines below stop short of
its border). Used by alerts, popups, the accent picker, the lock hint, chat
bubbles and the send button.
Fixes: no "Msg:" toast for a message landing in the open thread; Nodes scan
text fits the screen; the PIN pad skips the blanks beside 0; Auto-Advert is a
plain value row; the Admin picker says what it needs when empty; the GPS page
shows "-" instead of 999 before a first fix.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Opens each screen directly, types keys, and prints per step over USB: frames
drawn/sent, render and flush time (CPU cycle counter), heap used/free/largest
block, every task's stack headroom, and a screen dump. Measurement only.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The contributor's feature -- a PIN asked before the screen unlocks, on
boot, and when the magnet cover opens, stored as a salted SHA-256 -- on
top of this branch, with:
- ui-core/ScreenLock.h: set / check / isSet and the tries limit, shared by
L1 and L2. isSet looks at every byte (the PR tested only the first, so one
PIN in 256 silently disabled the lock). 5 misses pause entry for 30 s.
- NodePrefs: the fields at the tail after quiet hours, sentinel 0xC0DE0031,
sizeof 2880; an older file's bytes there are cleared. A sentinel bump no
longer resets display_brightness_pct from a file that already has it.
- DataStore: no AGPL header (the project is MIT), no whitespace churn.
- Keyboard: the number pad is a widget flag (pin_mode) with a prompt in the
preview ("New PIN", "Again", "PIN"), not keyboard_type = 2 written into the
prefs and restored after.
- L1 Settings: "Lock PIN" right after the schema's "Lock screen" row, typed
twice, at least 4 characters, saved at once (a power-off right after
setting it kept no PIN). Home is told about a boot-time lock once it
exists (also fixes booting with the cover closed).
- L2: the screen PIN moves from plain text in NVS to the same hash in
NodePrefs; the old one is migrated on first boot and removed. The pad
unlocks as soon as the hash matches from 4 digits on.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- L1's MessagesScreen sends through UiCore::sendDirectText / sendChannelText
(its own copy of send + file + ACK tracking gone).
- ui-core/Telemetry.h: the dashboard fields (numbers, names, formats) and
sensor readings as text, each frontend passing its Style; L2 Home, L1's
clock page, lock screen, sensors page and GPS altitude use it.
- L2: the side button held in the first 8 s is the CLI rescue, as on L1.
- L1's repeater radio goes through rptctl.
- L1 Settings are built from SettingsSchema: short labels for small
screens, SCHEMA_* placeholders expand to the schema's sections, one
generic row (switch ON/OFF, bars for brightness / volume). 20 hand-written
rows and their tables gone; L1 implements applyDisplayPrefs /
applySoundPrefs. settings::text / step / indexOf shared with L2.
- Schema: auto-off gains 5 s; the advert sound scope reads "Direct".
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Dead code gone: anim::fadeHide, radioctl::presetCount, the L2 board's
setSdPower / setGrovePower / expanderOK (awRead, gnssReset now private).
- buttonBar() / barButton() replace 7 copies of the popup button row.
- confirmBody(): one red-button confirm for reboot / power off, reset
counters, admin commands, preset and scope delete.
- tapConfirmed(): the 11 "tap again" buttons share one mechanism, 3 s
everywhere, the label restored when left alone.
- noteLabel() for ~30 wrapped notes.
- localTm() in NodePrefs.h and one MONTHS table: lvgl, MsgExpand, the L1
clock and lock screen.
- The sim keeps UI settings in an in-memory nvs::, so one set of load /
save helpers serves both.
- Asleep, the loop wakes every 50 ms (the button / touch poll), not 20.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Settings > Sound > Quiet hours (L2: its own group; L1: Quiet hrs / from /
until): from quiet_from to quiet_to (local hours, wrapping past midnight)
the buzzer is muted and a message doesn't wake the screen; the clock alarm
still rings. A manual mute or unmute inside the window stands until the
window ends. Off with the clock unset.
NodePrefs gains quiet_hours / quiet_from / quiet_to (appended to the file,
sentinel 0xC0DE0030; sizeof 2832 on nRF52 and ESP32), off by default,
22:00-07:00. hourInWindow() / localHour() are shared with the bot's quiet
hours. soundctl::tick() replaces autoTick() (Auto and quiet hours).
Also fixes the L2 side-button mute: it went by the mode, not by whether
the buzzer was muted, so with Auto + an app connected (and now quiet hours)
the first press muted instead of unmuting.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Two views, swapped with left / right: a polar sky plot (filled = used in the
fix, hollow = tracked, a pixel = no signal) beside fix, used / in view, HDOP,
PDOP and time to first fix; and a signal bar per satellite (used first, a
dotted 30 dB-Hz line) under per-constellation counts. The GPS stays awake
while it's open. Data from GpsSky (-D GPS_SKYVIEW, now on the L1 solo build).
The simulator's made-up sky moves from the L2's GpsScreen into
helpers/sensors/GpsSkySim.h, so both sims show it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- genericBuzzer I2S path (BUZZER_I2S): an audio task synthesises the notes
with eased edges and keeps the DMA queue fed with silence between sounds;
ES8311 setup; amp powered through the board only around sounds
- ui-core/SoundControl.h (mode, volume, built-in sounds, melody model),
SoundNotifier moved to the Core, chanctl::melody, schema Sound page
- L2: notifications, alarm / timer ring, locator sounds, Settings > Sound,
melody editor with the playing note lit, per-chat sound, mute icon
- noteIndex() on every buzzer backend; scrolling popups past screen height
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
AdminSession (login with saved password, CLI round trips, timeouts, field
table, typed values) moves into ui-core; UiCore offers login answers and
CLI replies to it first. ui-new's Tools > Admin becomes a view over it.
L2: node detail > Admin with tabs and per-field popups.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ChannelControl (add Public/Hashtag/Private, rename, delete, notif/fav/scope)
and Favourites slots move into ui-core; ui-new uses them. Contact / channel
pref cleanup moves from ui-new's UITask into UiCore so it runs on every
frontend (L2 had none). L2: channel options popup (hold a row or the gear
in a channel) and the Add / Edit channel form.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Shared by ui-new (L1) and ui-lvgl (L2) so both firmwares have the same core
features:
- WaypointModel (/waypoints, UTF-8-safe labels, [WAY] share text),
EtaTracker, GpsAverager, TrackBack; TrailEngine save/load/reset actions;
UiCore::setGpsEnabled / applyGpsInterval.
- Locator target kind 2: a channel live share followed by sender name
(LiveTrackStore::activeByName).
- SettingsSchema: pages (navigation, display & power, messages & contacts),
value tables over 1/2/4-byte NodePrefs fields, side effects via UiCore.
- RadioControl: apply params / TX power / APC and the preset list; ui-new's
Settings > Radio now goes through it.
- NodePrefs::display_brightness_pct (sentinel 0xC0DE002F, size unchanged)
for frontends with a brightness slider.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ui-core/NearbyModel.h builds the Nearby list (contacts + live [LOC] shares
+ heard adverts, or discover-scan results) with type filter and sort,
moved verbatim out of ui-new's NearbyScreen, which now inherits it.
ui-lvgl: Home is three tiles (Messages, Nearby, Settings). Nearby lists
known nodes with filter chips and a Dist/Recent toggle; tapping a row opens
node detail (distance/bearing, position, last heard, ID) with Message,
Ping, favourite, Add and two-tap Delete. Scan is a popup over the list
with its own model: nodes in range now, not the known set. Fonts gain the
FontAwesome star for favourites. The LVGL sim page adds an optional
repeater so Scan has something to find.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New examples/companion_radio/ui-lvgl/ over the shared UI Core (env
Wio_Tracker_L2_companion_solo_lvgl, LVGL 9.2.2, pool in PSRAM):
status bar, home (clock, unread), conversation list (channels + recent
DMs with unread badges), contact picker, conversation view with bubbles,
delivery / relay markers and on-screen keyboard, toasts for Core events,
display auto-off with wake on touch / button. Board glue (LovyanGFX
flush + GT911 touch) isolated in LvglPort.h; design tokens in Theme.h.
UiCore gains the first frontend actions, sendDirectText() and
sendChannelText(), and drives DM auto-resend + unread reconcile from its
own loop (removed from ui-new's loop). MessageHistory exposes newest-first
DM ring iteration and a public contactByPrefix().
Verified on L2 hardware: navigation, send/receive, sleep/wake.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ui-new hands MyMesh the UI Core (UITaskBase::meshListener()). The Core
applies the display filter, labels room posts, files history, keeps DM /
channel / room unread and the queue count, and reports incoming messages
and adverts as MessageArrived / AdvertHeard events. UITask now derives
UITaskBase + UiCoreHost: it answers "is this conversation on screen" and
keeps the selection after an insert, forwards not-yet-extracted parts
(room login / admin, bot device actions, removal cleanup, shutdown), and
turns events into alert / wake / sound, drained at the start and end of
its loop(). Mesh callbacks no longer touch the display or buzzer.
AbstractUITask is split into UITaskBase (lifecycle, link state, helpers)
and the Listener glue ui-orig / ui-tiny keep using unchanged. Screenshot
handler reaches ui_task directly instead of casting the Listener.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
TrailStore, background sampling, auto-pause and the pre-shutdown
auto-save move from UITask to ui-core/TrailEngine.h. TrailScreen still
drives the store directly. The 512-point store now lives on the heap
with the rest of UiCore (static RAM -8 KB on Wio L1, same total).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Active target (set/clear/resolve person position), geofence crossing
state machine and proximity beeper move from UITask to
ui-core/LocatorEngine.h, emitting LocatorCrossed / LocatorBeep events.
UiEvent gains a flag and a 24-byte text. tickCore() now runs at the end
of UITask::loop(), where the moved engines used to run, so a fresh GPS
wake re-seeds the locator before it evaluates.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Auto-[LOC] session (duration, movement/heartbeat gate, scoped send) and
the peers' LiveTrackStore + expiry move from UITask to
ui-core/LiveShareEngine.h. "Live share ended" becomes a
UiEventType::LiveShareEnded event; UITask keeps thin wrappers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
COG ring sampling (every ~1 s from UiCore::loop), outlier rejection and
currentCourse/currentLocation move from UITask to
ui-core/CourseEngine.h. UITask keeps one-line wrappers; screens unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Single in-flight ping + last result move from UITask to
ui-core/PingEngine.h; MyMesh's ping callback routes to the engine
instead of casting the Listener back to UITask. UITask keeps thin
wrappers (and the "not supported" alert), NearbyScreen is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Alarm / countdown / ring logic moves from UITask to ui-core/ClockEngine.h
unchanged. New ui-core/UiEvents.h: fixed-size Core -> frontend event
queue; UITask::tickCore() runs UiCore::loop() and reacts to ClockAlert /
ClockRingEnded (wake, alert overlay, melody). ClockToolsScreen API unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New examples/companion_radio/ui-core/ (header-only for now, reached from
ui-new/UITask.cpp by relative include, so no platformio.ini changes):
UiCore facade, MessageHistory (moved verbatim), DmUnreadTable (extracted
from UITask). UITask heap-allocates the Core in begin(); MessagesScreen
binds to core().history. Behaviour unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Ports upstream's "Abstract UI overhaul" (PR #3431 + follow-ups) with
identical names/signatures. MyMesh talks to the UI only through
MyMesh::Listener (setListener()); a second block holds Solo extensions
(own-send mirroring, relay echoes, room login/admin replies, [LOC] shares,
contact/channel removal, bot device actions, requestShutdown), all no-op
by default.
AbstractUITask becomes the Listener and carries the glue MyMesh used to
run for the UI (display filter, room-post labels, notifications,
connection polling). BLE PIN randomisation moves to main.cpp as upstream.
Also fixes ui-orig's stale advertReceived event on buzzer boards.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- FEAT_RX_POWERSAVE lived in MyMesh.h, but SettingsScreen.h only pulls
Features.h -- it saw the flag only via include order, and an undefined
macro in `#if` silently reads as 0, which would split the build the day
it's flipped to 1. Now defined in Features.h (the home of FEAT_* flags),
which MyMesh.h includes; comment/doc pointers updated.
- Changing Live Share's "Stop after" restarted the whole session, forcing
an immediate re-announce [LOC] although the position hadn't changed. It
now restarts only the duration clock (restartLocShareClock()).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- DM unread: the ring-eviction check ran in newMsg(), which MyMesh calls
before addDMMsg(), so the new message itself read as evicted -- the
first DM from a contact showed no badge and every later one was one
short with a false "+". Moved into addDMMsg() after the insert, and
run for every slot, so a contact whose unread entry was evicted by
someone else's message is flagged right away too.
- Channel overflow aggregate: ignore channels whose unread count is 0
(eviction can zero it with the flag left set), so the dashboard no
longer shows "0+ msgs" or a "+" borrowed from another conversation.
- Live Share scope: a stale index past the list's end now follows the
target, as the screen shows, instead of silently sending unscoped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
DM and channel history each live in a fixed-size ring (32 DM / 48
channel entries). A conversation that outpaces reading can fill its
ring, evicting the oldest entries — including unread ones that were
never opened — so the unread badge silently caps at ring capacity
instead of reflecting how many messages actually arrived.
MessageHistory now tracks a sticky per-channel overflow flag, set at
the exact point an unread channel entry gets evicted (mirroring the
existing unread-decrement logic) and cleared once the count reads back
down to 0. DMUnreadEntry gains the same bit for DM contacts, detected
by comparing the raw per-contact counter against actual ring occupancy
on each new message (the DM ring, unlike the channel ring, doesn't
proactively decrement on eviction).
DisplayDriver::drawUnreadBadge/unreadBadgeWidth/fmtBadgeCount take an
optional overflow flag (default false, existing call sites unchanged)
that appends "+" to the badge. Wired into every place an unread count
is shown: DM/favourites and channel lists, the DM/Channels/Rooms
mode-select screen, favourite tiles, and the aggregate "Msgs" field on
the clock and lock dashboards plus the Messages home-carousel page.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Field report: a user on the stock SF8 "EU/UK (Narrow)" preset saw reception
drop from ~1-5 msg/min to ~1/3h with Pwr save on, unaffected by a better
antenna. Root cause, confirmed against the SX1262 datasheet and RadioLib's
own maintainers (jgromes/RadioLib#1597, closed as inherent chip behaviour):
the SX126x's duty-cycle preamble detection needs the sender's actual
preamble to closely match what we've configured our receiver to expect.
A mismatch — e.g. a repeater still on pre-v1.16 firmware sending 16 symbols
against our 32 — doesn't cost a little sensitivity, it silently drops every
packet from that sender regardless of signal strength. There's no local
parameter fix: shortening minSymbols to tolerate shorter preambles directly
shortens the wake-window's correlator dwell time, trading the preamble
mismatch failure mode for a marginal-signal one instead. Checked whether
IoTThinks' MeshCore fork solved this differently — it doesn't hit the
problem at all, because its "power saving" only light-sleeps the MCU on the
radio's own GPIO interrupt and never touches RX duty-cycle.
examples/companion_radio/MyMesh.h now defines FEAT_RX_POWERSAVE 0, gating
out the Settings row, the Diagnostics RXPS watchdog row, and every call site
that would apply rx_powersave to the radio or CAD auto-enable — including
forcing setPowerSaving(false) unconditionally so a stale rx_powersave=1 byte
from before this change can't do anything either. The real duty-cycle
implementation in RadioLibWrapper/CustomSX1262Wrapper is left in place,
unneutered, for if a network-wide compatibility mechanism (e.g. the
still-unused ADV_FEAT1/FEAT2 advert bits) is ever built to make it safe.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Live Share gets a "Scope" row (Target / * / any scope from the shared
list). It applies to [LOC] sends only, beats the app's send_scope and a
channel's own pick, and never touches normal messages. Target keeps the
previous behaviour. removeScope() fixes the stored index up.
- Auto share now always ends: "Stop after" 1/2/4/8/12 h (default 1 h, no
unlimited option). On expiry it switches itself off and shows "Live share
ended". The session clock is RAM-only, so a reboot starts a new session.
- NodePrefs: loc_share_scope + loc_share_duration_idx appended, sentinel
0xC0DE002C -> 0xC0DE002E, sizeof unchanged (2824).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Settings > Contacts gains "Expire" (Off/7d/30d/90d) and a "Prune now" action
that counts first and asks before removing anything. A contact with no
advert/update within the threshold is eligible; favourites are always kept.
Thresholds and their labels live in one NodePrefs table so the age shown and
the age enforced can't drift. SCHEMA_SENTINEL -> 0xC0DE002C (sizeof unchanged
at 2824, confirmed on native and a real WioTrackerL1 build).
Also fixes four bugs in the scope list from 89c02eea:
- removeScope() saved /scopes1 but never savePrefs(), so the ch_scope_idx[]
and repeat_extra_scope_mask fix-ups it makes were lost on reboot, leaving
shifted entries against unshifted indices.
- CMD_SET_DEFAULT_FLOOD_SCOPE wrote the legacy fields directly instead of
going through setPrimaryScope(), so the app's default-scope setting had
nothing reading it once sends resolved through the list.
- The reverse direction was stale too: an on-device "Set as default" never
refreshed default_scope_name/key, so CMD_GET_DEFAULT_FLOOD_SCOPE reported
a scope the device had stopped using. New syncLegacyDefaultScope().
- Upgrading from the old single Scope field set the default (so DMs kept it)
but left every channel unscoped, since "*" means unscoped, not "inherit".
loadScopeList() now reports when it migrated and begin() seeds the channels
that already exist, leaving empty slots alone.
"Set default" -> "Set as default", and setting it now says what it governs
("Default: DMs + relay") rather than leaving the [default] marker to imply
more than it does.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>