DM auto-resend (delivery status follow-up):
- New pref dm_resend_count (0-5, default 2), Settings › Messages › Resend.
Schema sentinel 0xC0DE0009 → 0xC0DE000A; old files clamp to the default.
- When a pending on-device DM passes its ACK deadline, tickDmResends()
(driven from UITask::loop, so it runs in the background regardless of the
active screen) re-sends with the next attempt# reusing the original
timestamp, refreshing ack_tag/deadline, until resends run out → then ✗.
- dmEffectiveStatus keeps the entry pending while resends remain.
Incoming DM dedup:
- A retry reuses the sender timestamp + text but has a fresh packet hash, so
the mesh dup-filter passes it. addDMMsg now takes sender_timestamp and drops
copies matching prefix+timestamp+text. sender_timestamp plumbed from
MyMesh::queueMessage through AbstractUITask/UITask.
Channel relay ring:
- Replace the single-slot relayed-into-mesh tracker with a 4-slot ring so a
quick burst of channel sends are each matched to their repeater echo.
Receive-path hashing still gated (now on _relay_active) so the hot flood
path is untouched when idle.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Channels have no recipient ACK, so true delivery can't be shown. Instead reuse
the heard-repeater-echo idea (same as APC's flood feedback) to mark an outgoing
channel message ✓ once a repeater rebroadcast of it is heard — i.e. it was
relayed into the mesh. No echo is NOT a failure (direct/0-hop neighbours never
echo), so unconfirmed sends simply show no marker.
- MyMesh: single-slot relay tracker independent of APC (trackRelaySend on every
channel flood; hash-match in filterRecvFloodPacket gated on _relay_pending so
the hot recv path is untouched otherwise; window expiry in loop just drops it).
lastChannelRelaySeq() hands the seq to the UI.
- AbstractUITask::onChannelRelayed() -> UITask -> QuickMsgScreen::markChannelRelayed().
- ChHistEntry gains relay_status / relay_seq; afterSend arms the marker on the
exact stored entry; render shows ✓ only on ACK_OK for our own ("Me:") rows.
Verified: GAT562 (SSD1306) and WioTrackerL1Eink (GxEPD) solo builds compile clean.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Outgoing direct messages now show a small delivery glyph after "Me" in the DM
history, driven by MeshCore's existing end-to-end ACK (no protocol change):
- · pending (awaiting ACK)
- ✓ delivered (ACK matched)
- ✗ failed (no ACK by the deadline)
Plumbing:
- DmHistEntry gains ack_status / ack_tag / ack_deadline_ms (RAM only).
- sendText() captures expected_ack + est_timeout; afterSend() stores them.
- AbstractUITask::onMsgAck() virtual; MyMesh::onAckRecv routes ours-only ACKs
to UITask -> QuickMsgScreen::markDmDelivered().
- Status evaluated lazily (pending past deadline reads as failed); no timer.
- Glyphs hand-drawn (no font has a usable check/cross), font-independent.
Sends with no path (expected_ack == 0) show no marker (can't be confirmed).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Pull repeated UI idioms into DisplayDriver and remove duplicated logic:
- DisplayDriver: add drawScrollArrows() and drawInvertedHeader(); replaces 11
copy-pasted scroll-arrow blocks across 5 screens and 3 inverted title-bar
blocks (NearbyScreen x2, NavView). Standardises the detail-view separator.
- useImperial(): single source on UITask; NearbyScreen/TrailScreen delegate
instead of each re-reading NodePrefs.units_imperial.
- NearbyScreen: extract saveSelectedWaypoint() (two identical blocks -> one);
drop the redundant local label buffer (WaypointStore truncates).
- UITask::shutdown(): power GPS off through LocationProvider::stop() instead of
poking PIN_GPS_EN directly — centralises enable/reset-pin + active-level logic.
Net -58 lines. Verified: GAT562 (SSD1306) and WioTrackerL1Eink (GxEPD) solo
builds compile clean.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- UITask::shutdown(): power GPS off using !PIN_GPS_EN_ACTIVE instead of hardcoded
LOW, matching MicroNMEALocationProvider::stop() (still LOW on current active-high
devices, but correct for a future active-low GPS).
- buzzer _noteFreq(): clamp octave to 8 instead of 7 so the parser's accepted range
(4-8) is fully consumed; previously an octave-8 digit was clamped away and could
leak into the stream as the next note's duration.
- Waypoint::readFrom(): check read() return for version/reserved/count header bytes
so a truncated file is rejected instead of using garbage count.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
NRF52 GPIO pins retain their last state in SYSTEMOFF. If GPS was active,
PIN_GPS_EN stays HIGH and the module keeps drawing ~20mA. gps_enabled is
already persisted to flash so applyGpsPrefs() restores the correct state
on next boot.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Two independent, default-off toggles under Settings › Radio.
Pwr save: hardware RX duty-cycle (SX126x SetRxDutyCycle via
startReceiveDutyCycleAuto). The chip cycles RX↔sleep and wakes on a preamble —
no MCU state machine; recvRaw reads the packet exactly as in continuous RX.
Falls back to continuous RX on non-SX126x. (Replaces an earlier software-CAD
state machine that fought the hardware: polling a warm-sleeping chip gave a
phantom-busy channel that stalled TX ~4 s and dropped ACKs in the scan gaps.)
Auto pwr: Adaptive Power Control. tx_power_dbm becomes a ceiling; actual TX
power tracks the reverse-link SNR margin (measured above the per-SF demod floor,
EWMA-smoothed, proportional step with a deadband). Feedback comes from direct /
room-server ACKs and, for channels (no ACK), from hearing a repeater rebroadcast
our own flood; a lost confirmation ramps power back up so channel sends can't get
stranded below what the repeaters can hear.
Prefs schema 0xC0DE0009 (rx_powersave, tx_apc). Radio page / name bar show the
live TX power; noise floor reads n/a while duty-cycling.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Trail.h gpxWaypoints/gpxPoint: snprintf truncation clamp was `> sizeof`
(writing the NUL terminator into the XML stream); corrected to
`>= sizeof - 1` at all 3 sites (<wpt>, <time>, <trkpt>).
- UITask.cpp battMvToPercent: raise 100% ceiling from 4200 → 4170 mV —
the board never charges to 4200, so the indicator was stuck at ~97%.
- Trail.h header comment: corrected RAM cost from "256×12 B=3 KB" to
actual CAPACITY(512)×16 B=8 KB.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
NearbyScreen:
- Hold Enter on a list row now shows Navigate and Save waypoint directly,
without entering the detail view first
- TIME added as the last filter slot (LEFT/RIGHT cycles Fav→ALL→…→Snsr→TIME);
time-sort shows age in right column and sorts by last-heard descending
- Save waypoint also available from detail view Options menu
UITask:
- Extract addWaypoint() helper (two overloads: with/without explicit timestamp)
consolidating the full()+add()+saveWaypoints()+alert pattern; TrailScreen
and QuickMsgScreen updated to use it
Fixes:
- SoundNotifier.h: correct NodePrefs.h include path (../NodePrefs.h)
- kbAddSensorPlaceholders: dereference _kb pointer in SettingsScreen,
QuickMsgScreen and BotScreen (signature changed to KeyboardWidget&)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Move all buzzer/melody dispatch (DM, channel, advert) into a new
SoundNotifier class in SoundNotifier.h, isolating fork-specific sound
code so upstream changes to notify() no longer cause merge conflicts.
The shared playSlot() helper also removes the custom_played
duplication that existed across the three cases.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The enum value and its case label were never emitted after PR #16 —
both dispatch sites in MyMesh.cpp now use advertReceivedFlood or
advertReceivedZeroHop exclusively.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Moves KeyboardWidget from a per-screen value member to a single instance
owned by UITask, passed to SettingsScreen, QuickMsgScreen, and BotScreen
as a pointer. Only one screen is ever active at a time, so the shared
state is safe. Saves ~1.5 KB of always-resident heap.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Self-review caught a regression I'd just introduced: feeding hasConnection()
from isClientConnected() (BLE *or* USB) broke the GPX-export collision warning
in TrailScreen, which relies on hasConnection() meaning "BLE app connected"
(BLE → USB dump is safe; otherwise the app may be on USB → warn).
Correct split:
- hasConnection() ← isBLEConnected() — BLE-specific consumers: BT status
indicator, pairing PIN, GPX-export warning.
- isClientConnected() (BLE bonded OR open USB-CDC port) used directly only by
the Auto buzzer mute and message-wake, which should react to either transport.
Builds clean on dual (OLED + e-ink) and pure-BLE.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
USB client presence IS detectable on nRF52 after all: (bool)Serial ==
tud_cdc_n_connected() (DTR — a host has the CDC port open). Add
isClientConnected() = BLE-bonded OR USB-CDC-open; DualSerialInterface
overrides it, base defaults to isConnected() (single-transport unchanged).
Wire it so each consumer gets the right signal:
- hasConnection() ← isClientConnected(): Auto buzzer mute + message-wake now
trigger on BLE or an open USB port (PR #14's intent, done correctly), but
not on charging-only (no host → DTR low).
- BT status indicator + pairing PIN stay on isBLEConnected() (BLE-specific).
Caveat: a plain serial monitor also asserts DTR, so it counts as connected.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Bluetooth-page PIN prompt was gated on hasConnection(), which is fed by
the serial interface's isConnected(). DualSerialInterface::isConnected()
always returns true (USB always "connected"), so waiting_for_pair was always
false and the PIN was never drawn — on every dual build, i.e. the published
OLED + e-ink firmware. Pure-BLE builds were unaffected (there isConnected()
reflects bond state).
Gate the PIN on actual BLE-bonded state instead: add
AbstractUITask::isBLEConnected() (forwards to BaseSerialInterface::
isBLEConnected(), which DualSerialInterface overrides with the real BLE state
and pure-BLE inherits as its bond-aware isConnected()). The PIN now shows on
the Bluetooth page while BLE is on and not yet bonded.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Waypoints list → Hold Enter → Send hands the point to the Messages screen
as "[WAY]<lat>,<lon> <label>" (same text format geo::parseLatLon already
reads). The user picks a contact or channel, the text lands prefilled in
the keyboard to confirm/edit, then sends — closing the loop with the
Navigate / Save waypoint actions on the receiving end.
- QuickMsgScreen: share-compose mode (startShare/beginShareCompose). Picking
a recipient jumps straight to the prefilled keyboard; cancel returns home;
afterSend clears the mode.
- UITask::shareToMessage hands off from TrailScreen to the Messages screen.
- TrailScreen: "Send" added to the waypoint Rename/Delete popup; builds the
[WAY] payload at the {loc} precision (5 dp).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Follow the global Units preference in the two remaining Trail distance
spots that were still metric-only:
- Min dist gate: the index is now a unit-agnostic level (0=finest..3).
Metric stays 5/10/25/100 m; imperial uses round 15/30/75/300 ft (applied
as their metre equivalents in the sampling gate).
- Map scale grid: imperial mode uses round ft/mi steps (10 ft … 100 mi)
instead of metric steps with a converted label. Step storage moved to
float metres so sub-metre imperial steps keep their geometry; labels come
from a parallel table so the scale bar reads an exact round value.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
UITask::currentLocation() becomes the one place that reads the
LocationProvider fix. TrailScreen::ownPos, CompassScreen::gpsValid and
NearbyScreen::refresh now delegate to it instead of each duplicating the
getLocationProvider/isValid dance (and the ENV_INCLUDE_GPS guard).
pushCogFix now restarts the course-over-ground ring when the gap since the
previous fix exceeds 15 s: after losing GPS for a while, a window spanning
the stale old fixes would compute a bogus "teleport" heading. The
last-good heading is kept for display continuity.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Tools › Compass shows the device's course over ground (from the GPS COG
ring — no magnetometer) as a rotating arrow in a ring with a north tick,
plus a large degrees + cardinal readout. "No GPS fix" without a fix;
"move to set heading" when stationary (course undefined). Reuses
UITask::currentCourse, so it works without recording a trail.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Phase 3. Fixed 16-entry table of (lat, lon, ts, label[12]) persisted to
/waypoints with a magic+version header (mirrors TrailStore's format).
Unlike the RAM-only trail, waypoints are loaded in UITask::begin() and
rewritten on change via UITask::saveWaypoints(), so they survive reboots.
add/remove/rename/clear operate on the in-RAM table; the screen layer
(phase 5) drives persistence after each edit.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Phase 2. A 5-fix GPS ring sampled every ~1 s in UITask::loop, filled
whenever there's a valid fix — independent of trail recording, so the
heading is available to navigation at all times, not only while logging
a trail.
- pushCogFix() rejects gross outliers (a fix implying > 50 m/s since the
previous one) so a single bad GPS reading can't swing the heading.
- currentCourse(deg) returns the bearing across the window (oldest→newest)
once the window spans ≥ 6 m of real movement; below that it holds the
last good heading, and returns false only until the first valid heading
exists. This is the "two absolute bearings (To / Hdg)" heading source
for the upcoming nav view.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
On a tall portrait e-ink panel the clock and lock screens wasted most of
the vertical space on a small inline "HH:MM". Render HH and MM on two
lines in a new size-4 font (built-in GFX scaled 7×, ~42×56 px) so the
digits roughly double in height and fill the narrow width. Wide panels
(OLED, landscape e-ink) keep the classic single-line size-2 layout.
- New shared drawClockTime() helper used by both the Clock home page and
the lock screen; returns the y below the time block so the date and
dashboard rows flow beneath it.
- GxEPDDisplay: size 4 = built-in font × BIG_TEXT_SCALE (7); getCharWidth /
getLineHeight / setTextSize handle it; fontAscender stays 0 (built-in is
top-left origin).
- Centre the big digits on their visible glyph width — the built-in font
advances 6 px per char but the glyph is 5 px wide, so getTextWidth over-
reports by one trailing column and the digits would sit ~half a column
left of centre. AM/PM rendered one size larger (size 2).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
README:
- Fix typo "offical" → "official"
- File names in Firmware Variants table now match workflow output
(solo-<version>-oled.uf2 / solo-<version>-eink.uf2)
- Un-comment the E-ink Display section (now fully supported)
- Clock Screen: "sensor values" → "data fields" (covers Batt%, Nodes, Msgs)
- Tools Screen: mention nearby nodes and auto-advert in the highlight
- Promote Screenshot Tool to its own top-level section (was buried under
Contributing); fix `uv run tools/screenshot.py` invocation path
Docs:
- favourites_dial: document the 3rd pin-picker tier (all chat contacts
fallback) added in 0e0e5b93
- clock_screen: Altitude source clarified — onboard sensor (GPS or
barometric), not always GPS
- message_screen: blank lines around image tables that were inlined
Code:
- UITask.cpp: rename leftover plus_y/plus_label locals to solo_y/solo_label
in the splash-screen Solo banner
Workflow:
- workflow_dispatch builds previously labelled firmware with the branch
name (GITHUB_REF_NAME). Resolve BUILD_VERSION to the tag when run on a
tag push, else dev-<short-sha> so manual runs produce
solo-dev-abc1234-oled.uf2 etc.
Cleanup:
- remove stray docs/solo_features/settings_screen/set_scr_1_eink copy.png
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
AUTO_OFF_MILLIS is a power-save feature aimed at battery use. When the
board reports isExternalPowered() == true (USB or other DC source),
blanking the screen serves no purpose — there's nothing to conserve.
But OLEDs are vulnerable to burn-in with static content, so this
behaviour is gated behind a new build flag KEEP_DISPLAY_ON_USB. Default
is unchanged from upstream — the display blanks after AUTO_OFF_MILLIS
on USB or battery. Variants that ship with an LCD instead of an OLED
(e.g. heltec_t096) can opt in by adding -D KEEP_DISPLAY_ON_USB to
their env, gaining always-on-while-powered without exposing OLED users
to burn-in risk.
When the flag is enabled, the implementation refreshes _auto_off every
loop iteration while externally powered, so the timer naturally counts
a fresh AUTO_OFF_MILLIS window from the moment power is removed —
no instantaneous-blank-on-unplug.
Applied to all three companion_radio UI flavours (ui-new, ui-tiny,
ui-orig). Boards without an isExternalPowered() override use the
base-class default in MeshCore.h (returns false), so battery-powered
behaviour is unchanged everywhere.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
msgRead(0) was called when the companion app read the last message from
the offline queue, and it erased the entire _dm_unread_table. This wiped
Favourites Dial badges the moment the app synced — leaving a 3-second
window (the alert duration) where the badge was faintly visible behind
the incoming-message popup, then gone.
_dm_unread_table tracks per-contact UI state (Favourites Dial badges,
contact list counters). It should only be cleared by user action:
clearDMUnread (opens a DM) or clearAllDMUnread (mark-all-read). It has
no relationship to the offline queue drain state.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
When the user presses + on an empty Favourites Dial tile, the picker
previously showed 'No fav contacts' if there were no starred contacts
(flags & 0x01) AND no recent DMs in _dm_hist (empty after reboot).
Add a third fallback tier: when the first two tiers yield nothing, list
all ADV_TYPE_CHAT contacts so the user can always pin anyone. Alert
text updated to 'No contacts' for the remaining edge case (no contacts
at all in the mesh).
Known limitation: per-contact unread badges on the dial reset on reboot
(in-RAM only). Persisted unread is a separate future improvement.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The Clock-page Batt% field used a separate hardcoded linear mapping
(3000-4200 mV → 0-100%) that disagreed with the top-bar battery indicator,
which uses a piecewise LiPo discharge curve and the user-configurable
low_batt_mv cutoff (Settings → Low battery threshold) as the 0% anchor.
The two readings could differ by 25+ percentage points for the same
voltage, and the dashboard ignored the cutoff setting entirely.
Extract battMvToPercent(mv, low_mv) as a file-static helper so both the
top-bar indicator and the dashboard field share the same curve and the
same cutoff source. Drop the stray BATT_MIN/MAX_MILLIVOLTS #defines
that leaked from inside the dashboard code paths into the rest of the
TU.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
UITask: when a key is pressed while the buzzer is playing, defer the
next screen refresh by 300 ms instead of triggering it immediately
(via _next_refresh = 100). The blocking e-ink endFrame() was extending
the first note by the full refresh duration (~150-200 ms). Subsequent
notes were unaffected because _next_refresh was already future-dated
after the first render.
DataStore: for builds where JOYSTICK_ROTATION is not defined and
FEAT_JOYSTICK_ROTATION_SETTING is 0 (OLED), always reset
joystick_rotation to 0 on prefs load. Without this, stale e-ink prefs
(which allow changing joystick rotation in Settings) could silently
leave a non-zero value that reversed all joystick directions on OLED.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Four findings from a code review pass on the Trail feature:
- showAlert overlay was gated to `curr == home`, so feedback like
"Tracking started", "Trail saved", "GPX N B (USB)" never rendered on
the Trail screen (or QuickMsg / Settings / Auto-Advert, for that
matter). Drop the gate — the overlay shows on whichever screen the
caller invoked from.
- TrailStore::writeTo only verified the first write; subsequent point
writes could partially fail (full filesystem, mid-write power loss)
and the method would still return true. Check every write return
value so handleSave's "Trail saved" only fires on actual success.
- gpxPoint: clamp snprintf's intended-length return against the buffer
size and skip the point if gmtime returns null. Avoids any chance of
out.write reading past buf[120].
- TrailScreen::_act_map sized exactly to today's 8 actions — bump to 12
so adding another popup item later doesn't cause an OOB write into
the surrounding members.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The badge was rendered at cy + 1 while the name centered around cy + ~8;
on OLED with line_h = 8 the two ended up touching, and the name's
drawTextEllipsized used the full cell width so any "..." would land
under the digit anyway.
Compute the badge width up-front, subtract it (plus a 3 px gap) from
the name's max width, and render both on the same baseline (name_y).
The name now shortens to "Nam…" before the badge instead of running
through it. E-ink with its wider tiles already had room, so this is a
strict improvement there too.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Both call sites of buildVisibleOrder wrote into a fixed-size 11-int
stack buffer. After FAVOURITES landed, HomePage::Count became 12; in
the common case where all pages are visible, buildVisibleOrder writes
12 entries — one past the end. That OOB write trashed whatever lived
next on the stack (typically the loop variable in navPage), so LEFT
wrap-around behaved randomly: sometimes locked at the first page,
sometimes jumped to a wrong one. User-visible as "menu doesn't wrap
to the left".
Size the buffer to `(int)Count` so it tracks the enum and grows with
any future home page additions.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
GPS NMEA polling is cheap, and a slower cadence just hides motion from
the trail; the min-delta gate already filters jitter without throttling
the GPS. Both knobs that exposed cadence-style controls to the user are
removed:
- Trail sampling is fixed at TrailStore::SAMPLING_SECS = 1 s, matching
the sensor manager's built-in GPS update default. The
intervalSecs / intervalLabel / INTERVAL_COUNT helpers go with it.
- GPS update rate ("GPS upd" entry) leaves the sensor manager on its
built-in 1 s default. applyGPSInterval and the GPS_INTERVAL_OPTS /
LABELS tables / gpsIntervalIndex helper are deleted.
Both NodePrefs fields (gps_interval, trail_interval_idx) are retained
as reserved so the schema sentinel doesn't have to bump — older saves
load cleanly, the bytes are just ignored.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The status-bar G/A indicators both flip every 2 s (millis() % 4000 <
2000), but with only auto-advert forcing the 1 s refresh, a screen with
G alone repainted every 5 s — the blink looked sparse vs A. Treat any
blinking indicator (auto_adv OR trail active) as needing the 1 s
cadence on OLED.
E-ink builds keep the 30 s home refresh — blink is gated to "always on"
there via Features::BLINK_INDICATORS = false.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>