Commit Graph
560 Commits
Author SHA1 Message Date
JakubandClaude Opus 5.5 f790631e03 refactor(ui-new,ui-lvgl): L1 sound mode and battery display through the Core, consistent admin toasts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 01:00:31 +02:00
JakubandClaude Opus 5.5 f502d2c619 refactor(ui-lvgl,ui-new): shared segmented and text field widgets, favourites through contactctl, one age formatter
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 00:55:36 +02:00
JakubandClaude Opus 5.5 d588193d0d feat(ui-core,ui-lvgl): message placeholders and quick messages in the Core, L2 quick messages, advert, Bluetooth toggle, read all, node waypoint/pin
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 00:46:34 +02:00
JakubandClaude Opus 5.5 938dfefba6 feat(ui-core,ui-lvgl): sound in the Core, L2 speaker via ES8311, Sound settings, melody editor
- genericBuzzer I2S path (BUZZER_I2S): an audio task synthesises the notes
  with eased edges and keeps the DMA queue fed with silence between sounds;
  ES8311 setup; amp powered through the board only around sounds
- ui-core/SoundControl.h (mode, volume, built-in sounds, melody model),
  SoundNotifier moved to the Core, chanctl::melody, schema Sound page
- L2: notifications, alarm / timer ring, locator sounds, Settings > Sound,
  melody editor with the playing note lit, per-chat sound, mute icon
- noteIndex() on every buzzer backend; scrolling popups past screen height

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 00:27:52 +02:00
JakubandClaude Opus 5.5 2624ab0548 feat(ui-core,ui-lvgl): repeater control in the Core, L2 repeater mode
Min SNR now defaults to off on a fresh device (was 0 dB without a prefs file).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 23:33:11 +02:00
JakubandClaude Opus 5.5 6f5fc07cd0 feat(ui-core,ui-lvgl): user presets and battery level in the Core, L2 my presets, scopes, battery display, clock seconds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 23:21:38 +02:00
JakubandClaude Opus 5.5 63db1e2e07 feat(ui-core,ui-lvgl): diagnostics rows in the Core, L2 diagnostics, auto-advert setting, compass
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 23:01:42 +02:00
JakubandClaude Opus 5.5 8663d50412 feat(ui-core,ui-lvgl): favourites pinning in the Core, L2 node name, reboot, lock screen, favourites dial, 12-hour clock
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 20:51:00 +02:00
JakubandClaude Opus 5.5 6d82da877e feat(ui-core,ui-lvgl): room sessions and contact helpers in the Core, L2 rooms, conversation options, message actions
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 20:27:32 +02:00
JakubandClaude Opus 5.5 1c8206a510 feat(ui-core,ui-lvgl): bot settings table in the Core, L2 bot screen
BotConfig (tabs, rows, the NodePrefs field behind each, reply placeholders)
moves into ui-core; ui-new's Tools > Bot renders it. L2: Home > Bot with
switches, list pickers, text popups with placeholder buttons, quiet hours.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 20:09:02 +02:00
JakubandClaude Opus 5.5 e2399b5e0d feat(ui-core,ui-lvgl): remote admin session in the Core, L2 admin screen
AdminSession (login with saved password, CLI round trips, timeouts, field
table, typed values) moves into ui-core; UiCore offers login answers and
CLI replies to it first. ui-new's Tools > Admin becomes a view over it.
L2: node detail > Admin with tabs and per-field popups.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 19:59:00 +02:00
JakubandClaude Opus 5.5 79fd5a50fb feat(ui-core,ui-lvgl): channel management in the Core, L2 channel screens
ChannelControl (add Public/Hashtag/Private, rename, delete, notif/fav/scope)
and Favourites slots move into ui-core; ui-new uses them. Contact / channel
pref cleanup moves from ui-new's UITask into UiCore so it runs on every
frontend (L2 had none). L2: channel options popup (hold a row or the gear
in a channel) and the Add / Edit channel form.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 19:42:44 +02:00
JakubandClaude Opus 5.5 1cc6a61747 feat(ui-core): waypoints, navigation helpers, settings schema, radio control
Shared by ui-new (L1) and ui-lvgl (L2) so both firmwares have the same core
features:
- WaypointModel (/waypoints, UTF-8-safe labels, [WAY] share text),
  EtaTracker, GpsAverager, TrackBack; TrailEngine save/load/reset actions;
  UiCore::setGpsEnabled / applyGpsInterval.
- Locator target kind 2: a channel live share followed by sender name
  (LiveTrackStore::activeByName).
- SettingsSchema: pages (navigation, display & power, messages & contacts),
  value tables over 1/2/4-byte NodePrefs fields, side effects via UiCore.
- RadioControl: apply params / TX power / APC and the preset list; ui-new's
  Settings > Radio now goes through it.
- NodePrefs::display_brightness_pct (sentinel 0xC0DE002F, size unchanged)
  for frontends with a brightness slider.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 19:20:42 +02:00
JakubandClaude Opus 5.5 3e5ccd28c7 feat(ui-lvgl): Nearby screen, node detail, scan popup; NearbyModel in the Core
ui-core/NearbyModel.h builds the Nearby list (contacts + live [LOC] shares
+ heard adverts, or discover-scan results) with type filter and sort,
moved verbatim out of ui-new's NearbyScreen, which now inherits it.

ui-lvgl: Home is three tiles (Messages, Nearby, Settings). Nearby lists
known nodes with filter chips and a Dist/Recent toggle; tapping a row opens
node detail (distance/bearing, position, last heard, ID) with Message,
Ping, favourite, Add and two-tap Delete. Scan is a popup over the list
with its own model: nodes in range now, not the known set. Fonts gain the
FontAwesome star for favourites. The LVGL sim page adds an optional
repeater so Scan has something to find.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 00:53:23 +02:00
JakubandClaude Opus 5.5 bf1e6fcaa0 feat(ui-lvgl): European fonts and phone-style keyboard
Fonts: Noto Sans generated with lv_font_conv (ui-lvgl/fonts/generate.sh,
OFL) replaces ASCII-only Montserrat: European Latin (Latin-1, Extended-A/B),
Greek, Cyrillic + supplement, typographic punctuation, currency, LVGL
symbols + globe; 12/14/16/20 px, clock 40 px digits only (RLE, so
LV_USE_FONT_COMPRESSED is on).

Keyboard (ui-lvgl/Keyboard.h): one layout per script (Latin QWERTY,
Cyrillic, Greek) picked by the same keyboard_main/alt_alphabet prefs as
ui-new, globe key to switch, hold a key for its variants in a popup above
it, one-shot shift, symbols page; compose limit counted in UTF-8 bytes.
First Settings screen (Keyboard: Main / Additional).

Long-press variants and UTF-8 case mapping move to ui-core/KeyboardData.h
and are shared with ui-new, whose Hold-Enter accents gain Romanian,
Turkish, Hungarian, Baltic and Icelandic letters (and ș/ț, Ukrainian /
Serbian letters now capitalise).

Verified on L2 hardware.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 00:08:15 +02:00
JakubandClaude Opus 5.5 cd926b7e45 feat(ui-lvgl): LVGL 9 skeleton frontend for Wio Tracker L2
New examples/companion_radio/ui-lvgl/ over the shared UI Core (env
Wio_Tracker_L2_companion_solo_lvgl, LVGL 9.2.2, pool in PSRAM):
status bar, home (clock, unread), conversation list (channels + recent
DMs with unread badges), contact picker, conversation view with bubbles,
delivery / relay markers and on-screen keyboard, toasts for Core events,
display auto-off with wake on touch / button. Board glue (LovyanGFX
flush + GT911 touch) isolated in LvglPort.h; design tokens in Theme.h.

UiCore gains the first frontend actions, sendDirectText() and
sendChannelText(), and drives DM auto-resend + unread reconcile from its
own loop (removed from ui-new's loop). MessageHistory exposes newest-first
DM ring iteration and a public contactByPrefix().

Verified on L2 hardware: navigation, send/receive, sleep/wake.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 23:49:42 +02:00
JakubandClaude Opus 5.5 74db0d69a5 refactor(ui-core): UiCore becomes MyMesh's Listener for ui-new
ui-new hands MyMesh the UI Core (UITaskBase::meshListener()). The Core
applies the display filter, labels room posts, files history, keeps DM /
channel / room unread and the queue count, and reports incoming messages
and adverts as MessageArrived / AdvertHeard events. UITask now derives
UITaskBase + UiCoreHost: it answers "is this conversation on screen" and
keeps the selection after an insert, forwards not-yet-extracted parts
(room login / admin, bot device actions, removal cleanup, shutdown), and
turns events into alert / wake / sound, drained at the start and end of
its loop(). Mesh callbacks no longer touch the display or buzzer.

AbstractUITask is split into UITaskBase (lifecycle, link state, helpers)
and the Listener glue ui-orig / ui-tiny keep using unchanged. Screenshot
handler reaches ui_task directly instead of casting the Listener.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 23:28:58 +02:00
JakubandClaude Opus 5.5 124265b8be refactor(ui-core): move GPS trail sampling into TrailEngine
TrailStore, background sampling, auto-pause and the pre-shutdown
auto-save move from UITask to ui-core/TrailEngine.h. TrailScreen still
drives the store directly. The 512-point store now lives on the heap
with the rest of UiCore (static RAM -8 KB on Wio L1, same total).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 23:17:03 +02:00
JakubandClaude Opus 5.5 9e5ce72c86 refactor(ui-core): move locator into LocatorEngine
Active target (set/clear/resolve person position), geofence crossing
state machine and proximity beeper move from UITask to
ui-core/LocatorEngine.h, emitting LocatorCrossed / LocatorBeep events.
UiEvent gains a flag and a 24-byte text. tickCore() now runs at the end
of UITask::loop(), where the moved engines used to run, so a fresh GPS
wake re-seeds the locator before it evaluates.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 23:15:18 +02:00
JakubandClaude Opus 5.5 74baaddd0c refactor(ui-core): move live location sharing into LiveShareEngine
Auto-[LOC] session (duration, movement/heartbeat gate, scoped send) and
the peers' LiveTrackStore + expiry move from UITask to
ui-core/LiveShareEngine.h. "Live share ended" becomes a
UiEventType::LiveShareEnded event; UITask keeps thin wrappers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 23:09:26 +02:00
JakubandClaude Opus 5.5 79a3a47ff1 refactor(ui-core): move position + course over ground into CourseEngine
COG ring sampling (every ~1 s from UiCore::loop), outlier rejection and
currentCourse/currentLocation move from UITask to
ui-core/CourseEngine.h. UITask keeps one-line wrappers; screens unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 23:07:32 +02:00
JakubandClaude Opus 5.5 311a3484e2 refactor(ui-core): move ping state into PingEngine
Single in-flight ping + last result move from UITask to
ui-core/PingEngine.h; MyMesh's ping callback routes to the engine
instead of casting the Listener back to UITask. UITask keeps thin
wrappers (and the "not supported" alert), NearbyScreen is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 23:05:39 +02:00
JakubandClaude Opus 5.5 dd826a447e refactor(ui-core): move clock tools into ClockEngine; add Core event queue
Alarm / countdown / ring logic moves from UITask to ui-core/ClockEngine.h
unchanged. New ui-core/UiEvents.h: fixed-size Core -> frontend event
queue; UITask::tickCore() runs UiCore::loop() and reacts to ClockAlert /
ClockRingEnded (wake, alert overlay, melody). ClockToolsScreen API unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 23:03:57 +02:00
JakubandClaude Opus 5.5 3b7aa28ff9 refactor(ui-core): add UI Core skeleton; move MessageHistory + DM unread into it
New examples/companion_radio/ui-core/ (header-only for now, reached from
ui-new/UITask.cpp by relative include, so no platformio.ini changes):
UiCore facade, MessageHistory (moved verbatim), DmUnreadTable (extracted
from UITask). UITask heap-allocates the Core in begin(); MessagesScreen
binds to core().history. Behaviour unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 23:00:46 +02:00
JakubandClaude Opus 5.5 2a8d4598d4 refactor: port upstream MyMesh::Listener; MyMesh no longer calls the UI directly
Ports upstream's "Abstract UI overhaul" (PR #3431 + follow-ups) with
identical names/signatures. MyMesh talks to the UI only through
MyMesh::Listener (setListener()); a second block holds Solo extensions
(own-send mirroring, relay echoes, room login/admin replies, [LOC] shares,
contact/channel removal, bot device actions, requestShutdown), all no-op
by default.

AbstractUITask becomes the Listener and carries the glue MyMesh used to
run for the UI (display filter, room-post labels, notifications,
connection polling). BLE PIN randomisation moves to main.cpp as upstream.
Also fixes ui-orig's stale advertReceived event on buzzer boards.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 22:54:40 +02:00
JakubandClaude Opus 5.5 1620df6c10 fix: move FEAT_RX_POWERSAVE to Features.h; no extra [LOC] on "Stop after" change
- FEAT_RX_POWERSAVE lived in MyMesh.h, but SettingsScreen.h only pulls
  Features.h -- it saw the flag only via include order, and an undefined
  macro in `#if` silently reads as 0, which would split the build the day
  it's flipped to 1. Now defined in Features.h (the home of FEAT_* flags),
  which MyMesh.h includes; comment/doc pointers updated.
- Changing Live Share's "Stop after" restarted the whole session, forcing
  an immediate re-announce [LOC] although the position hadn't changed. It
  now restarts only the duration clock (restartLocShareClock()).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 15:50:37 +02:00
JakubandClaude Opus 5.5 299fcf2c13 fix(ui): correct DM unread overflow check and aggregate/scope edge cases
- DM unread: the ring-eviction check ran in newMsg(), which MyMesh calls
  before addDMMsg(), so the new message itself read as evicted -- the
  first DM from a contact showed no badge and every later one was one
  short with a false "+". Moved into addDMMsg() after the insert, and
  run for every slot, so a contact whose unread entry was evicted by
  someone else's message is flagged right away too.
- Channel overflow aggregate: ignore channels whose unread count is 0
  (eviction can zero it with the flag left set), so the dashboard no
  longer shows "0+ msgs" or a "+" borrowed from another conversation.
- Live Share scope: a stale index past the list's end now follows the
  target, as the screen shows, instead of silently sending unscoped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 15:46:18 +02:00
JakubandClaude Sonnet 5 81cee3846f feat(ui): flag unread counts understated by a full history ring
DM and channel history each live in a fixed-size ring (32 DM / 48
channel entries). A conversation that outpaces reading can fill its
ring, evicting the oldest entries — including unread ones that were
never opened — so the unread badge silently caps at ring capacity
instead of reflecting how many messages actually arrived.

MessageHistory now tracks a sticky per-channel overflow flag, set at
the exact point an unread channel entry gets evicted (mirroring the
existing unread-decrement logic) and cleared once the count reads back
down to 0. DMUnreadEntry gains the same bit for DM contacts, detected
by comparing the raw per-contact counter against actual ring occupancy
on each new message (the DM ring, unlike the channel ring, doesn't
proactively decrement on eviction).

DisplayDriver::drawUnreadBadge/unreadBadgeWidth/fmtBadgeCount take an
optional overflow flag (default false, existing call sites unchanged)
that appends "+" to the badge. Wired into every place an unread count
is shown: DM/favourites and channel lists, the DM/Channels/Rooms
mode-select screen, favourite tiles, and the aggregate "Msgs" field on
the clock and lock dashboards plus the Messages home-carousel page.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 13:45:07 +02:00
JakubandClaude Sonnet 5 26e6bc877a fix(radio): disable Pwr save (RX duty-cycle) — unsafe across mixed firmware
Field report: a user on the stock SF8 "EU/UK (Narrow)" preset saw reception
drop from ~1-5 msg/min to ~1/3h with Pwr save on, unaffected by a better
antenna. Root cause, confirmed against the SX1262 datasheet and RadioLib's
own maintainers (jgromes/RadioLib#1597, closed as inherent chip behaviour):
the SX126x's duty-cycle preamble detection needs the sender's actual
preamble to closely match what we've configured our receiver to expect.
A mismatch — e.g. a repeater still on pre-v1.16 firmware sending 16 symbols
against our 32 — doesn't cost a little sensitivity, it silently drops every
packet from that sender regardless of signal strength. There's no local
parameter fix: shortening minSymbols to tolerate shorter preambles directly
shortens the wake-window's correlator dwell time, trading the preamble
mismatch failure mode for a marginal-signal one instead. Checked whether
IoTThinks' MeshCore fork solved this differently — it doesn't hit the
problem at all, because its "power saving" only light-sleeps the MCU on the
radio's own GPIO interrupt and never touches RX duty-cycle.

examples/companion_radio/MyMesh.h now defines FEAT_RX_POWERSAVE 0, gating
out the Settings row, the Diagnostics RXPS watchdog row, and every call site
that would apply rx_powersave to the radio or CAD auto-enable — including
forcing setPowerSaving(false) unconditionally so a stale rx_powersave=1 byte
from before this change can't do anything either. The real duty-cycle
implementation in RadioLibWrapper/CustomSX1262Wrapper is left in place,
unneutered, for if a network-wide compatibility mechanism (e.g. the
still-unused ADV_FEAT1/FEAT2 advert bits) is ever built to make it safe.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-22 20:04:42 +02:00
JakubandClaude Sonnet 5 f8cd24dd4d fix(ui): keep the hop/ack marker clear of the age on long sender names
The marker was placed after the sender's full width while the name itself
was only ellipsized against the age, so a long name pushed the hop count
(worst with two digits) onto the age. The name now yields to the marker and
the age, the marker follows the width the name actually got, and a 2px gap
separates marker from age.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-20 20:18:25 +02:00
JakubandClaude Sonnet 5 4af6d7d013 feat(live-share): own scope for [LOC] posts and time-limited sessions (#23, #24)
- Live Share gets a "Scope" row (Target / * / any scope from the shared
  list). It applies to [LOC] sends only, beats the app's send_scope and a
  channel's own pick, and never touches normal messages. Target keeps the
  previous behaviour. removeScope() fixes the stored index up.
- Auto share now always ends: "Stop after" 1/2/4/8/12 h (default 1 h, no
  unlimited option). On expiry it switches itself off and shows "Live share
  ended". The session clock is RAM-only, so a reboot starts a new session.
- NodePrefs: loc_share_scope + loc_share_duration_idx appended, sentinel
  0xC0DE002C -> 0xC0DE002E, sizeof unchanged (2824).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-19 14:22:27 +02:00
JakubandClaude Sonnet 5 d49acc4e55 fix(ui): age messages from the device clock, not the phone's timestamp
A DM/channel post sent from the phone app was mirrored into the device history
with the app's timestamp. A phone clock ahead of the device's (or on local
time) made "now - timestamp" negative, which fmtAgeShort clamps to 0, so the
age sat at "0s" until the device clock caught up.

MessageHistory::displayTimestamp(): outgoing entries use the device's own
clock (they were sent just now); incoming entries with an unknown or future
sender timestamp use receipt time. Sender timestamps still drive incoming
dedupe and resends (msg_ts is untouched); an on-air timestamp is unchanged.

Release notes: add this fix, and say "older than v1.27" for the prefs cleanup.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-19 13:19:46 +02:00
JakubandClaude Sonnet 5 b3e3bae21b fix(ui): refuse adding a channel whose secret already exists
The on-device "+ Add channel" flow (Public quick-add, Hashtag, Private) wrote
to the first free slot with no check, so a second Public -- or any channel
already present -- could be added, giving the same on-air channel two list
entries with split history/unread state. A channel's identity is its secret,
not its name, so ChannelsView now rejects a save whose 16-byte secret is held
by a different slot. Edit skips its own slot, so renaming still works. Public
quick-add says "Already added"; the forms say "Channel already exists" and stay
open. App-side CMD_SET_CHANNEL and already-saved duplicates are untouched.

Verified: sim_companion_radio builds; in the WASM sim, adding Public with
Public present shows the alert and leaves one entry.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-19 13:01:41 +02:00
JakubandClaude Sonnet 5 461107e31e fix(ui): keep a gutter beside chat bubbles; docs + release notes catch-up for v1.28
- Message bubbles are capped at the row width minus a gutter (2 char widths,
  min 8px) so a long message no longer fills the whole row and loses the
  left/right anchoring that shows who sent it. Body wrapping uses the capped
  width. DM and channel history.
- Docs: shared scope list (Settings, Repeater Extra scopes, channel Scope row),
  contact Expire / Prune now, history hop count / wrap / scope tag, external
  PA TX curve build flags.
- release-notes.md: v1.28 gains GAT562 30S TX power, Heltec V3/V4 joystick
  Enter fix, prefs-migration removal note, and the bubble gutter fix.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-19 12:58:37 +02:00
JakubandClaude Opus 5 1d5dbe2f9a feat(companion): contact expiry + prune, and scope-list follow-up fixes
Settings > Contacts gains "Expire" (Off/7d/30d/90d) and a "Prune now" action
that counts first and asks before removing anything. A contact with no
advert/update within the threshold is eligible; favourites are always kept.
Thresholds and their labels live in one NodePrefs table so the age shown and
the age enforced can't drift. SCHEMA_SENTINEL -> 0xC0DE002C (sizeof unchanged
at 2824, confirmed on native and a real WioTrackerL1 build).

Also fixes four bugs in the scope list from 89c02eea:

- removeScope() saved /scopes1 but never savePrefs(), so the ch_scope_idx[]
  and repeat_extra_scope_mask fix-ups it makes were lost on reboot, leaving
  shifted entries against unshifted indices.
- CMD_SET_DEFAULT_FLOOD_SCOPE wrote the legacy fields directly instead of
  going through setPrimaryScope(), so the app's default-scope setting had
  nothing reading it once sends resolved through the list.
- The reverse direction was stale too: an on-device "Set as default" never
  refreshed default_scope_name/key, so CMD_GET_DEFAULT_FLOOD_SCOPE reported
  a scope the device had stopped using. New syncLegacyDefaultScope().
- Upgrading from the old single Scope field set the default (so DMs kept it)
  but left every channel unscoped, since "*" means unscoped, not "inherit".
  loadScopeList() now reports when it migrated and begin() seeds the channels
  that already exist, leaving empty slots alone.

"Set default" -> "Set as default", and setting it now says what it governs
("Default: DMs + relay") rather than leaving the [default] marker to imply
more than it does.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-12 21:55:46 +02:00
JakubandClaude Sonnet 5 89c02eea27 feat(companion): shared named-scope list, per-channel/repeater popup pickers
Replace the single device-wide Scope text field with a small named list
(wildcard "*" fixed first, plus a movable default): each channel picks one
scope of its own (matching the app's per-channel region picker, surfaced in
the channel-history title), and the repeater's Extra scopes multi-selects
from the same list instead of comma-typed names. Both pickers are popups
(PopupMenu gains addCheckItem()/a fillable-square checkbox glyph) over the
existing screen rather than a full-screen takeover.

Also fixes a stray-bits bug where a pre-existing prefs file's own sentinel
tail could read into the new repeat_extra_scope_mask/ch_scope_idx fields and
silently reappear as a real pick later once the scope list grew into that
range.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-12 00:05:40 +02:00
JakubandClaude Sonnet 5 7533c70ee2 fix(ui): message bubble color, received-message hop count, list wrap-around, age fallback; add sim WASM build workflow
- Unselected message bubbles no longer carry a stray light-filled header
  strip behind the sender name -- the one place with a filled patch on an
  otherwise plain row. Selected fill is unchanged.
- Received DMs and channel posts now show their hop count as the same tiny
  digit icon a sent message already uses for its repeater/echo count, using
  the hop path the mesh already records for incoming messages.
- DM/channel history list: UP at the oldest message now wraps straight to
  the newest (not the compose row), closing the loop the same way every
  other list in the UI does at its ends.
- A received message's age no longer goes blank when its timestamp reads
  slightly ahead of the device's own clock (sender/receiver skew, or an
  unsynced receiver) or is genuinely unknown -- both now show the receipt
  time instead of leaving the row with just a name and hop count.
- release-notes.md: add the v1.28 section covering the above plus this
  cycle's already-committed dev fixes (GPS altitude field, units
  compliance, noise floor, Msg wake location, bot relay tracking, PR #34).
- Add .github/workflows/build-solo-sim.yml: builds the companion+repeater
  WASM sim via Emscripten and attaches it as a fixed-name asset to the tag's
  draft release, independent of the hardware firmware build job.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-11 12:30:42 +02:00
JakubandClaude Sonnet 5 64b79d00eb fix(ui): wrap-around at both ends of the DM/channel history list
Every other list in the UI (contacts, channels, message-pick, the
mode tabs) wraps at its ends; the DM and channel history lists were the
one exception -- UP at the oldest message (top of the list) just
stopped instead of wrapping to the compose row (the list's own
bottom-most stop), and DOWN from the compose row didn't wrap back to
the oldest either. Both directions now close the loop, same as
everywhere else.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-10 21:31:31 +02:00
JakubandClaude Sonnet 5 aa73400414 fix(ui): community v1.27 feedback — GPS altitude field, noise floor, Msg wake location, units
- Add a separate "Altitude (GPS)" dashboard field (label AltG) alongside
  the existing barometric one (now labelled "Altitude (Baro)") -- the
  original single Altitude field only ever read a barometric sensor's
  CayenneLPP telemetry, showing "--" on any board without one even with
  a perfectly good GPS fix.
- Every altitude reading (baro + GPS, Clock and Lock screen) and the GPS
  home page's "alt" row now go through a shared fmtAlt() helper and
  respect Settings > System > Units, same as every other distance in the
  UI -- none of them checked units_imperial before. Same fix for
  Locator's Radius row, which always showed metric regardless.
- Radio home page's noise floor showed "n/a" whenever Pwr save (RX
  duty-cycle) was on, on the assumption duty-cycle RX can't sample the
  floor. That's stale: RadioLibWrapper already periodically recalibrates
  it (noiseFloorCalibCheck(), every 60s) even under duty-cycle, which is
  exactly why Diagnostics' unconditional read of the same value was
  already showing something real. Radio home page now matches.
- Moved "Msg wake" from Settings > Sound to Settings > Display -- more
  logical home for a display-wake toggle than notifications. Menu-order
  only; NodePrefs storage is unaffected by this enum's ordering.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-10 20:12:29 +02:00
3urobeat 39f2d7edc9 fix: Fix creating message channels not rebuilding channel list immediately 2026-09-08 19:18:51 +02:00
JakubandClaude Sonnet 5 e3279646f9 refactor(companion): unify every reboot/power-off through UITask::shutdown()
Settings > Reboot, the phone app's CMD_REBOOT, and the serial CLI's
"reboot" command each hand-rolled their own flush-then-board.reboot()
sequence, so each could drift independently (Settings > Reboot and the
CLI command were both missing the contacts flush added in the previous
commit). Add a pure-virtual AbstractUITask::shutdown(bool restart) --
every UI variant (ui-new/ui-tiny/ui-orig) already implements a method
with this exact signature -- and route all three call sites through it
instead. CMD_FACTORY_RESET intentionally keeps calling board.reboot()
directly: flushing stale in-RAM prefs back out would defeat the format
it just did.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 16:03:37 +02:00
JakubandClaude Sonnet 5 a868a60935 fix(companion): flush pending lazy contacts write on shutdown/power-off
Contact updates (advert path cache, new/removed contacts, favourites) are
lazily debounced (dirty_contacts_expiry, 5s) to avoid wearing flash on
every mesh packet. CMD_REBOOT already flushed this before rebooting, but
UITask::shutdown() -- the low-battery auto-shutdown and long-press
power-off path -- didn't, so under continuous mesh traffic (which keeps
re-arming the debounce timer) a pending write could sit unflushed for a
whole session and be lost when one of those paths fired. Add
MyMesh::flushDirtyContacts() and call it from shutdown() alongside the
existing savePrefs()/saveRTCTime() flush.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 13:27:45 +02:00
JakubandClaude Sonnet 5 23ccc06d1d fix(ui): stop the Path/Relayed by popup fighting its own row for marquee state
Two distinct bugs behind "Relayed by" scrolling looking broken:

1. The DM/channel history row underneath a context menu (Path/Relayed by,
   Options, etc.) keeps rendering every frame with sel=true regardless of
   the popup on top of it, and both it and the popup's own selected item
   share DisplayDriver's single marquee slot. Whichever drew last each
   frame kept is_new-resetting the other's animation -- looked like the
   scroll "remembered" a stale, wrong position. Now suppressed via
   `sel && !_ctx_menu.active` at all four call sites that had it (DM/
   channel history bodies, contact/channel pick names).

2. PopupMenu::render() returns 50 (it wants a fast, smooth redraw), but
   all 7 `_ctx_menu.render(display)` call sites discarded that return
   value, so the enclosing phase's own return statement (500-2000ms)
   governed the actual redraw cadence instead -- the popup's marquee only
   ever advanced whenever the much slower underlying screen happened to
   redraw. Now folded into the existing mq_delay accumulator, same as
   every other marquee source in this file.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 13:04:36 +02:00
JakubandClaude Sonnet 5 57e029ccc4 feat(ui): add Sats dashboard field
New DASH_SATS clock/lock-screen dashboard field, reading
LocationProvider::satellitesCount() (already used by the GPS Tools
panel, just not previously exposed as a dashboard option). Follows the
existing DASH_GPS pattern: always selectable, "--" when built without
GPS support. Added to both dashboard-render paths (HomeScreen's CLOCK
page inline loop and formatDashVal(), shared by the LOCK page).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 11:04:14 +02:00
JakubandClaude Sonnet 5 dd87265d29 fix(ui): lock screen clock no longer overlaps its own title bar
PR #32 added a title bar (battery + status icons) to the LOCK page but
its drawClockTime() call still started at top_y=0, same row the title
bar draws into -- renderBatteryIndicator() runs unconditionally for any
_page != CLOCK (LOCK included), only the node-name text is skipped for
LOCK specifically. Landscape panels could overlap the icon row whenever
enough status badges (BT/GPS/alarm/mute/advert/trail/repeater) are
active; portrait e-ink's huge size-4 HH/MM block (the only board shape
that hits drawClockTime()'s "tall" branch) is worst hit, since it's
designed to fill most of the narrow width. Starts at top_y=lh now,
clearing the title bar row, matching how every other non-CLOCK page
already reserves that space via content_y.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 10:49:40 +02:00
JakubandClaude Sonnet 5 dd170874d2 Merge pull request #32 from 3urobeat/feat/lock-screen-page-type
feat: Make lock screen a page type and display title bar on it

Moves lock-screen rendering out of a dedicated branch in UITask::loop()
into a proper HomePage::LOCK page in HomeScreen (appended after Count,
so no existing HomePage/home_pages_mask bit shifts), adds a title bar to
the lock screen (node name omitted, intentionally, for at-a-glance
anonymity), and makes drawClockTime()'s center-alignment opt-in so the
lock screen can left-align its clock. Reviewed: the two existing
drawClockTime() call sites are both updated to keep their prior
alignment, and this doesn't interact with our home_pages_mask=0 default,
msg_wake_screen_off, or the shutdown()-flush fix landed this cycle.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 10:41:18 +02:00
JakubandClaude Sonnet 5 531eec2cd3 fix(prefs): flush settings on every reboot/shutdown path, not just per-screen exit
Root cause of "settings don't survive a reboot": every screen that edits
NodePrefs (Settings, Bot, Trail, Locator, GPS sharing, etc.) only persisted
via its own savePrefsIfDirty(_dirty) call on its own Cancel/exit path.
UITask::shutdown() -- the one function behind every real power-off/reboot,
including the low-battery auto-shutdown that fires directly from
UITask::loop() regardless of which screen is on-screen -- never called
the_mesh.savePrefs() at all. A user who changed a setting and then hit any
of those paths without first explicitly backing out of the screen (e.g.
display auto-off mid-edit, then a low-battery auto-shutdown) silently lost
the change.

Also closes two direct board.reboot() bypasses that skipped shutdown()
entirely: the phone-app CMD_REBOOT command and the serial CLI "reboot"
command. The factory-reset reboot path is deliberately left alone -- it's
supposed to wipe everything.

Verified with a real regression test (not just "it compiles"): set a pref
in memory without flushing it, cross the real low_batt_mv threshold to
trigger the actual production low-battery-shutdown code path, then a real
page.reload(), then confirm behaviourally (does an incoming message wake
the screen or not) whether the setting survived. Temporarily reverted the
fix and re-ran to confirm the test actually fails without it (screen woke,
setting lost) before restoring it and confirming it passes.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 08:33:46 +02:00
JakubandClaude Sonnet 5 00c3279fa6 feat(ui): message-wake toggle + all home pages visible by default
Two independent changes, requested together:

1. Settings > Sound > "Msg wake" (NodePrefs::msg_wake_screen_off,
   0xC0DE002A) lets a user disable UITask::newMsg()'s existing behaviour
   of turning the display on for an incoming message when it was off and
   no companion app is connected. Stored inverted so both a fresh device
   and an existing saved-prefs file default to "on" (today's behaviour).
   New sim_test_set_msg_wake_disabled() hook verifies it without scripting
   Settings navigation -- confirmed end to end via a real A<->R<->B mesh
   in Playwright: message delivered while B's screen is off either wakes
   it (enabled) or doesn't (disabled), checked via real canvas pixels.

2. A brand-new or factory-reset device now shows ALL home pages by
   default instead of a curated 5-page carousel (MyMesh.cpp used to seed
   home_pages_mask = HP_DEFAULT; now seeds 0, which every other read site
   already treated as "all visible" -- HP_DEFAULT is now unused, removed).
   Existing users' saved masks are untouched. New sim_test_get_home_pages_mask()
   getter confirms a fresh instance reads back 0.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-06 22:35:12 +02:00
3urobeat 4746a9a494 feat: Show title bar on lock screen
This commit aligns the clock to the left side of the screen and shows the title bar, excluding the node name (intentionally - I think it's a good idea to make a node harder to identify when locked ;) ).

TODO: I'm not sure if this clock alignment works on all display types, I only have a Wio Tracker L1 Pro OLED to test right now.
2026-09-05 22:05:15 +02:00
3urobeat ec143f577a feat: Make align center in drawClockTime optional 2026-09-05 22:01:14 +02:00