Files
MeshCore-Solo/docs/solo/developer
JakubandClaude Opus 5.5 120ddfc830 feat(route): trace per link, to the node or the last repeater, find where it stops; channel order re-sorts on entry
Core: PathEditor results are links (node k hearing k-1 and back); toNode()
off traces only the repeaters (a companion answers only with repeat on);
probe() traces to each repeater in turn after no reply; failures carry a
reason; an empty list saves "direct". PingEngine takes over a slot left past
its timeout. A kept route: the dropped heard path isn't announced to the app
nor bumps lastmod; an app update keeps the flag only if it leaves the route.
Marker boxes sized for every dot and name (overflow).

ui-lvgl Route: one line per node with out / back dB coloured by quality, tap
a hop to move / remove, tap the node to include it, Keep in the header, Find
where beside a no-reply status. ui-new Path: To node / Find break rows,
result alerts, cursor kept on its action.

Channels: ui-new re-sorts the list on entering it, cursor on the same channel.
Docs: Path and trace, Channel order. Sim hooks: open route, add channel,
open messages.

Checked in the browser sim (L2 + ui-new peer + repeater); not on hardware.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 11:20:55 +02:00
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