Files
MeshCore-Solo/variants/sim/SimRadio.h
T
JakubandClaude Sonnet 5 9cfb58a60b feat(sim): two-device messaging + repeater relay over a JS ether
Ports examples/simple_repeater to variants/sim/ (new sim_simple_repeater
native env + build_wasm_repeater.sh) and adds a JS "ether"
(variants/sim/web/mesh.html) that bridges two real companion_radio WASM
instances through a real simple_repeater instance in a strict A<->R<->B
topology (no direct A-B link), proving genuine relay routing rather than
a shortcut.

Also fixes multi-instance issues Phase 2's single-instance design never
surfaced: SimDisplayDriver's canvas context/id caching was keyed on a
single global instead of per-instance, and both wasm builds were missing
_malloc/_free/HEAPU8 runtime exports needed for the ether to poke bytes
into an instance's memory.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-03 09:14:15 +02:00

222 lines
9.1 KiB
C++

#pragma once
#include <Dispatcher.h>
#include <MeshCore.h> // MAX_TRANS_UNIT
#include <ctime>
#include <cstdlib>
#include <cstring>
#include "SimInstance.h"
// mesh::Radio implementation for the native sim build. Mirrors the
// FakeRadio in test/test_kiss_modem/test_tx_backpressure.cpp in spirit
// (always-succeed send, no real RF) but is written directly against the
// REAL mesh::Radio interface in src/Dispatcher.h -- that test mock is for a
// different, out-of-date mocked Mesh.h (see the Phase-1 plan) and must not
// be copied.
//
// Phase 1/2 had exactly one logical device, so there was nothing to
// actually exchange packets with: recvRaw() always reported "nothing
// received", startSendRaw()/isSendComplete() always reported success
// instantly. Phase 3 adds a real in-memory "ether": a bounded FIFO of whole
// raw packets in each direction, drained/filled by the JS-facing functions
// at the bottom of this file. Dispatcher::checkRecv()/checkSend() only ever
// deal in whole packets (recvRaw() returns 0-or-a-whole-packet in one call;
// startSendRaw() is handed one whole packet to send) -- see
// src/Dispatcher.cpp -- so queueing whole packets (not a byte stream)
// matches that contract exactly, no framing/reassembly needed on either side.
class SimRadio : public mesh::Radio {
uint32_t n_recv = 0, n_sent = 0, n_recv_errors = 0;
bool _power_save = false;
bool _rx_boosted_gain = false;
int8_t _tx_dbm = 0;
// A "clean, high-quality" fake link by default -- packetScore() below is
// already a flat 100.0, these back getLastRSSI()/getLastSNR() (read by
// Dispatcher for scoring/logging and by MyMesh for the advert path's SNR
// display) with plausible non-zero numbers instead of the base class's
// default 0/0.
float _last_snr = 40.0f; // Packet::_snr stores this * 4 as an int8_t (see Dispatcher.cpp)
float _last_rssi = -60.0f;
struct QueuedPacket {
uint8_t data[MAX_TRANS_UNIT];
int len = 0;
};
static const int QUEUE_CAP = 16;
QueuedPacket _tx_queue[QUEUE_CAP];
int _tx_head = 0, _tx_count = 0;
QueuedPacket _rx_queue[QUEUE_CAP];
int _rx_head = 0, _rx_count = 0;
public:
void begin() override { }
int recvRaw(uint8_t* bytes, int sz) override {
if (_rx_count == 0) return 0;
QueuedPacket& p = _rx_queue[_rx_head];
int n = p.len < sz ? p.len : sz;
memcpy(bytes, p.data, n);
_rx_head = (_rx_head + 1) % QUEUE_CAP;
_rx_count--;
n_recv++;
return n;
}
uint32_t getEstAirtimeFor(int len_bytes) override {
// Rough LoRa-ish estimate so anything that logs/uses airtime for
// scheduling doesn't see nonsense; not calibrated to any real profile.
return (uint32_t)(len_bytes * 3 + 50);
}
float packetScore(float snr, int packet_len) override {
return 100.0f; // pretend every packet we'd send is a clean, high-quality one
}
bool startSendRaw(const uint8_t* bytes, int len) override {
n_sent++;
if (len > 0) {
int n = len > MAX_TRANS_UNIT ? MAX_TRANS_UNIT : len;
if (_tx_count == QUEUE_CAP) {
// Nobody (no JS ether tick) is draining the outbox -- true for the
// Phase 1/2 single-instance builds, since nothing there ever polls
// sim_radio_poll_tx(). Drop the oldest queued TX rather than growing
// unboundedly; a long-running single-instance sim just silently
// "transmits into the void" exactly as it always did pre-Phase-3.
_tx_head = (_tx_head + 1) % QUEUE_CAP;
_tx_count--;
}
int idx = (_tx_head + _tx_count) % QUEUE_CAP;
memcpy(_tx_queue[idx].data, bytes, n);
_tx_queue[idx].len = n;
_tx_count++;
}
return true; // instantly "succeeds" -- matches every real RadioLib wrapper's fire-and-forget startSendRaw()
}
bool isSendComplete() override { return true; }
void onSendFinished() override { }
bool isInRecvMode() const override { return true; }
float getLastRSSI() const override { return _last_rssi; }
float getLastSNR() const override { return _last_snr; }
// --- Extra methods below (not part of mesh::Radio) -------------------
// MyMesh.cpp/DataStore.cpp/the Settings/Diagnostics UI screens call these
// directly on the concrete radio_driver object on every real board, the
// same way they'd call them on a RadioLibWrapper subclass (see
// src/helpers/radiolib/RadioLibWrappers.h, which every one of these
// mirrors). No real chip underneath, so these just report plausible
// static/no-op values.
uint32_t getRngSeed() {
// sim_instance_salt(): see SimInstance.h -- without it, two module
// instances of the same compiled binary started in the same browser
// tick could plausibly compute the exact same seed here (same
// time(NULL) second, same `rand()` process state, often the same
// `this` address across independent-but-identically-laid-out linear
// memories) and end up with correlated "random" behaviour.
return (uint32_t)time(NULL) ^ (uint32_t)(uintptr_t)this ^ (uint32_t)rand() ^ sim_instance_salt();
}
void getFreqBounds(float& min_mhz, float& max_mhz) const {
min_mhz = 150.0f;
max_mhz = 2500.0f;
}
void setParams(float freq, float bw, uint8_t sf, uint8_t cr) { }
void powerOff() { }
void setPowerSaving(bool en) { _power_save = en; }
bool getPowerSaving() const { return _power_save; }
void setTxPower(int8_t dbm) { _tx_dbm = dbm; }
int8_t getTxPower() const { return _tx_dbm; }
bool setRxBoostedGainMode(bool en) { _rx_boosted_gain = en; return true; }
bool getRxBoostedGainMode() const { return _rx_boosted_gain; }
uint32_t getPacketsRecv() const { return n_recv; }
uint32_t getPacketsRecvErrors() const { return n_recv_errors; }
uint32_t getPacketsSent() const { return n_sent; }
uint32_t getRxPsWatchdogSoftCount() const { return 0; }
uint32_t getRxPsWatchdogHardCount() const { return 0; }
void resetStats() { n_recv = n_sent = n_recv_errors = 0; }
static float snrFloorForSF(uint8_t sf) {
if (sf < 7) sf = 7; else if (sf > 12) sf = 12;
return -7.5f - 2.5f * (float)(sf - 7);
}
// --- Ether hooks (Phase 3) ---------------------------------------------
// Called from the JS-facing extern "C" wrappers below (and reusable from
// a native test harness, since neither depends on Emscripten). These are
// the ONLY way bytes cross between two SimRadio instances -- there is no
// shared C++ state between module instances, on purpose (see the plan's
// "never run two logical devices in one process" decision).
// Pop one queued outbound packet (FIFO) into `out`, truncated to
// `max_len`. Returns bytes written, or 0 if nothing is queued. A JS ether
// tick calls this once per instance per tick to drain whatever this
// device tried to transmit since the last tick.
int pollTx(uint8_t* out, int max_len) {
if (_tx_count == 0) return 0;
QueuedPacket& p = _tx_queue[_tx_head];
int n = p.len < max_len ? p.len : max_len;
memcpy(out, p.data, n);
_tx_head = (_tx_head + 1) % QUEUE_CAP;
_tx_count--;
return n;
}
// Push one raw packet into this device's inbox for recvRaw() to pick up
// on Dispatcher's next checkRecv() poll. Returns false (no-op) if `len`
// is out of range or the inbox is already full (oldest entry dropped to
// make room rather than blocking -- a real radio would just drop an
// over-the-air packet it couldn't buffer either).
bool injectRx(const uint8_t* data, int len) {
if (len <= 0 || len > MAX_TRANS_UNIT) return false;
if (_rx_count == QUEUE_CAP) {
_rx_head = (_rx_head + 1) % QUEUE_CAP;
_rx_count--;
n_recv_errors++;
}
int idx = (_rx_head + _rx_count) % QUEUE_CAP;
memcpy(_rx_queue[idx].data, data, len);
_rx_queue[idx].len = len;
_rx_count++;
return true;
}
};
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
// JS-facing ether bridge. `radio_driver` is a file-scope global defined in
// variants/sim/target.cpp (one instance per compiled module -- see
// target.h's `extern SimRadio radio_driver;`), so these two functions
// always operate on THIS module instance's own radio, never any other's.
// Because -sMODULARIZE=1 -sEXPORT_NAME=MeshCoreSim gives every
// MeshCoreSim() call its own independent Module/globals/linear memory
// (verified empirically for this phase, not just assumed from the build
// flags -- see the Phase 3 report), calling instanceA.ccall('sim_radio_poll_tx', ...)
// and instanceB.ccall('sim_radio_poll_tx', ...) really do reach two
// separate SimRadio objects with no way to cross-talk except through
// whatever the host page's ether loop explicitly wires together by
// shuttling bytes from one instance's poll_tx into another's inject_rx.
//
// `inline` (not just EMSCRIPTEN_KEEPALIVE'd) because this header is
// included from several .cpp translation units (via target.h) -- without
// it, each would emit its own non-inline definition and the link would
// fail with duplicate symbols, same reasoning as sim_fs_mount_idbfs() in
// SimFS.h.
extern SimRadio radio_driver;
extern "C" inline EMSCRIPTEN_KEEPALIVE int sim_radio_poll_tx(uint8_t* out_buf, int max_len) {
return radio_driver.pollTx(out_buf, max_len);
}
extern "C" inline EMSCRIPTEN_KEEPALIVE void sim_radio_inject_rx(const uint8_t* data, int len) {
radio_driver.injectRx(data, len);
}
#endif