mirror of
https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-07-26 14:58:12 +00:00
- Auto-Reply Bot gains Actions (!buzz/!gps/!advert) behind a new per-target
toggle nested under Commands (bot_actions_dm/ch/room); off by default.
- Bot Trigger fields accept comma-separated multiple phrases, matching any
one fires the reply.
- New user-assignable GPIO feature (Wio Tracker L1): !gpio1..!gpio4 bot
commands plus a Tools > GPIO screen. Each pin cycles Off/Input/Output;
GPIO1/GPIO2 (P0.02/P0.29, the nRF52840's AIN0/AIN5) also offer a read-only
Analog mode via direct SAADC access. GPIO3/GPIO4 (P0.09/P0.10) are the
chip's NFC1/NFC2 pins, repurposed as plain GPIO via a one-time UICR
NFCPINS bit-clear in initVariant() (adapted from Adafruit's own
nfc_to_gpio example) -- confirmed working on real hardware.
- Fix: DM/room reply-prefix ("@[nick] ") stripping happened at the wrong
layer, hiding the "To:" header on DM replies and leaking the raw prefix
into room messages' list view; a related mismatch had the history
scrollbar's sizing pass wrap room messages with the sender name still
attached, disagreeing with the actual rendered text.
Build-verified: WioTrackerL1_companion_solo_dual and
WioTrackerL1Eink_companion_solo_dual both compile and link clean
(sizeof(NodePrefs) confirmed 2720 via real build, not guessed).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
469 lines
22 KiB
C++
469 lines
22 KiB
C++
#pragma once
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#include <MeshCore.h>
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#include <helpers/ui/DisplayDriver.h>
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#include <helpers/ui/UIScreen.h>
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#include <helpers/SensorManager.h>
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#include <helpers/BaseSerialInterface.h>
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#include <helpers/ContactInfo.h>
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#include <Arduino.h>
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#include <helpers/sensors/LPPDataHelpers.h>
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#ifndef LED_STATE_ON
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#define LED_STATE_ON 1
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#endif
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#ifdef PIN_BUZZER
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#include <helpers/ui/buzzer.h>
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#endif
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#ifdef PIN_VIBRATION
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#include <helpers/ui/GenericVibration.h>
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#endif
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#include "../AbstractUITask.h"
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#include "../NodePrefs.h"
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#include "../Trail.h"
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#include "../Waypoint.h"
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#include "../LiveTrack.h"
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#include "KeyboardWidget.h"
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class UITask : public AbstractUITask {
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DisplayDriver* _display;
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SensorManager* _sensors;
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#ifdef PIN_BUZZER
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genericBuzzer buzzer;
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#endif
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#ifdef PIN_VIBRATION
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GenericVibration vibration;
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#endif
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unsigned long _next_refresh, _auto_off;
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NodePrefs* _node_prefs;
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bool _locked;
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unsigned long _lock_wake_until; // when to blank screen again after locked wake (5s)
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int _lock_seq_count; // Enter presses while Back held (lock/unlock sequence)
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unsigned long _lock_seq_ms; // millis() of last lock-sequence press (for timeout)
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bool _lock_seq_used; // true = suppress next back_btn CLICK (post-sequence release)
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char _alert[80];
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char _notif_mel_buf[220]; // persistent RTTTL buffer for custom notification melodies
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// Persistent RTTTL buffer for the bot !buzz command (see botBuzz()) -- sized
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// for the full 30s cap: "Buzz:b=120:" (11B) + up to 60 "8c,8p," pairs (6B
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// each) + NUL = 372B, rounded up with margin.
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char _bot_buzz_buf[400];
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KeyboardWidget _kb; // shared across all screens — only one active at a time
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unsigned long _alert_expiry;
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int _msgcount;
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int _room_unread;
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int _last_notif_ch_idx;
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uint8_t _last_notif_dm_prefix[4];
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bool _last_notif_dm_valid;
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struct DMUnreadEntry { uint8_t prefix[4]; uint8_t count; };
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static const int DM_UNREAD_TABLE_SIZE = 16;
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DMUnreadEntry _dm_unread_table[DM_UNREAD_TABLE_SIZE];
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unsigned long ui_started_at, next_batt_chck;
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uint16_t _batt_mv; // EMA-filtered battery voltage
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unsigned long next_backlight_btn_check = 0;
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#ifdef PIN_STATUS_LED
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int led_state = 0;
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unsigned long next_led_change = 0;
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unsigned long last_led_increment = 0;
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#endif
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#ifdef PIN_USER_BTN_ANA
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unsigned long _analogue_pin_read_millis = millis();
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#endif
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// Registering a new screen touches 4 sites: (1) the member below, (2) the
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// `new XScreen()` in begin(), (3) the gotoXScreen() declaration further down,
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// (4) its one-line definition in UITask.cpp. Sites 1/3/4 are compile-checked;
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// only a forgotten (2) can slip through — the nullptr initialisers here turn
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// that into an inert no-op (see UITask::setCurrScreen) rather than a crash.
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UIScreen* splash = nullptr;
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UIScreen* home = nullptr;
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UIScreen* settings = nullptr;
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UIScreen* messages_screen = nullptr;
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UIScreen* tools_screen = nullptr;
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UIScreen* ringtone_edit = nullptr;
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UIScreen* bot_screen = nullptr;
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UIScreen* admin_screen = nullptr;
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UIScreen* nearby_screen = nullptr;
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UIScreen* dashboard_config = nullptr;
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UIScreen* auto_advert_screen = nullptr;
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UIScreen* live_share_screen = nullptr;
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UIScreen* locator_screen = nullptr;
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UIScreen* trail_screen = nullptr;
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UIScreen* compass_screen = nullptr;
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UIScreen* diag_screen = nullptr;
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UIScreen* repeater_screen = nullptr;
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UIScreen* clock_tools = nullptr;
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#if defined(PIN_GPIO1)
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UIScreen* gpio_screen = nullptr;
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#endif
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UIScreen* curr = nullptr;
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CayenneLPP _dash_lpp;
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TrailStore _trail;
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WaypointStore _waypoints;
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LiveTrackStore _livetrack;
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uint32_t _next_trail_sample_ms = 0;
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uint32_t _next_livetrack_expire_ms = 0;
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// Live location sharing engine state (auto [LOC] broadcast while moving).
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uint32_t _next_loc_share_check_ms = 0;
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uint32_t _loc_share_last_ms = 0;
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int32_t _loc_share_last_lat = 0, _loc_share_last_lon = 0;
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bool _loc_share_has_last = false;
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bool _loc_share_was_enabled = false;
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// Trail auto-pause engine state. _trail_pause_ref is the last position the
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// device was considered "at"; if it doesn't move beyond the trail min-delta
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// gate for the configured delay, the trail is auto-paused.
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int32_t _trail_pause_ref_lat = 0, _trail_pause_ref_lon = 0;
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bool _trail_pause_has_ref = false;
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uint32_t _trail_last_move_ms = 0;
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// Locator engine state. _locator_known guards the first evaluation after
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// arming (initialise inside/outside silently, fire only on later crossings).
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uint32_t _next_locator_ms = 0;
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bool _locator_inside = false;
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bool _locator_known = false;
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// Proximity beeper: ticks while inside the radius, faster the nearer the
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// target. _locator_beep_check_ms throttles the distance poll; _locator_beep_next_ms
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// is when the next tick is due.
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uint32_t _locator_beep_check_ms = 0;
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uint32_t _locator_beep_next_ms = 0;
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bool locatorDistance(float& dist_m, float& radius_m) const;
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void evaluateLocator();
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void fireLocator(bool arrived);
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void locatorProximityBeeper();
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// Clock tools engine — owned here (not by ClockToolsScreen) so the one-shot
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// alarm and the countdown timer fire every loop regardless of the current
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// screen / display state. ClockToolsScreen is pure UI over this state. The
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// alarm is scheduled as an ABSOLUTE wall instant, recomputed from the stored
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// time-of-day, so it survives RTC re-syncs (mesh/app/GPS/CLI all jump the
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// clock) — small corrections still fire on time, a jump over the target still
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// fires (late). See evaluateAlarm(). Timer + ring are millis-based.
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uint32_t _alarm_next_fire = 0; // unix; 0 = (re)compute lazily once time is valid
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uint32_t _alarm_check_ms = 0; // throttle the wall-clock read to ~2 Hz
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bool _timer_running = false;
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uint32_t _timer_deadline_ms = 0;
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bool _ringing = false;
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uint32_t _ring_until_ms = 0;
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char _ring_label[20] = {0};
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uint32_t computeAlarmNextFire(uint32_t now_wall) const;
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void evaluateAlarm(); // alarm scheduling + fire detection
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void fireClockAlert(const char* label); // wake + alert + melody + start ring
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void tickClockTools(); // driven from loop(): ring + timer + alarm
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// Course-over-ground ring — a heading source independent of trail recording.
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// Filled from the same periodic GPS poll regardless of _trail.isActive().
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// Heading = bearing across the window (oldest→newest) once the cumulative
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// movement clears COG_MIN_MOVE_M; gross GPS jumps are rejected on insert.
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static const int COG_RING = 5;
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struct CogFix { int32_t lat, lon; uint32_t ms; };
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CogFix _cog[COG_RING];
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uint8_t _cog_head = 0, _cog_count = 0;
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int _cog_deg = -1; // last good heading, -1 = none yet
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uint32_t _next_cog_sample_ms = 0;
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void pushCogFix(int32_t lat, int32_t lon);
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// Ping state
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bool _ping_active = false;
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uint32_t _ping_tag = 0;
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unsigned long _ping_sent_ms = 0;
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int16_t _ping_snr_out_x4 = 0;
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int16_t _ping_snr_back_x4 = 0;
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uint32_t _ping_rtt_ms = 0;
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void userLedHandler();
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// Button action handlers
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char checkDisplayOn(char c);
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char handleLongPress(char c);
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char handleDoubleClick(char c);
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char handleTripleClick(char c);
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// Key FIFO: a burst of taps captured during a blocking refresh (e-ink) is
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// drained from the buttons into this queue, then all keys are applied before
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// a single redraw — so rapid navigation steps neither get lost nor cost one
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// slow refresh each. Also fixes losing a key when two buttons fire in the
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// same loop iteration.
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static const uint8_t KEY_QUEUE_SIZE = 16;
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char _key_queue[KEY_QUEUE_SIZE];
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uint8_t _kq_head = 0, _kq_tail = 0;
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void enqueueKey(char c);
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bool dequeueKey(char& c);
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void setCurrScreen(UIScreen* c);
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// Centred alert overlay (the showAlert() box). Wraps long text to up to
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// three lines inside the box instead of letting it overflow the border.
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// Shared by the normal render path and the lock screen (so a ringing
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// alarm's label is visible while locked).
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void renderAlertOverlay();
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public:
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UITask(mesh::MainBoard* board, BaseSerialInterface* serial) : AbstractUITask(board, serial), _display(NULL), _sensors(NULL), _node_prefs(NULL), _dash_lpp(200) {
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next_batt_chck = _next_refresh = 0;
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ui_started_at = 0;
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_batt_mv = 0;
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_msgcount = _room_unread = 0;
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_locked = false;
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_lock_wake_until = 0;
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_lock_seq_count = 0; _lock_seq_ms = 0; _lock_seq_used = false;
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_last_notif_ch_idx = -1;
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_last_notif_dm_valid = false;
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memset(_last_notif_dm_prefix, 0, sizeof(_last_notif_dm_prefix));
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memset(_dm_unread_table, 0, sizeof(_dm_unread_table));
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curr = NULL;
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}
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void begin(DisplayDriver* display, SensorManager* sensors, NodePrefs* node_prefs);
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void onBLEDisconnected() override { _next_refresh = 0; }
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NodePrefs* getNodePrefs() const { return _node_prefs; }
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// Global metric/imperial preference for distance/speed display.
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bool useImperial() const { return _node_prefs && _node_prefs->units_imperial; }
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uint16_t getBattMilliVolts() const { return _batt_mv > 0 ? _batt_mv : AbstractUITask::getBattMilliVolts(); }
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void gotoHomeScreen() { setCurrScreen(home); }
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void gotoSettingsScreen();
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void gotoMessagesScreen();
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void openContactDM(const ContactInfo& ci);
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void shareToMessage(const char* text); // open Messages pre-loaded to share `text`
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void quickShareMyLocation(); // Home Map Hold-Enter: one-shot position share
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void pickLocShareTarget(); // open Messages to choose the live-share target
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void pickBotChannelTarget(); // open Messages to choose the auto-reply bot's channel
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void pickBotRoomTarget(); // open Messages to choose the auto-reply bot's room
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int getRecentDMContacts(uint8_t out[][NodePrefs::FAVOURITE_PREFIX_LEN], int max) const;
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void gotoToolsScreen();
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void gotoRingtoneEditor(int slot = 0);
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void gotoBotScreen();
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void pickAdminTarget(); // Admin is remote-only: open Nodes to pick a repeater/room
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void openAdminFor(const ContactInfo& ci, bool from_picker); // canonical Admin entry for a specific target (Nodes' Hold-Enter menu or the picker above)
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void gotoNearbyScreen();
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void gotoDashboardConfig();
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void gotoAutoAdvertScreen();
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void gotoLiveShareScreen();
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void gotoLocatorScreen();
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// Re-arm the locator state machine so the next evaluation initialises
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// silently (called by the Locator tool after the target/radius changes,
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// so re-entering the zone doesn't fire on a stale inside/outside state).
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void resetLocator() { _locator_known = false; }
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// The one "active target" the device tracks — shared by the Locator geofence,
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// the Nav bearing/ETA view and (future) the map focus, so every entry point
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// sets the same thing. kind 0 = waypoint (key ignored), 1 = person (key
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// required, 6-byte prefix). setTarget() only *defines* the target (fields +
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// re-arm); the caller decides when to persist. Two commit policies, by
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// context: a screen with an exit hook (LocatorScreen) batches the save so
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// LEFT/RIGHT cycling doesn't thrash flash, while a per-item popup with no
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// such hook uses setTargetNow() to save + confirm on the spot.
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void setTarget(uint8_t kind, const uint8_t* key, int32_t lat, int32_t lon, const char* name);
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void setTargetNow(uint8_t kind, const uint8_t* key, int32_t lat, int32_t lon, const char* name);
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// Unset the active target (locator_has_target = 0). Distinct from setTarget()
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// because there's no "kind" for nothing — clearing is its own operation.
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void clearTarget();
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// One-shot: if the active target is exactly this waypoint, clear it and
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// persist immediately (setTargetNow()'s save-on-the-spot policy) — called
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// from waypoint deletion so the Locator can't keep pointing at a spot
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// that no longer exists.
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void clearTargetIfWaypoint(int32_t lat_1e6, int32_t lon_1e6);
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// A contact was removed (companion app / CLI): drop any UI reference to its
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// pubkey that would otherwise dangle — a pinned favourite slot, the Locator
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// target if it was this contact, the Live Share target if it was this
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// contact (auto-share turns off rather than guessing a new recipient), and
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// any per-contact mute/melody override (those tables have only 16 shared
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// slots, so an orphan isn't just stale — it can starve other contacts).
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void onContactRemoved(const uint8_t* pub_key) override;
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// A channel slot was cleared: turn off anything armed against it by index
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// (the bot's channel, Live Share's channel target) and drop its per-channel
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// melody bit, so a future channel re-added at the same slot starts clean.
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void onChannelRemoved(uint8_t channel_idx) override;
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// Resolve a person target (6-byte pubkey prefix) to a current position:
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// prefers an active [LOC] live share, falls back to their last-advertised
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// GPS fix. Returns false when neither is known. Optional live/ts report
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// freshness for the picker's age tag. One precedence, used by both the
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// Locator engine (locatorDistance) and the target picker.
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bool resolvePersonPos(const uint8_t* key, int32_t& lat, int32_t& lon,
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bool* live = nullptr, uint32_t* ts = nullptr) const;
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// Resolved position of the active target — a waypoint's coords, or a person
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// via resolvePersonPos(). Gated only on a target being set, independent of
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// whether the Locator alert is enabled, so a destination you set still shows
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// on the map. Used by locatorDistance() and the map renderers.
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bool activeTargetPos(int32_t& lat, int32_t& lon) const;
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void gotoTrailScreen();
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void gotoMapScreen(); // opens the Trail screen directly in its Map view
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void gotoCompassScreen();
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void gotoDiagnosticsScreen();
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void gotoRepeaterScreen();
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void gotoGpioScreen(); // no-op on boards without user GPIO pins (see PIN_GPIO1)
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void gotoClockTools(); // Alarm / Timer / Stopwatch (from the home Clock page)
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// Wake the display for an alarm/timer ring (force an immediate refresh).
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void wakeForAlarm();
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// Clear any active alert overlay early (alarm dismiss).
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void clearAlert() { _alert_expiry = 0; }
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// Clock tools engine API — ClockToolsScreen drives these; the engine itself
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// runs in tickClockTools() from loop() so it fires regardless of the screen.
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void onAlarmChanged() { _alarm_next_fire = 0; } // re-schedule after an alarm edit
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void startTimer(uint32_t duration_ms) { _timer_running = true; _timer_deadline_ms = millis() + duration_ms; }
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void stopTimer() { _timer_running = false; }
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bool isTimerRunning() const { return _timer_running; }
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uint32_t timerRemainingMs() const {
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if (!_timer_running) return 0;
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uint32_t now = millis();
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// Signed-difference compare so a deadline that lands past the millis()
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// rollover (~49.7 days) doesn't read as already elapsed.
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if ((int32_t)(now - _timer_deadline_ms) >= 0) return 0;
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return _timer_deadline_ms - now;
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}
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bool isRinging() const { return _ringing; }
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void dismissRing() { stopMelody(); _ringing = false; clearAlert(); }
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TrailStore& trail() { return _trail; }
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WaypointStore& waypoints() { return _waypoints; }
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LiveTrackStore& liveTrack() { return _livetrack; }
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// Shared on-screen keyboard — only one screen drives it at a time.
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KeyboardWidget& keyboard() { return _kb; }
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void saveWaypoints();
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// Add a waypoint, persist, and show the standard "Waypoint saved" / "Waypoints
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// full" alert. Returns true on success. The ts-less overload uses current RTC time.
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bool addWaypoint(int32_t lat, int32_t lon, uint32_t ts, const char* label);
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bool addWaypoint(int32_t lat, int32_t lon, const char* label);
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// Current course over ground in degrees (0..359), or false if not enough
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// recent movement to derive a stable heading. Independent of trail logging.
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bool currentCourse(int& deg_out) const;
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// Current GPS position (1e6-scaled degrees), false when there's no usable
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// fix. Single source of truth for "where am I", shared by the nav / compass
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// / map screens so the LocationProvider lookup isn't duplicated per screen.
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bool currentLocation(int32_t& lat, int32_t& lon) const;
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void playMelody(const char* melody);
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void stopMelody();
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bool isMelodyPlaying();
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void showAlert(const char* text, int duration_millis);
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void addChannelMsg(uint8_t channel_idx, const char* text, uint32_t timestamp = 0) override;
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void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp = 0) override;
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void onMsgAck(uint32_t ack_crc) override;
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void onChannelRelayed(uint32_t seq) override;
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void onRoomLoginResult(const uint8_t* pub_key, bool success, uint8_t permissions) override;
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void onAdminReply(const uint8_t* pub_key, const char* text) override;
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int getDMUnreadTotal() const;
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int getMsgCount() const { return _msgcount; }
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int getChannelUnreadCount() const;
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int getRoomUnreadCount() const { return _room_unread; }
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void clearRoomUnread() { _room_unread = 0; }
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uint8_t getDMUnread(const uint8_t* pub_key) const {
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for (int i = 0; i < DM_UNREAD_TABLE_SIZE; i++)
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if (_dm_unread_table[i].count > 0 && memcmp(_dm_unread_table[i].prefix, pub_key, 4) == 0)
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return _dm_unread_table[i].count;
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return 0;
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}
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void clearDMUnread(const uint8_t* pub_key) {
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for (int i = 0; i < DM_UNREAD_TABLE_SIZE; i++)
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if (_dm_unread_table[i].count > 0 && memcmp(_dm_unread_table[i].prefix, pub_key, 4) == 0)
|
|
{ _dm_unread_table[i].count = 0; return; }
|
|
}
|
|
void clearAllDMUnread() { memset(_dm_unread_table, 0, sizeof(_dm_unread_table)); }
|
|
bool hasDisplay() const { return _display != NULL; }
|
|
DisplayDriver* getDisplay() const { return _display; }
|
|
|
|
// Ping helpers
|
|
bool startPing(const uint8_t* pub_key);
|
|
bool isPingActive() const { return _ping_active; }
|
|
void getPingResult(int16_t& snr_out_x4, int16_t& snr_back_x4, uint32_t& rtt_ms) const {
|
|
snr_out_x4 = _ping_snr_out_x4;
|
|
snr_back_x4 = _ping_snr_back_x4;
|
|
rtt_ms = _ping_rtt_ms;
|
|
}
|
|
void clearPing();
|
|
void handlePingResult(uint32_t tag, int16_t snr_out_x4, int16_t snr_back_x4, uint32_t rtt_ms);
|
|
|
|
// Favourites dial helpers. Slot index 0..FAVOURITES_COUNT-1.
|
|
int findFavouriteSlot(const uint8_t* pub_key) const {
|
|
if (!_node_prefs || !pub_key) return -1;
|
|
for (int i = 0; i < NodePrefs::FAVOURITES_COUNT; i++) {
|
|
if (memcmp(_node_prefs->favourite_contacts[i], pub_key, NodePrefs::FAVOURITE_PREFIX_LEN) == 0) {
|
|
// All-zero prefix is "empty" — never matches a real key.
|
|
bool any = false;
|
|
for (uint8_t b = 0; b < NodePrefs::FAVOURITE_PREFIX_LEN; b++)
|
|
if (_node_prefs->favourite_contacts[i][b]) { any = true; break; }
|
|
if (any) return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
bool isFavouriteSlotEmpty(int slot) const {
|
|
if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT) return true;
|
|
for (uint8_t b = 0; b < NodePrefs::FAVOURITE_PREFIX_LEN; b++)
|
|
if (_node_prefs->favourite_contacts[slot][b]) return false;
|
|
return true;
|
|
}
|
|
void setFavouriteSlot(int slot, const uint8_t* pub_key) {
|
|
if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT || !pub_key) return;
|
|
memcpy(_node_prefs->favourite_contacts[slot], pub_key, NodePrefs::FAVOURITE_PREFIX_LEN);
|
|
}
|
|
void clearFavouriteSlot(int slot) {
|
|
if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT) return;
|
|
memset(_node_prefs->favourite_contacts[slot], 0, NodePrefs::FAVOURITE_PREFIX_LEN);
|
|
}
|
|
bool isButtonPressed() const;
|
|
|
|
bool isBuzzerQuiet() {
|
|
#ifdef PIN_BUZZER
|
|
return buzzer.isQuiet();
|
|
#else
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
void toggleBuzzer();
|
|
void cycleBuzzerMode(); // ON → OFF → Auto → ON
|
|
int getBuzzerMode(); // 0=ON, 1=OFF, 2=Auto
|
|
bool getGPSState();
|
|
bool hasGPS(); // true if this board exposes a toggleable GPS (distinct from GPS being off)
|
|
void toggleGPS();
|
|
void applyGpsState(bool on); // shared by toggleGPS() and botSetGPS()
|
|
void botSetGPS(bool on) override;
|
|
void botBuzz(int seconds) override;
|
|
// User GPIO (!gpio1..!gpio4 + Tools > GPIO screen). idx is 1-4. Bodies are
|
|
// no-ops / return false on boards without PIN_GPIO1 defined.
|
|
bool botSetGPIO(int idx, bool on) override;
|
|
bool botGetGPIO(int idx, bool& is_output, bool& value) override;
|
|
bool botGetGPIOAnalog(int idx, int& millivolts) override;
|
|
bool gpioSupportsAnalog(int idx) const; // true only for GPIO1/GPIO2 (AIN0/AIN5)
|
|
void setGpioMode(int idx, uint8_t mode); // 0=Off 1=In 2=Out-low 3=Out-high 4=Analog; applies + persists
|
|
void applyAllGpioModes(); // boot-time restore from NodePrefs, called from begin()
|
|
void applyBrightness();
|
|
void setBrightnessLevel(uint8_t level);
|
|
uint8_t getBrightnessLevel() const { return _node_prefs ? _node_prefs->display_brightness : 2; }
|
|
void setBuzzerVolumeLevel(uint8_t level);
|
|
uint8_t getBuzzerVolume() const { return _node_prefs ? _node_prefs->buzzer_volume : 4; }
|
|
void applyTxPower();
|
|
void applyPowerSave(); // hardware duty-cycle RX on/off from prefs
|
|
void applyApc(); // Adaptive Power Control on/off from prefs
|
|
void applyRadioParams(); // freq/bw/sf/cr from prefs (radio preset change)
|
|
// Save-on-exit helper for the screen `_dirty` pattern: persists NodePrefs once
|
|
// only if `dirty`, then clears the flag. Standardises the screens' exit paths
|
|
// (some used to leave the flag set, relying on onShow() to reset it) and keeps
|
|
// the "did we touch flash?" answer in one place. Returns whether it saved.
|
|
bool savePrefsIfDirty(bool& dirty);
|
|
void applyFont();
|
|
void applyRotation();
|
|
void applyFullRefreshInterval();
|
|
uint32_t autoOffMillis() const {
|
|
if (!_node_prefs || _node_prefs->auto_off_secs == 0) return 0;
|
|
return (uint32_t)_node_prefs->auto_off_secs * 1000UL;
|
|
}
|
|
|
|
|
|
// from AbstractUITask
|
|
void msgRead(int msgcount) override;
|
|
void newMsg(uint8_t path_len, const char* from_name, const char* text, int msgcount, uint8_t contact_type = 0, const uint8_t* pub_key = nullptr) override;
|
|
void notify(UIEventType t = UIEventType::none) override;
|
|
void onSharedLocation(const uint8_t* pub_key, const char* name,
|
|
int32_t lat_1e6, int32_t lon_1e6,
|
|
uint32_t ts, bool verified) override;
|
|
void loop() override;
|
|
// Send one [LOC] message to the configured live-share target. Returns false
|
|
// if the target can't be resolved (no such channel / contact).
|
|
bool sendLocationShare(int32_t lat, int32_t lon);
|
|
|
|
void shutdown(bool restart = false);
|
|
};
|