- Auto-Reply Bot gains Actions (!buzz/!gps/!advert) behind a new per-target
toggle nested under Commands (bot_actions_dm/ch/room); off by default.
- Bot Trigger fields accept comma-separated multiple phrases, matching any
one fires the reply.
- New user-assignable GPIO feature (Wio Tracker L1): !gpio1..!gpio4 bot
commands plus a Tools > GPIO screen. Each pin cycles Off/Input/Output;
GPIO1/GPIO2 (P0.02/P0.29, the nRF52840's AIN0/AIN5) also offer a read-only
Analog mode via direct SAADC access. GPIO3/GPIO4 (P0.09/P0.10) are the
chip's NFC1/NFC2 pins, repurposed as plain GPIO via a one-time UICR
NFCPINS bit-clear in initVariant() (adapted from Adafruit's own
nfc_to_gpio example) -- confirmed working on real hardware.
- Fix: DM/room reply-prefix ("@[nick] ") stripping happened at the wrong
layer, hiding the "To:" header on DM replies and leaking the raw prefix
into room messages' list view; a related mismatch had the history
scrollbar's sizing pass wrap room messages with the sender name still
attached, disagreeing with the actual rendered text.
Build-verified: WioTrackerL1_companion_solo_dual and
WioTrackerL1Eink_companion_solo_dual both compile and link clean
(sizeof(NodePrefs) confirmed 2720 via real build, not guessed).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Tools > Admin: split the Radio tab's single "f,bw,sf,cr" comma-string
field (free-text keyboard) into 4 independent, type-appropriate rows --
Frequency (same digit-cursor DigitEditor Settings/Repeater use locally),
Bandwidth/Spreading factor/Coding rate (discrete-set LEFT/RIGHT stepping),
plus TX power and the 3 Routing numeric fields as number steppers and
Repeat as an ON/OFF toggle. Edits happen locally (zero mesh traffic per
keystroke); only Enter sends one combined `set`, Cancel sends nothing.
Full pre-release audit of all 16 commits since v1.22 (5 parallel focus
areas: display/font, keyboard/messages, Nodes/Admin, Bot/channels,
UITask+NodePrefs schema) turned up and fixed:
- Admin: fetched FK_NUMBER values weren't clamped to the field's range,
so a value already out-of-range could get stuck unreachable; fixed
commit-time float format noise (%.6f -> %.3f); Cancel/failed-login
always returned to the Nodes picker even when Admin was opened
directly from a node's Hold-Enter action -- now returns to wherever
it was actually opened from (AdminScreen::_from_picker).
- Keyboard: one-shot Shift was consumed after the *first* T9 multi-tap,
so cycling to the 2nd/3rd candidate always came out lowercase --
fixed by caching the cycle's caps state (t9_caps).
- Messages: history is numbered newest-first, so a message arriving
while scrolled up to an older one silently relabeled the view onto a
different message -- selection now shifts with the insert.
- Channels: onChannelRemoved() didn't clear ch_notif_override/
ch_notif_muted/ch_fav_bitmask despite its own contract comment
requiring it (now far more reachable via the on-device Delete);
an all-zero hex secret silently self-deleted the channel it was
just saved into (collides with the empty-slot sentinel) -- rejected.
- Room login: isRoomLoggedIn() indexed the login-tracking ring
directly instead of via its head offset, silently wrong once the
ring wraps (8+ rooms/session) -- the new on-device Logout depends
on this being right.
- Font/display: removed the now fully-inert Settings > Display > Font
toggle and the dead LemonFont.h (retired by the earlier misc-fixed
font unification, zero remaining includes); fixed a copy-pasted
"5x7" comment (font is 6x9), two meaningless dead ternaries, and an
OLED/e-ink inconsistency in the undefined-glyph fallback box offset.
- AdminField's `kind`/bounds fields no longer rely on default member
initializers inside aggregate-init: this toolchain's actual nRF52
build (unlike env:native) has no explicit -std= override, so it
predates C++14's aggregate-with-default-member-initializer rule.
Given an explicit constructor instead -- portable regardless of
standard, all existing field-table literals unchanged.
Docs updated to match: tools_screen.md (Diagnostics as a 3-tab
carousel, was documented as one flat screen), message_screen.md
(chat bubbles, newest-at-bottom, cursor mode, secret validation),
settings_screen.md (dropped the dead Font row), solo_ui_framework.md
(header menu_hint signatures, icon priority-drop, KeyboardWidget's
T9/alphabets/cursor-mode). release-notes.md gains the v1.23 section
covering all of the above plus the other 15 commits since v1.22.
Build-verified on WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
A device administering itself via the Admin tool read as awkward, so the
local mode is gone and its options relocated to Settings.
- AdminScreen is remote-only: drop the CHOOSER phase, _local_mode, the
LocalField/LocalKind model and activateLocalField/commitLocalField.
Phases collapse to LOGIN/COMMAND/REPLY, entered only via startFor().
- Tools > Admin opens straight to the Nodes picker (ACT_ADMIN ->
pickAdminTarget()). Backing out of a command screen returns to that
picker; the picker's Cancel returns to Tools. gotoAdminScreen() removed.
- Settings > System gains Name (keyboard-edited node_name) and Reboot
(action row, placed last so it isn't the default cursor). Radio + TX
power were already in Settings; Send advert is the home ADVERT page.
Docs: tools_screen.md Admin section rewritten remote-only; settings_screen.md
System table gains Name + Reboot.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Tools > Admin now opens on a This-device / Remote-node chooser. "This
device" is a login-free 2-tab carousel (System: Name/Radio/TX power/
Lat/Lon, Actions: Send advert/Reboot) mapped onto NodePrefs/sensors and
reusing Settings' own apply chains -- no CommonCLI port. "Remote node..."
opens Tools > Nodes in a pick-mode (borrow-another-screen's-list idiom),
and Nodes gains an "Admin" Hold-Enter action; both converge on the single
canonical UITask::openAdminFor() -> AdminScreen::startFor().
Also:
- KeyboardWidget: opt-in PlaceholderRefreshFn hook for contextual {}-key
CLI command-name completion (word-replacing); default behaviour and all
other keyboard uses unchanged.
- TabBar: ellipsize() re-measures the real "text..." candidate per step
(+ width clamp) so dots can't spill into a neighbour/reserved icon.
- ChannelsView: form rows truncate instead of wrapping.
- Reboot moved off the default-selected Actions row (fires with no confirm).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Messages:
- Add/edit/delete channels on-device (new ChannelsView, owned by the renamed
MessagesScreen — was QuickMsgScreen, whose name no longer matched its scope).
Channel secret entry supports a typed passphrase (SHA-256'd, same primitive
the library already uses for the routing hash) or a raw 32-hex-char key.
- MyMesh::setChannelLocal() factors out the setChannel/saveChannels/
onChannelRemoved sequence previously duplicated across the two
CMD_SET_CHANNEL branches, shared now by the BLE and on-device paths.
Tools > Admin (new):
- Log into a repeater/room server's admin account and send CLI commands,
the on-device equivalent of the app's repeater-admin feature.
- Commands are organised into category tabs (System/Radio/Routing/Actions)
with common get/set fields (name, radio profile, tx power, repeat, advert
intervals, ...) plus a free-text "Custom command..." fallback for anything
else. A field row fetches the current value, opens it pre-filled for
editing, and sends the change — falling back to a blank editor if the
fetch fails or times out.
- The admin password persists and self-heals exactly like room logins in
Messages: saved on a confirmed admin-level login, forgotten on a failed
one, left alone if merely under-privileged.
- New MyMesh::sendAdminCommand()/AbstractUITask::onAdminReply() plumbing so
a reply reaches the UI without touching the existing BLE/app CLI-terminal
path (queueMessage's should_display gate is untouched).
Shared TabBar.h extracted from NearbyScreen/BotScreen's independently
duplicated tab-carousel rendering (now a third consumer via Admin) — also
fixes neighbouring tabs vanishing outright when they didn't fully fit;
they now truncate with an ellipsis instead.
Keyboard: the combined "Ext.Latin" alphabet split into 8 separate,
linguistically complete per-language keyboards (Polish, Czech, Slovak,
German, French, Spanish, Portuguese, Nordic), and fixed an OLED-only bug
where tall accented glyphs overlapped the keyboard's separator line
(SH1106's Lemon-font ascent constant was 2-3px short for them).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Auto-Reply Bot gains a third target (room servers, alongside DM and
channel), new {name}/{hops} reply placeholders, and a DM all/favourites
allow-list. BotScreen is redesigned as a circular tab carousel (Direct /
Channel / Room / Other, same interaction as Nearby Nodes' filter tabs)
instead of one long scrolling list, which also exposed and fixed a
leftover coupling where Channel/Room trigger-replies and their !command
handling secretly depended on the DM tab's Enable/Commands toggles —
each target's Enable and Commands are now fully independent.
- NodePrefs: bot_room_enabled/prefix/trigger/reply, bot_dm_scope,
bot_commands_ch/bot_commands_room (bot_commands_enabled repurposed as
DM-only). SCHEMA_SENTINEL 0xC0DE001D -> 0xC0DE001F; sizeof unchanged
at 2712 (new bytes absorbed existing padding, verified via a
standalone host compile + offsetof check).
- DataStore: persists all new fields; seeds bot_commands_ch/room from
the old shared bot_commands_enabled on upgrade so existing
channel/room command behaviour isn't silently lost.
- MyMeshBot: tryBotReplyRoom/tryBotRoomCommand mirror the channel bot's
shape but post via sendMessage (room relays to members itself);
requires an existing login session with that room, same as a manual
post would. botDmSenderAllowed() gates DM trigger-reply/commands on
the favourites bit when bot_dm_scope=Fav.
- MsgExpand: {name}/{hops} as optional trailing params (default
nullptr/-1, no existing caller affected) — deliberately not exposed
on the general compose keyboard, only on bot Reply fields.
- QuickMsgScreen/UITask: room-target picker (mirrors the channel
picker), routing through the existing room-login prompt when there's
no saved password yet.
- BotScreen: tab carousel (LEFT/RIGHT switches tabs, UP/DOWN moves
rows, Enter is now the only way to change a value); Enable split out
of Channel/Room's combo row; Quiet Hours gained a stepper sub-mode;
Commands moved from a shared toggle into each tab.
- docs/tools_screen.md updated for the new tab layout and behaviour.
Not build-verified — no PlatformIO toolchain in this environment.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- locked device: a ringing alarm/timer was invisible — wakeForAlarm() now
holds the lock wake window for the whole ring, the lock screen draws the
alert overlay, and a key-dismissed ring falls back to a 5 s glance
- status bar: A / live-share / trail / repeater icons no longer vanish when
Bluetooth is off (moved outside the isSerialEnabled() gate)
- alert overlay: long text wraps to up to 3 lines inside the box instead of
overflowing the border (new UITask::renderAlertOverlay, shared with lock)
- MyMesh: force NUL on contact.name copied from an app frame (unterminated
name could overrun the AdvertPath strcpy)
- clock tools: ring/timer deadline compares now wrap-safe (signed diff),
matching the trail/loc-share timers
- messages: channel context menu freezes its target channel at open; fav
toggle no longer retargets the menu when the fav-only filter drops the row
All three solo envs build green (WioTrackerL1 OLED/Eink, GAT562-30S).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The joystick directions and Back were never begin()'d, so on the e-ink build
they never claimed a GPIOTE channel — edges landing during a blocking panel
refresh were lost and the IRQ-capture work didn't reach them. begin() them.
Even with edges captured, rapid taps of one direction replayed into a single
check() and collapsed into a double/triple-click event the navigation handler
ignores, and the loop only ever dispatched one key per render. So:
- MomentaryButton: for multiclick=false buttons emit one CLICK per completed
release (one per check() call) instead of collapsing — each tap stays a
discrete key. multiclick=true buttons (double/triple) are unchanged.
- UITask: add a key FIFO; drain each direction fully into it, apply the whole
queued burst, then redraw once. N taps captured during a refresh become N
navigation steps at the cost of a single refresh. Also fixes losing a key
when two buttons fire in the same loop iteration.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add a Clock Tools screen (Enter on the home Clock page) with three time
utilities, plus the engine that drives them from UITask::loop() so they
work regardless of the current screen / display state:
- Alarm: a single one-shot wake alarm. Persisted in NodePrefs as a local
time-of-day; UITask schedules it as an ABSOLUTE fire instant recomputed
from that time, so it survives RTC re-syncs (mesh/app/GPS/CLI all jump
the clock) — small corrections still fire on time, a jump over the
target still fires (late, up to 6 h). Disarms after firing. A bell
icon signals an armed alarm on the clock face and the top status bar.
- Timer: a millis-based countdown (sync-immune), big HH:MM:SS readout,
rings even when off-screen.
- Stopwatch: millis-based, keeps running in the background.
Numeric fields use the shared framework DigitEditor (digit-by-digit,
min/max enforced). The alarm/timer/ring engine lives in UITask alongside
the locator/live-share engines (no screen-cast for time-critical logic).
E-ink: live readouts refresh coarsely (and on any key); timing is exact
regardless, and the countdown's buzzer fires on time. Rings override mute
and are dismissed by any key (auto-stop after 1 min). Cannot wake from a
full Shutdown (CPU/RAM powered down).
NodePrefs: +alarm_on/alarm_hour/alarm_min (fit existing tail padding,
sizeof unchanged 2488), SCHEMA_SENTINEL 0xC0DE0016 -> 0xC0DE0017,
DataStore read/clamp/write in lockstep.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The "_dirty bool, then if (_dirty) the_mesh.savePrefs() on exit" pattern was
duplicated across 9 screens with subtle divergence: some cleared the flag
after saving, some left it set and relied on onShow() to reset. Replace all
12 exit sites with a single _task->savePrefsIfDirty(flag) helper that saves
once only if dirty and always clears the flag, so the "did we touch flash?"
answer lives in one place and the reset is consistent.
Edit sites still mark the flag manually (inherent to change tracking); only
the persist-on-exit boilerplate is centralised.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adding a screen touches 4 sites; 3 (member decl, gotoX decl, gotoX def) are
compile-checked, but a missed `new XScreen()` in begin() left the pointer
uninitialised and crashed at first navigation. Give every screen member an
in-class nullptr initialiser and bail early in setCurrScreen(nullptr) so the
mistake is an inert no-op instead of a null deref. Document the 4-site
registration contract on the member block.
A full registry table was considered and rejected: the named gotoXScreen()
methods are a depended-upon API (~30 call sites, menu dispatch + back-nav),
so a table would add an enum + indirection without removing them.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
DM, room and channel history always stamped a message with receipt time
(rtc_clock.getCurrentTime()), even though the sender's real timestamp was
already available (and, for DMs/rooms, already threaded through to
addDMMsg -- just never used for display). Live-received messages hid this
because receipt lags origination by only seconds, but a room-sync replay or
an offline-queued message held by a repeater can arrive long after it was
sent, so a burst of backlog messages all showed as "just now".
storeDMMsg() now prefers msg_ts (falling back to receipt time only when
unknown). addChannelMsg() gained a timestamp parameter, threaded from
onChannelMessageRecv() down through AbstractUITask/UITask, with the same
fallback. The DM dedup check and outgoing-message timestamps are unaffected
(they use msg_ts directly, already correct).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
CMD_SET_CHANNEL clearing a slot (empty secret) left bot_channel_idx,
loc_share_channel_idx, and the per-channel melody bitmasks pointing at that
index. A new channel added later at the same slot would then silently
inherit the old one's bot target, Live Share target, or notification
melody. New onChannelRemoved() hook, mirroring onContactRemoved(), turns
the bot/Live Share channel target off (fail closed) and clears the melody
bits for that index.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Deleting a waypoint left the Locator pointed at coordinates that no longer
existed (it's a coordinate snapshot, so nothing noticed). Removing a contact
was worse: nothing cleared its favourite slot, its Locator/Live Share target,
or its per-contact mute/melody entry, so all four kept referencing a pubkey
that no longer resolved to anything.
- WaypointsView's Delete now calls UITask::clearTargetIfWaypoint() first.
- New AbstractUITask::onContactRemoved() hook, called from MyMesh.cpp's
CMD_REMOVE_CONTACT handler, clears the favourite slot, the Locator target,
and dm_notif/dm_melody entries for that pubkey. Live Share's DM target
turns auto-share off instead of guessing a new recipient.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Starting trail recording with GPS switched off used to call setActive(true)
immediately -- the session timer ran while the screen sat on "Waiting for
GPS fix" forever and recorded nothing, with no hint that GPS was the
problem. Choosing "Start tracking" now opens a "GPS is off" confirmation
(Enable GPS & start / Cancel); confirming enables GPS and starts the
session. Behaviour is unchanged when GPS is already on.
Gated on a new UITask::hasGPS() so the prompt only appears on boards that
expose a toggleable GPS, not where GPS is simply absent.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Log in to a room server from the device UI with no phone app: picking a
room prompts for its password (blank allowed for open rooms), and a
context-menu "Login..." allows re-login. Successful passwords are
persisted to a dedicated /room_pw file so a previously-used room logs
back in after reboot without retyping; a failed login forgets the
(now-stale) saved password so the next attempt prompts again.
The room-password file is written via a temp file + atomic rename
(new DataStore::commitFile helper), matching the crash-safety of
contacts/channels persistence.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Squash merge of feat/location-beacon-alerts-autopause (v1.21).
Features:
- Live Location Sharing — broadcast position as movement-gated [LOC]
messages to a channel or contact; live shares show as map pins with
distance/bearing in Nearby Nodes and a status-bar indicator. [LOC] is
parsed in DMs, channel messages and room messages; DM shares name the
sender.
- Locator (geofence) — arm a geofence around a saved waypoint or a person
(live [LOC] or last-known position), alert on arrive/leave or near/far,
with an optional homing beeper (gated to arrive/both modes). Arm from
Tools > Locator, Nearby Nodes, or Waypoints; target picker lists
favourites first, clearable via a "None" entry. Active target is drawn
as a flag on the map.
- One active target shared across Locator / Navigate / Map via a single
resolver (resolvePersonPos / activeTargetPos) that prefers a live
[LOC] share over the last-advertised GPS fix.
- Follow live contacts — Navigate to a live-sharing contact follows them
as they move and adds an ETA line; quick-share your own position from
the Map.
- Map & status-bar upgrades — home mini-map gets a north marker, scale
tick, and a connected trail line (was disconnected dots); status line
shows tracked-node count, an arrow + distance to the active Locator/Nav
target (falling back to the nearest live-tracked contact); GPS fix icon
in the top status bar, shown only on GPS boards with GPS enabled.
- Trail auto-pause — recording freezes on stops (banking elapsed time,
breaking the map line across the idle gap) and resumes on movement
without ending the session.
- Streaming trail simplification — GPS points are simplified in-stream
via a fixed-corridor (Reumann-Witkam) pass tuned for fidelity: straight
runs collapse to their endpoints, curves stay bounded to the Min-dist
tolerance, so the 512-point buffer covers a far longer route than a
flat point budget would suggest.
- Collapsible Tools (Location / Comms / System sections, fold-in-place
like Settings) and page-indicator icons on the home carousel.
- Waypoint coordinate editor — add a waypoint by scroll-editing lat/lon
digit by digit.
Fixes:
- Critical: low-heap hang and contact loss on RAM-tight builds. Halved
message-history scrollback rings (recovering ~14 KB free heap) and
made contacts/channels/prefs persistence atomic (temp file + rename),
so an interrupted save can no longer corrupt or wipe the store.
- Serial.write() bounded so a stalled USB host can't hang the device.
- Nearby Nodes: live [LOC] senders respect the type filter, sort by
shared position, and the list refreshes so live shares bubble up.
- Map: live contacts are labelled before waypoints.
- GPS status icon hidden when GPS is off in Settings.
- Splash screen no longer truncates a pre-release tag's own dash (e.g.
v1.21-rc1) when stripping the build's commit-hash suffix.
- Null-guarded the Locator target picker; clamped loc-share channel
index on load.
Under the hood:
- -Os size optimisation on the e-ink and GAT562 30S solo envs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Settings > Radio gains a repeater toggle, 16 community-suggested radio
presets plus manual Freq/SF/BW/CR tuning (digit-by-digit Freq editor),
4 persisted user preset slots, and the packet pool bumped 16->32 so
queued retransmits stop starving incoming-packet allocation while
relaying.
Four opt-in politeness knobs (skip-advert, max-hops, yield, min-SNR),
all flood-only and off by default, plus overhear suppression that
cancels a queued retransmit if a peer relays the same packet first.
Adaptive Power Control is suppressed while relaying (pins TX power to
the ceiling) and duty-cycle RX is forced off, since a repeater needs
to hear and relay at consistent power.
A dedicated Tools > Repeater screen consolidates the toggle, the
politeness knobs, and live forwarding stats, plus an optional "Custom"
radio profile — a dedicated frequency/SF/BW/CR for relaying, separate
from the companion's own network, band-matched to the companion
frequency by default and used everywhere a radio change can happen
(boot, on-device toggle, app-driven CMD_SET_RADIO_PARAMS, Settings
radio edits) so the device never silently falls back to the wrong
params mid-relay.
Diagnostics gains the actually-forwarded packet count, real heap-free
via mallinfo(), a reset-counters popup, and hardened loop-detect
bounds. Also: a frequency-floor fix and a float-equality preset-match
fix in the repeater profile logic, deduped BW-table/valCol/profile-
seeding helpers shared between Settings and the Repeater screen, and
a build.sh fix tolerating control characters in `pio project config`'s
JSON dump.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Shows packet counts by category (RX/TX), radio noise floor/RSSI/SNR,
packet-pool free count and outbound queue length, uptime, and heap/stack
headroom on a single scrollable screen.
Adds generic per-payload-type RX/TX counters to Dispatcher (mesh layer),
plus pool-free/queue-length getters, and a new DeviceDiag helper for
nRF52 heap (linker-symbol + sbrk) and stack (FreeRTOS high-water-mark)
stats — the only platform needed for the 3 in-scope boards (Wio Tracker
L1 OLED/Eink, GAT562 30S), all nRF52840.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Unify on the shared keyboard: WaypointsView drives UITask::keyboard()
instead of its own instance; openKb() clears {loc}/{time} for literal
fields (labels, coordinates). Reclaims the duplicate widget from the heap.
- Icon glyphs on the special row: caps ⇧, space ⎵ (two halves), delete ⌫,
OK ✓ (reuses ICON_CHECK); {} and the page toggle stay text.
- Second character page (symbols), toggled by a "#@"/"abc" key. Tidy the
letters page: drop the duplicate grid space, add the comma, group
punctuation as . , ! ?
- Harden the preview buffers (KB_PREVIEW_CAP) against very wide displays.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
End-to-end delivery indicators on the device UI, drawn next to outgoing
messages and auto-scaled to the font (legible on landscape e-ink).
DM (and room servers, which share the DM path):
- Pending / delivered / failed marker driven by the real end-to-end ACK.
Pending shows a row of dots — one per send — so auto-resend progress is
visible before it resolves to ✓ / ✗.
- Auto-resend: new pref dm_resend_count (0-5, default 2), Settings ›
Messages › Resend. A pending DM whose ACK times out is re-sent (reusing
the original timestamp) until resends run out, then ✗. Driven from
UITask::loop so it completes in the background, independent of screen.
- Incoming dedup: a retry reuses the sender timestamp + text but carries a
fresh packet hash, so addDMMsg drops copies matching prefix+ts+text.
Channels (flood, no recipient ACK):
- ✓ only once a repeater echo confirms the send was relayed into the mesh;
no echo is normal, not a failure (no pending/fail shown). A small ring
tracks a burst of sends so each matches its echo. Receive-path hashing is
gated so the hot flood path is untouched when idle.
Shared:
- Markers shown in both the history list and the fullscreen message view.
- Reusable scalable mini-icon facility in icons.h (bitmap + auto-scale);
adding a new status icon is a bitmap plus one draw call.
No changes to the upstream mesh library (src/).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Pull repeated UI idioms into DisplayDriver and remove duplicated logic:
- DisplayDriver: add drawScrollArrows() and drawInvertedHeader(); replaces 11
copy-pasted scroll-arrow blocks across 5 screens and 3 inverted title-bar
blocks (NearbyScreen x2, NavView). Standardises the detail-view separator.
- useImperial(): single source on UITask; NearbyScreen/TrailScreen delegate
instead of each re-reading NodePrefs.units_imperial.
- NearbyScreen: extract saveSelectedWaypoint() (two identical blocks -> one);
drop the redundant local label buffer (WaypointStore truncates).
- UITask::shutdown(): power GPS off through LocationProvider::stop() instead of
poking PIN_GPS_EN directly — centralises enable/reset-pin + active-level logic.
Net -58 lines. Verified: GAT562 (SSD1306) and WioTrackerL1Eink (GxEPD) solo
builds compile clean.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
UITask.onBLEDisconnected() sets _next_refresh=0 so the BLE icon
updates instantly instead of waiting for the next polling cycle.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Two independent, default-off toggles under Settings › Radio.
Pwr save: hardware RX duty-cycle (SX126x SetRxDutyCycle via
startReceiveDutyCycleAuto). The chip cycles RX↔sleep and wakes on a preamble —
no MCU state machine; recvRaw reads the packet exactly as in continuous RX.
Falls back to continuous RX on non-SX126x. (Replaces an earlier software-CAD
state machine that fought the hardware: polling a warm-sleeping chip gave a
phantom-busy channel that stalled TX ~4 s and dropped ACKs in the scan gaps.)
Auto pwr: Adaptive Power Control. tx_power_dbm becomes a ceiling; actual TX
power tracks the reverse-link SNR margin (measured above the per-SF demod floor,
EWMA-smoothed, proportional step with a deadband). Feedback comes from direct /
room-server ACKs and, for channels (no ACK), from hearing a repeater rebroadcast
our own flood; a lost confirmation ramps power back up so channel sends can't get
stranded below what the repeaters can hear.
Prefs schema 0xC0DE0009 (rx_powersave, tx_apc). Radio page / name bar show the
live TX power; noise floor reads n/a while duty-cycling.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
NearbyScreen:
- Hold Enter on a list row now shows Navigate and Save waypoint directly,
without entering the detail view first
- TIME added as the last filter slot (LEFT/RIGHT cycles Fav→ALL→…→Snsr→TIME);
time-sort shows age in right column and sorts by last-heard descending
- Save waypoint also available from detail view Options menu
UITask:
- Extract addWaypoint() helper (two overloads: with/without explicit timestamp)
consolidating the full()+add()+saveWaypoints()+alert pattern; TrailScreen
and QuickMsgScreen updated to use it
Fixes:
- SoundNotifier.h: correct NodePrefs.h include path (../NodePrefs.h)
- kbAddSensorPlaceholders: dereference _kb pointer in SettingsScreen,
QuickMsgScreen and BotScreen (signature changed to KeyboardWidget&)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Moves KeyboardWidget from a per-screen value member to a single instance
owned by UITask, passed to SettingsScreen, QuickMsgScreen, and BotScreen
as a pointer. Only one screen is ever active at a time, so the shared
state is safe. Saves ~1.5 KB of always-resident heap.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Waypoints list → Hold Enter → Send hands the point to the Messages screen
as "[WAY]<lat>,<lon> <label>" (same text format geo::parseLatLon already
reads). The user picks a contact or channel, the text lands prefilled in
the keyboard to confirm/edit, then sends — closing the loop with the
Navigate / Save waypoint actions on the receiving end.
- QuickMsgScreen: share-compose mode (startShare/beginShareCompose). Picking
a recipient jumps straight to the prefilled keyboard; cancel returns home;
afterSend clears the mode.
- UITask::shareToMessage hands off from TrailScreen to the Messages screen.
- TrailScreen: "Send" added to the waypoint Rename/Delete popup; builds the
[WAY] payload at the {loc} precision (5 dp).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
UITask::currentLocation() becomes the one place that reads the
LocationProvider fix. TrailScreen::ownPos, CompassScreen::gpsValid and
NearbyScreen::refresh now delegate to it instead of each duplicating the
getLocationProvider/isValid dance (and the ENV_INCLUDE_GPS guard).
pushCogFix now restarts the course-over-ground ring when the gap since the
previous fix exceeds 15 s: after losing GPS for a while, a window spanning
the stale old fixes would compute a bogus "teleport" heading. The
last-good heading is kept for display continuity.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Tools › Compass shows the device's course over ground (from the GPS COG
ring — no magnetometer) as a rotating arrow in a ring with a north tick,
plus a large degrees + cardinal readout. "No GPS fix" without a fix;
"move to set heading" when stationary (course undefined). Reuses
UITask::currentCourse, so it works without recording a trail.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Phase 3. Fixed 16-entry table of (lat, lon, ts, label[12]) persisted to
/waypoints with a magic+version header (mirrors TrailStore's format).
Unlike the RAM-only trail, waypoints are loaded in UITask::begin() and
rewritten on change via UITask::saveWaypoints(), so they survive reboots.
add/remove/rename/clear operate on the in-RAM table; the screen layer
(phase 5) drives persistence after each edit.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Phase 2. A 5-fix GPS ring sampled every ~1 s in UITask::loop, filled
whenever there's a valid fix — independent of trail recording, so the
heading is available to navigation at all times, not only while logging
a trail.
- pushCogFix() rejects gross outliers (a fix implying > 50 m/s since the
previous one) so a single bad GPS reading can't swing the heading.
- currentCourse(deg) returns the bearing across the window (oldest→newest)
once the window spans ≥ 6 m of real movement; below that it holds the
last good heading, and returns false only until the first valid heading
exists. This is the "two absolute bearings (To / Hdg)" heading source
for the upcoming nav view.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
GPS NMEA polling is cheap, and a slower cadence just hides motion from
the trail; the min-delta gate already filters jitter without throttling
the GPS. Both knobs that exposed cadence-style controls to the user are
removed:
- Trail sampling is fixed at TrailStore::SAMPLING_SECS = 1 s, matching
the sensor manager's built-in GPS update default. The
intervalSecs / intervalLabel / INTERVAL_COUNT helpers go with it.
- GPS update rate ("GPS upd" entry) leaves the sensor manager on its
built-in 1 s default. applyGPSInterval and the GPS_INTERVAL_OPTS /
LABELS tables / gpsIntervalIndex helper are deleted.
Both NodePrefs fields (gps_interval, trail_interval_idx) are retained
as reserved so the schema sentinel doesn't have to bump — older saves
load cleanly, the bytes are just ignored.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds Tools › Breadcrumb. Enter on the screen toggles tracking; while
active, UITask::loop samples GPS at the cadence chosen in settings
(default 1 min) and drops the point into a 256-entry RAM ring guarded
by a min-distance gate (default 25 m). A "G" indicator joins "A" in
the status bar with the same blink convention.
New storage:
- examples/companion_radio/Breadcrumb.h — BreadcrumbStore class
- 256 × 12 B = 3 KB RAM (survives auto-off, lost on reboot — explicit
flash-slot save comes in phase 4)
- Haversine min-delta gate, total distance, elapsed seconds, current
km/h, bounding-box helper
New screen:
- examples/companion_radio/ui-new/BreadcrumbScreen.h — Summary view
with Status, Points, Dist (m or km), Time (h:mm), Speed; Enter
toggles tracking, Esc returns to Tools
Schema bump 0xC0DE0002 → 0xC0DE0003 for two new NodePrefs bytes:
breadcrumb_interval_idx (1min default) and breadcrumb_min_delta_idx
(25m default). Older saves leave both at zero, which matches the new
defaults. DataStore::loadPrefsInt/savePrefs read/write the pair.
Logging on/off is a runtime flag inside BreadcrumbStore — not a
preference — so reboot returns to the off state cleanly; the user
will be able to persist a snapshot to a slot in phase 4.
Phase 2 (map view), 3 (point list), 4 (slot save/load, GPX export over
USB), and 5 (settings UI) follow incrementally.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Enter on an empty Favourites slot opens a PopupMenu listing candidate
contacts. Sourced first from upstream-favourited chat contacts (those
flagged with c.flags & 0x01), then from recent DM contacts (resolved
from the 4-byte _dm_hist prefix to a full 6-byte pub_key via the contact
list), deduped against the favourites list. Capped at 12 entries.
Selection writes the chosen 6-byte prefix into the target slot; if the
contact is already pinned elsewhere, the previous slot is vacated first
(one contact per dial, per the agreed pin-only semantics). savePrefs
commits to flash and a brief alert confirms.
Plumbing:
- New QuickMsgScreen::getRecentDMContacts() resolves recent DM senders
to 6-byte pub_key prefixes, deduped, newest first
- UITask::getRecentDMContacts() wraps it so HomeScreen doesn't reach
into the QuickMsg screen directly
- HomeScreen gains its own PopupMenu + per-entry pub_key / label buffers
(12 × 6 B keys + 12 × 22 B labels), no shared state with QuickMsg's
Contact-options menu
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
openContactDM(const ContactInfo&) declared in UITask.h needed the type
visible; previously ContactInfo only reached UITask.cpp transitively
through MyMesh.h and broke the eink build.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Enter on a populated slot of the Favourites grid now jumps straight into
that contact's DM history — resolves the pinned 6-byte pub_key prefix
against the contact list, then routes through new
UITask::openContactDM(ci) which resets QuickMsgScreen and calls
enterDM() to land directly in DM_HIST.
Empty slots still show the "pin from contact options" hint until phase 3
wires the in-grid mini-picker.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds a fourth item to the QuickMsg Contact options popup that toggles
between "Pin to dial" (when the contact isn't pinned) and
"Unpin (slot N)" (when it is). Pinning opens a six-slot picker submenu
labeled "Slot N: <name>" or "Slot N: empty"; the chosen slot stores the
6-byte pub_key prefix in NodePrefs::favourite_contacts and savePrefs
commits to flash with a brief confirmation alert.
New UITask helpers backing the flow:
- findFavouriteSlot(pub_key) — returns 0..5 if pinned, -1 otherwise
- isFavouriteSlotEmpty(slot)
- setFavouriteSlot(slot, pub_key) / clearFavouriteSlot(slot)
PopupMenu reuse: a single _ctx_menu instance hosts both the Contact
options menu and the slot picker, gated by _pin_picker_active so input
routes correctly. Reset on screen reset() and on any non-NONE menu
result.
Slot labels live in a member buffer (6×22 B) because PopupMenu stores
the string pointers verbatim.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
New home page rendering 6 pinned-contact slots. Grid transposes to
orientation: landscape → 3×2, portrait → 2×3. Joystick claims UP/DOWN
and inner LEFT/RIGHT for grid nav; edge LEFT/RIGHT fall through to
page navigation. Selected tile inverts via drawSelectionRow, filled
tile shows contact name + unread badge, empty tile shows "+".
Storage:
- NodePrefs::favourite_contacts[6][6] (6-byte pub_key prefix per slot,
all-zero = empty; collision probability with a real key is 2^-48)
- HomePageBit gains HPB_FAVOURITES = 11 (HPB_COUNT = 12), with a new
HP_FAVOURITES mask bit so the page is toggleable in Settings
- New PAGE_ORDER_LEN constant decouples the persisted array length (11)
from the page-type count; loops over page_order now use it, value-range
checks still use HPB_COUNT
- homePageBit returns 0 for HPB_SETTINGS / HPB_QUICK_MSG explicitly
rather than by bit-index range, so HPB_FAVOURITES (bit 11) is correctly
treated as toggleable
- Default order inserts FAVOURITES after CLOCK; SHUTDOWN drops to the
fallback "missing pages" append (still reachable, lands at end)
Schema sentinel bumped to 0xC0DE0002. DataStore::loadPrefsInt and
savePrefs read/write the new field. Older saves leave the field
zero-initialised (all slots empty), which is the natural starting state.
Phase 2 (Pin from Contact options) and Phase 3 (Pin from empty-slot
mini picker) wire interactions; this commit handles render + nav only.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Hold Enter (context menu) on the DM / Channels / Rooms picker opens a
single-item "Mark all read" menu that clears every unread counter of
the highlighted type. Per-mode title is a static-const string because
PopupMenu stores the title pointer verbatim.
New UITask::clearAllDMUnread() resets the whole _dm_unread_table;
clearAllChannelUnread() and clearRoomUnread() already existed.
Also document the GPS breadcrumb storage decision in FEATURES.md:
RAM-only ring with explicit per-slot saves, no background flash writes.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add "Full rfsh" setting (e-ink only) with options off/5/10/20/30
partial refreshes between full refreshes. Prevents ghosting on panels
that accumulate artifacts after many partial updates.
GxEPDDisplay counts partial refreshes and calls display.display(false)
every N frames when the interval is set. Persisted in DataStore and
applied at startup via applyFullRefreshInterval().
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds Settings > Display > Rotation (0°/90°/180°/270°) that persists to
NodePrefs and is applied on startup. Falls back to compile-time
DISPLAY_ROTATION when the field is missing from an older prefs file.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add Lemon font (LemonFont.h, LemonIcons.h) to the standard build
alongside the Adafruit built-in font; ~101 KB added to flash
- SH1106Display: add _use_lemon flag + setLemonFont(bool) to switch
at runtime; print() and getTextWidth() use Lemon path when active;
translateUTF8ToBlocks() passes UTF-8 through unchanged (Lemon supports
full Unicode U+0020-U+04FF) vs transliterating for the default font
- DisplayDriver: add getCharWidth()/getLineHeight() virtuals (defaults 6/8);
SH1106Display returns 5/9 for Lemon, 6/8 for default; add setLemonFont()
no-op virtual; fix orphaned UTF-8 leading byte in drawTextEllipsized
- FullscreenMsgView: replace fixed-char-count word-wrap with pixel-accurate
wrap using display.getTextWidth(); use getLineHeight() for spacing so
Lemon (9 px) and default (8 px) both render correctly
- NodePrefs: add use_lemon_font field (0=default, 1=Lemon)
- SettingsScreen: add "Font" item in Display section (Default / Lemon),
calls UITask::applyFont() on change
- UITask: add applyFont() that calls display->setLemonFont(use_lemon_font);
called at startup (begin()) and when the setting changes
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Turn display on at first Back+Enter press so hints are visible even when screen was dark
- Extend _lock_wake_until on every sequence step to prevent screen blanking mid-press
- Set _next_refresh=0 on every Enter press (not just on completion) for immediate hint redraw
- Add _lock_seq_used flag to suppress the Back CLICK that fires on release after unlock
- Block triple-Back (buzzer toggle) when screen is locked
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Long press detection on back_btn was unreliable — the release generated
a spurious CLICK that cancelled the sequence. Now the Enter click handler
checks back_btn.isPressed() directly: holding Back and clicking Enter 3×
within 3 seconds locks/unlocks the screen.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Long press Back starts lock sequence; 3 Enter presses within 3s toggle lock
- Locked screen wakes for 5 seconds on any key, showing clock and unlock hint
- Incoming messages do not wake the display while locked
- Auto Lock setting in Display section: locks automatically when screen turns off
- Lock state persisted in UITask; NodePrefs gains auto_lock flag
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add second ringtone slot (ringtone2_*) to NodePrefs and DataStore.
Add per-channel and per-DM melody assignment (built-in / melody 1 / 2)
stored in NodePrefs bitmasks and DmMelodyEntry table.
Settings screen exposes DM/CH sound items; RingtoneEditorScreen supports
switching between slots. notify() uses buildMelodyFromPrefs() to select
the correct RTTTL string per contact.
Remove broken nRF52 volume control from buzzer.cpp: tone() uses
NRF_PWM2 with DECODER.MODE=Auto so TASKS_NEXTSTEP has no effect and
duty cannot be changed before the first DMA read without patching the
Arduino core. applyVolume() is now a no-op on nRF52.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>