Files
MeshCore-Solo/src/helpers/ui
Jakub 8ceb420b43 fix(ui): marquee-scroll never advances past 63 characters
The animated marquee that lets a selected row scroll into view instead of
truncating behind an ellipsis uses a small "is this the same text as last
frame" buffer, _marquee_text[64], compared against the current frame's
temp_str[256] via strcmp(). For any text at or past that 64-byte cutoff,
temp_str simply has more bytes than _marquee_text can hold, so strcmp
always finds a difference at the truncation point -- is_new evaluates true
on every single call, which resets _marquee_skip_cp and _marquee_phase back
to the start every frame. Short labels and names (what this was written
for) stayed under the cutoff and animated fine; a longer message-body
preview -- letting a message be read from the list without opening
fullscreen, an emergent use of the same feature -- got stuck holding at its
first frame forever.

Bumped _marquee_text to 256 to match temp_str/window's own cap in the same
function, so the comparison is exact instead of silently truncated. Static
+192 bytes on the one global DisplayDriver instance; verified against RAM
usage on all four build targets (all comfortably under headroom).

This lives in src/helpers/ui/, shared with upstream, unlike the rest of
this session's ui-new/-only work -- kept as its own commit.
2026-08-31 20:10:09 +02:00
..
2025-04-24 22:37:06 +02:00
2025-04-24 22:37:06 +02:00
2026-07-15 17:45:24 +08:00
2025-05-04 21:54:47 -07:00