Files
MeshCore-Solo/examples
Jakub ec601ef118 fix: renderBar always shows slot outlines regardless of value
Previously empty slots used drawRect and filled slots used fillRect,
so at max value (e.g. volume=4) no drawRect was called and no slot
borders were visible when selected (inverted colors). Brightness at
default (2/5) always had visible outlines, making the two bars look
inconsistent.

Now drawRect is called for every slot, with fillRect(+1,+1,w-2,h-2)
on top for filled ones. All 5 slots are always visually distinct.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-15 15:48:05 +02:00
..
2026-04-19 11:27:55 +10:00
2026-04-19 11:27:55 +10:00