Turn Nearby Nodes into the single node hub and make its navigation legible.
Node management (no phone app needed):
- MyMesh gains addDiscoveredContact() and deleteContactByKey(); CMD_REMOVE_CONTACT
now reuses deleteContactByKey() (one delete path: contact + blob + room password
+ UI cleanup + lazy write).
- Action menu (Hold Enter) gains Add contact (a new scanned node), Favourite /
Unfavourite (pin to the first free dial slot), and Delete contact (confirm first,
defaults to Cancel). Actions are offered contextually per row.
- A pinned contact shows a star in the list row, next to any live-share diamond.
Absorb passively-heard adverts: refreshStored() folds getRecentlyHeard() nodes that
aren't already listed as name+age rows (All filter only — AdvertPath has no type),
so "recently heard" no longer needs its own page.
Legible filter navigation: the filter (LEFT/RIGHT) is now a visible tab strip — the
active filter is a centred inverted pill, neighbours fan out and wrap around
(circular, first<->last). Only whole tabs are drawn so labels never wrap a line.
Rename Tools > "Nearby Nodes" to "Nodes".
Both solo envs build green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
UI-polish trio from CODE_REVIEW (biggest "feels finished" gain per line):
- Pill unread badges: new DisplayDriver::drawUnreadBadge()/unreadBadgeWidth()
draw a filled capsule with the count knocked out (corners knocked back for a
rounded look; inverts on a selected row). Replaces the bare right-aligned
digits in MODE_SELECT, the contact/channel pickers and favourites tiles.
No <stdio.h> in the header — fmtBadgeCount formats manually, clamps to 99+.
- Unified DM/CH history headers: DM_HIST and CHANNEL_HIST drew their titles by
hand (drawTextCentered + fillRect at lh+1), a different height/separator than
every other screen. Both now route through drawCenteredHeader().
- Trimmed default home carousel: new NodePrefs::HP_DEFAULT (Clock, Tools,
Shutdown, Favourites, Map; Messages + Settings always visible = 7 pages).
applyDefaults() seeds it instead of HP_ALL. Recent/Radio/BT/Advert/GPS/Sensors
are opt-in via Settings > Home Pages. Existing users keep their saved mask —
factory default only; no migration, no schema bump.
Both solo envs build green (OLED RAM 69.9%/Flash 62.8%; e-ink SUCCESS).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A full (non-partial) refresh on every screen change (638eea7b) turned out to be
far too aggressive on real e-ink hardware: every navigation black-flashes,
which is worse than the ghosting it was clearing. Remove the whole mechanism —
DisplayDriver::forceFullRefresh() virtual, GxEPDDisplay's _force_full flag and
override, the endFrame() branch, and the setCurrScreen() call. E-ink is back to
interval-only full refreshes (Settings > Full refresh interval).
The favourites "(gone)"-tile prune that shipped in the same commit is kept.
Builds green: WioTrackerL1Eink_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Logging in to a room server (first-time prompt or a remembered password) used
to leave the user on the room list, needing a second Enter to open the chat.
onRoomLoginResult() now opens the room history on success via a shared
openDmHistory() helper (extracted from the Enter-on-contact path).
The login result is async, so the auto-enter is gated on the user still being
on that room in the picker: phase CONTACT_PICK, room mode, no context menu /
share / pick-target sub-flow active, and the result pubkey matching the
selected contact. Otherwise it stays put (no yanking the user into a screen
they navigated away from).
Resolves the "auto-enter after login" code-review item. Builds green:
WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The shared keyboard seeds {loc}/{time} on begin() for message composition, but
a room/repeater login password is not a message — a placeholder token there is
nonsensical and a footgun (picking one inserts literal "{time}" into the
password). Clear them right after opening the keyboard in both room-login paths
(context-menu Login… and the Enter-on-room prompt), matching the same fix
already applied to preset names and waypoint labels.
Builds green: WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two duplications surfaced by a framework-consistency pass:
- KeyboardWidget applied the a-z shift-uppercase at five draw/commit sites
with an inline `if (caps && ch >= 'a' && ch <= 'z')`. Fold them into one
`kbApplyCaps(ch, caps)` helper.
- The favourites grid drew the empty "+" tile from two branches (the gone-slot
prune and the always-empty slot). Route both through a single `has_contact`
flag so the "+" and the trailing selection-colour reset each live at one site.
No behaviour change. Builds green: WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
T9 keys now read like a phone keypad — each cell is labelled <digit><group>
(e.g. 2abc), with the digit matching what the multi-tap cycle lands on after
the letters. No separator space: the widest group (".,!?'-") plus the digit
already fills a narrow 128px OLED cell at 3 columns.
Also fills in the v1.22 release notes (T9 keyboard, trail auto-save, Clock
Tools in Tools, Map/Shutdown reorderable, battery-read fix, the UI-audit fix
batch, discover-dedup, favourites self-heal, preset-name placeholder, OLED
frame-skip, e-ink full-refresh) and syncs the solo-feature docs: new Keyboard
settings section, Trail Auto-save row, and Clock Tools reachable from Tools.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The favourites render already continues on !found (gone-slot prune), so the
badge block only runs when found is true. The if(found) guard around the
unread-badge lookup was always true — remove it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two UI quick wins from the 2026-07-05 review:
- E-ink: force a full (non-partial) refresh on the first frame of a new
screen. Inter-screen ghosting was the most visible cheap win — the
N-partials interval alone doesn't catch navigation. New
DisplayDriver::forceFullRefresh() (no-op on OLED), set in setCurrScreen()
and consumed by GxEPDDisplay::endFrame().
- Favourites: clear a stale "(gone)" tile at render time so it reverts to an
empty "+" slot. Happens when prefs outlive the contact list (e.g. a wiped
/contacts3); onContactRemoved only catches a live delete. Pruned slots are
persisted once per pass (self-healing — an emptied slot can't re-fire).
Builds green: WioTrackerL1_companion_solo_dual (OLED),
WioTrackerL1Eink_companion_solo_dual (e-ink).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The SH1106 path always pushed the full 1 KB buffer over I2C every endFrame,
even on static screens (clock, home) that don't change between updates. Hash
the GFX buffer (FNV-1a, no external dep — the CRC32 lib is only wired into
e-ink builds) and skip display.display() when it matches the last frame
pushed. _force_redraw forces a flush on the first frame and after
turnOn()/clear() so a post-wake or post-clear frame can't be wrongly skipped.
Mirrors the existing e-ink CRC-skip. Builds green: WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Losing the whole route on a low-battery auto-shutdown was the worst solo-mode
failure. New NodePrefs::trail_autosave_lowbatt toggle (Tools > Trail >
Settings > Auto-save, default OFF): UITask::shutdown() writes the live trail
to /trail when the toggle is on and _trail.count() > 0. The count guard stops
an empty trail from wiping a previously saved one; it overwrites the same
/trail file the manual Trail > Save uses.
Schema bumped 0xC0DE001A -> 0xC0DE001B: append-only tail field with a load
clamp, so pre-0x1B saves default to off. sizeof(NodePrefs) is unchanged (the
byte fits existing padding after keyboard_type), so the tripwire assert stays
2496.
Builds green: WioTrackerL1_companion_solo_dual (RAM 69.9%, Flash 62.8%).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The "(N)" origin readout printed the raw wire path_len. That byte packs the
path hash-size mode in its top 2 bits and the hop count in the low 6, so with
path_hash_mode >= 1 (2-byte hashes) it over-reported — e.g. "(66)" for a
2-hop message. Mask & 63 (getPathHashCount) so it shows the real hop count.
Affects the ui-orig variants only (ui-new/ui-tiny ignore the arg).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A discover response often arrives twice — the zero-hop direct copy and a
re-flooded copy relayed by another repeater carry different packet hashes,
so the mesh duplicate filter passes both. The standalone scan appended the
same node twice and app-driven discover forwarded both copies, so one
repeater showed up as two.
Track (tag, responder pubkey) for a short window in isDupDiscoverResp() and
drop the second copy in both the standalone and app-forward paths.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- locked device: a ringing alarm/timer was invisible — wakeForAlarm() now
holds the lock wake window for the whole ring, the lock screen draws the
alert overlay, and a key-dismissed ring falls back to a 5 s glance
- status bar: A / live-share / trail / repeater icons no longer vanish when
Bluetooth is off (moved outside the isSerialEnabled() gate)
- alert overlay: long text wraps to up to 3 lines inside the box instead of
overflowing the border (new UITask::renderAlertOverlay, shared with lock)
- MyMesh: force NUL on contact.name copied from an app frame (unterminated
name could overrun the AdvertPath strcpy)
- clock tools: ring/timer deadline compares now wrap-safe (signed diff),
matching the trail/loc-share timers
- messages: channel context menu freezes its target channel at open; fav
toggle no longer retargets the menu when the fav-only filter drops the row
All three solo envs build green (WioTrackerL1 OLED/Eink, GAT562-30S).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Surfaces the Alarm/Timer/Stopwatch screen (previously reachable only
from the home Clock page) as a System tool, via the existing
UITask::gotoClockTools() and ICON_ALARM.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The shared on-screen keyboard seeds {loc}/{time} placeholders on begin()
for message composition, but they make no sense in a radio-preset name.
Clear them right after opening the keyboard from the "+ Save current..."
flow in both Settings > Radio and Tools > Repeater; the message-slot
editor still keeps them.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The per-read VBAT_ENABLE gating from 4d46abb2 (energy optimizations)
powered the battery voltage divider HIGH for only 10ms before each ADC
read, then LOW. 10ms is too short for the high-impedance divider node
to settle before the nRF52 SAADC samples it, so readings came out high
and inconsistent (e.g. 4.6-5.0V on a LiPo that maxes ~4.2V).
Hold VBAT_ENABLE HIGH continuously again (as before 4d46abb2) so the
node is always settled at sample time, and drop the toggle + delay(10)
from getBattMilliVolts(). Standby cost is ~2uA on the 2x1M divider,
negligible next to the device's mA-level draw.
The CPU-sleep and LED-off energy optimizations from 4d46abb2 are left
untouched — those are the real savings; only the VBAT gating is reverted.
The on-screen keyboard grid has been a-b-c...z alphabetical order since
it was first introduced, never an actual QWERTY row layout. The
"QWERTY" name only appeared with the T9 option (needed something to
contrast it against) and was inaccurate from the start.
Merges PR #21 (T9 on-screen keyboard option, marczykm) plus a follow-up
fix bumping SCHEMA_SENTINEL to 0xC0DE001A — the PR added a new persisted
field (keyboard_type) without bumping the schema version, which would
have silently misaligned every NodePrefs field after alarm_min for
devices already on the previous schema.
keyboard_type was inserted into the append-only NodePrefs layout without
bumping SCHEMA_SENTINEL, leaving it at 0xC0DE0019 — the same value plain
main already uses without this field. A device already on that schema
would silently misalign every field read after alarm_min once updated
to a build containing this change. Bump to 0xC0DE001A and fix the
migration comment's stale version label (it said 0xC0DE0018, which was
already taken by the MAP home-page migration).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Growing page_order 11 → 13 bumped sizeof(NodePrefs) 2488 → 2496 (the 2 added
bytes plus alignment padding to the next 8-byte boundary). Save/load/clamp and
SCHEMA_SENTINEL were already updated; this syncs the static_assert. Verified
with a host compile (fixed-width members → layout matches the target).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Map page had no Settings entry and Shutdown was pinned to the end of the
carousel because page_order held only 11 slots — full in the common
GPS+SENSORS config, so both pages fell back to being appended at nav time and
couldn't be moved. Grow page_order to 13 (== HPB_COUNT) so every page has a
reorderable slot, and add Map + Shutdown to the default order and the
required-append list.
To keep the persisted format backward-compatible (page_order sits mid-record,
not at the tail), the on-disk head stays the original 11 bytes at its existing
offset and the 2 new slots are appended at the file tail, matching the
append-only schema design. Bump SCHEMA_SENTINEL to 0xC0DE0019; on a pre-0x19
save the tail bytes are the old sentinel/EOF, so they're clamped to 0 and
ensurePageOrderInit re-appends Map/Shutdown into the freed slots on first use.
Drop the now-dead Shutdown-eviction path (13 slots fit all pages).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The prefs schema-migration block runs on every SCHEMA_SENTINEL mismatch, and
the "turn Favourites on" step was ungated. Since each firmware release bumps
the sentinel, every update re-applied `home_pages_mask |= HP_FAVOURITES`,
clobbering a user who had hidden it. Gate it to the transition that added
Favourites (sentinel < 0xC0DE0002), matching the trail_units_idx migration.
The Map/Trail carousel page shipped with no visibility toggle: pageBit(MAP)
returned -1 so it was always visible with no Settings row. Add a proper "Map"
toggle (new HPB_MAP/HP_MAP bit, pageBit/bitToPage cases, HOME_MAP settings
row) plus a gated one-time migration (sentinel < 0xC0DE0018) that keeps it
visible for upgraders. Bump SCHEMA_SENTINEL to 0xC0DE0018; page_order[] stays
a literal 11 so the persisted layout is unchanged.
Also fix the fresh-install seed, which used a stale 0x01FF literal that left
Favourites hidden on new installs despite its "all pages visible" comment;
seed NodePrefs::HP_ALL so fresh installs match upgraders (Favourites + Map).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- release-notes v1.21: add Clock tools (alarm/timer/stopwatch) to What's new,
e-ink button responsiveness + double-tap debounce to Fixes, and the input
edge-capture/key-queue and hardware-timer ringtone notes to Under the hood.
- README: note clock tools on the Clock Screen entries.
- solo_ui_framework: document the hardware->handleInput path (mandatory
begin() per button, IRQ edge capture, key queue + coalesced redraw).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A single button press could surface as two CLICKs on the e-ink build, most
visibly as start+stop on the stopwatch. Two contact-bounce paths fed the
IRQ edge-capture machinery a phantom press/release pair:
- a bounce edge accepted just after a clean release was replayed as a real
press — ISR_DEBOUNCE_MS (5 ms) was too short for the joystick switch; raised
to 25 ms so the settling burst is swallowed.
- the live-pin self-heal reconciled prev against a single raw digitalRead,
which can sample a bouncing contact mid-flap and synthesise a transition.
It now acts only once the divergence has been stable for ISR_DEBOUNCE_MS, so
a momentary read can't inject a click; a genuinely lost edge still heals
(~25 ms later) so the button can't stick.
Both thresholds stay far below any human tap cadence (>100 ms), so rapid
multi-tap navigation still registers every tap.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The joystick directions and Back were never begin()'d, so on the e-ink build
they never claimed a GPIOTE channel — edges landing during a blocking panel
refresh were lost and the IRQ-capture work didn't reach them. begin() them.
Even with edges captured, rapid taps of one direction replayed into a single
check() and collapsed into a double/triple-click event the navigation handler
ignores, and the loop only ever dispatched one key per render. So:
- MomentaryButton: for multiclick=false buttons emit one CLICK per completed
release (one per check() call) instead of collapsing — each tap stays a
discrete key. multiclick=true buttons (double/triple) are unchanged.
- UITask: add a key FIFO; drain each direction fully into it, apply the whole
queued burst, then redraw once. N taps captured during a refresh become N
navigation steps at the cost of a single refresh. Also fixes losing a key
when two buttons fire in the same loop iteration.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Clock Tools: one-shot alarm, countdown timer and stopwatch on the Clock
page, with the alarm/timer/ring engine in UITask (sync-robust absolute
alarm scheduling; millis-based timer/stopwatch).
Add a Clock Tools screen (Enter on the home Clock page) with three time
utilities, plus the engine that drives them from UITask::loop() so they
work regardless of the current screen / display state:
- Alarm: a single one-shot wake alarm. Persisted in NodePrefs as a local
time-of-day; UITask schedules it as an ABSOLUTE fire instant recomputed
from that time, so it survives RTC re-syncs (mesh/app/GPS/CLI all jump
the clock) — small corrections still fire on time, a jump over the
target still fires (late, up to 6 h). Disarms after firing. A bell
icon signals an armed alarm on the clock face and the top status bar.
- Timer: a millis-based countdown (sync-immune), big HH:MM:SS readout,
rings even when off-screen.
- Stopwatch: millis-based, keeps running in the background.
Numeric fields use the shared framework DigitEditor (digit-by-digit,
min/max enforced). The alarm/timer/ring engine lives in UITask alongside
the locator/live-share engines (no screen-cast for time-critical logic).
E-ink: live readouts refresh coarsely (and on any key); timing is exact
regardless, and the countdown's buzzer fires on time. Rings override mute
and are dismissed by any key (auto-stop after 1 min). Cannot wake from a
full Shutdown (CPU/RAM powered down).
NodePrefs: +alarm_on/alarm_hour/alarm_min (fit existing tail padding,
sizeof unchanged 2488), SCHEMA_SENTINEL 0xC0DE0016 -> 0xC0DE0017,
DataStore read/clamp/write in lockstep.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Extract the DM + channel message-history rings from QuickMsgScreen into a
self-contained MessageHistory store, dedupe the notif/melody override
accessors, share the history row-frame / [+ send] button between the two
history lists, and fix the [+ send] row vanishing in room/DM history.
Hardware-validated before merge.
The DM/room and channel history lists drew each message box's selection frame
and the bottom-left [+ send] button with byte-identical inline code. Extract
two small static helpers (drawHistRowFrame, drawComposeButton) and route both
lists through them.
Only the parts that were already identical are unified — the divergent
per-type logic (sender parsing, ACK semantics, body handling) stays inline, so
this is behaviour-preserving. The DM compose button now also gets the channel
list's border (and its always-reset-to-LIGHT), folding in the earlier
[+ send] visibility fix.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
In the DM/room message history, the message loop leaves the ink DARK when the
last drawn box is the selected one, so the unselected [+ send] row printed
dark-on-dark and vanished. Most visible in room servers, where there's always
a selected message. Reset to LIGHT before drawing the row (matching the
channel-history version). Pre-existing bug, independent of the history-store
refactor.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The eight per-contact/channel notification + melody accessors were four
near-identical copies of two storage shapes. Collapse them onto two
primitives:
- maskPairGet/Set — a 3-state packed in a (presence, variant) channel-index
bitmask pair. The notif and melody uses disagree on which state the variant
bit means, so the caller passes the state value for variant-set (v_set).
- prefTableGet/Set<Entry> — the {prefix[4], value} DM table find/update/clear/
insert/overwrite-slot-0 logic, templated over the entry struct + a member
pointer to its value field (DmNotifEntry::state / DmMelodyEntry::slot).
The eight accessors are now thin wrappers; behaviour identical (verified
state↔bit mappings). QuickMsgScreen 1738 -> 1715 lines.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Move the two RAM history rings (channel + DM) out of the 1988-line
QuickMsgScreen into a self-contained MessageHistory.h component, mirroring
the WaypointsView extraction from TrailScreen. The store owns the ring
buffers, per-entry delivery state (channel relay echo, DM end-to-end ACK +
auto-resend) and the per-channel unread counters; the screen keeps all
view state (selection, scroll, fullscreen readers, the unread "viewing
session" bookkeeping) and reaches entries through accessors.
Behaviour-preserving:
- The shared types (AckState, ChHistEntry, DmHistEntry, MSG_TEXT_BUF) are
file-scope in MessageHistory.h, so the phase machine still refers to them
unqualified — only data + storage logic moved.
- addChannelMsg keeps a thin screen forwarder that computes the "viewing"
flag (a phase fact the store can't see) and returns the ring pos;
afterSend uses armChannelRelay(pos, seq) instead of poking the ring.
- The public API called via UITask/MyMesh/the bot (addChannelMsg, addDMMsg,
markDmDelivered, markChannelRelayed, tickDmResends, clearAllChannelUnread,
getTotalChannelUnread, getRecentDMContacts) stays on QuickMsgScreen as
forwarders, so no caller changes.
QuickMsgScreen 1988 -> 1738 lines; MessageHistory.h 324. Both solo boards
build. Single-TU fragment: included by UITask.cpp before QuickMsgScreen.h.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add Tools › Trail → Hold Enter → Track back (shown when the trail has ≥2
points). It reuses NavView but, instead of a single fixed target, snaps onto
the route at the nearest recorded breadcrumb and walks the points in reverse,
auto-advancing the target as each is reached (within 20 m). The header shows
points remaining ("Back: 12 pt" → "Trail start"); reaching the start toasts
"Back at start" and exits. Cancel leaves at any time.
Lives in WaypointsView as a new sub-mode; advancement runs in poll()
(forwarded from TrailScreen) so it tracks GPS independently of the render
cadence. An EtaTracker drives the approach/ETA line and is reset on each
breadcrumb advance to avoid a bogus closing-speed spike.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add a "Mark avg" trail setting (Off/5/10/30 s). When set, Tools › Trail ›
Mark here samples the GPS fix once a second for the chosen window and stores
the mean position instead of one instantaneous fix — a steadier, more
accurate mark for a precise spot. A progress screen shows time left + sample
count; Cancel aborts; the window then opens the label keyboard as usual.
Off (default) keeps marking instant.
Sampling runs in WaypointsView::poll() (forwarded from TrailScreen::poll())
so it ticks on the main loop, independent of the slow e-ink render cadence;
int64 accumulators avoid overflow over 30 samples.
Persisted as NodePrefs::gps_avg_idx (schema 0xC0DE0016): struct field +
option table, DataStore rd/write/clamp in lockstep. sizeof unchanged (the
uint8_t fits existing tail padding) so the 2488 tripwire still holds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Three spots lagged the recent refactors:
- §8 + §10 still taught the inline `if (_dirty) { savePrefs(); _dirty=false; }`
pattern; now point at `_task->savePrefsIfDirty(_dirty)`.
- §1 wiring contract now notes the nullptr-init / setCurrScreen null-guard
fail-safe (steps 1/3/4 are compile-checked, only a missed `new` slips through).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Every drawList/AccordionList row opened with the same hand-written
display.drawSelectionRow(0, y-1, width-reserve, lineStep-1, sel) line —
14 copies of the same geometry and magic offsets. Add a drawRowSelection(d,
y, sel, reserve) helper in icons.h next to drawList and route the canonical
sites through it (Bot/LiveShare/Locator/Repeater/Settings/Tools/Nearby/
QuickMsg/Waypoints).
Rows that intentionally differ (full-width DashboardConfig/QuickMsg, the
keyboard/ringtone grids) keep their explicit drawSelectionRow() call — the
helper is opt-in rather than baked into drawList, so legitimate variants
aren't forced into one geometry. Framework doc updated to match.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The "_dirty bool, then if (_dirty) the_mesh.savePrefs() on exit" pattern was
duplicated across 9 screens with subtle divergence: some cleared the flag
after saving, some left it set and relied on onShow() to reset. Replace all
12 exit sites with a single _task->savePrefsIfDirty(flag) helper that saves
once only if dirty and always clears the flag, so the "did we touch flash?"
answer lives in one place and the reset is consistent.
Edit sites still mark the flag manually (inherent to change tracking); only
the persist-on-exit boilerplate is centralised.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adding a screen touches 4 sites; 3 (member decl, gotoX decl, gotoX def) are
compile-checked, but a missed `new XScreen()` in begin() left the pointer
uninitialised and crashed at first navigation. Give every screen member an
in-class nullptr initialiser and bail early in setCurrScreen(nullptr) so the
mistake is an inert no-op instead of a null deref. Document the 4-site
registration contract on the member block.
A full registry table was considered and rejected: the named gotoXScreen()
methods are a depended-upon API (~30 call sites, menu dispatch + back-nav),
so a table would add an enum + indirection without removing them.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the ad-hoc enter()/markClean() entry methods (which lived outside
the UIScreen interface and were invoked via casts from each gotoX) with a
virtual onShow() lifecycle hook called centrally by setCurrScreen().
This removes the "forgot to call enter() in a new navigator" footgun and
the unchecked cast smell: 12 navigators collapse to one-line
setCurrScreen(x) calls, and override enforces signature match. Two entries
that carry a parameter/variant keep an explicit typed call after
setCurrScreen(): RingtoneEditor::selectSlot(slot) and TrailScreen::showMapView().
Behaviour-preserving: only screens that previously had enter() get an
onShow() override; Splash/Home/QuickMsg/Diag keep no reset as before.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The ui-new/*.h screens are header fragments compiled only as part of
UITask.cpp, in include order. Two implicit rules a contributor can trip on:
include order (a static inline helper / shared scratch is visible only to
later fragments) and single-TU-only (some fragments define external-linkage
symbols at file scope, e.g. NearbyScreen::FILTER_LABELS, so reusing one from a
second .cpp is a duplicate-symbol link error).
Spell both out in a contract comment at the inclusion block, and raise the
single-TU note to a callout in the framework guide. Comments only.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The onContactRemoved/onChannelRemoved hooks already clear every NodePrefs
field keyed on a contact pubkey or channel index (verified complete), but the
convention was opt-in with no reminder — new per-entity state could silently
forget to register, the class of bug fixed earlier this session.
Add a CONTRACT comment above each hook listing what it covers and instructing
additions to land there, plus a terse [del->onContactRemoved] /
[del->onChannelRemoved] tag on each of the eight keyed fields in NodePrefs.h.
Now editing either side (struct field or hook) points at the other. Comments
only; no behaviour change.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
NodePrefs is written/read field-by-field in DataStore::savePrefs/loadPrefsInt;
the on-disk format is the struct's field layout, with nothing checking that the
two hand-written sequences still match the struct. A forgotten read/write
silently misaligns every later field — the highest-blast-radius convention in
the codebase.
Add a static_assert on sizeof(NodePrefs): changing a data member trips it with
a checklist (sync save/load, clamp on load, bump SCHEMA_SENTINEL, update the
size). A manual checkpoint, not a proof, but it turns silent drift into a build
break. Size is variant-stable (all arrays sized by NodePrefs' own constants),
verified on both nRF52 boards.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Audit pass against docs/design/solo_ui_framework.md, converging deviations:
- prev/next: replace hand-rolled (c == KEY_LEFT || c == KEY_PREV) with
keyIsPrev()/keyIsNext() in QuickMsgScreen, RingtoneEditor, TrailScreen,
FullscreenMsgView. Two were real rotary-encoder gaps, not just style:
NearbyScreen's filter and WaypointsView's hemisphere toggle used raw
KEY_LEFT/RIGHT with no encoder twin, so the encoder couldn't drive them.
- NearbyScreen's list right column used a manual setCursor(width -
getTextWidth(...)) instead of the existing drawTextRightAlign() helper
(which also UTF-8-translates) — now uses it, like Diagnostics/Repeater.
- RepeaterScreen hand-rolled the whole drawList skeleton (scroll clamp +
reserve + row loop + indicator); collapsed onto drawList().
No D-pad behaviour change; more uniform encoder support. Net -19 lines.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Document the reusable building blocks the solo UI has grown — the UIScreen
model and screen wiring, DisplayDriver layout metrics, drawList/AccordionList,
the popup/keyboard/digit-editor/fullscreen/nav components, the geo + state-store
+ persistence helpers, mini-icons, input conventions, and the cross-cutting
gotchas (single-thread render, e-ink pacing, reference cleanup). Ends with a
worked "add a new Tools screen" example.
No code change; the helper layer is already well-factored (the recent dedup
passes closed the remaining gaps), so this captures it for contributors rather
than extracting more. Linked from the README docs table.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>