The keypad files came back with CRLF endings; MESHCORE_VERSION is the
MeshCore base on the splash (1.18.0), not the Solo version, which comes
from the tag; ENV_INCLUDE_GPS is already set by the ProMicro base. A long
Enter with the screen off acted on the dark screen: it now only wakes it,
like every other key, and restarts the screen-off timer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The OLED popup fits 3 rows, a finished ping has 4; UP/DOWN were swallowed
so SNR back stayed hidden. Enter on any row sends. Fixes#50.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On the ProMicro the CardKB sits on Wire with the SSD1306. The poll task,
active while a frame goes out, read the keyboard mid-transfer: frozen
screen and a boot loop since rc3. Fixes#51.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A flow's point is where its contact is now, its end here where you are now
(GPS, else the position set in Privacy): shared by the L2 map and the
OLED / e-ink Nodes map.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Every e-ink build: the nodes' names beside their dots, placed where they
cover no other name, dot or mark; the trail dotted and the waypoints.
- 4.2" and 4.26": the map on the left 3/5, beside it the selected node
(distance and direction, type, last heard, path, a compass rose) and,
with Flow on, a legend counting each kind over the last minute; the
kinds are told apart by their dashes (gfx::Dash).
- E-ink scale: a framed bar, half filled, ticks at the ends, the distance
over its middle. The OLED map is unchanged.
- The distance shows with the position set in Privacy too.
- Sim: sim_trail() lays a trail and two waypoints.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- The newest lines are three strokes centred on the line, not two to one
side.
- A flow's points are drawn where the contacts and you are now, not where
they were when it was heard; dots and lines round the same way.
- With the GPS off, the position set in Privacy is your mark on the map
and where the lines end.
- Far ends are projected and clipped in floats: zoomed in, a far point no
longer overflows an int and turns a line around.
- Rings are clipped to the map and as thick as a line; the scale and the
north mark get a background; on e-ink the ring here stays 15 s.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- A restart between commitTempFile()'s remove and rename left only the .tmp;
loads now recover it (prefs, contacts, channels, scopes).
- CustomLR1121Wrapper lacked readLiveRSSI/readLiveSNR: LR1121 boards didn't
compile.
- The repeater and room server sims gain DynamicConfigSerializer.cpp and
CommonRadioPrefs.cpp (broken since the v1.18 merge).
- Comments still describing the removed DualSerialInterface.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- DisplayDriver takes ColorVal; each driver's .cpp defines the UIColor roles
(window_bkg, primary_txt, ...) in its own values. ui-new draws in two:
window_bkg and primary_txt. OLED and e-ink look as before (sim screens
pixel-identical).
- E213, E290, LGFX, Null, ST7735, ST7789LCD, U8g2 taken whole from upstream
(with them the rewritten ST7735 driver and the Heltec V4 R8 TFT display).
- SH1106, SSD1306, ST7789, EinkGfxDisplay and the sim drivers converted.
- ui-orig, ui-tiny, simple_* get upstream's colour roles; the repeater's UI
taken from upstream (its power-off screen).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Bluetooth + USB (+ WiFi/Ethernet/UART per build) in one interface_manager,
as upstream; frames go to every enabled link, USB is read while BT is
connected. DUAL_SERIAL now means ENABLE_USB_INTERFACE.
- WiFi interface with upstream's wifi_* prefs and set/get wifi.* CLI.
- isClientConnected moved into ArduinoSerialInterface (DTR on nRF52 and
ESP32 native CDC).
- UI uses isBluetoothEnabled/enableBluetooth/disableBluetooth; turning BT
off leaves USB and the other links on.
- DualSerialInterface removed.
- Sim build gains DynamicConfigSerializer.cpp (broken since bd64c203).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
L2: a Flashlight app on Home (a lightbulb icon added to the fonts): a
white layer over everything, the backlight at 100 %, no auto-off; a tap,
the side or the top button puts it away and the brightness back.
L1: Tools > System > Flashlight, the whole OLED lit at full contrast
until a key. Not on e-ink.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Every packet heard is drawn, by kind in fixed colours: advert, DM,
channel, request, ack, other, sent. One that can't be placed on the map
is a ring at your own position.
- A legend pill at the top counts each kind over the last minute.
- On a map without node markers, a flow brings its own nodes (a dot and
the name), fading with it.
- Copies of one packet (the same packet hash) share one fade, so a path
goes out as a whole, not segment by segment.
- 32 flows kept on ESP32 (12 on nRF).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every packet heard runs from its origin through the repeaters with a
position to this device; a packet sent is a ring. ui-core/PacketFlow.h
resolves them (UiCore::flow, MyMesh logRx/logTx -> Listener). ui-lvgl
draws them on the map's marker layer and repaints only their area while
they move; ui-new draws the last minute on the Nodes map ("Flow" in its
options). Setting: Map options > On the map > Packet flow, CLI map.flow.
Off by default. Sim-checked only.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Core: PathEditor results are links (node k hearing k-1 and back); toNode()
off traces only the repeaters (a companion answers only with repeat on);
probe() traces to each repeater in turn after no reply; failures carry a
reason; an empty list saves "direct". PingEngine takes over a slot left past
its timeout. A kept route: the dropped heard path isn't announced to the app
nor bumps lastmod; an app update keeps the flag only if it leaves the route.
Marker boxes sized for every dot and name (overflow).
ui-lvgl Route: one line per node with out / back dB coloured by quality, tap
a hop to move / remove, tap the node to include it, Keep in the header, Find
where beside a no-reply status. ui-new Path: To node / Find break rows,
result alerts, cursor kept on its action.
Channels: ui-new re-sorts the list on entering it, cursor on the same channel.
Docs: Path and trace, Channel order. Sim hooks: open route, add channel,
open messages.
Checked in the browser sim (L2 + ui-new peer + repeater); not on hardware.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Shared chanctl::order() builds the channel list for ui-new and the L2:
favourites first, then by ch_sort. New ch_sort pref at the end of NodePrefs,
Settings > Contacts row and contacts.channel.order CLI key.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Core: PathEditor (UiCore::route) loads, edits, traces and saves the route to
a contact; MyMesh::sendTrace over an explicit route with per-hop SNRs,
setContactPath / setContactPinned. A route can be kept
(CONTACT_FLAG_ROUTE_PINNED, ContactInfo::flags bit 4): a path heard from the
node doesn't replace it and the last DM resend doesn't drop it.
ui-lvgl: Route screen (node detail), repeater picker by distance, picking
hops by tapping the nodes map (numbered badges, line, Undo / Done). The
map's markers are one drawn layer with hit-testing and name decluttering
instead of three objects per node.
ui-new: Path / trace view in the Nodes action menu; Add reuses the list
filtered to repeaters.
First cut: built for L2 LVGL, L1 OLED and L1 e-ink, tried on L2 only.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
- L2 vector packs: a damaged count can't wrap the index size, and an
entry pointing past the file is refused.
- L2 map share-target list: sized for 40 long channel names and 16
favourites (it could overflow), off the stack.
- L2 SD history: a file with an unreadable header is set aside as .bad
instead of written over; Delete message history takes those too.
- Contact lookups by key or hash start after the reserved anon slots (an
empty one matched a 00 hop hash with a blank name); MessagesScreen uses
contactctl::hopName().
- Nearby keeps its selection by public key: deleting a contact shifts
the table.
- ui-new Live Share target cycle holds every channel and favourite.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- UITaskBase holds what both UIs' shutdown() and low-battery check share:
the saves before the goodbye sound, the power-down (GPS through its
provider) and the battery EMA and threshold.
- L2 SD archive: a channel's file is keyed by its secret only, so renaming
keeps the history; old files are renamed once at boot.
- L2 fetch: abandoning a request and the task finishing it are one critical
section (it could stay DONE for good); TileCache gets the read-side barrier.
- Text from a repeater or sensor no longer rings on the device (nothing to
open); a settings switch reads any non-zero value as on; the message
toast never cuts a letter in half; ui-new's GPS helpers ask UiCore.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- set af / dutycycle / rxdelay reject nan.
- A TX power change from the app or CLI re-baselines APC.
- CMD_SET_RADIO_PARAMS stores repeat as 0/1.
- The alarm reschedules itself when the time zone changes.
- A late ACK for an earlier DM attempt marks it delivered.
- A new auto-advert interval counts from the last advert.
- Both UIs take the TX power range from radioctl, up to MAX_LORA_TX_POWER
(30 dBm on the GAT562 30S).
- The ping timeout comes from the airtime; 3-byte path hash mode pings with
4-byte trace hashes, and trace flags are right for width 4.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A pure move: each block now sits in its own header, included where its
code was, so the order of definitions is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Review follow-up:
- The rows exist only where the build asks for them: Text size with
EINK_FONT_SCALE, Icon size with STATUS_ICON_SCALE. The stock 2.13", the
portrait builds and the L2 don't get them -- their screens are laid out
for one cell size. The text override also applies in landscape only.
- Stored in NodePrefs (ui_text_scale, ui_icon_scale) instead of a
/ui_scale file, as rows in the schema's Display section: the usual row,
save path and factory reset, and console keys display.text.size /
display.icon.size. The hand-written Settings rows and the load/save code
are gone; UITask::applyUiScale() applies the prefs at boot and on change
(applyDisplayPrefs). On opt-in builds ui_text_scale starts at the
build's EINK_FONT_SCALE (DataStore sanitize), so the row shows the scale
in use.
- EINK_FONT_SCALE, when set, now scales whichever landscape font the build
picks (the 6x9, or the EINK_LARGE_FONT one); unset, it is stock as before.
- setUiScale() skips the re-layout and full redraw when nothing changed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Nodes: telemetry permissions per contact, reset path, share nearby
(L1 options menu; L2 node card with "Can ask for" switches)
- Settings > Privacy: fixed position (typed in, from a waypoint, cleared)
and the Bluetooth PIN; Settings > System: factory reset, asked twice
- Companion CLI (CMD_RUN_CLI_COMMAND 66 / RESP_CODE_CLI_REPLY 29, as
upstream; FIRMWARE_VER_CODE 14): upstream's command names plus a key for
every schema setting (get / set / keys)
- Screenshots move to 0x7E; tools/screenshot.py falls back to 66 / 29
- Your contact as a QR code (meshcore://contact/add): Status > System on
ui-new, Settings > About on the L2; Nayuki's qrcodegen made header-only
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Settings schema gains Privacy (position in adverts, who can ask for
status / location / sensors), Adding contacts (all or by type, max
hops, replace oldest) and Advanced radio (path hash size, double ACK,
listen before talk, interference threshold, RX boost, RX delay,
airtime factor); both UIs build their rows from it
- Auto-advert carries position only when Position in adverts is on
- ui-new accordion holds 16 sections and 128 rows
- docs: settings, tools, feature matrix
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On an 800x480 panel the doubled 6x9 font and the status bar's icons are
tiny. Two opt-in build flags, each also a setting under Settings > Display:
- EINK_FONT_SCALE=<n>: the landscape font's pixel multiplier (stock 2).
Settings > Display > Text size (1x-5x) overrides it at run time
(DisplayDriver::setUiScale -> EinkGfxDisplay re-lays out).
- STATUS_ICON_SCALE=<n>: Home's status icons, battery and page-icon row
drawn at n x their pixel grid, the bar growing to fit. 0 = Auto, 1.5x
the text's pixel scale. Settings > Display > Icon size (Auto, 1x-8x).
Both live in their own /ui_scale file, so NodePrefs is untouched. Icon size
appears only where STATUS_ICON_SCALE is set; Text size appears on every
e-ink build with the full-refresh setting, and builds that set neither
flag draw as before until it is changed. The GDEQ0426T82 env defaults to
4x text with Auto icons.
Tested in the native sim at 800x480.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KxAZVAbhhYr18Dd4guTQM1
While the loop task is inside a display refresh (seconds on a big e-ink
panel) the CardKB isn't polled, and the keyboard's own one-key buffer
drops every press but the last.
A small FreeRTOS task polls the CardKB every 10 ms while a refresh is in
progress, into a 16-entry queue that the loop drains afterwards. A mutex
guards the shared Wire1 bus against querySensors(). The task is created
after the screens so its stack doesn't starve their allocations, and the
loop falls back to the old direct polling if it can't be created.
Tested on hardware: Wio Tracker L1 + CardKB, several quick presses during
an 800x480 refresh all arrive.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KxAZVAbhhYr18Dd4guTQM1
ui-new: Status › System, Enter shows it full screen. L2: Settings › About.
One precomputed 25 x 25 matrix (ui-core/SiteQr.h) for both, so no QR
library; the URL in upper case keeps it at version 2.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Nearby › Map (ui-new): the positioned nodes and you on one view, scaled
to fit, with north, a scale bar and the selected node's name and
distance; Left / Right picks a node, Up / Down zooms on it, Enter opens it.
- Clock tools › Calendar (ui-new): the month with today and the alarm's
days; a tight grid on small screens, Left / Right pages the months.
- L2 Settings: a Message banner switch (on / off) in place of ui-new's
three-way alert setting.
- Simulator: sim_nodes() puts eight positioned contacts around Kraków.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ui-new's messagesInView() and ui-lvgl's threadInView() hold the
lit-and-unlocked test the viewing checks repeated; the keyboard's three
copies of the backspace call deleteBeforeCursor(). A stale comment on the
cursor-mode hint goes, onDisplayOn() sits after the view helpers it calls.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The cursor marks the character it stands before instead of pushing the
text apart: underlined while typing, an inverted block while moving it.
The grid stays on screen with the special row turned into the key hints;
Up/Down move a word, Hold-Enter deletes before the cursor.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A conversation left open under the lock screen or a dark display no longer
counts as read: the counters and the lock screen's tally go up, and on
waking (L2: on unlocking) the conversation reopens on its first unread
under the "New" line, a typed draft kept.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Hashtag channel names already start with '#'; the tiles added another
("##test"). chanctl::bareName() is now the one place that strips it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Contacts and paths are saved a while after the change and never while the
user is active, so a send no longer stutters on the 53 KB contact rewrite
(a path that came back unchanged isn't written at all). The clock is saved
every 30 minutes and restored no earlier than the firmware's build day.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Both UIs: a channel, DM or room with unread messages opens on the oldest of
them (MessageHistory::firstUnreadChannel / firstUnreadDm, own messages not
counted), a "New" line above it, so it reads down to the newest. Nothing
unread: the newest, as before.
L1: the first unread is selected and scrolled up top with the line in view;
the channel's unread count now counts down as you read towards the newest.
L2: the page holding it, scrolled to the line; an incoming message scrolls
down only when the list is already at its end. Sim hooks: sim_unread (L1),
sim_open("unread") (L2).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Display > Message alert: Normal keeps the sliding banner; Compact shows an
envelope with the unread count beside the battery (in the header line where
there's no status row), blinking for 2 s; Off shows nothing. The blink only
ever brings the next frame earlier, so it no longer holds back the UI's
animations while it runs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The limit is what the send leaves of MAX_TEXT_LEN: a channel post carries
"<node name>: ", a direct message resent more than three times keeps two
bytes spare, and placeholders count as they expand (msgtext::limit/sentLen).
Bytes, not characters. The path and packet header sit outside the payload;
static_asserts keep a full message within the radio frame on the longest path.
From 40 bytes left the count shows: on the L2 as a tag on the field's top
edge, on OLED/e-ink at the right of the preview's last line with the text
wrapped short of it. Input stops at the limit; a send still over (a
placeholder grew) is held. Sim hooks to open a compose with text.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>