Commit Graph

163 Commits

Author SHA1 Message Date
Jakub
bb33a23543 refactor(ui): disable GPS toggle in sensors page 2026-05-25 19:26:02 +02:00
Jakub
0d1fd345a8 fix(ui): favourites tile — reserve room for unread badge, share baseline with name
The badge was rendered at cy + 1 while the name centered around cy + ~8;
on OLED with line_h = 8 the two ended up touching, and the name's
drawTextEllipsized used the full cell width so any "..." would land
under the digit anyway.

Compute the badge width up-front, subtract it (plus a 3 px gap) from
the name's max width, and render both on the same baseline (name_y).
The name now shortens to "Nam…" before the badge instead of running
through it. E-ink with its wider tiles already had room, so this is a
strict improvement there too.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 13:30:12 +02:00
Jakub
d55ae5c2c5 fix(ui): home-page nav buffer must size to HomePage::Count after FAVOURITES
Both call sites of buildVisibleOrder wrote into a fixed-size 11-int
stack buffer. After FAVOURITES landed, HomePage::Count became 12; in
the common case where all pages are visible, buildVisibleOrder writes
12 entries — one past the end. That OOB write trashed whatever lived
next on the stack (typically the loop variable in navPage), so LEFT
wrap-around behaved randomly: sometimes locked at the first page,
sometimes jumped to a wrong one. User-visible as "menu doesn't wrap
to the left".

Size the buffer to `(int)Count` so it tracks the enum and grows with
any future home page additions.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 12:59:32 +02:00
Jakub
b574d7829a feat(ui): trail — fixed 1 s sampling; drop GPS upd + Trail int from settings
GPS NMEA polling is cheap, and a slower cadence just hides motion from
the trail; the min-delta gate already filters jitter without throttling
the GPS. Both knobs that exposed cadence-style controls to the user are
removed:

- Trail sampling is fixed at TrailStore::SAMPLING_SECS = 1 s, matching
  the sensor manager's built-in GPS update default. The
  intervalSecs / intervalLabel / INTERVAL_COUNT helpers go with it.
- GPS update rate ("GPS upd" entry) leaves the sensor manager on its
  built-in 1 s default. applyGPSInterval and the GPS_INTERVAL_OPTS /
  LABELS tables / gpsIntervalIndex helper are deleted.

Both NodePrefs fields (gps_interval, trail_interval_idx) are retained
as reserved so the schema sentinel doesn't have to bump — older saves
load cleanly, the bytes are just ignored.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 10:48:03 +02:00
Jakub
9d038730df fix(ui): force 1 s home-refresh while trail tracking, matching auto-advert
The status-bar G/A indicators both flip every 2 s (millis() % 4000 <
2000), but with only auto-advert forcing the 1 s refresh, a screen with
G alone repainted every 5 s — the blink looked sparse vs A. Treat any
blinking indicator (auto_adv OR trail active) as needing the 1 s
cadence on OLED.

E-ink builds keep the 30 s home refresh — blink is gated to "always on"
there via Features::BLINK_INDICATORS = false.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 09:24:36 +02:00
Jakub
ae783edc47 refactor(ui): rename "Breadcrumb" to "Trail" across the feature
User-facing label change requested for the GPS trail viewer. Carries
through internally for consistency:
- Files: Breadcrumb.h → Trail.h, BreadcrumbScreen.h → TrailScreen.h
- Types: BreadcrumbPoint/Store/Screen → Trail*
- NodePrefs fields: breadcrumb_*_idx → trail_*_idx (same byte layout, no
  sentinel bump needed)
- UITask: _breadcrumb, breadcrumb_screen, gotoBreadcrumbScreen,
  _next_breadcrumb_sample_ms → trail-prefixed equivalents
- Tools menu label "Breadcrumb" → "Trail", screen title "TRAIL"

Status bar indicator stays "G" — semantics ("GPS logging active") match.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 09:10:40 +02:00
Jakub
adef2fceb9 feat(ui): GPS breadcrumb phase 1 — storage, sampling, Summary view
Adds Tools › Breadcrumb. Enter on the screen toggles tracking; while
active, UITask::loop samples GPS at the cadence chosen in settings
(default 1 min) and drops the point into a 256-entry RAM ring guarded
by a min-distance gate (default 25 m). A "G" indicator joins "A" in
the status bar with the same blink convention.

New storage:
- examples/companion_radio/Breadcrumb.h — BreadcrumbStore class
- 256 × 12 B = 3 KB RAM (survives auto-off, lost on reboot — explicit
  flash-slot save comes in phase 4)
- Haversine min-delta gate, total distance, elapsed seconds, current
  km/h, bounding-box helper

New screen:
- examples/companion_radio/ui-new/BreadcrumbScreen.h — Summary view
  with Status, Points, Dist (m or km), Time (h:mm), Speed; Enter
  toggles tracking, Esc returns to Tools

Schema bump 0xC0DE0002 → 0xC0DE0003 for two new NodePrefs bytes:
breadcrumb_interval_idx (1min default) and breadcrumb_min_delta_idx
(25m default). Older saves leave both at zero, which matches the new
defaults. DataStore::loadPrefsInt/savePrefs read/write the pair.

Logging on/off is a runtime flag inside BreadcrumbStore — not a
preference — so reboot returns to the off state cleanly; the user
will be able to persist a snapshot to a slot in phase 4.

Phase 2 (map view), 3 (point list), 4 (slot save/load, GPX export over
USB), and 5 (settings UI) follow incrementally.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 08:22:12 +02:00
Jakub
e1cbd959b2 feat(ui): Favourites phase 3 — in-place pin picker on empty tile
Enter on an empty Favourites slot opens a PopupMenu listing candidate
contacts. Sourced first from upstream-favourited chat contacts (those
flagged with c.flags & 0x01), then from recent DM contacts (resolved
from the 4-byte _dm_hist prefix to a full 6-byte pub_key via the contact
list), deduped against the favourites list. Capped at 12 entries.

Selection writes the chosen 6-byte prefix into the target slot; if the
contact is already pinned elsewhere, the previous slot is vacated first
(one contact per dial, per the agreed pin-only semantics). savePrefs
commits to flash and a brief alert confirms.

Plumbing:
- New QuickMsgScreen::getRecentDMContacts() resolves recent DM senders
  to 6-byte pub_key prefixes, deduped, newest first
- UITask::getRecentDMContacts() wraps it so HomeScreen doesn't reach
  into the QuickMsg screen directly
- HomeScreen gains its own PopupMenu + per-entry pub_key / label buffers
  (12 × 6 B keys + 12 × 22 B labels), no shared state with QuickMsg's
  Contact-options menu

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 08:08:12 +02:00
Jakub
fd37b84d71 feat(ui): open DM from filled Favourites tile
Enter on a populated slot of the Favourites grid now jumps straight into
that contact's DM history — resolves the pinned 6-byte pub_key prefix
against the contact list, then routes through new
UITask::openContactDM(ci) which resets QuickMsgScreen and calls
enterDM() to land directly in DM_HIST.

Empty slots still show the "pin from contact options" hint until phase 3
wires the in-grid mini-picker.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 07:52:56 +02:00
Jakub
66122e782d fix(ui): Favourites page polish + upgrade migration
Render issues:
- Drop the "FAVOURITES" title — it overlapped the node-name/battery top
  bar; the page-dots indicator already identifies the page
- Use the locally-computed content_y (matches other home pages) so tiles
  sit below the dots row instead of starting at headerH() + sepH()
- Add 2 px top/bottom margin inside the grid so cells don't hug the dots
  or the panel edge

Upgrade migration (visibility + position):
- Newly-loaded prefs with an older sentinel OR a non-default mask had
  HP_FAVOURITES off and could not be enabled — DataStore::loadPrefsInt
  now ORs HP_FAVOURITES into home_pages_mask whenever the sentinel
  doesn't match the current schema
- Existing page_order_set users were stuck because FAVOURITES wasn't in
  page_order, so movePageInOrder bailed — ensurePageOrderInit now
  detects the missing FAVOURITES entry and inserts it right after CLOCK,
  shifting the tail; if the array is already full the page still
  appears via the buildVisibleOrder fallback

Bug fix in ensurePageOrderInit verification loop: iterated to HPB_COUNT
(12) over a PAGE_ORDER_LEN (11) array → one OOB read per call. Now
bounded to PAGE_ORDER_LEN.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 23:17:48 +02:00
Jakub
21c02c7114 feat(ui): Favourites home page (phase 1: storage + read-only grid)
New home page rendering 6 pinned-contact slots. Grid transposes to
orientation: landscape → 3×2, portrait → 2×3. Joystick claims UP/DOWN
and inner LEFT/RIGHT for grid nav; edge LEFT/RIGHT fall through to
page navigation. Selected tile inverts via drawSelectionRow, filled
tile shows contact name + unread badge, empty tile shows "+".

Storage:
- NodePrefs::favourite_contacts[6][6] (6-byte pub_key prefix per slot,
  all-zero = empty; collision probability with a real key is 2^-48)
- HomePageBit gains HPB_FAVOURITES = 11 (HPB_COUNT = 12), with a new
  HP_FAVOURITES mask bit so the page is toggleable in Settings
- New PAGE_ORDER_LEN constant decouples the persisted array length (11)
  from the page-type count; loops over page_order now use it, value-range
  checks still use HPB_COUNT
- homePageBit returns 0 for HPB_SETTINGS / HPB_QUICK_MSG explicitly
  rather than by bit-index range, so HPB_FAVOURITES (bit 11) is correctly
  treated as toggleable
- Default order inserts FAVOURITES after CLOCK; SHUTDOWN drops to the
  fallback "missing pages" append (still reachable, lands at end)

Schema sentinel bumped to 0xC0DE0002. DataStore::loadPrefsInt and
savePrefs read/write the new field. Older saves leave the field
zero-initialised (all slots empty), which is the natural starting state.

Phase 2 (Pin from Contact options) and Phase 3 (Pin from empty-slot
mini picker) wire interactions; this commit handles render + nav only.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 23:00:27 +02:00
Jakub
a4b4362b1b refactor(prefs): centralise home-page bit numbering in NodePrefs::HomePageBit
pageBit/bitToPage in HomeScreen and homePageBitIndex in SettingsScreen
each spelled out the bit assignment with magic numbers 0..10. Lift the
numbering into a NodePrefs::HomePageBit enum (HPB_CLOCK … HPB_QUICK_MSG,
HPB_COUNT) and route every reference through it: mapping functions, the
HP_* bitmasks, the homePageLabel table sizing, loop bounds over
page_order, the bounds check on page_order[0], the "always-visible"
discriminator for SETTINGS/QUICK_MSG.

Per-class enums (HomeScreen::HomePage, SettingsScreen::SettingItem)
stay — they index different concerns (navigation page vs. settings
row). The mapping functions still exist, but now reference a single
source of truth for the bit values.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 22:26:56 +02:00
Jakub
7c81ea0f52 refactor(ui): centralise EINK_DISPLAY_MODEL toggles in Features.h
Five sites in UITask.cpp + MyMesh.cpp branched on EINK_DISPLAY_MODEL
purely for runtime-shape decisions (blink rate, default pref values,
refresh intervals). Replace with a constexpr Features namespace:
IS_EINK, BLINK_INDICATORS, CLOCK_HIDE_SECONDS_DEFAULT, HOME_REFRESH_MS,
LOCKSCREEN_REFRESH_MS. Compiler dead-branch-eliminates so cost is
identical to the preprocessor branch, but the code stays reachable to
tooling and the policy lives in one file.

SettingsScreen and driver headers still need real #ifdef — they
condition enum members and class field layouts.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 20:41:25 +02:00
Jakub
e16ecbd690 style(ui): sprintf → snprintf with sizeof in UI render paths
Mechanical sweep across UITask.cpp and SettingsScreen.h. All current
format strings already fit their buffers, but a future format change
would silently overflow with sprintf. snprintf with sizeof makes the
buffer bound explicit and traceable to the array declaration.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 20:35:49 +02:00
Jakub
e2d59b9a3d fix(prefs): use magic sentinel to validate page_order
Previously page_order_set status was inferred from page_order[0] being
in 1..11, so a single junk byte in that range falsely triggered
custom-order mode. Add explicit page_order_set magic (0xA5) written
alongside the array; pre-magic saves are migrated once on load when
their first byte still passes the legacy range check.

Also fix(ui): keep "@[nick] " prefix out of placeholder expansion in
QuickMsgScreen reply path, so a nick containing a token like {loc}
isn't substituted.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 19:53:05 +02:00
Jakub
a6bf3ee08f feat(eink): full refresh interval setting in Settings › Display
Add "Full rfsh" setting (e-ink only) with options off/5/10/20/30
partial refreshes between full refreshes. Prevents ghosting on panels
that accumulate artifacts after many partial updates.

GxEPDDisplay counts partial refreshes and calls display.display(false)
every N frames when the interval is set. Persisted in DataStore and
applied at startup via applyFullRefreshInterval().

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 10:22:03 +02:00
Jakub
8012278483 fix(ui): remove space in hibernate hint formatting 2026-05-24 00:56:43 +02:00
Jakub
34fcab6bd5 feat(ui): show MeshCore version large and plus version in splash bar
Add MESHCORE_VERSION build flag ("1.15") to companion base configs.
Splash screen now shows MESHCORE_VERSION in the large text and the
plus firmware version (stripped of commit hash) in the Plus bar,
e.g. "1.15" large + "Plus v1.11 for Wio" below.

Change CI tag pattern to v* and simplify version extraction so tag
v1.11 maps directly to FIRMWARE_VERSION=v1.11.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 00:35:07 +02:00
Jakub
b279b95b2d refactor(ui): apply code review fixes — bugs, risk, optimisations, cleanup
Fixes 7 bugs (timing UB on unsigned long, abs() no-op, XBM CRC PROGMEM
scan, CayenneLPP heap thrash ×2, UTF-8 reply prefix, lock-seq reset on
wake), 3 risk items (notif melody stop guard, bot trigger pre-lowercase,
lock-seq cleared on display wake), plus optimisations (fmtMsgAge/
getTextWidth caching, RTTTL builder consolidated to NodePrefs, HP_*
constants and homePageLabel table moved to NodePrefs, DataStore flat
lambda schema, translateUTF8Static factored out) and minor cleanup.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-23 20:03:45 +02:00
Jakub
05335420e3 fix(ui): home page order and visibility bugs
- home_pages_mask XOR toggle initialises to HP_ALL before flipping bit,
  preventing accidental hiding of all other pages when mask starts at 0
- buildVisibleOrder appends any visible page missing from custom page_order,
  so pages absent from migrated/corrupted prefs remain navigable

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-23 18:11:24 +02:00
Jakub
fea1be8e81 feat(ui): runtime joystick rotation independent of display rotation
Add NodePrefs::joystick_rotation (0-3 steps CW), persisted in DataStore
alongside display_rotation. rotateJoystickKey() now takes a runtime rot
parameter instead of compile-time JOYSTICK_ROTATION macro. UITask::loop()
reads joystick_rotation from NodePrefs each frame. Settings screen exposes
"Joystick" rotation item on any build with UI_HAS_JOYSTICK. JOYSTICK_ROTATION
macro still works as compile-time default for legacy/non-prefs builds.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-23 15:20:40 +02:00
Jakub
85cfb6f1af fix(ui): unified unknown-char block rendering and display layout fixes
- GxEPDDisplay::print() renders '\xDB' as filled rect for Lemon font,
  matching OLED Lemon block behavior
- Remove translateUTF8ToBlocks override (base class passthrough sufficient)
- transliterateCodepoint fallback changed '?' → '\xDB' for consistency
- drawTextCentered/Right/LeftAlign now call translateUTF8ToBlocks
- isLemonFont() added to DisplayDriver, SH1106Display, GxEPDDisplay
- isLandscape() guarded by EINK_DISPLAY_MODEL to distinguish OLED vs e-ink
- ind_h trims indicator box height only for Lemon font
- getTextWidth disables wrap before getTextBounds, restores after
- QuickMsgScreen: tighter hist_item padding; 2 messages visible with Lemon
- Hibernate hint fits on one line when width allows, splits otherwise
- BLE PIN page shows toggle hint on landscape e-ink
- Remove unused muted_icon bitmap

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-23 14:45:24 +02:00
Jakub
2b7fc37491 fix(eink): 30s clock/lock refresh, static auto-advert indicator
- Clock page: 60s → 30s refresh (time shown without seconds, 30s is sufficient)
- Lock screen: 60s → 30s refresh
- Auto-advert "A" indicator: remove blink on e-ink (always shown when active);
  blink preserved on OLED via EINK_DISPLAY_MODEL guard

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-23 10:06:22 +02:00
Jakub
7510878f9e fix: center-crop splash logo in portrait mode via negative x offset
Revert logo width clamp — instead let x go negative so GxEPD's drawPixel
clips symmetrically. In portrait (122px wide) x = (122-128)/2 = -3,
cropping 3px from each side rather than 6px from the right only.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 23:53:16 +02:00
Jakub
4dd36f685d fix: apply rotation before splash screen, clip logo to display width
- Move applyRotation() before setCurrScreen(splash) so e-ink startup
  screen respects the saved display_rotation preference
- Clamp meshcore logo width to display.width() so it doesn't overflow
  in portrait mode (122px screen vs 128px logo)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 23:50:21 +02:00
Jakub
bad9fae419 merge: bring home page ordering feature and CI dual-build from wio-tracker-l1-improvements
Resolved conflicts to preserve eink-ui layout helpers (valCol, lineStep, sepH)
while integrating the page_order persistence, buildVisibleOrder(), and
Settings/Messages ordering UI from the wio-tracker-l1-improvements branch.
display_rotation is now written before page_order in the save/load sequence.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 23:46:35 +02:00
Jakub
bb94a6f81f feat: home screen ordering — reorder all screens from Settings
NodePrefs: add page_order[11] (1-indexed bit-index, 0=end/legacy).
DataStore: persist page_order appended after use_lemon_font.

UITask/HomeScreen:
- bitToPage(): maps stable bit indices 0-10 to HomePage enum values
- buildVisibleOrder(): respects page_order when initialised, else
  falls back to default enum sequence
- navPage() and navigation dots use buildVisibleOrder()

SettingsScreen Home Pages section:
- Add Settings (bit 9) and Messages (bit 10) — show as "always"
- LEFT/RIGHT on any home page item moves it earlier/later in order
- ENTER toggles ON/OFF for pages that can be disabled
- Position number shown before label once custom order is active
- ensurePageOrderInit() seeds default order on first reorder action

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 23:33:06 +02:00
Jakub
9c671891d9 fix: e-ink portrait/landscape layout — separators, battery, keyboard, screens
- DisplayDriver: add sepH() (2px landscape, 1px OLED); fix transliterateCodepoint
  fallback '?' (was '\xDB' which broke UTF-8 word-wrap and rendered tiny block char)
- GxEPDDisplay: drawRect draws double border on landscape for visible 2px weight
- UITask: navigation dots scale with lh; content_y saves 16px by using dots_y+6;
  battery iconW=lh*2, fill margin bm scales with orientation; indicator spacing fixed;
  clock separator uses sepH(); alert popup tight and vertically centred
- KeyboardWidget: compact cell height (no stretch), multi-line preview, cursor always
  on last visible line
- BotScreen / NearbyScreen detail: use lineStep() as natural item height, shrink only
  when items don't fit (fixes portrait stretch)
- QuickMsgScreen: send button pinned to display bottom (height-lh-2), not floating
- SettingsScreen: AUTO_OFF guarded with #if AUTO_OFF_MILLIS>0; default sel=AUTO_LOCK
- All screens: separators updated to sepH()

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 23:13:27 +02:00
Jakub
1d8ca25469 fix: adaptive layout for e-ink landscape across all remaining screens
- GxEPDDisplay: sz2 uses 4× scale on landscape (clock 32px vs body 16px)
- UITask: clock date_y and splash date_y computed from lh2 after setTextSize(2)
- UITask: battery/mute/BT/advert indicators scale with lh; muted uses text 'M'
- UITask: hibernate hint split into two lines to prevent wrapping
- ToolsScreen: full refactor — headerH, listStart, lineStep, getCharWidth
- KeyboardWidget: all cell sizes computed from display metrics (cell_w, cell_h, spec_w)
- RingtoneEditorScreen: cell_w = charWidth×2+6 (was hardcoded 18)
- SettingsScreen: BRIGHTNESS hidden on e-ink; renderBar boxes scale with lh

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 18:34:20 +02:00
Jakub
744f263932 refactor: replace all hardcoded pixel positions with layout helpers
Add lineStep(), headerH(), listStart(), listVisible(), valCol() to
DisplayDriver so layout derives from getLineHeight() instead of fixed
OLED constants. Refactor all screens (SettingsScreen, NearbyScreen,
FullscreenMsgView, QuickMsgScreen, BotScreen, DashboardConfigScreen,
AutoAdvertScreen, RingtoneEditorScreen) and all HomeScreen pages plus
the lock screen and splash screen in UITask.cpp.

On OLED (lh=8) positions are unchanged; on landscape e-ink (lh=16) all
text and widgets now scale correctly to the 250×122 display.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 18:05:09 +02:00
Jakub
33ad70221e feat(eink): suppress clock seconds to prevent per-second panel refreshes
E-ink panels take ~2 s for a full refresh and visible flicker on every update.
Showing seconds caused the clock page to redraw every 1 s, triggering a real
panel refresh each time the CRC changed.

- Default clock_hide_seconds=1 for EINK_DISPLAY_MODEL builds so fresh
  installs don't flicker out of the box.
- Remove the Seconds setting from SettingsScreen on e-ink so users can't
  accidentally re-enable it.
- Clock page now returns 60 s refresh interval on e-ink (content changes at
  most once per minute); other home pages capped at 30 s (new messages still
  force immediate redraw via notify()).
- Lock screen refresh interval raised from 1 s to 60 s on e-ink; button
  presses already reset _next_refresh=0, so unlock feedback is instant.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 10:47:19 +02:00
Jakub
6a3b8e3135 feat: add runtime display rotation setting for e-ink builds
Adds Settings > Display > Rotation (0°/90°/180°/270°) that persists to
NodePrefs and is applied on startup. Falls back to compile-time
DISPLAY_ROTATION when the field is missing from an older prefs file.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 09:58:33 +02:00
Jakub
4161951d19 fix: force immediate redraw after font switch in applyFont()
Without _next_refresh = 0 the Settings screen would continue using its
2-second refresh interval after a font change, showing stale rendering
for up to 2 seconds. Mirrors the pattern used by setBrightnessLevel().

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 09:33:35 +02:00
Jakub
a115916d8f feat: runtime font switcher — Default vs Lemon in Settings > Display
- Add Lemon font (LemonFont.h, LemonIcons.h) to the standard build
  alongside the Adafruit built-in font; ~101 KB added to flash
- SH1106Display: add _use_lemon flag + setLemonFont(bool) to switch
  at runtime; print() and getTextWidth() use Lemon path when active;
  translateUTF8ToBlocks() passes UTF-8 through unchanged (Lemon supports
  full Unicode U+0020-U+04FF) vs transliterating for the default font
- DisplayDriver: add getCharWidth()/getLineHeight() virtuals (defaults 6/8);
  SH1106Display returns 5/9 for Lemon, 6/8 for default; add setLemonFont()
  no-op virtual; fix orphaned UTF-8 leading byte in drawTextEllipsized
- FullscreenMsgView: replace fixed-char-count word-wrap with pixel-accurate
  wrap using display.getTextWidth(); use getLineHeight() for spacing so
  Lemon (9 px) and default (8 px) both render correctly
- NodePrefs: add use_lemon_font field (0=default, 1=Lemon)
- SettingsScreen: add "Font" item in Display section (Default / Lemon),
  calls UITask::applyFont() on change
- UITask: add applyFont() that calls display->setLemonFont(use_lemon_font);
  called at startup (begin()) and when the setting changes

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 09:33:35 +02:00
Jakub
38cd0fada3 feat: add 12h/24h clock format setting (default 24h)
Toggle in Settings > Display > Format. In 12h mode the clock shows
h:mm AM/PM (or h:mm:ss AM/PM with seconds, no space before AM/PM).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-21 21:04:43 +02:00
Jakub
6399df1f4a fix: improve buzzer volume control on nRF52
- Use inverted PWM polarity (0x8000) with PCT {2,5,12,25,50} giving
  ~6-8 dB perceptual steps (-24/-16/-9/-3/0 dB) vs the original
  uneven steps where levels 4 and 5 were only 1 dB apart
- Guard against cmp=0 truncation in both _nrfStartPwm and applyVolume:
  at level 1 with high notes (freq > ~2.5 kHz) integer math gives
  cmp=0 which with inverted polarity means 100% HIGH → complete silence
- Change volume preview note from C5 (523 Hz) to C6 (1047 Hz) to better
  match the piezo resonant frequency range and actual notification sounds

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-20 09:06:00 +02:00
Jakub
44122565f6 perf: query sensors once for both lock screen dashboard fields
Previously each LPP sensor field called querySensors() separately.
Now a single querySensors() call fills a shared buffer used by both fields.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 18:52:40 +02:00
Jakub
a2856b7a48 fix: lock screen wake window no longer extends on repeated key presses
Previously every key press while locked reset _lock_wake_until to now+5s,
so multiple presses (or spurious button events) kept extending the window.
Now the 5s timer is set only when the display first wakes from dark.
The unlock sequence still extends the window on each Back+Enter step.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 14:30:53 +02:00
Jakub
3fb0a55aef fix: auto-reset _lock_seq_used after 5s in case Back release event is missed
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 12:17:02 +02:00
Jakub
20e88443b4 fix: polish lock screen sequence — hints update instantly, screen stays on, triple-Back blocked
- Turn display on at first Back+Enter press so hints are visible even when screen was dark
- Extend _lock_wake_until on every sequence step to prevent screen blanking mid-press
- Set _next_refresh=0 on every Enter press (not just on completion) for immediate hint redraw
- Add _lock_seq_used flag to suppress the Back CLICK that fires on release after unlock
- Block triple-Back (buzzer toggle) when screen is locked

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 11:17:59 +02:00
Jakub
43f3621fdc fix: replace long-press lock trigger with back_btn.isPressed() check
Long press detection on back_btn was unreliable — the release generated
a spurious CLICK that cancelled the sequence. Now the Enter click handler
checks back_btn.isPressed() directly: holding Back and clicking Enter 3×
within 3 seconds locks/unlocks the screen.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 10:09:54 +02:00
Jakub
ef0241b5f3 feat: show two dashboard sensor values on lock screen
Reuses dashboard_fields[0] and [1] from NodePrefs — left-aligned and
right-aligned in one row under the clock, no labels to save space.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 10:04:28 +02:00
Jakub
9ff42a9296 feat: screen lock — hold Back + 3×Enter to lock/unlock
- Long press Back starts lock sequence; 3 Enter presses within 3s toggle lock
- Locked screen wakes for 5 seconds on any key, showing clock and unlock hint
- Incoming messages do not wake the display while locked
- Auto Lock setting in Display section: locks automatically when screen turns off
- Lock state persisted in UITask; NodePrefs gains auto_lock flag

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 09:55:51 +02:00
Jakub
b068318bc5 refactor: extract SettingsScreen and QuickMsgScreen to separate header files
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 00:12:40 +02:00
Jakub
a60ec376d7 perf: increase render interval on static screens from 300ms to 2000ms
Static screens (SettingsScreen, BotScreen, FullscreenMsgView, message
list, contact picker) were re-rendering every 300ms with no visible
benefit. New messages still trigger immediate refresh via newMsg() →
_next_refresh=100, so responsiveness is unchanged. Reduces unnecessary
SPI transfers and CPU wakeups ~6x on idle static screens.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 23:42:52 +02:00
Jakub
b91afa05b9 fix: reduce low battery shutdown text size to fit 128px OLED
Size 2 rendered text wider than display width. Switched to size 1
and adjusted y-positions to keep both lines visible.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 17:47:22 +02:00
Jakub
fbe636a05a feat: show plus version number on splash screen
Splash screen bar changes from "Plus for Wio" to "Plus 1.4 for Wio"
by extracting the suffix after "plus." from FIRMWARE_VERSION.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 00:33:13 +02:00
Jakub
9c40a253e2 update README and fix quick message / melody naming collision
- Expand README: ringtone editor now documents two melody slots, full
  note spec, and melody assignment to DM/channel notifications; settings
  section lists DM Melody and Channel Melody options; context menu
  description updated with melody override detail
- Rename quick reply template labels from M1-M10 to Q1-Q10 to avoid
  ambiguity with melody slot identifiers M1/M2
- Increase DM message history buffer from 32 to 64 entries

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 00:09:57 +02:00
Jakub
1d04930c1e quick fix 2026-05-15 16:33:19 +02:00
Jakub
ec601ef118 fix: renderBar always shows slot outlines regardless of value
Previously empty slots used drawRect and filled slots used fillRect,
so at max value (e.g. volume=4) no drawRect was called and no slot
borders were visible when selected (inverted colors). Brightness at
default (2/5) always had visible outlines, making the two bars look
inconsistent.

Now drawRect is called for every slot, with fillRect(+1,+1,w-2,h-2)
on top for filled ones. All 5 slots are always visually distinct.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-15 15:48:05 +02:00