- Radio Preset popup: "+ Save current..." moved to the top of the list; add
"- Delete preset..." (shown only when a saved preset exists) which opens a
sub-list of just the saved presets and clears the picked slot.
- CMD_SET_RADIO_PARAMS no longer requires repeat=1 to land on one of the
three dedicated repeat_freq_ranges bands — none of the 16 built-in presets
matched those exactly, so app-driven repeat would either get rejected or
silently retune away from the user's chosen frequency. Commented out
(not deleted) so the old behaviour can be restored if needed.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Settings > Radio gains:
- Repeater toggle — turns on flood forwarding (client_repeat) on the current
operating frequency, with loop-detection and an 8-hop advert cap ported
from simple_repeater's allowPacketForward.
- Packet pool bumped 16->32: forwarding's queued retransmits were starving
Dispatcher::checkRecv()'s allocNew(), silently dropping incoming DMs and
channel messages while repeating.
- Preset picker (16 community-suggested region presets) plus manual
Freq/SF/BW/CR fields for fine-tuning. Freq bounds come from the radio
driver's own RadioLib-validated range (SX1262: 150-960MHz) instead of a
guessed sanity bound.
- Save current radio settings as a named user preset (4 persisted slots),
alongside the built-in list.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Reply-bot overhaul on top of the trigger/reply auto-reply:
Robustness
- single botTriggerMatches() shared by DM/channel paths; named constants
(BOT_REPLY_COOLDOWN_MS / BOT_SCRATCH) replace magic numbers.
- per-contact DM throttle (8-entry ring) so a second sender isn't starved
while one contact is on cooldown.
- channel anti-loop: skip only when an incoming message equals our own reply
(was: any reply containing the trigger word — which silently killed channel
replies for the common "trigger word in reply" setup).
Features
- away / reply-to-all: a lone "*" trigger matches every message.
- independent DM vs channel triggers (bot_trigger / bot_trigger_ch); "*" works
on the channel too, bounded by cooldown + echo guard.
- query commands: a DM or monitored-channel message is scanned for "!word"
tokens — !ping/!batt/!loc/!time/!temp/!hops/!status/!help — merged into one
combined reply. DM = per-contact throttle, ignores quiet hours; channel =
broadcast, per-channel cooldown, respects quiet hours. !hops uses
getPathHashCount() (0 = direct).
- quiet hours (bot_quiet_start/end, local, wraps midnight) silence push replies.
- reply counter shown in the BotScreen header.
UI / storage
- BotScreen: 9 rows, scrolling list (no more cramming), field I/O via
fieldBuf()/fieldCap().
- prefs bot_commands_enabled / bot_quiet_start / bot_quiet_end / bot_trigger_ch
persisted; schema 0xC0DE000A → 0xC0DE000C with clamping + migration
(bot_trigger_ch seeded from bot_trigger on upgrade).
- docs: tools_screen bot section rewritten; FEATURES.md refreshed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- FEATURES audit: refresh references the Nearby/Trail refactors made stale —
M4 (renderDiscoverDetail → renderScanDetail), L1 (SNR %.1f now in scan detail
+ ping; list cards show RSSI), Trail grid (round-step renderGrid + MIN_GRID_PX).
- MyMesh: drop the obsolete `// TODO: add expected ACK to table` — the code
right below already populates expected_ack_table.
- PopupMenu: render() is now the single source of truth for _scroll, clamping
the selection into view from the live-height cap, so handleInput() only moves
_sel and never depends on a stale _cap (M3). Behaviour-preserving.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
End-to-end delivery indicators on the device UI, drawn next to outgoing
messages and auto-scaled to the font (legible on landscape e-ink).
DM (and room servers, which share the DM path):
- Pending / delivered / failed marker driven by the real end-to-end ACK.
Pending shows a row of dots — one per send — so auto-resend progress is
visible before it resolves to ✓ / ✗.
- Auto-resend: new pref dm_resend_count (0-5, default 2), Settings ›
Messages › Resend. A pending DM whose ACK times out is re-sent (reusing
the original timestamp) until resends run out, then ✗. Driven from
UITask::loop so it completes in the background, independent of screen.
- Incoming dedup: a retry reuses the sender timestamp + text but carries a
fresh packet hash, so addDMMsg drops copies matching prefix+ts+text.
Channels (flood, no recipient ACK):
- ✓ only once a repeater echo confirms the send was relayed into the mesh;
no echo is normal, not a failure (no pending/fail shown). A small ring
tracks a burst of sends so each matches its echo. Receive-path hashing is
gated so the hot flood path is untouched when idle.
Shared:
- Markers shown in both the history list and the fullscreen message view.
- Reusable scalable mini-icon facility in icons.h (bitmap + auto-scale);
adding a new status icon is a bitmap plus one draw call.
No changes to the upstream mesh library (src/).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two independent, default-off toggles under Settings › Radio.
Pwr save: hardware RX duty-cycle (SX126x SetRxDutyCycle via
startReceiveDutyCycleAuto). The chip cycles RX↔sleep and wakes on a preamble —
no MCU state machine; recvRaw reads the packet exactly as in continuous RX.
Falls back to continuous RX on non-SX126x. (Replaces an earlier software-CAD
state machine that fought the hardware: polling a warm-sleeping chip gave a
phantom-busy channel that stalled TX ~4 s and dropped ACKs in the scan gaps.)
Auto pwr: Adaptive Power Control. tx_power_dbm becomes a ceiling; actual TX
power tracks the reverse-link SNR margin (measured above the per-SF demod floor,
EWMA-smoothed, proportional step with a deadband). Feedback comes from direct /
room-server ACKs and, for channels (no ACK), from hearing a repeater rebroadcast
our own flood; a lost confirmation ramps power back up so channel sends can't get
stranded below what the repeaters can hear.
Prefs schema 0xC0DE0009 (rx_powersave, tx_apc). Radio page / name bar show the
live TX power; noise floor reads n/a while duty-cycling.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Reverts onDiscoveredContact to the upstream 4-param signature, adding a
separate virtual onDiscoveredAdvert(bool was_flood) with a default no-op
implementation. Only MyMesh overrides the new virtual; simple_secure_chat
and any future implementors need no changes on upstream merges.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Self-review caught a regression I'd just introduced: feeding hasConnection()
from isClientConnected() (BLE *or* USB) broke the GPX-export collision warning
in TrailScreen, which relies on hasConnection() meaning "BLE app connected"
(BLE → USB dump is safe; otherwise the app may be on USB → warn).
Correct split:
- hasConnection() ← isBLEConnected() — BLE-specific consumers: BT status
indicator, pairing PIN, GPX-export warning.
- isClientConnected() (BLE bonded OR open USB-CDC port) used directly only by
the Auto buzzer mute and message-wake, which should react to either transport.
Builds clean on dual (OLED + e-ink) and pure-BLE.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
USB client presence IS detectable on nRF52 after all: (bool)Serial ==
tud_cdc_n_connected() (DTR — a host has the CDC port open). Add
isClientConnected() = BLE-bonded OR USB-CDC-open; DualSerialInterface
overrides it, base defaults to isConnected() (single-transport unchanged).
Wire it so each consumer gets the right signal:
- hasConnection() ← isClientConnected(): Auto buzzer mute + message-wake now
trigger on BLE or an open USB port (PR #14's intent, done correctly), but
not on charging-only (no host → DTR low).
- BT status indicator + pairing PIN stay on isBLEConnected() (BLE-specific).
Caveat: a plain serial monitor also asserts DTR, so it counts as connected.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
PR #14 (advert sound) changed setHasConnection() from isBLEConnected() to
isConnected() to also mute on USB — but DualSerialInterface::isConnected() is
hardcoded true (USB is always a send fallback) and ArduinoSerialInterface's is
too ("no way of knowing"), so USB-client presence is undetectable. The result
on every dual build: hasConnection() always true, which broke everything that
means "a companion app is connected":
- Auto buzzer mute → permanently muted (Auto behaved like Off)
- BT status indicator → always shown connected
- message-wake → display never woke for new messages
Revert to isBLEConnected() (the only detectable client signal). Mute-on-USB
isn't achievable; Buzzer = Off covers that case manually.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
M2: CMD_SET_DEFAULT_FLOOD_SCOPE used strlen() on the frame's 31-byte name
slot, which is not required to be NUL-terminated. Switched to strnlen()
so the search can't run past the field into the 16-byte key.
M4: NearbyScreen::renderDiscoverDetail computed strncpy(b64, ..., max_chars - 3)
where max_chars came from display width. On very narrow displays (width < ~28
at 6 px font) this became negative. Skip the pub-key line entirely when
max_chars < 4 so we don't risk a negative count and a bogus terminator.
L1: SNR was shown as truncated integer dB. Switched the detail view and
the 2-line discover cards to %.1f so they keep the 0.25 dB resolution
(consistent with the ping popup, which already used %.1f).
L4: Two fallback "?" sender placeholders used strncpy(buf, "?", sizeof(buf))
— functional but it memsets 21 unused bytes for a one-character string.
Replaced with strcpy.
M1 marked as not-a-bug after re-check: default_scope_name is char[31],
so the n < 31 guard correctly admits the max 30-char string + NUL.
FEATURES.md audit section updated with current status.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
C1/C2: onChannelMessageRecv and onChannelDataRecv both passed
findChannelIdx() through (uint8_t), so an unknown-secret packet
turned -1 into 255 and the message flowed into the offline queue,
UI history, notification and bot reply with a bogus channel index.
Drop such packets at the recv path; also harden addChannelMsg with
an MAX_GROUP_CHANNELS bounds check so a future caller can't poison
the channel-history ring buffer either.
H4: loadPrefsInt always reset trail_units_idx on sentinel mismatch,
even for jumps where the field was saved correctly (e.g. 0xC0DE0004
→ 0xC0DE0005). Scope the reset to sentinel == 0xC0DE0003, which is
the only case where the byte at that offset is actually the stale
sentinel low byte.
FEATURES.md: mark these three items as ✅ in the audit backlog.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds GxEPD2 framebuffer capture to the screenshot tool, extending the
existing OLED support to the Wio Tracker L1 e-ink variant.
Key changes:
- GxEPD2-patch: patched copy of GxEPD2_BW.h exposing getBuffer/getBufferSize
- GxEPDDisplay: override getBuffer/getBufferSize/getDisplayType/
screenshotWidth/screenshotHeight/screenshotRotation using GxEPD2's
own reported visible dimensions (WIDTH_VISIBLE, not physical WIDTH)
and live rotation value
- DisplayDriver: virtual screenshot interface so no C-style casts needed
- Protocol: 11-byte header with display_type, rotation, uint16 LE
width/height/chunk_idx/total_chunks (eliminates truncation for panels >255px)
- screenshot.py: full rot 0-3 decoder for GxEPD2 buffer layout; ERR frame
checked before length so device errors surface correctly; buffer-size
sanity check using panel-aware expected size
Conflict resolution: kept feat/eink-screenshot protocol and decoder
(11-byte header, e-ink decode) over the OLED-only 5-byte version on
wio-unified; battery and joystick fixes from wio-unified kept intact.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
handleScreenshotRequest() reinterpret-cast every DisplayDriver* first to
SH1106Display* then to SSD1306Display*; both casts always produce a
non-null pointer, so the SSD1306 fallback was unreachable and on any
SSD1306 build we called SH1106::getBuffer() on a SSD1306 object — UB
that only happened to work because both backing classes share an
Adafruit_GFX layout at offset zero.
Replace the cast hack with virtual getBuffer()/getBufferSize() on
DisplayDriver, overridden in SH1106Display and SSD1306Display. MyMesh
no longer needs to know about either concrete type. const-correct the
buffer pointer and widen bufferSize to uint16_t while passing through.
Also fix the matching Python decoder: it sanity-checked length before
dispatching on resp_code, so a 2-byte RESP_CODE_ERR frame was reported
as "Frame too short" instead of the actual device error. Move the
length check after the resp_code dispatch and log the error code byte.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Firmware (7-byte header):
Byte 7 = display->screenshotRotation() — GxEPD2/GFX rotation value (0-3).
DisplayDriver::screenshotRotation() defaults to 0 (OLED).
GxEPDDisplay::screenshotRotation() returns display.getRotation(), the
live GxEPD2 value (reflects runtime setDisplayRotation() calls, not just
the compile-time DISPLAY_ROTATION macro).
Python decoder:
- Parse 7-byte header; pass rotation to eink_buffer_to_image().
- Implement all four GxEPD2 drawPixel coordinate transforms:
rot 0: phys_x=lx, phys_y=ly
rot 1: phys_x=vis_w-1-ly, phys_y=lx
rot 2: phys_x=vis_w-1-lx, phys_y=vis_h-1-ly (180° flip)
rot 3: phys_x=ly, phys_y=vis_h-1-lx
- vis_w/vis_h derived from log dimensions + rotation parity (no constants).
- Print rot= in the status line so the user sees which rotation was used.
This fixes the 180° rotated image seen with rotation=2 (portrait inverted)
without hardcoding a flip — correct for any rotation value.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Firmware: add screenshotWidth()/screenshotHeight() virtual pair to
DisplayDriver (default: width()/height()). GxEPDDisplay overrides to
return display.width()/display.height() — the GxEPD2-reported values
that use WIDTH_VISIBLE (e.g. 122 for GxEPD2_213_B74), not the full
physical WIDTH stored in DisplayDriver (128). MyMesh uses these
instead of display->width()/height() for the screenshot header bytes.
Result for GxEPD2_213_B74 + DISPLAY_ROTATION=1:
header was 250×128 → now 250×122 (correct visible canvas)
Python decoder (tools/screenshot.py):
- Remove hardcoded EINK_PHYS_WIDTH=128 / EINK_VISIBLE_W=122 constants.
- Derive phys_stride from buffer_size / log_width (works for any panel).
- Fix phys_x formula: was (EINK_PHYS_WIDTH-1-ly = 127-ly),
now (vis_w-1-ly = log_height-1-ly = 121-ly for 213_B74).
Old formula addressed invisible columns 122-127; new formula correctly
maps logical rows 0..121 to visible physical columns 121..0.
- vis_w = log_height (no hardcoded trim; header now carries correct value).
This also works for square panels (e.g. 128×128 where WIDTH=WIDTH_VISIBLE):
header will carry 128×128, decoder produces a correct 128×128 image.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add lib/GxEPD2-patch/src/GxEPD2_BW.h: local patched copy of GxEPD2_BW.h
that exposes getBuffer()/getBufferSize() under ENABLE_SCREENSHOT guard.
Include guard (_GxEPD2_BW_H_) prevents double-inclusion of the installed
library version.
- GxEPDDisplay.h: use patched header via relative include when
ENABLE_SCREENSHOT so the patch takes precedence over the installed lib
(PlatformIO adds library paths before -I build_flags).
- DisplayDriver.h: add virtual getBuffer()/getBufferSize()/getDisplayType()
defaults (nullptr/0/0) under ENABLE_SCREENSHOT.
- SH1106Display.h / SSD1306Display.h / GxEPDDisplay.h: add concrete overrides;
getDisplayType() returns 0 (OLED) or 1 (e-ink).
- MyMesh.cpp/h: replace fragile C-cast with virtual dispatch in
handleScreenshotRequest(); extend 5-byte header to 6 bytes by appending
display_type so the host tool can decode the correct pixel layout.
- tools/screenshot.py: parse 6-byte header; add eink_buffer_to_image()
that decodes the row-major MSB-first GxEPD2 buffer with DISPLAY_ROTATION=1
(phys_x = 127-ly, phys_y = lx); dispatch on display_type.
- variants/wio-tracker-l1-eink/platformio.ini: add
[env:WioTrackerL1Eink_companion_dual_dev] with ENABLE_SCREENSHOT.
- variants/wio-tracker-l1/platformio.ini: unchanged (OLED env already exists).
Builds verified: WioTrackerL1Eink_companion_dual_dev SUCCESS,
WioTrackerL1Eink_companion_radio_ble SUCCESS (unaffected).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Adds the possibility to capture the device screen and save it as a PNG
image
- Wrap the code behind ENABLE_SCREENSHOT build flag, as per instructions
in README
Five sites in UITask.cpp + MyMesh.cpp branched on EINK_DISPLAY_MODEL
purely for runtime-shape decisions (blink rate, default pref values,
refresh intervals). Replace with a constexpr Features namespace:
IS_EINK, BLINK_INDICATORS, CLOCK_HIDE_SECONDS_DEFAULT, HOME_REFRESH_MS,
LOCKSCREEN_REFRESH_MS. Compiler dead-branch-eliminates so cost is
identical to the preprocessor branch, but the code stays reachable to
tooling and the policy lives in one file.
SettingsScreen and driver headers still need real #ifdef — they
condition enum members and class field layouts.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
E-ink panels take ~2 s for a full refresh and visible flicker on every update.
Showing seconds caused the clock page to redraw every 1 s, triggering a real
panel refresh each time the CRC changed.
- Default clock_hide_seconds=1 for EINK_DISPLAY_MODEL builds so fresh
installs don't flicker out of the box.
- Remove the Seconds setting from SettingsScreen on e-ink so users can't
accidentally re-enable it.
- Clock page now returns 60 s refresh interval on e-ink (content changes at
most once per minute); other home pages capped at 30 s (new messages still
force immediate redraw via notify()).
- Lock screen refresh interval raised from 1 s to 60 s on e-ink; button
presses already reset _next_refresh=0, so unlock feedback is instant.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaces "Type: Repeater" line with the node's full public key encoded
as base64 (44 chars). drawTextEllipsized clips it with ... to fit the
128px wide display. Type is already visible in the inverted header.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Each discovered node now renders as a boxed 2-line card (same style as
message history):
┌──────────────────────────────┐
│ NodeName (or [Sensor]) Type │ ← inverted header
│ RSSI:-87 SNR:7 Rem:5 │ ← signal stats
└──────────────────────────────┘
Add snr_x4 and remote_snr_x4 to DiscoverResult:
snr_x4 = _radio->getLastSNR()*4 (how well we heard the response)
remote_snr_x4 = payload[1] (how well responder heard our request)
2 items visible at a time; UP/DOWN scroll through results.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add rssi field to DiscoverResult, captured from _radio->getLastRSSI()
when the discover response is received.
Display format in the right column:
known node → "Rpt-87" / "Snsr-92" (type + dBm)
new node → "*-87" (asterisk + dBm; type already visible in "[Rpt]" label)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The !isBLEConnected() check was too restrictive — if BLE happened to be
connected (app in background) the standalone discover would silently drop
all responses. Tag matching already provides correct isolation: responses
matching _pending_node_discover_tag are handled by the standalone UI and
not forwarded to the BLE app; responses with a different tag fall through
to the normal forward path.
Also show short type names (Rpt/Snsr/Room) in the discover results list
instead of generic "known"/"NEW", with a '*' prefix for nodes not yet
in contacts — matching the repeater/sensor distinction the app shows.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaces the inline advert scan in the nearby list with a proper
CTL_TYPE_NODE_DISCOVER_RESP-based sub-screen accessible via the context menu.
- DiscoveredEntry → DiscoverResult: adds name[32] and is_known flag so
both known contacts and unknown nodes are shown with useful labels
- getDiscoveredNodes → getDiscoverResults, capacity 8 → 16
- onControlDataRecv populates name from contacts for known nodes and
records all respondents (not just unknowns)
- NearbyScreen gains _discover_mode sub-screen: 8-second scan window,
live result polling each render cycle, UP/DOWN scroll, CANCEL to
return, ENTER/M to re-scan; known nodes show actual name + "known",
unknown nodes show "[Type]" + "NEW"
- List view is clean: no discovered nodes mixed in, no scanning banner
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
NearbyScreen now sends CTL_TYPE_NODE_DISCOVER_REQ (same protocol as the
companion app) instead of a plain self-advert. Nearby repeaters, sensors
and room servers respond with their pub_key and type. Known contacts get
their lastmod refreshed; unknown nodes appear as temporary entries (e.g.
"Repeater") in the list until their advert is received.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Single shared _bot_last_reply_ms caused a DM reply to block the
channel bot for 10s and vice versa. Split into _bot_last_dm_reply_ms
and _bot_last_ch_reply_ms so each cooldown is independent.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Move "A" (auto-advert) indicator left of BT "B" in status bar
- Ellipsize node name to fit available width instead of overflowing
- Shrink A and B background rectangles by 1px right, 2px bottom
- Change A blink to 2s on / 2s off at 1000ms refresh rate
- Auto-advert sends GPS position directly via createSelfAdvert/sendZeroHop
- Align Settings and Tools home page titles to y=22, same as Messages
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds configurable periodic 0-hop self-advert that includes GPS coordinates,
making the device's position visible in other nodes' Nearby Nodes screen.
Options: off / 1min / 2min / 5min / 10min / 30min / 1h.
Accessible via Tools → Auto-Advert. Timer runs in MyMesh::loop().
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Long-press ENTER in the DM contact list opens a context menu with:
- "Mark as read": clears unread counter for that contact
- "Notif: default/OFF/ON": cycles notification state (same as channels)
Notification state is persisted in NodePrefs (dm_notif[16] table,
keyed by 4-byte pub_key prefix). When muted, the buzzer is silenced
for that contact's messages; when force-on, buzzer plays even in
quiet mode. Default follows the global buzzer setting.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add DM_HIST phase in QuickMsgScreen: 32-entry ring buffer tracks incoming
and outgoing DMs per contact; selecting a contact now opens history view
before compose
- Per-contact DM unread badge in contact list (replaces hop count display)
- Bot replies (DM and channel) stored in history so they appear on-screen
- Fix contact index truncation: _sorted was uint8_t (max 255), causing
contacts at indices 256-349 to map to wrong entries; changed to uint16_t
- Add addDMMsg() virtual to AbstractUITask; wire through MyMesh.cpp
- Incoming chat DMs call addDMMsg(); outgoing after successful send too
- msgRead(0) from companion app clears per-contact unread table
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>