Page 0 was hardcoded to Latin -- Cyrillic/Greek could only ever be the
second, cycled-to page. Settings > Keyboard's Alphabet row splits into
Main (which script the keyboard opens on by default) and Additional
(the second one reached via #@/abc), so a Cyrillic/Greek typist can make
their own script the default instead of always landing on Latin first.
Setting Additional equal to Main collapses back to a 2-page cycle (that
script + Symbols), same rule the old Latin-hardcoded design already used
implicitly.
KeyboardWidget.h: cellStr()/t9GroupStr() now dispatch through
scriptCellStr()/scriptT9GroupStr(), treating Latin as an ordinary peer of
Cyrillic/Greek instead of a special case; scriptHint() replaces
altAlphabetHint() so the #@/abc key's "next page" hint is correct
regardless of which script that lands on; the accent popup's gating
checks the current page's actual script instead of assuming page 0 is
always Latin. Removed the now-dead pageIsAltAlphabet().
NodePrefs gains keyboard_main_alphabet (schema sentinel 0xC0DE001F ->
0xC0DE0020, same append-at-tail/clamp-on-load pattern as every prior
schema growth this file uses). Verified via a real build that the new
field lands in existing tail padding -- sizeof(NodePrefs) is unchanged
at 2712.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replaces the 8 separate Latin-diacritic alt-alphabet pages (Polish, Czech,
Slovak, German, French, Spanish, Portuguese, Nordic) with one popup: Hold
Enter on a Latin letter that has accented variants (a c d e i l n o r s
t u y z) opens a floating horizontal strip of that letter's accents,
anchored over its own row so the grid stays visible underneath (LEFT/
RIGHT picks, Enter inserts via a new shared insertGlyph() helper, Cancel
dismisses). Holding a letter with no variants is a no-op. Cyrillic/Greek
remain full alt-alphabet pages; NodePrefs::keyboard_alt_alphabet shrinks
from 11 to 3 values accordingly -- an old saved Polish..Nordic value just
clamps to Latin via DataStore.cpp's existing range check, no migration
code needed.
Freeing Hold-Enter on letter cells required moving cursor-mode's own
trigger: UP from the top letter row now enters it instead of wrapping to
the special row. To keep that wrap reachable, cursor mode's UP/DOWN
(Home/End) continue the wrap once already at that boundary -- UP again
lands on the special row, DOWN again back on the letter grid -- reusing
the same proportional column mapping the old direct wrap used.
Diagnostics' font-coverage sample swaps its 8 per-language lines for one
line sampling the new accent table. Docs (message_screen, settings_screen,
solo_ui_framework) and release-notes updated to match.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Long field labels ("Flood advert interval (h)", "Frequency (MHz)") were
ellipsized to nearly the full row width with no reserve for the value
column, so a label could run under/through the value or digit editor on
the row currently being edited. Only rows showing an inline value now
reserve room before valCol(); other rows keep the full width as before.
Separately, the Frequency digit editor (4 int + 3 dec digits, needed for
Admin's wider 150-2500 MHz range vs Repeater's 3-digit range) drew all 8
digits flush to the screen edge, landing the thousandths digit exactly
under a visible scrollbar's reserve column. Shifted left by that reserve,
matching the plain-value branch's existing scrollbar-aware positioning.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Tools > Admin: split the Radio tab's single "f,bw,sf,cr" comma-string
field (free-text keyboard) into 4 independent, type-appropriate rows --
Frequency (same digit-cursor DigitEditor Settings/Repeater use locally),
Bandwidth/Spreading factor/Coding rate (discrete-set LEFT/RIGHT stepping),
plus TX power and the 3 Routing numeric fields as number steppers and
Repeat as an ON/OFF toggle. Edits happen locally (zero mesh traffic per
keystroke); only Enter sends one combined `set`, Cancel sends nothing.
Full pre-release audit of all 16 commits since v1.22 (5 parallel focus
areas: display/font, keyboard/messages, Nodes/Admin, Bot/channels,
UITask+NodePrefs schema) turned up and fixed:
- Admin: fetched FK_NUMBER values weren't clamped to the field's range,
so a value already out-of-range could get stuck unreachable; fixed
commit-time float format noise (%.6f -> %.3f); Cancel/failed-login
always returned to the Nodes picker even when Admin was opened
directly from a node's Hold-Enter action -- now returns to wherever
it was actually opened from (AdminScreen::_from_picker).
- Keyboard: one-shot Shift was consumed after the *first* T9 multi-tap,
so cycling to the 2nd/3rd candidate always came out lowercase --
fixed by caching the cycle's caps state (t9_caps).
- Messages: history is numbered newest-first, so a message arriving
while scrolled up to an older one silently relabeled the view onto a
different message -- selection now shifts with the insert.
- Channels: onChannelRemoved() didn't clear ch_notif_override/
ch_notif_muted/ch_fav_bitmask despite its own contract comment
requiring it (now far more reachable via the on-device Delete);
an all-zero hex secret silently self-deleted the channel it was
just saved into (collides with the empty-slot sentinel) -- rejected.
- Room login: isRoomLoggedIn() indexed the login-tracking ring
directly instead of via its head offset, silently wrong once the
ring wraps (8+ rooms/session) -- the new on-device Logout depends
on this being right.
- Font/display: removed the now fully-inert Settings > Display > Font
toggle and the dead LemonFont.h (retired by the earlier misc-fixed
font unification, zero remaining includes); fixed a copy-pasted
"5x7" comment (font is 6x9), two meaningless dead ternaries, and an
OLED/e-ink inconsistency in the undefined-glyph fallback box offset.
- AdminField's `kind`/bounds fields no longer rely on default member
initializers inside aggregate-init: this toolchain's actual nRF52
build (unlike env:native) has no explicit -std= override, so it
predates C++14's aggregate-with-default-member-initializer rule.
Given an explicit constructor instead -- portable regardless of
standard, all existing field-table literals unchanged.
Docs updated to match: tools_screen.md (Diagnostics as a 3-tab
carousel, was documented as one flat screen), message_screen.md
(chat bubbles, newest-at-bottom, cursor mode, secret validation),
settings_screen.md (dropped the dead Font row), solo_ui_framework.md
(header menu_hint signatures, icon priority-drop, KeyboardWidget's
T9/alphabets/cursor-mode). release-notes.md gains the v1.23 section
covering all of the above plus the other 15 commits since v1.22.
Build-verified on WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- MessagesScreen: shrink message boxes to fit content and anchor them
right (outgoing) / left (incoming), like typical messengers; move
the [+ send] compose button to the right edge to match; fix its
frame margins (no descenders in the label made the symmetric padding
look uneven) and reclaim the freed 2px for the message list.
- KeyboardWidget: add Hold-Enter cursor-positioning mode (LEFT/RIGHT
move, UP/DOWN jump to start/end, Enter/Cancel exit) with a visual
"CURSOR MODE" indicator, so edits and inserts can target any point
in the typed text instead of always the end.
Message history (DM + channel) now stacks bubbles upward from the compose
row instead of the header, so the newest message sits at the bottom like
a typical messenger, with older messages progressively above. UP/DOWN and
the scrollbar direction are swapped to match; the newest bubble now keeps
the same breathing-room gap against the compose row as it does against
another bubble, instead of touching it.
Keyboard: Shift is one-shot by default (capitalises just the next
letter, then reverts), with Hold-Enter on Shift toggling a persistent
caps-lock for the old sticky behavior. Hold-Enter on Backspace clears
the whole field in one action.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- GxEPDDisplay now uses the same single misc-fixed 6x9 font as the OLED
driver (Lemon retired there too), with baseline math updated for the
new ascent.
- Clock Tools' Alarm screen: Repeat and Armed now respond to LEFT/RIGHT
like every other multi-value/toggle field in Settings, not Enter-only;
Hour/Minute merged into one Time row edited with a hand-rolled HH:MM
digit cursor (like the Timer's), replacing the two-row DigitEditor
popups; Repeat's "Off" label now matches the codebase-wide ON/OFF
casing.
- Top status bar: battery icon now shares the same box height as the
other status icons (Bluetooth/mute/etc.) instead of standing 2px
taller, and its charge nub is properly vertically centred instead of
drifting off-centre at non-multiple-of-4 box heights.
- Small settings-gear icon glyph tweak; wio-tracker-l1 screenshot build
variant now enables DUAL_SERIAL.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replace the Lemon/default font-switch with a single misc-fixed 6x9 font
(full Latin/Greek/Cyrillic coverage), generated via a new tools/bdf2gfx.py
BDF-to-GFX converter. Removes the keyboard's per-render font-switch
workarounds now that one font fits its cell cleanly.
DiagnosticsScreen becomes a circular tab carousel (Live / System / Font),
adding a firmware+device+radio info tab and a per-alphabet rendering test
card covering every keyboard language.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
A device administering itself via the Admin tool read as awkward, so the
local mode is gone and its options relocated to Settings.
- AdminScreen is remote-only: drop the CHOOSER phase, _local_mode, the
LocalField/LocalKind model and activateLocalField/commitLocalField.
Phases collapse to LOGIN/COMMAND/REPLY, entered only via startFor().
- Tools > Admin opens straight to the Nodes picker (ACT_ADMIN ->
pickAdminTarget()). Backing out of a command screen returns to that
picker; the picker's Cancel returns to Tools. gotoAdminScreen() removed.
- Settings > System gains Name (keyboard-edited node_name) and Reboot
(action row, placed last so it isn't the default cursor). Radio + TX
power were already in Settings; Send advert is the home ADVERT page.
Docs: tools_screen.md Admin section rewritten remote-only; settings_screen.md
System table gains Name + Reboot.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Tools > Admin now opens on a This-device / Remote-node chooser. "This
device" is a login-free 2-tab carousel (System: Name/Radio/TX power/
Lat/Lon, Actions: Send advert/Reboot) mapped onto NodePrefs/sensors and
reusing Settings' own apply chains -- no CommonCLI port. "Remote node..."
opens Tools > Nodes in a pick-mode (borrow-another-screen's-list idiom),
and Nodes gains an "Admin" Hold-Enter action; both converge on the single
canonical UITask::openAdminFor() -> AdminScreen::startFor().
Also:
- KeyboardWidget: opt-in PlaceholderRefreshFn hook for contextual {}-key
CLI command-name completion (word-replacing); default behaviour and all
other keyboard uses unchanged.
- TabBar: ellipsize() re-measures the real "text..." candidate per step
(+ width clamp) so dots can't spill into a neighbour/reserved icon.
- ChannelsView: form rows truncate instead of wrapping.
- Reboot moved off the default-selected Actions row (fires with no confirm).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Messages:
- Add/edit/delete channels on-device (new ChannelsView, owned by the renamed
MessagesScreen — was QuickMsgScreen, whose name no longer matched its scope).
Channel secret entry supports a typed passphrase (SHA-256'd, same primitive
the library already uses for the routing hash) or a raw 32-hex-char key.
- MyMesh::setChannelLocal() factors out the setChannel/saveChannels/
onChannelRemoved sequence previously duplicated across the two
CMD_SET_CHANNEL branches, shared now by the BLE and on-device paths.
Tools > Admin (new):
- Log into a repeater/room server's admin account and send CLI commands,
the on-device equivalent of the app's repeater-admin feature.
- Commands are organised into category tabs (System/Radio/Routing/Actions)
with common get/set fields (name, radio profile, tx power, repeat, advert
intervals, ...) plus a free-text "Custom command..." fallback for anything
else. A field row fetches the current value, opens it pre-filled for
editing, and sends the change — falling back to a blank editor if the
fetch fails or times out.
- The admin password persists and self-heals exactly like room logins in
Messages: saved on a confirmed admin-level login, forgotten on a failed
one, left alone if merely under-privileged.
- New MyMesh::sendAdminCommand()/AbstractUITask::onAdminReply() plumbing so
a reply reaches the UI without touching the existing BLE/app CLI-terminal
path (queueMessage's should_display gate is untouched).
Shared TabBar.h extracted from NearbyScreen/BotScreen's independently
duplicated tab-carousel rendering (now a third consumer via Admin) — also
fixes neighbouring tabs vanishing outright when they didn't fully fit;
they now truncate with an ellipsis instead.
Keyboard: the combined "Ext.Latin" alphabet split into 8 separate,
linguistically complete per-language keyboards (Polish, Czech, Slovak,
German, French, Spanish, Portuguese, Nordic), and fixed an OLED-only bug
where tall accented glyphs overlapped the keyboard's separator line
(SH1106's Lemon-font ascent constant was 2-3px short for them).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Reordered BotScreen's carousel to Channel / Room / Direct / Other and
made Channel the default opening tab, per feedback that the screen
should start from the first tab shown. Docs updated to match.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Auto-Reply Bot gains a third target (room servers, alongside DM and
channel), new {name}/{hops} reply placeholders, and a DM all/favourites
allow-list. BotScreen is redesigned as a circular tab carousel (Direct /
Channel / Room / Other, same interaction as Nearby Nodes' filter tabs)
instead of one long scrolling list, which also exposed and fixed a
leftover coupling where Channel/Room trigger-replies and their !command
handling secretly depended on the DM tab's Enable/Commands toggles —
each target's Enable and Commands are now fully independent.
- NodePrefs: bot_room_enabled/prefix/trigger/reply, bot_dm_scope,
bot_commands_ch/bot_commands_room (bot_commands_enabled repurposed as
DM-only). SCHEMA_SENTINEL 0xC0DE001D -> 0xC0DE001F; sizeof unchanged
at 2712 (new bytes absorbed existing padding, verified via a
standalone host compile + offsetof check).
- DataStore: persists all new fields; seeds bot_commands_ch/room from
the old shared bot_commands_enabled on upgrade so existing
channel/room command behaviour isn't silently lost.
- MyMeshBot: tryBotReplyRoom/tryBotRoomCommand mirror the channel bot's
shape but post via sendMessage (room relays to members itself);
requires an existing login session with that room, same as a manual
post would. botDmSenderAllowed() gates DM trigger-reply/commands on
the favourites bit when bot_dm_scope=Fav.
- MsgExpand: {name}/{hops} as optional trailing params (default
nullptr/-1, no existing caller affected) — deliberately not exposed
on the general compose keyboard, only on bot Reply fields.
- QuickMsgScreen/UITask: room-target picker (mirrors the channel
picker), routing through the existing room-login prompt when there's
no saved password yet.
- BotScreen: tab carousel (LEFT/RIGHT switches tabs, UP/DOWN moves
rows, Enter is now the only way to change a value); Enable split out
of Channel/Room's combo row; Quiet Hours gained a stepper sub-mode;
Commands moved from a shared toggle into each tab.
- docs/tools_screen.md updated for the new tab layout and behaviour.
Not build-verified — no PlatformIO toolchain in this environment.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Alarm repeat (Clock Tools):
- NodePrefs::alarm_repeat_mask (weekday bitmask, struct tm::tm_wday
convention) — new Repeat row cycles Off/Daily/Weekdays/Weekends.
computeAlarmNextFire() scans the next 7 days for a matching weekday when
set; evaluateAlarm() only clears alarm_on (one-shot) when the mask is
empty, otherwise re-arms. mask==0 is byte-for-byte the original one-shot
behaviour, so existing users see no change.
On-screen keyboard alphabets (Settings > Keyboard > Alphabet):
- KeyboardWidget reworked from single-byte ASCII cells to UTF-8 codepoints
(insertion, backspace and T9 in-place cycling all codepoint-aware now, so a
multi-byte character is never split) — see kbApplyCapsUtf8/kbUtf8Len/
kbUtf8CharAt/kbUtf8LastCharBytes.
- Cyrillic, Greek and an Extended Latin set (Polish/Czech/Slovak/German/
French/Spanish/Nordic diacritics) join the keyboard's existing #@/abc page
cycle (Latin -> alt alphabet -> Symbols -> Latin) — no new key needed.
NodePrefs::keyboard_alt_alphabet picks which one, if any, is active.
- Lemon font is forced on transiently inside KeyboardWidget::render() (saved
and restored every call) whenever the alt-alphabet page is showing or
already-typed text has non-ASCII bytes, so composing is visible even if
Font is set to Default.
- Each script's caps-shift rule is distinct and documented in
kbApplyCapsUtf8: flat -0x20 for ASCII/Cyrillic/Greek (with the ё/ς
exceptions), flat -0x20 for Latin-1 (à-þ), and an adjacent-pair -1 for
Latin Extended-A (verified against every character actually used, not a
blanket rule for that whole Unicode block).
NodePrefs schema: two tail-appended fields this session (alarm_repeat_mask,
keyboard_alt_alphabet), SCHEMA_SENTINEL 0xC0DE001B -> 0xC0DE001D,
sizeof(NodePrefs) 2496 -> 2504 (verified via a standalone host compile).
Docs: Clock Tools' Repeat row, Settings > Keyboard > Alphabet, and the
Rooms keyboard note (no longer ASCII-only once an alphabet is enabled).
Not build-verified — no PlatformIO toolchain available this session. Caps
mappings cross-checked against Python's Unicode case tables; UTF-8 literal
bytes verified at the byte level.
- Context menus (PopupMenu, Nearby/QuickMsg call sites) go back to centring on
screen; the header's discoverable-menu glyph stays, but dropping the popup
out of its corner looked bad on some screens.
- Unread pill badge digit wasn't centred: Adafruit_GFX's classic built-in font
(SH1106/SSD1306) always pads a measured string by one trailing advance
column regardless of the glyph drawn, so centring on the raw width left 1px
more slack on the right than the left. New DisplayDriver::
textWidthTrailingGap() (0 by default) corrects for it on those two backends.
- On-device room Logout: mirrors the app's CMD_LOGOUT (drops keep-alive
tracking, forgets the saved password) so a room can be deliberately signed
out of from the Room options menu, not just re-logged-in.
Not build-verified — no PlatformIO toolchain available this session.
Hold-Enter context menus were invisible. Add a menu affordance to every screen
that has one:
- A small ≡ glyph in the header's top-right, via new DisplayDriver::
drawContextMenuHint() and an optional menu_hint arg on drawCenteredHeader() /
drawInvertedHeader() (reserves the corner so the title never runs under it).
- The glyph highlights (corner cell filled, bars knocked out) while the menu is
open, tying the hint to the popup it spawned — driven by a menu_open flag the
screens pass from their live popup state.
- The context menu now drops out of that corner: PopupMenu gains an opt-in
top-right anchor (begin(..., anchor_top_right)); it right-aligns under the
header instead of centring, so the menu reads as emerging from the ≡. Default
stays centred, so non-context popups (Tools/Settings/etc.) are untouched.
Enabled on Nodes (list/scan/detail) and Messages (mode select, contact/room and
channel pickers, DM and channel history).
Both solo envs build green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
renderBatteryIndicator() drew the secondary icons in a fixed sequence, so a busy
bar (many background modes on) shrank the node-name area to a couple of ellipsised
characters. Rework it into a priority-ordered list laid out right->left with a
reserved minimum name width: once an icon won't fit above the reserve, every
lower-priority icon after it is dropped too.
Priority: BT > GPS fix > alarm > mute > auto-advert > trail > live-share > repeater
(battery stays rightmost). Blinking icons still reserve their slot while off, so
the name width doesn't flicker with the blink. Also -39 lines (eight if-blocks
collapse to one table + loop).
Both solo envs build green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Recent adverts carousel page was a read-only name+age list of recently-heard
nodes — now covered by the Nodes screen (which folds getRecentlyHeard() non-contacts
into its list). Remove it from the UX:
- isPageVisible() hard-hides HomePage::RECENT, so it drops out of the carousel for
everyone (default and custom page orders, existing users included).
- Delete the dead RECENT render block, the nav "Recent adverts" alert and the unused
AdvertPath recent[] member.
- Drop HOME_RECENT from Settings > Home Pages so there's no dead toggle.
HPB_RECENT bit index is left intact, so persisted page_order / home_pages_mask stay
valid (a stored RECENT entry is simply skipped) — no migration, no schema bump.
Both solo envs build green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Turn Nearby Nodes into the single node hub and make its navigation legible.
Node management (no phone app needed):
- MyMesh gains addDiscoveredContact() and deleteContactByKey(); CMD_REMOVE_CONTACT
now reuses deleteContactByKey() (one delete path: contact + blob + room password
+ UI cleanup + lazy write).
- Action menu (Hold Enter) gains Add contact (a new scanned node), Favourite /
Unfavourite (pin to the first free dial slot), and Delete contact (confirm first,
defaults to Cancel). Actions are offered contextually per row.
- A pinned contact shows a star in the list row, next to any live-share diamond.
Absorb passively-heard adverts: refreshStored() folds getRecentlyHeard() nodes that
aren't already listed as name+age rows (All filter only — AdvertPath has no type),
so "recently heard" no longer needs its own page.
Legible filter navigation: the filter (LEFT/RIGHT) is now a visible tab strip — the
active filter is a centred inverted pill, neighbours fan out and wrap around
(circular, first<->last). Only whole tabs are drawn so labels never wrap a line.
Rename Tools > "Nearby Nodes" to "Nodes".
Both solo envs build green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
UI-polish trio from CODE_REVIEW (biggest "feels finished" gain per line):
- Pill unread badges: new DisplayDriver::drawUnreadBadge()/unreadBadgeWidth()
draw a filled capsule with the count knocked out (corners knocked back for a
rounded look; inverts on a selected row). Replaces the bare right-aligned
digits in MODE_SELECT, the contact/channel pickers and favourites tiles.
No <stdio.h> in the header — fmtBadgeCount formats manually, clamps to 99+.
- Unified DM/CH history headers: DM_HIST and CHANNEL_HIST drew their titles by
hand (drawTextCentered + fillRect at lh+1), a different height/separator than
every other screen. Both now route through drawCenteredHeader().
- Trimmed default home carousel: new NodePrefs::HP_DEFAULT (Clock, Tools,
Shutdown, Favourites, Map; Messages + Settings always visible = 7 pages).
applyDefaults() seeds it instead of HP_ALL. Recent/Radio/BT/Advert/GPS/Sensors
are opt-in via Settings > Home Pages. Existing users keep their saved mask —
factory default only; no migration, no schema bump.
Both solo envs build green (OLED RAM 69.9%/Flash 62.8%; e-ink SUCCESS).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A full (non-partial) refresh on every screen change (638eea7b) turned out to be
far too aggressive on real e-ink hardware: every navigation black-flashes,
which is worse than the ghosting it was clearing. Remove the whole mechanism —
DisplayDriver::forceFullRefresh() virtual, GxEPDDisplay's _force_full flag and
override, the endFrame() branch, and the setCurrScreen() call. E-ink is back to
interval-only full refreshes (Settings > Full refresh interval).
The favourites "(gone)"-tile prune that shipped in the same commit is kept.
Builds green: WioTrackerL1Eink_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Logging in to a room server (first-time prompt or a remembered password) used
to leave the user on the room list, needing a second Enter to open the chat.
onRoomLoginResult() now opens the room history on success via a shared
openDmHistory() helper (extracted from the Enter-on-contact path).
The login result is async, so the auto-enter is gated on the user still being
on that room in the picker: phase CONTACT_PICK, room mode, no context menu /
share / pick-target sub-flow active, and the result pubkey matching the
selected contact. Otherwise it stays put (no yanking the user into a screen
they navigated away from).
Resolves the "auto-enter after login" code-review item. Builds green:
WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The shared keyboard seeds {loc}/{time} on begin() for message composition, but
a room/repeater login password is not a message — a placeholder token there is
nonsensical and a footgun (picking one inserts literal "{time}" into the
password). Clear them right after opening the keyboard in both room-login paths
(context-menu Login… and the Enter-on-room prompt), matching the same fix
already applied to preset names and waypoint labels.
Builds green: WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two duplications surfaced by a framework-consistency pass:
- KeyboardWidget applied the a-z shift-uppercase at five draw/commit sites
with an inline `if (caps && ch >= 'a' && ch <= 'z')`. Fold them into one
`kbApplyCaps(ch, caps)` helper.
- The favourites grid drew the empty "+" tile from two branches (the gone-slot
prune and the always-empty slot). Route both through a single `has_contact`
flag so the "+" and the trailing selection-colour reset each live at one site.
No behaviour change. Builds green: WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
T9 keys now read like a phone keypad — each cell is labelled <digit><group>
(e.g. 2abc), with the digit matching what the multi-tap cycle lands on after
the letters. No separator space: the widest group (".,!?'-") plus the digit
already fills a narrow 128px OLED cell at 3 columns.
Also fills in the v1.22 release notes (T9 keyboard, trail auto-save, Clock
Tools in Tools, Map/Shutdown reorderable, battery-read fix, the UI-audit fix
batch, discover-dedup, favourites self-heal, preset-name placeholder, OLED
frame-skip, e-ink full-refresh) and syncs the solo-feature docs: new Keyboard
settings section, Trail Auto-save row, and Clock Tools reachable from Tools.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The favourites render already continues on !found (gone-slot prune), so the
badge block only runs when found is true. The if(found) guard around the
unread-badge lookup was always true — remove it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two UI quick wins from the 2026-07-05 review:
- E-ink: force a full (non-partial) refresh on the first frame of a new
screen. Inter-screen ghosting was the most visible cheap win — the
N-partials interval alone doesn't catch navigation. New
DisplayDriver::forceFullRefresh() (no-op on OLED), set in setCurrScreen()
and consumed by GxEPDDisplay::endFrame().
- Favourites: clear a stale "(gone)" tile at render time so it reverts to an
empty "+" slot. Happens when prefs outlive the contact list (e.g. a wiped
/contacts3); onContactRemoved only catches a live delete. Pruned slots are
persisted once per pass (self-healing — an emptied slot can't re-fire).
Builds green: WioTrackerL1_companion_solo_dual (OLED),
WioTrackerL1Eink_companion_solo_dual (e-ink).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Losing the whole route on a low-battery auto-shutdown was the worst solo-mode
failure. New NodePrefs::trail_autosave_lowbatt toggle (Tools > Trail >
Settings > Auto-save, default OFF): UITask::shutdown() writes the live trail
to /trail when the toggle is on and _trail.count() > 0. The count guard stops
an empty trail from wiping a previously saved one; it overwrites the same
/trail file the manual Trail > Save uses.
Schema bumped 0xC0DE001A -> 0xC0DE001B: append-only tail field with a load
clamp, so pre-0x1B saves default to off. sizeof(NodePrefs) is unchanged (the
byte fits existing padding after keyboard_type), so the tripwire assert stays
2496.
Builds green: WioTrackerL1_companion_solo_dual (RAM 69.9%, Flash 62.8%).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The "(N)" origin readout printed the raw wire path_len. That byte packs the
path hash-size mode in its top 2 bits and the hop count in the low 6, so with
path_hash_mode >= 1 (2-byte hashes) it over-reported — e.g. "(66)" for a
2-hop message. Mask & 63 (getPathHashCount) so it shows the real hop count.
Affects the ui-orig variants only (ui-new/ui-tiny ignore the arg).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A discover response often arrives twice — the zero-hop direct copy and a
re-flooded copy relayed by another repeater carry different packet hashes,
so the mesh duplicate filter passes both. The standalone scan appended the
same node twice and app-driven discover forwarded both copies, so one
repeater showed up as two.
Track (tag, responder pubkey) for a short window in isDupDiscoverResp() and
drop the second copy in both the standalone and app-forward paths.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- locked device: a ringing alarm/timer was invisible — wakeForAlarm() now
holds the lock wake window for the whole ring, the lock screen draws the
alert overlay, and a key-dismissed ring falls back to a 5 s glance
- status bar: A / live-share / trail / repeater icons no longer vanish when
Bluetooth is off (moved outside the isSerialEnabled() gate)
- alert overlay: long text wraps to up to 3 lines inside the box instead of
overflowing the border (new UITask::renderAlertOverlay, shared with lock)
- MyMesh: force NUL on contact.name copied from an app frame (unterminated
name could overrun the AdvertPath strcpy)
- clock tools: ring/timer deadline compares now wrap-safe (signed diff),
matching the trail/loc-share timers
- messages: channel context menu freezes its target channel at open; fav
toggle no longer retargets the menu when the fav-only filter drops the row
All three solo envs build green (WioTrackerL1 OLED/Eink, GAT562-30S).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Surfaces the Alarm/Timer/Stopwatch screen (previously reachable only
from the home Clock page) as a System tool, via the existing
UITask::gotoClockTools() and ICON_ALARM.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The shared on-screen keyboard seeds {loc}/{time} placeholders on begin()
for message composition, but they make no sense in a radio-preset name.
Clear them right after opening the keyboard from the "+ Save current..."
flow in both Settings > Radio and Tools > Repeater; the message-slot
editor still keeps them.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The on-screen keyboard grid has been a-b-c...z alphabetical order since
it was first introduced, never an actual QWERTY row layout. The
"QWERTY" name only appeared with the T9 option (needed something to
contrast it against) and was inaccurate from the start.
keyboard_type was inserted into the append-only NodePrefs layout without
bumping SCHEMA_SENTINEL, leaving it at 0xC0DE0019 — the same value plain
main already uses without this field. A device already on that schema
would silently misalign every field read after alarm_min once updated
to a build containing this change. Bump to 0xC0DE001A and fix the
migration comment's stale version label (it said 0xC0DE0018, which was
already taken by the MAP home-page migration).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Growing page_order 11 → 13 bumped sizeof(NodePrefs) 2488 → 2496 (the 2 added
bytes plus alignment padding to the next 8-byte boundary). Save/load/clamp and
SCHEMA_SENTINEL were already updated; this syncs the static_assert. Verified
with a host compile (fixed-width members → layout matches the target).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Map page had no Settings entry and Shutdown was pinned to the end of the
carousel because page_order held only 11 slots — full in the common
GPS+SENSORS config, so both pages fell back to being appended at nav time and
couldn't be moved. Grow page_order to 13 (== HPB_COUNT) so every page has a
reorderable slot, and add Map + Shutdown to the default order and the
required-append list.
To keep the persisted format backward-compatible (page_order sits mid-record,
not at the tail), the on-disk head stays the original 11 bytes at its existing
offset and the 2 new slots are appended at the file tail, matching the
append-only schema design. Bump SCHEMA_SENTINEL to 0xC0DE0019; on a pre-0x19
save the tail bytes are the old sentinel/EOF, so they're clamped to 0 and
ensurePageOrderInit re-appends Map/Shutdown into the freed slots on first use.
Drop the now-dead Shutdown-eviction path (13 slots fit all pages).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The prefs schema-migration block runs on every SCHEMA_SENTINEL mismatch, and
the "turn Favourites on" step was ungated. Since each firmware release bumps
the sentinel, every update re-applied `home_pages_mask |= HP_FAVOURITES`,
clobbering a user who had hidden it. Gate it to the transition that added
Favourites (sentinel < 0xC0DE0002), matching the trail_units_idx migration.
The Map/Trail carousel page shipped with no visibility toggle: pageBit(MAP)
returned -1 so it was always visible with no Settings row. Add a proper "Map"
toggle (new HPB_MAP/HP_MAP bit, pageBit/bitToPage cases, HOME_MAP settings
row) plus a gated one-time migration (sentinel < 0xC0DE0018) that keeps it
visible for upgraders. Bump SCHEMA_SENTINEL to 0xC0DE0018; page_order[] stays
a literal 11 so the persisted layout is unchanged.
Also fix the fresh-install seed, which used a stale 0x01FF literal that left
Favourites hidden on new installs despite its "all pages visible" comment;
seed NodePrefs::HP_ALL so fresh installs match upgraders (Favourites + Map).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The joystick directions and Back were never begin()'d, so on the e-ink build
they never claimed a GPIOTE channel — edges landing during a blocking panel
refresh were lost and the IRQ-capture work didn't reach them. begin() them.
Even with edges captured, rapid taps of one direction replayed into a single
check() and collapsed into a double/triple-click event the navigation handler
ignores, and the loop only ever dispatched one key per render. So:
- MomentaryButton: for multiclick=false buttons emit one CLICK per completed
release (one per check() call) instead of collapsing — each tap stays a
discrete key. multiclick=true buttons (double/triple) are unchanged.
- UITask: add a key FIFO; drain each direction fully into it, apply the whole
queued burst, then redraw once. N taps captured during a refresh become N
navigation steps at the cost of a single refresh. Also fixes losing a key
when two buttons fire in the same loop iteration.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add a Clock Tools screen (Enter on the home Clock page) with three time
utilities, plus the engine that drives them from UITask::loop() so they
work regardless of the current screen / display state:
- Alarm: a single one-shot wake alarm. Persisted in NodePrefs as a local
time-of-day; UITask schedules it as an ABSOLUTE fire instant recomputed
from that time, so it survives RTC re-syncs (mesh/app/GPS/CLI all jump
the clock) — small corrections still fire on time, a jump over the
target still fires (late, up to 6 h). Disarms after firing. A bell
icon signals an armed alarm on the clock face and the top status bar.
- Timer: a millis-based countdown (sync-immune), big HH:MM:SS readout,
rings even when off-screen.
- Stopwatch: millis-based, keeps running in the background.
Numeric fields use the shared framework DigitEditor (digit-by-digit,
min/max enforced). The alarm/timer/ring engine lives in UITask alongside
the locator/live-share engines (no screen-cast for time-critical logic).
E-ink: live readouts refresh coarsely (and on any key); timing is exact
regardless, and the countdown's buzzer fires on time. Rings override mute
and are dismissed by any key (auto-stop after 1 min). Cannot wake from a
full Shutdown (CPU/RAM powered down).
NodePrefs: +alarm_on/alarm_hour/alarm_min (fit existing tail padding,
sizeof unchanged 2488), SCHEMA_SENTINEL 0xC0DE0016 -> 0xC0DE0017,
DataStore read/clamp/write in lockstep.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The DM/room and channel history lists drew each message box's selection frame
and the bottom-left [+ send] button with byte-identical inline code. Extract
two small static helpers (drawHistRowFrame, drawComposeButton) and route both
lists through them.
Only the parts that were already identical are unified — the divergent
per-type logic (sender parsing, ACK semantics, body handling) stays inline, so
this is behaviour-preserving. The DM compose button now also gets the channel
list's border (and its always-reset-to-LIGHT), folding in the earlier
[+ send] visibility fix.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
In the DM/room message history, the message loop leaves the ink DARK when the
last drawn box is the selected one, so the unselected [+ send] row printed
dark-on-dark and vanished. Most visible in room servers, where there's always
a selected message. Reset to LIGHT before drawing the row (matching the
channel-history version). Pre-existing bug, independent of the history-store
refactor.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The eight per-contact/channel notification + melody accessors were four
near-identical copies of two storage shapes. Collapse them onto two
primitives:
- maskPairGet/Set — a 3-state packed in a (presence, variant) channel-index
bitmask pair. The notif and melody uses disagree on which state the variant
bit means, so the caller passes the state value for variant-set (v_set).
- prefTableGet/Set<Entry> — the {prefix[4], value} DM table find/update/clear/
insert/overwrite-slot-0 logic, templated over the entry struct + a member
pointer to its value field (DmNotifEntry::state / DmMelodyEntry::slot).
The eight accessors are now thin wrappers; behaviour identical (verified
state↔bit mappings). QuickMsgScreen 1738 -> 1715 lines.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Move the two RAM history rings (channel + DM) out of the 1988-line
QuickMsgScreen into a self-contained MessageHistory.h component, mirroring
the WaypointsView extraction from TrailScreen. The store owns the ring
buffers, per-entry delivery state (channel relay echo, DM end-to-end ACK +
auto-resend) and the per-channel unread counters; the screen keeps all
view state (selection, scroll, fullscreen readers, the unread "viewing
session" bookkeeping) and reaches entries through accessors.
Behaviour-preserving:
- The shared types (AckState, ChHistEntry, DmHistEntry, MSG_TEXT_BUF) are
file-scope in MessageHistory.h, so the phase machine still refers to them
unqualified — only data + storage logic moved.
- addChannelMsg keeps a thin screen forwarder that computes the "viewing"
flag (a phase fact the store can't see) and returns the ring pos;
afterSend uses armChannelRelay(pos, seq) instead of poking the ring.
- The public API called via UITask/MyMesh/the bot (addChannelMsg, addDMMsg,
markDmDelivered, markChannelRelayed, tickDmResends, clearAllChannelUnread,
getTotalChannelUnread, getRecentDMContacts) stays on QuickMsgScreen as
forwarders, so no caller changes.
QuickMsgScreen 1988 -> 1738 lines; MessageHistory.h 324. Both solo boards
build. Single-TU fragment: included by UITask.cpp before QuickMsgScreen.h.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add Tools › Trail → Hold Enter → Track back (shown when the trail has ≥2
points). It reuses NavView but, instead of a single fixed target, snaps onto
the route at the nearest recorded breadcrumb and walks the points in reverse,
auto-advancing the target as each is reached (within 20 m). The header shows
points remaining ("Back: 12 pt" → "Trail start"); reaching the start toasts
"Back at start" and exits. Cancel leaves at any time.
Lives in WaypointsView as a new sub-mode; advancement runs in poll()
(forwarded from TrailScreen) so it tracks GPS independently of the render
cadence. An EtaTracker drives the approach/ETA line and is reset on each
breadcrumb advance to avoid a bogus closing-speed spike.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add a "Mark avg" trail setting (Off/5/10/30 s). When set, Tools › Trail ›
Mark here samples the GPS fix once a second for the chosen window and stores
the mean position instead of one instantaneous fix — a steadier, more
accurate mark for a precise spot. A progress screen shows time left + sample
count; Cancel aborts; the window then opens the label keyboard as usual.
Off (default) keeps marking instant.
Sampling runs in WaypointsView::poll() (forwarded from TrailScreen::poll())
so it ticks on the main loop, independent of the slow e-ink render cadence;
int64 accumulators avoid overflow over 30 samples.
Persisted as NodePrefs::gps_avg_idx (schema 0xC0DE0016): struct field +
option table, DataStore rd/write/clamp in lockstep. sizeof unchanged (the
uint8_t fits existing tail padding) so the 2488 tripwire still holds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Every drawList/AccordionList row opened with the same hand-written
display.drawSelectionRow(0, y-1, width-reserve, lineStep-1, sel) line —
14 copies of the same geometry and magic offsets. Add a drawRowSelection(d,
y, sel, reserve) helper in icons.h next to drawList and route the canonical
sites through it (Bot/LiveShare/Locator/Repeater/Settings/Tools/Nearby/
QuickMsg/Waypoints).
Rows that intentionally differ (full-width DashboardConfig/QuickMsg, the
keyboard/ringtone grids) keep their explicit drawSelectionRow() call — the
helper is opt-in rather than baked into drawList, so legitimate variants
aren't forced into one geometry. Framework doc updated to match.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>