Reply-bot overhaul on top of the trigger/reply auto-reply:
Robustness
- single botTriggerMatches() shared by DM/channel paths; named constants
(BOT_REPLY_COOLDOWN_MS / BOT_SCRATCH) replace magic numbers.
- per-contact DM throttle (8-entry ring) so a second sender isn't starved
while one contact is on cooldown.
- channel anti-loop: skip only when an incoming message equals our own reply
(was: any reply containing the trigger word — which silently killed channel
replies for the common "trigger word in reply" setup).
Features
- away / reply-to-all: a lone "*" trigger matches every message.
- independent DM vs channel triggers (bot_trigger / bot_trigger_ch); "*" works
on the channel too, bounded by cooldown + echo guard.
- query commands: a DM or monitored-channel message is scanned for "!word"
tokens — !ping/!batt/!loc/!time/!temp/!hops/!status/!help — merged into one
combined reply. DM = per-contact throttle, ignores quiet hours; channel =
broadcast, per-channel cooldown, respects quiet hours. !hops uses
getPathHashCount() (0 = direct).
- quiet hours (bot_quiet_start/end, local, wraps midnight) silence push replies.
- reply counter shown in the BotScreen header.
UI / storage
- BotScreen: 9 rows, scrolling list (no more cramming), field I/O via
fieldBuf()/fieldCap().
- prefs bot_commands_enabled / bot_quiet_start / bot_quiet_end / bot_trigger_ch
persisted; schema 0xC0DE000A → 0xC0DE000C with clamping + migration
(bot_trigger_ch seeded from bot_trigger on upgrade).
- docs: tools_screen bot section rewritten; FEATURES.md refreshed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Unify on the shared keyboard: WaypointsView drives UITask::keyboard()
instead of its own instance; openKb() clears {loc}/{time} for literal
fields (labels, coordinates). Reclaims the duplicate widget from the heap.
- Icon glyphs on the special row: caps ⇧, space ⎵ (two halves), delete ⌫,
OK ✓ (reuses ICON_CHECK); {} and the page toggle stay text.
- Second character page (symbols), toggled by a "#@"/"abc" key. Tidy the
letters page: drop the duplicate grid space, add the comma, group
punctuation as . , ! ?
- Harden the preview buffers (KB_PREVIEW_CAP) against very wide displays.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- FEATURES audit: refresh references the Nearby/Trail refactors made stale —
M4 (renderDiscoverDetail → renderScanDetail), L1 (SNR %.1f now in scan detail
+ ping; list cards show RSSI), Trail grid (round-step renderGrid + MIN_GRID_PX).
- MyMesh: drop the obsolete `// TODO: add expected ACK to table` — the code
right below already populates expected_ack_table.
- PopupMenu: render() is now the single source of truth for _scroll, clamping
the selection into view from the live-height cap, so handleInput() only moves
_sel and never depends on a stale _cap (M3). Behaviour-preserving.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Author mini-icons as ASCII-art rows packed to bytes at compile time via
constexpr packRow(), so the glyph shape is visible in source while the
binary holds only the packed bytes (strings never reach flash, identical
to the previous hand-written hex).
Bundle each icon's width/height with its data through MiniIcon and the
MINI_ICON(name, width, ...) macro, so draw sites carry no magic numbers:
miniIconDraw(d, x, y, ICON_CHECK). Also add an unused-by-design skeleton
for full-size page icons (≤32 px): packRow32 / BigIcon / BIG_ICON /
bigIconDraw, for authoring a future big glyph the same readable way.
Existing XBM bitmaps left untouched.
Flash size unchanged; verified no ASCII-art strings reach the .elf.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the many scrollable filter/sort categories and inconsistent popups
with a single list / detail / action-menu path over two sources (stored
contacts and live discover scan). Filter (type) and sort are independent
axes: LEFT/RIGHT cycle the type filter, the action menu's Sort row is
adjusted in-place with LEFT/RIGHT (not Enter). The active filter is shown
in the SCAN title and empty-list messages distinguish "no contacts" from
"filtered out". Filter/sort persist across re-entry.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Tidies the Trail screen end to end, with no functional change beyond the
intended UX cleanups. Squashed from refactor/trail-screen.
Popup:
- Two-level action menu (Hold Enter): short main menu (Start/Stop, Mark
here, Waypoints…, Trail file…, Settings…) plus "Trail file…" and
"Settings…" submenus, replacing one flat ~12-item list that mixed
settings and actions. One interaction pattern per level; Reset lives in
Trail file…, away from a stray Enter. Settings submenu is view-aware
(Grid only on Map, Readout only on Summary).
Map:
- MapProjection (geo→pixel) built once and shared by the map, grid and
marker drawing — removes the duplicated projection math and renderGrid's
11 scalar params.
- renderMap split into computeBounds() and drawMarkers() helpers.
Grid:
- Square cells fitted to the frame: the shorter side is divided into a
whole number of equal cells (grid touches that pair of borders), and the
longer side centres the whole cells that fit — square, symmetric, no
one-sided drift. Drawn as one dot per intersection (legible on OLED).
Waypoints:
- Extracted the whole waypoint management UI (list / navigate / add-by-
coords / mark / rename / delete / send) into a self-contained
WaypointsView component that TrailScreen owns and delegates to.
- Dropped the redundant bulk "Clear all" (per-waypoint Delete covers it).
Docs updated (tools_screen.md) + design rationale (docs/design/
trail_redesign.md). Builds clean on solo envs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
End-to-end delivery indicators on the device UI, drawn next to outgoing
messages and auto-scaled to the font (legible on landscape e-ink).
DM (and room servers, which share the DM path):
- Pending / delivered / failed marker driven by the real end-to-end ACK.
Pending shows a row of dots — one per send — so auto-resend progress is
visible before it resolves to ✓ / ✗.
- Auto-resend: new pref dm_resend_count (0-5, default 2), Settings ›
Messages › Resend. A pending DM whose ACK times out is re-sent (reusing
the original timestamp) until resends run out, then ✗. Driven from
UITask::loop so it completes in the background, independent of screen.
- Incoming dedup: a retry reuses the sender timestamp + text but carries a
fresh packet hash, so addDMMsg drops copies matching prefix+ts+text.
Channels (flood, no recipient ACK):
- ✓ only once a repeater echo confirms the send was relayed into the mesh;
no echo is normal, not a failure (no pending/fail shown). A small ring
tracks a burst of sends so each matches its echo. Receive-path hashing is
gated so the hot flood path is untouched when idle.
Shared:
- Markers shown in both the history list and the fullscreen message view.
- Reusable scalable mini-icon facility in icons.h (bitmap + auto-scale);
adding a new status icon is a bitmap plus one draw call.
No changes to the upstream mesh library (src/).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Persist.h: shared writeHeader()/readHeader() for the magic+version+count
on-disk header; Waypoint and Trail snapshots now share one implementation
(byte layout unchanged; each keeps its own count clamp/reject + extra fields).
- TrailScreen: pushAction() guards _act_map / PopupMenu capacity, so adding a
new action can't silently overrun the fixed array.
- PopupMenu: add count()/setSelected() accessors; replace the remaining direct
_sel/_count field pokes in NearbyScreen, TrailScreen and QuickMsgScreen.
- Trail summary: unit-suffixed time ("1h 05m" / "5m 03s") so hours can't be
misread as minutes.
- Trail::haversineMeters delegates to geo::haversineKm — single Haversine
implementation (also trims a little flash).
Verified: GAT562 (SSD1306) and WioTrackerL1Eink (GxEPD) solo builds compile clean.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Pull repeated UI idioms into DisplayDriver and remove duplicated logic:
- DisplayDriver: add drawScrollArrows() and drawInvertedHeader(); replaces 11
copy-pasted scroll-arrow blocks across 5 screens and 3 inverted title-bar
blocks (NearbyScreen x2, NavView). Standardises the detail-view separator.
- useImperial(): single source on UITask; NearbyScreen/TrailScreen delegate
instead of each re-reading NodePrefs.units_imperial.
- NearbyScreen: extract saveSelectedWaypoint() (two identical blocks -> one);
drop the redundant local label buffer (WaypointStore truncates).
- UITask::shutdown(): power GPS off through LocationProvider::stop() instead of
poking PIN_GPS_EN directly — centralises enable/reset-pin + active-level logic.
Net -58 lines. Verified: GAT562 (SSD1306) and WioTrackerL1Eink (GxEPD) solo
builds compile clean.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Mirrors the Waypoint::readFrom() hardening — reject a truncated trail
snapshot instead of proceeding with garbage header fields. Consistency
with the waypoint store's persistence path.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- UITask::shutdown(): power GPS off using !PIN_GPS_EN_ACTIVE instead of hardcoded
LOW, matching MicroNMEALocationProvider::stop() (still LOW on current active-high
devices, but correct for a future active-low GPS).
- buzzer _noteFreq(): clamp octave to 8 instead of 7 so the parser's accepted range
(4-8) is fully consumed; previously an octave-8 digit was clamped away and could
leak into the stream as the next note's duration.
- Waypoint::readFrom(): check read() return for version/reserved/count header bytes
so a truncated file is rejected instead of using garbage count.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
NRF52 GPIO pins retain their last state in SYSTEMOFF. If GPS was active,
PIN_GPS_EN stays HIGH and the module keeps drawing ~20mA. gps_enabled is
already persisted to flash so applyGpsPrefs() restores the correct state
on next boot.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Trigger is now stored as typed (e.g. "Ping" stays "Ping").
Case-insensitive matching is preserved by lowercasing both
the trigger and incoming message at comparison time.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
UITask.onBLEDisconnected() sets _next_refresh=0 so the BLE icon
updates instantly instead of waiting for the next polling cycle.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Two independent, default-off toggles under Settings › Radio.
Pwr save: hardware RX duty-cycle (SX126x SetRxDutyCycle via
startReceiveDutyCycleAuto). The chip cycles RX↔sleep and wakes on a preamble —
no MCU state machine; recvRaw reads the packet exactly as in continuous RX.
Falls back to continuous RX on non-SX126x. (Replaces an earlier software-CAD
state machine that fought the hardware: polling a warm-sleeping chip gave a
phantom-busy channel that stalled TX ~4 s and dropped ACKs in the scan gaps.)
Auto pwr: Adaptive Power Control. tx_power_dbm becomes a ceiling; actual TX
power tracks the reverse-link SNR margin (measured above the per-SF demod floor,
EWMA-smoothed, proportional step with a deadband). Feedback comes from direct /
room-server ACKs and, for channels (no ACK), from hearing a repeater rebroadcast
our own flood; a lost confirmation ramps power back up so channel sends can't get
stranded below what the repeaters can hear.
Prefs schema 0xC0DE0009 (rx_powersave, tx_apc). Radio page / name bar show the
live TX power; noise floor reads n/a while duty-cycling.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Contacts with lastmod=0 or lastmod>now (RTC not synced after reboot but
contacts have timestamps from a prior session) were sorted to the top
because their raw lastmod > 0. Now both cases are normalised to 0 before
the comparison, so unknown-time entries always appear at the bottom.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- TIME mode: call refresh() every 3 s so newly-heard contacts bubble up
to the correct position; previously the list froze at the order captured
when the filter was selected.
- All filters: right-align the distance/age value within the right column
(width - textWidth - 2 px) instead of pinning it to a fixed left edge,
so short strings like "5s" or "3m" sit flush with the longer ones.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Trail.h gpxWaypoints/gpxPoint: snprintf truncation clamp was `> sizeof`
(writing the NUL terminator into the XML stream); corrected to
`>= sizeof - 1` at all 3 sites (<wpt>, <time>, <trkpt>).
- UITask.cpp battMvToPercent: raise 100% ceiling from 4200 → 4170 mV —
the board never charges to 4200, so the indicator was stuck at ~97%.
- Trail.h header comment: corrected RAM cost from "256×12 B=3 KB" to
actual CAPACITY(512)×16 B=8 KB.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
NearbyScreen:
- Hold Enter on a list row now shows Navigate and Save waypoint directly,
without entering the detail view first
- TIME added as the last filter slot (LEFT/RIGHT cycles Fav→ALL→…→Snsr→TIME);
time-sort shows age in right column and sorts by last-heard descending
- Save waypoint also available from detail view Options menu
UITask:
- Extract addWaypoint() helper (two overloads: with/without explicit timestamp)
consolidating the full()+add()+saveWaypoints()+alert pattern; TrailScreen
and QuickMsgScreen updated to use it
Fixes:
- SoundNotifier.h: correct NodePrefs.h include path (../NodePrefs.h)
- kbAddSensorPlaceholders: dereference _kb pointer in SettingsScreen,
QuickMsgScreen and BotScreen (signature changed to KeyboardWidget&)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Deduplicate the snprintf+showAlert pattern used in three mark-as-read
sites into a single private method.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
MODE_SELECT already showed the count; CONTACT_PICK ("Mark as read") and
CHANNEL_PICK ("Mark all read") were silently clearing unread without
any feedback. Count is read before zeroing so the alert is accurate.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Move all buzzer/melody dispatch (DM, channel, advert) into a new
SoundNotifier class in SoundNotifier.h, isolating fork-specific sound
code so upstream changes to notify() no longer cause merge conflicts.
The shared playSlot() helper also removes the custom_played
duplication that existed across the three cases.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The enum value and its case label were never emitted after PR #16 —
both dispatch sites in MyMesh.cpp now use advertReceivedFlood or
advertReceivedZeroHop exclusively.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Moves KeyboardWidget from a per-screen value member to a single instance
owned by UITask, passed to SettingsScreen, QuickMsgScreen, and BotScreen
as a pointer. Only one screen is ever active at a time, so the shared
state is safe. Saves ~1.5 KB of always-resident heap.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Reverts onDiscoveredContact to the upstream 4-param signature, adding a
separate virtual onDiscoveredAdvert(bool was_flood) with a default no-op
implementation. Only MyMesh overrides the new virtual; simple_secure_chat
and any future implementors need no changes on upstream merges.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
After PR #16 added None (slot=3) to melody options, only notif_melody_ad
had a bounds check. Add matching clamps for dm and ch to prevent stray
bytes from an older prefs file triggering buildMelodyFromPrefs with an
out-of-range slot.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Self-review caught a regression I'd just introduced: feeding hasConnection()
from isClientConnected() (BLE *or* USB) broke the GPX-export collision warning
in TrailScreen, which relies on hasConnection() meaning "BLE app connected"
(BLE → USB dump is safe; otherwise the app may be on USB → warn).
Correct split:
- hasConnection() ← isBLEConnected() — BLE-specific consumers: BT status
indicator, pairing PIN, GPX-export warning.
- isClientConnected() (BLE bonded OR open USB-CDC port) used directly only by
the Auto buzzer mute and message-wake, which should react to either transport.
Builds clean on dual (OLED + e-ink) and pure-BLE.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
USB client presence IS detectable on nRF52 after all: (bool)Serial ==
tud_cdc_n_connected() (DTR — a host has the CDC port open). Add
isClientConnected() = BLE-bonded OR USB-CDC-open; DualSerialInterface
overrides it, base defaults to isConnected() (single-transport unchanged).
Wire it so each consumer gets the right signal:
- hasConnection() ← isClientConnected(): Auto buzzer mute + message-wake now
trigger on BLE or an open USB port (PR #14's intent, done correctly), but
not on charging-only (no host → DTR low).
- BT status indicator + pairing PIN stay on isBLEConnected() (BLE-specific).
Caveat: a plain serial monitor also asserts DTR, so it counts as connected.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
PR #14 (advert sound) changed setHasConnection() from isBLEConnected() to
isConnected() to also mute on USB — but DualSerialInterface::isConnected() is
hardcoded true (USB is always a send fallback) and ArduinoSerialInterface's is
too ("no way of knowing"), so USB-client presence is undetectable. The result
on every dual build: hasConnection() always true, which broke everything that
means "a companion app is connected":
- Auto buzzer mute → permanently muted (Auto behaved like Off)
- BT status indicator → always shown connected
- message-wake → display never woke for new messages
Revert to isBLEConnected() (the only detectable client signal). Mute-on-USB
isn't achievable; Buzzer = Off covers that case manually.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Bluetooth-page PIN prompt was gated on hasConnection(), which is fed by
the serial interface's isConnected(). DualSerialInterface::isConnected()
always returns true (USB always "connected"), so waiting_for_pair was always
false and the PIN was never drawn — on every dual build, i.e. the published
OLED + e-ink firmware. Pure-BLE builds were unaffected (there isConnected()
reflects bond state).
Gate the PIN on actual BLE-bonded state instead: add
AbstractUITask::isBLEConnected() (forwards to BaseSerialInterface::
isBLEConnected(), which DualSerialInterface overrides with the real BLE state
and pure-BLE inherits as its bond-aware isConnected()). The PIN now shows on
the Bluetooth page while BLE is on and not yet bonded.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- geo::parseLatLon now rounds lat/lon in double (matching the Add-by-coords
form) instead of through a float cast that lost ~1 m near 1e8.
- NearbyScreen: preserve the ping menu's selected row across a rebuild
instead of snapping back to "Send" when a result line arrives.
- NearbyScreen: guard the ping-menu input path so a vanished contact
(selectedStoredPubKey == false) closes the popup rather than acting on an
uninitialised pub-key buffer.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When a trail exists but the framed box collapses to one point (e.g. a
single recorded point, or all points coincident, with no GPS fix), the
degenerate branch was drawing waypoint[0] at the centre — but waypoints
aren't folded into the box in trail-priority mode, so a possibly-distant
waypoint appeared at the trail's location. Only centre a waypoint in the
genuine "lone waypoint, no trail" case.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
GPX dumps previously contained only the <trk>. Emit saved waypoints as
<wpt> elements (label → <name>, plus <time> when the RTC was set) before
the track, per GPX 1.1 ordering, in both live and saved-file exports. The
emitter is duck-typed over the waypoint store so Trail.h stays decoupled
from Waypoint.h; labels are XML-escaped. They now import as pins in OsmAnd /
Garmin / GPX Studio alongside the track.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The form's keyboard is the full alphanumeric one, and atof() silently read
a non-numeric entry as 0.0 — so typing letters created a waypoint at
(0, 0). Validate each coordinate with strtod and require the whole field to
be numeric; bad input now reports "Lat/Lon invalid" and saves nothing.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Waypoints list header now reads "WAYPOINTS <n>/<cap>" (e.g. 3/16) so
it's clear at a glance how many waypoints are stored and how much room is
left before the table is full.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add-by-coords sat in the top-level Trail action popup alongside Mark here.
Move it into the Waypoints view as a trailing "+ Add by coords" row, so the
popup stays focused on trail/marking actions and waypoint management lives
in one place. "Waypoints" is now always shown in the action menu (it hosts
the list, backtrack and the add entry), so the first waypoint can be added
by coordinates even with no trail or saved points yet.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The on-screen keyboard has no comma or minus, so a single "lat,lon" entry
was unworkable. Replace it with a WP_ADD form: separate Lat / Lon / Label
rows plus Save. Lat/Lon take a magnitude from the keyboard and a hemisphere
(N/S, E/W) toggled with LEFT/RIGHT, so negative coordinates need no minus
key. Save validates the range, auto-names a blank label, and stores the
point via the normal waypoint path.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New Trail action "Add by coords" creates a waypoint without a GPS fix: the
keyboard takes a "lat,lon" string (decimal degrees), parsed by the shared
geo::parseLatLon; on success it falls through to the normal label keyboard
(blank → auto WP<n>). Useful for a meeting point or a spot read off a map.
Invalid input reports "Bad coordinates".
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
While a trail exists the map now fits the recorded route (plus the live
position) and no longer folds waypoints into the bounding box, so a far-off
waypoint can't zoom the view out and squash the trail. Waypoints that
project outside the framed area are clamped to the nearest edge (marker +
label) instead of being lost off-screen. With no trail, the view still
auto-fits to the waypoints as before.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The label was always drawn up-and-right of the marker (wx+4, wy-3) and was
dropped entirely if it would clip the right edge — so waypoints near the
top/bottom (and left) edges had their label spill off the map or vanish.
Add an edge-aware placement helper: prefer upper-right, flip to the left
when it would clip the right edge, and clamp vertically so edge/corner
waypoints keep a visible label. Used by both the normal and degenerate
single-point map paths.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
After widening the history buffers, the compose side was still the
bottleneck: the keyboard capped input at 139 bytes and the quick-message
expand buffers were 140. Raise KB_MAX_LEN to 160 (MeshCore's MAX_TEXT_LEN)
and size the expand/compose buffers to MSG_TEXT_BUF, so a message can be
typed, expanded, sent, stored and displayed at the full protocol length on
every path.
The custom-message editor now passes an explicit max bound to its 140-byte
store, so the wider keyboard buffer can't overflow it; the bot editor
already passed per-field maxima.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>