Tidies the Trail screen end to end, with no functional change beyond the
intended UX cleanups. Squashed from refactor/trail-screen.
Popup:
- Two-level action menu (Hold Enter): short main menu (Start/Stop, Mark
here, Waypoints…, Trail file…, Settings…) plus "Trail file…" and
"Settings…" submenus, replacing one flat ~12-item list that mixed
settings and actions. One interaction pattern per level; Reset lives in
Trail file…, away from a stray Enter. Settings submenu is view-aware
(Grid only on Map, Readout only on Summary).
Map:
- MapProjection (geo→pixel) built once and shared by the map, grid and
marker drawing — removes the duplicated projection math and renderGrid's
11 scalar params.
- renderMap split into computeBounds() and drawMarkers() helpers.
Grid:
- Square cells fitted to the frame: the shorter side is divided into a
whole number of equal cells (grid touches that pair of borders), and the
longer side centres the whole cells that fit — square, symmetric, no
one-sided drift. Drawn as one dot per intersection (legible on OLED).
Waypoints:
- Extracted the whole waypoint management UI (list / navigate / add-by-
coords / mark / rename / delete / send) into a self-contained
WaypointsView component that TrailScreen owns and delegates to.
- Dropped the redundant bulk "Clear all" (per-waypoint Delete covers it).
Docs updated (tools_screen.md) + design rationale (docs/design/
trail_redesign.md). Builds clean on solo envs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
End-to-end delivery indicators on the device UI, drawn next to outgoing
messages and auto-scaled to the font (legible on landscape e-ink).
DM (and room servers, which share the DM path):
- Pending / delivered / failed marker driven by the real end-to-end ACK.
Pending shows a row of dots — one per send — so auto-resend progress is
visible before it resolves to ✓ / ✗.
- Auto-resend: new pref dm_resend_count (0-5, default 2), Settings ›
Messages › Resend. A pending DM whose ACK times out is re-sent (reusing
the original timestamp) until resends run out, then ✗. Driven from
UITask::loop so it completes in the background, independent of screen.
- Incoming dedup: a retry reuses the sender timestamp + text but carries a
fresh packet hash, so addDMMsg drops copies matching prefix+ts+text.
Channels (flood, no recipient ACK):
- ✓ only once a repeater echo confirms the send was relayed into the mesh;
no echo is normal, not a failure (no pending/fail shown). A small ring
tracks a burst of sends so each matches its echo. Receive-path hashing is
gated so the hot flood path is untouched when idle.
Shared:
- Markers shown in both the history list and the fullscreen message view.
- Reusable scalable mini-icon facility in icons.h (bitmap + auto-scale);
adding a new status icon is a bitmap plus one draw call.
No changes to the upstream mesh library (src/).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Persist.h: shared writeHeader()/readHeader() for the magic+version+count
on-disk header; Waypoint and Trail snapshots now share one implementation
(byte layout unchanged; each keeps its own count clamp/reject + extra fields).
- TrailScreen: pushAction() guards _act_map / PopupMenu capacity, so adding a
new action can't silently overrun the fixed array.
- PopupMenu: add count()/setSelected() accessors; replace the remaining direct
_sel/_count field pokes in NearbyScreen, TrailScreen and QuickMsgScreen.
- Trail summary: unit-suffixed time ("1h 05m" / "5m 03s") so hours can't be
misread as minutes.
- Trail::haversineMeters delegates to geo::haversineKm — single Haversine
implementation (also trims a little flash).
Verified: GAT562 (SSD1306) and WioTrackerL1Eink (GxEPD) solo builds compile clean.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Pull repeated UI idioms into DisplayDriver and remove duplicated logic:
- DisplayDriver: add drawScrollArrows() and drawInvertedHeader(); replaces 11
copy-pasted scroll-arrow blocks across 5 screens and 3 inverted title-bar
blocks (NearbyScreen x2, NavView). Standardises the detail-view separator.
- useImperial(): single source on UITask; NearbyScreen/TrailScreen delegate
instead of each re-reading NodePrefs.units_imperial.
- NearbyScreen: extract saveSelectedWaypoint() (two identical blocks -> one);
drop the redundant local label buffer (WaypointStore truncates).
- UITask::shutdown(): power GPS off through LocationProvider::stop() instead of
poking PIN_GPS_EN directly — centralises enable/reset-pin + active-level logic.
Net -58 lines. Verified: GAT562 (SSD1306) and WioTrackerL1Eink (GxEPD) solo
builds compile clean.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Mirrors the Waypoint::readFrom() hardening — reject a truncated trail
snapshot instead of proceeding with garbage header fields. Consistency
with the waypoint store's persistence path.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- UITask::shutdown(): power GPS off using !PIN_GPS_EN_ACTIVE instead of hardcoded
LOW, matching MicroNMEALocationProvider::stop() (still LOW on current active-high
devices, but correct for a future active-low GPS).
- buzzer _noteFreq(): clamp octave to 8 instead of 7 so the parser's accepted range
(4-8) is fully consumed; previously an octave-8 digit was clamped away and could
leak into the stream as the next note's duration.
- Waypoint::readFrom(): check read() return for version/reserved/count header bytes
so a truncated file is rejected instead of using garbage count.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
NRF52 GPIO pins retain their last state in SYSTEMOFF. If GPS was active,
PIN_GPS_EN stays HIGH and the module keeps drawing ~20mA. gps_enabled is
already persisted to flash so applyGpsPrefs() restores the correct state
on next boot.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Trigger is now stored as typed (e.g. "Ping" stays "Ping").
Case-insensitive matching is preserved by lowercasing both
the trigger and incoming message at comparison time.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
UITask.onBLEDisconnected() sets _next_refresh=0 so the BLE icon
updates instantly instead of waiting for the next polling cycle.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add build-solo-firmwares.yml: auto-detects all _solo_dual envs from platformio.ini, builds in parallel, publishes uf2 files to draft release
- Remove build-wio-tracker-l1-firmwares.yml (replaced by solo workflow)
- Add WioTrackerL1_companion_solo_dual and WioTrackerL1Eink_companion_solo_dual envs
- Wire build-solo-firmwares command in build.sh using _solo_dual suffix
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Two independent, default-off toggles under Settings › Radio.
Pwr save: hardware RX duty-cycle (SX126x SetRxDutyCycle via
startReceiveDutyCycleAuto). The chip cycles RX↔sleep and wakes on a preamble —
no MCU state machine; recvRaw reads the packet exactly as in continuous RX.
Falls back to continuous RX on non-SX126x. (Replaces an earlier software-CAD
state machine that fought the hardware: polling a warm-sleeping chip gave a
phantom-busy channel that stalled TX ~4 s and dropped ACKs in the scan gaps.)
Auto pwr: Adaptive Power Control. tx_power_dbm becomes a ceiling; actual TX
power tracks the reverse-link SNR margin (measured above the per-SF demod floor,
EWMA-smoothed, proportional step with a deadband). Feedback comes from direct /
room-server ACKs and, for channels (no ACK), from hearing a repeater rebroadcast
our own flood; a lost confirmation ramps power back up so channel sends can't get
stranded below what the repeaters can hear.
Prefs schema 0xC0DE0009 (rx_powersave, tx_apc). Radio page / name bar show the
live TX power; noise floor reads n/a while duty-cycling.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Restore commented-out EXTERNAL_FLASH_DEVICES/USE_QSPI for reference;
board has no QSPI flash chip — defines were RAK4631 leftovers causing
framework to lock P0.28/P0.30 (joystick UP/LEFT) as QSPI outputs.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Board has no QSPI flash chip — EXTERNAL_FLASH_DEVICES/USE_QSPI were
copied from RAK4631. The framework was initialising the QSPI peripheral
on startup, locking P0.28/P0.30 (joystick UP/LEFT) as outputs. Removing
these defines prevents QSPI init entirely.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
QSPI IO0=P0.30 and IO2=P0.28 are wired to joystick LEFT and UP on this
board. QSPI init configures those pins as OUTPUT, blocking button reads.
Disable QSPIFLASH so the joystick works; firmware falls back to internal
flash storage.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Contacts with lastmod=0 or lastmod>now (RTC not synced after reboot but
contacts have timestamps from a prior session) were sorted to the top
because their raw lastmod > 0. Now both cases are normalised to 0 before
the comparison, so unknown-time entries always appear at the bottom.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- TIME mode: call refresh() every 3 s so newly-heard contacts bubble up
to the correct position; previously the list froze at the order captured
when the filter was selected.
- All filters: right-align the distance/age value within the right column
(width - textWidth - 2 px) instead of pinning it to a fixed left edge,
so short strings like "5s" or "3m" sit flush with the longer ones.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Trail.h gpxWaypoints/gpxPoint: snprintf truncation clamp was `> sizeof`
(writing the NUL terminator into the XML stream); corrected to
`>= sizeof - 1` at all 3 sites (<wpt>, <time>, <trkpt>).
- UITask.cpp battMvToPercent: raise 100% ceiling from 4200 → 4170 mV —
the board never charges to 4200, so the indicator was stuck at ~97%.
- Trail.h header comment: corrected RAM cost from "256×12 B=3 KB" to
actual CAPACITY(512)×16 B=8 KB.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
NearbyScreen:
- Hold Enter on a list row now shows Navigate and Save waypoint directly,
without entering the detail view first
- TIME added as the last filter slot (LEFT/RIGHT cycles Fav→ALL→…→Snsr→TIME);
time-sort shows age in right column and sorts by last-heard descending
- Save waypoint also available from detail view Options menu
UITask:
- Extract addWaypoint() helper (two overloads: with/without explicit timestamp)
consolidating the full()+add()+saveWaypoints()+alert pattern; TrailScreen
and QuickMsgScreen updated to use it
Fixes:
- SoundNotifier.h: correct NodePrefs.h include path (../NodePrefs.h)
- kbAddSensorPlaceholders: dereference _kb pointer in SettingsScreen,
QuickMsgScreen and BotScreen (signature changed to KeyboardWidget&)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Single-file Web Serial app for GitHub Pages. Connects to the device
over USB CDC, auto-detects <?xml…</gpx> frame from the Export GPX
action, and offers the file as a browser download with an editable
filename (defaults to trail_YYYY-MM-DD.gpx). Resets automatically
after download so back-to-back exports work without reconnecting.
Requires Chrome/Edge (Web Serial API). Enable GitHub Pages from the
repo settings pointing at the branch root or docs/ as needed.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Deduplicate the snprintf+showAlert pattern used in three mark-as-read
sites into a single private method.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
MODE_SELECT already showed the count; CONTACT_PICK ("Mark as read") and
CHANNEL_PICK ("Mark all read") were silently clearing unread without
any feedback. Count is read before zeroing so the alert is accurate.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Move all buzzer/melody dispatch (DM, channel, advert) into a new
SoundNotifier class in SoundNotifier.h, isolating fork-specific sound
code so upstream changes to notify() no longer cause merge conflicts.
The shared playSlot() helper also removes the custom_played
duplication that existed across the three cases.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The enum value and its case label were never emitted after PR #16 —
both dispatch sites in MyMesh.cpp now use advertReceivedFlood or
advertReceivedZeroHop exclusively.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Moves KeyboardWidget from a per-screen value member to a single instance
owned by UITask, passed to SettingsScreen, QuickMsgScreen, and BotScreen
as a pointer. Only one screen is ever active at a time, so the shared
state is safe. Saves ~1.5 KB of always-resident heap.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Reverts onDiscoveredContact to the upstream 4-param signature, adding a
separate virtual onDiscoveredAdvert(bool was_flood) with a default no-op
implementation. Only MyMesh overrides the new virtual; simple_secure_chat
and any future implementors need no changes on upstream merges.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
After PR #16 added None (slot=3) to melody options, only notif_melody_ad
had a bounds check. Add matching clamps for dm and ch to prevent stray
bytes from an older prefs file triggering buildMelodyFromPrefs with an
out-of-range slot.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>